KF2-YetAnotherScoreboard/YAS/Classes/YAS_ScoreBoard.uc

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class YAS_ScoreBoard extends KFGUI_Page
dependson(YAS_Types);
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const HeaderWidthRatio = 0.30f;
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const PlayerListWidthRatio = 0.6f;
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var public E_LogLevel LogLevel;
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var transient float HealthXPos, RankXPos, PlayerXPos, LevelXPos, PerkXPos, DoshXPos, KillsXPos, AssistXPos, PingXPos, ScrollXPos;
var transient float HealthWBox, RankWBox, PlayerWBox, LevelWBox, PerkWBox, DoshWBox, KillsWBox, AssistWBox, PingWBox, ScrollWBox;
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var transient float NextScoreboardRefresh;
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var transient int NumPlayer;
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var int PlayerIndex;
var KFGUI_List PlayersList;
var Texture2D DefaultAvatar;
var KFGameReplicationInfo KFGRI;
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var array<KFPlayerReplicationInfo> KFPRIArray;
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var KFPlayerController OwnerPC;
var Color PingColor;
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var float PingBars;
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var localized String Players;
var localized String Spectators;
// Cache
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var public YAS_Settings Settings;
var public String DynamicServerName;
var public bool UsesStats, Custom, PasswordRequired;
var public SystemRank RankPlayer;
var public SystemRank RankAdmin;
var public Array<CachedRankRelation> RankRelations;
function Rank PlayerRank(KFPlayerReplicationInfo KFPRI)
{
local CachedRankRelation RankRelation;
local Rank Rank;
`Log_Trace();
Rank = FromSystemRank(RankPlayer);
foreach RankRelations(RankRelation)
{
if (RankRelation.UID.Uid == KFPRI.UniqueId.Uid)
{
Rank = RankRelation.Rank;
break;
}
}
if (KFPRI.bAdmin && !Rank.OverrideAdmin)
{
Rank = FromSystemRank(RankAdmin);
}
return Rank;
}
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function Rank FromSystemRank(SystemRank SysRank)
{
local Rank Rank;
Rank.RankID = 0;
Rank.RankName = SysRank.RankName;
Rank.RankColor = SysRank.RankColor;
Rank.PlayerColor = SysRank.PlayerColor;
Rank.OverrideAdmin = false;
return Rank;
}
function float MinPerkBoxWidth(float FontScalar)
{
local Array<String> PerkNames;
local String PerkName;
local float XL, YL, MaxWidth;
PerkNames.AddItem(class'KFGFxMenu_Inventory'.default.PerkFilterString);
PerkNames.AddItem(class'KFPerk_Berserker'.default.PerkName);
PerkNames.AddItem(class'KFPerk_Commando'.default.PerkName);
PerkNames.AddItem(class'KFPerk_Support'.default.PerkName);
PerkNames.AddItem(class'KFPerk_FieldMedic'.default.PerkName);
PerkNames.AddItem(class'KFPerk_Demolitionist'.default.PerkName);
PerkNames.AddItem(class'KFPerk_Firebug'.default.PerkName);
PerkNames.AddItem(class'KFPerk_Gunslinger'.default.PerkName);
PerkNames.AddItem(class'KFPerk_Sharpshooter'.default.PerkName);
PerkNames.AddItem(class'KFPerk_SWAT'.default.PerkName);
PerkNames.AddItem(class'KFPerk_Survivalist'.default.PerkName);
foreach PerkNames(PerkName)
{
Canvas.TextSize(PerkName $ "A", XL, YL, FontScalar, FontScalar);
if (XL > MaxWidth) MaxWidth = XL;
}
return MaxWidth;
}
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function InitMenu()
{
Super.InitMenu();
PlayersList = KFGUI_List(FindComponentID('PlayerList'));
OwnerPC = KFPlayerController(GetPlayer());
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}
static function CheckAvatar(KFPlayerReplicationInfo KFPRI, KFPlayerController PC)
{
local Texture2D Avatar;
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if (KFPRI.Avatar == None || KFPRI.Avatar == default.DefaultAvatar)
{
Avatar = FindAvatar(PC, KFPRI.UniqueId);
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if (Avatar == None)
Avatar = default.DefaultAvatar;
KFPRI.Avatar = Avatar;
}
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}
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delegate bool InOrder(KFPlayerReplicationInfo P1, KFPlayerReplicationInfo P2)
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{
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if (P1 == None || P2 == None)
return true;
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if (P1.GetTeamNum() < P2.GetTeamNum())
return false;
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if (P1.Kills == P2.Kills)
{
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if (P1.Assists == P2.Assists)
return true;
return P1.Assists < P2.Assists;
}
return P1.Kills < P2.Kills;
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}
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function string WaveText()
{
local int CurrentWaveNum;
CurrentWaveNum = KFGRI.WaveNum;
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if (KFGRI.IsBossWave())
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{
return class'KFGFxHUD_WaveInfo'.default.BossWaveString;
}
else if (KFGRI.IsFinalWave())
{
return class'KFGFxHUD_ScoreboardMapInfoContainer'.default.FinalString;
}
else
{
if (KFGRI.default.bEndlessMode)
{
return "" $ CurrentWaveNum;
}
else
{
return CurrentWaveNum $ " / " $ KFGRI.GetFinalWaveNum();
}
}
}
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function DrawMenu()
{
local string S;
local PlayerController PC;
local KFPlayerReplicationInfo KFPRI;
local PlayerReplicationInfo PRI;
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local float XPos, YPos, YL, XL, FontScalar, XPosCenter, BoxW, BoxX, BoxH, MinBoxW, DoshSize, ScrollBarWidth;
local int i, j, NumSpec, NumAlivePlayer, Width;
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local float BorderSize;
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local Color ColorTMP;
PC = GetPlayer();
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if (KFGRI == None)
{
KFGRI = KFGameReplicationInfo(PC.WorldInfo.GRI);
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if (KFGRI == None)
return;
}
// Sort player list.
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if (NextScoreboardRefresh < PC.WorldInfo.TimeSeconds)
{
NextScoreboardRefresh = PC.WorldInfo.TimeSeconds + 0.1;
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for (i=(KFGRI.PRIArray.Length-1); i > 0; --i)
{
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for (j=i-1; j >= 0; --j)
{
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if (!InOrder(KFPlayerReplicationInfo(KFGRI.PRIArray[i]), KFPlayerReplicationInfo(KFGRI.PRIArray[j])))
{
PRI = KFGRI.PRIArray[i];
KFGRI.PRIArray[i] = KFGRI.PRIArray[j];
KFGRI.PRIArray[j] = PRI;
}
}
}
}
// Check players.
PlayerIndex = -1;
NumPlayer = 0;
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for (i=(KFGRI.PRIArray.Length-1); i >= 0; --i)
{
KFPRI = KFPlayerReplicationInfo(KFGRI.PRIArray[i]);
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if (KFPRI == None)
continue;
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if (KFPRI.bOnlySpectator)
{
++NumSpec;
continue;
}
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if (KFPRI.PlayerHealth > 0 && KFPRI.PlayerHealthPercent > 0 && KFPRI.GetTeamNum() == 0)
++NumAlivePlayer;
++NumPlayer;
}
KFPRIArray.Length = NumPlayer;
j = KFPRIArray.Length;
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for (i=(KFGRI.PRIArray.Length-1); i >= 0; --i)
{
KFPRI = KFPlayerReplicationInfo(KFGRI.PRIArray[i]);
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if (KFPRI != None && !KFPRI.bOnlySpectator)
{
KFPRIArray[--j] = KFPRI;
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if (KFPRI == PC.PlayerReplicationInfo)
PlayerIndex = j;
}
}
Canvas.Font = Owner.CurrentStyle.PickFont(FontScalar);
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Canvas.TextSize("ABC", XL, YL, FontScalar, FontScalar);
BorderSize = Owner.HUDOwner.ScaledBorderSize;
// Server Info
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XPosCenter = Canvas.ClipX * 0.5;
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Width = Canvas.ClipX * HeaderWidthRatio; // Full Box Width
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XPos = XPosCenter - Width * 0.5;
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YPos = YL;
BoxW = Width;
BoxX = XPos;
BoxH = YL + BorderSize;
// Top Rect (Server name)
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Canvas.SetDrawColorStruct(Settings.Style.ServerNameBoxColor);
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Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Settings.Style.EdgeSize, Settings.Style.ShapeServerNameBox);
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Canvas.SetDrawColorStruct(Settings.Style.ServerNameTextColor);
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S = (DynamicServerName == "" ? KFGRI.ServerName : DynamicServerName);
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DrawTextShadowHVCenter(S, BoxX, YPos, BoxW, FontScalar);
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YPos += BoxH;
// Mid Left Rect (Info)
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BoxW = Width * 0.7; // TODO ?
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BoxH = YL * 2 + BorderSize * 2;
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Canvas.SetDrawColorStruct(Settings.Style.GameInfoBoxColor);
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Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Settings.Style.EdgeSize, Settings.Style.ShapeGameInfoBox);
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Canvas.SetDrawColorStruct(Settings.Style.GameInfoTextColor);
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S = class'KFCommon_LocalizedStrings'.static.GetFriendlyMapName(PC.WorldInfo.GetMapName(true));
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DrawTextShadowHLeftVCenter(S, BoxX + Settings.Style.EdgeSize, YPos, FontScalar);
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S = KFGRI.GameClass.default.GameName $ " - " $ class'KFCommon_LocalizedStrings'.Static.GetDifficultyString(KFGRI.GameDifficulty);
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DrawTextShadowHLeftVCenter(S, BoxX + Settings.Style.EdgeSize, YPos + YL, FontScalar);
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// Mid Right Rect (Wave)
BoxX = BoxX + BoxW;
BoxW = Width - BoxW;
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Canvas.SetDrawColorStruct(Settings.Style.WaveBoxColor);
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Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Settings.Style.EdgeSize, Settings.Style.ShapeWaveInfoBox);
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Canvas.SetDrawColorStruct(Settings.Style.WaveTextColor);
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S = class'KFGFxHUD_ScoreboardMapInfoContainer'.default.WaveString;
DrawTextShadowHVCenter(S, BoxX, YPos, BoxW, FontScalar);
DrawTextShadowHVCenter(WaveText(), BoxX, YPos + YL, BoxW, FontScalar);
YPos += BoxH;
// Bottom Rect (Players count)
BoxX = XPos;
BoxW = Width;
BoxH = YL + BorderSize;
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Canvas.SetDrawColorStruct(Settings.Style.PlayerCountBoxColor);
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Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Settings.Style.EdgeSize, Settings.Style.ShapePlayersCountBox);
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Canvas.SetDrawColorStruct(Settings.Style.PlayerCountTextColor);
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S = Players $ ":" @ NumPlayer @ "/" @ KFGRI.MaxHumanCount $ " " $ Spectators $ ":" @ NumSpec;
Canvas.TextSize(S, XL, YL, FontScalar, FontScalar);
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DrawTextShadowHLeftVCenter(S, BoxX + Settings.Style.EdgeSize, YPos, FontScalar);
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S = Owner.CurrentStyle.GetTimeString(KFGRI.ElapsedTime);
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DrawTextShadowHVCenter(S, XPos + Width * 0.7, YPos, Width * 0.3, FontScalar); // TODO: ?
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YPos += BoxH;
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// Header
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Width = Canvas.ClipX * PlayerListWidthRatio;
XPos = (Canvas.ClipX - Width) * 0.5;
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YPos += YL;
BoxH = YL + BorderSize;
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Canvas.SetDrawColorStruct(Settings.Style.ListHeaderBoxColor);
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Owner.CurrentStyle.DrawRectBox( XPos - BorderSize * 2,
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YPos,
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Width + BorderSize * 4,
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BoxH,
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Settings.Style.EdgeSize,
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Settings.Style.ShapeHeaderBox);
// Calc X offsets
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MinBoxW = Width * 0.07; // minimum width for column
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// Health
HealthXPos = 0;
BoxW = 0;
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Canvas.TextSize("0000", BoxW, YL, FontScalar, FontScalar);
HealthWBox = BoxW + BorderSize * 2;
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PlayerXPos = HealthXPos + HealthWBox + PlayersList.GetItemHeight() + Settings.Style.EdgeSize;
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Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.PingString$" ", XL, YL, FontScalar, FontScalar);
PingWBox = XL < MinBoxW ? MinBoxW : XL;
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if (true || NumPlayer <= PlayersList.ListItemsPerPage) // TODO: implement scrollbar later
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ScrollBarWidth = 0;
else
ScrollBarWidth = BorderSize * 8;
PingXPos = Width - PingWBox - ScrollBarWidth;
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Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.AssistsString$" ", XL, YL, FontScalar, FontScalar);
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AssistWBox = XL < MinBoxW ? MinBoxW : XL;
AssistXPos = PingXPos - AssistWBox;
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Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.KillsString$" ", XL, YL, FontScalar, FontScalar);
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KillsWBox = XL < MinBoxW ? MinBoxW : XL;
KillsXPos = AssistXPos - KillsWBox;
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Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.DoshString$" ", XL, YL, FontScalar, FontScalar);
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Canvas.TextSize("999999", DoshSize, YL, FontScalar, FontScalar);
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DoshWBox = XL < DoshSize ? DoshSize : XL;
DoshXPos = KillsXPos - DoshWBox;
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BoxW = MinPerkBoxWidth(FontScalar);
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PerkWBox = BoxW < MinBoxW ? MinBoxW : BoxW;
PerkXPos = DoshXPos - PerkWBox;
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Canvas.TextSize("000", XL, YL, FontScalar, FontScalar);
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LevelWBox = XL;
LevelXPos = PerkXPos - LevelWBox;
// Header texts
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Canvas.SetDrawColorStruct(Settings.Style.ListHeaderTextColor);
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DrawTextShadowHLeftVCenter(class'KFGFxHUD_ScoreboardWidget'.default.PlayerString, XPos + PlayerXPos, YPos, FontScalar);
DrawTextShadowHLeftVCenter(class'KFGFxMenu_Inventory'.default.PerkFilterString, XPos + PerkXPos, YPos, FontScalar);
DrawTextShadowHVCenter(class'KFGFxHUD_ScoreboardWidget'.default.KillsString, XPos + KillsXPos, YPos, KillsWBox, FontScalar);
DrawTextShadowHVCenter(class'KFGFxHUD_ScoreboardWidget'.default.AssistsString, XPos + AssistXPos, YPos, AssistWBox, FontScalar);
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DrawTextShadowHVCenter(class'KFGFxHUD_ScoreboardWidget'.default.DoshString, XPos + DoshXPos, YPos, DoshWBox, FontScalar);
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DrawTextShadowHVCenter(class'KFGFxHUD_ScoreboardWidget'.default.PingString, XPos + PingXPos, YPos, PingWBox, FontScalar);
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ColorTMP = Settings.Style.ListHeaderTextColor;
ColorTMP.A = 150;
Canvas.SetDrawColorStruct(ColorTmp);
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DrawHealthIcon(XPos + HealthXPos, YPos, HealthWBox, BoxH);
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PlayersList.XPosition = ((Canvas.ClipX - Width) * 0.5) / InputPos[2];
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PlayersList.YPosition = (YPos + YL + BorderSize * 4) / InputPos[3];
PlayersList.YSize = (1.f - PlayersList.YPosition) - 0.15;
PlayersList.ChangeListSize(KFPRIArray.Length);
}
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function DrawHealthIcon(float X, float Y, float W, float H)
{
local float XPos, YPos, Size, Part;
Size = H * 0.65;
Part = Size / 3;
XPos = X + (W * 0.5 - Part * 0.5);
YPos = Y + (H * 0.5 - Size * 0.5);
Owner.CurrentStyle.DrawRectBox(XPos, YPos, Part, Part, 4, 100);
XPos = X + (W * 0.5 - Size * 0.5);
YPos = Y + (H * 0.5 - Part * 0.5);
Owner.CurrentStyle.DrawRectBox(XPos, YPos, Size, Part, 4, 100);
XPos = X + (W * 0.5 - Part * 0.5);
YPos = Y + (H * 0.5 + Part * 0.5);
Owner.CurrentStyle.DrawRectBox(XPos, YPos, Part, Part, 4, 100);
}
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function DrawTextShadowHVCenter(string Str, float XPos, float YPos, float BoxWidth, float FontScalar)
{
local float TextWidth;
local float TextHeight;
Canvas.TextSize(Str, TextWidth, TextHeight, FontScalar, FontScalar);
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Owner.CurrentStyle.DrawTextShadow(Str, XPos + (BoxWidth - TextWidth)/2 , YPos, 1, FontScalar);
}
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function DrawTextShadowHLeftVCenter(string Str, float XPos, float YPos, float FontScalar)
{
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Owner.CurrentStyle.DrawTextShadow(Str, XPos, YPos, 1, FontScalar);
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}
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function DrawTextShadowHRightVCenter(string Str, float XPos, float YPos, float BoxWidth, float FontScalar)
{
local float TextWidth;
local float TextHeight;
Canvas.TextSize(Str, TextWidth, TextHeight, FontScalar, FontScalar);
Owner.CurrentStyle.DrawTextShadow(Str, XPos + BoxWidth - TextWidth, YPos, 1, FontScalar);
}
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function DrawPlayerEntry(Canvas C, int Index, float YOffset, float Height, float Width, bool bFocus)
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{
local string S, StrValue;
local float FontScalar, TextYOffset, XL, YL, PerkIconPosX, PerkIconPosY, PerkIconSize, PrestigeIconScale;
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local float XPos, BoxWidth, RealPlayerWBox;
local KFPlayerReplicationInfo KFPRI;
local byte Level, PrestigeLevel;
local bool bIsZED;
local int Ping;
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local Rank Rank;
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local float BorderSize;
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local int Shape, ShapeHealth;
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local Color HealthBoxColor, HealthTextColor;
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BorderSize = Owner.HUDOwner.ScaledBorderSize;
YOffset *= 1.05;
KFPRI = KFPRIArray[Index];
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Rank = PlayerRank(KFPRI);
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if (KFGRI.bVersusGame)
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{
bIsZED = KFTeamInfo_Zeds(KFPRI.Team) != None;
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}
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XPos = 0.f;
C.Font = Owner.CurrentStyle.PickFont(FontScalar);
Canvas.TextSize("ABC", XL, YL, FontScalar, FontScalar);
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TextYOffset = YOffset + (Height * 0.5f) - (YL * 0.5f);
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if (KFPRIArray.Length > 1 && Index == 0)
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{
ShapeHealth = Settings.Style.ShapeStateHealthBoxTopPlayer;
}
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else if (KFPRIArray.Length > 1 && Index == KFPRIArray.Length - 1)
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{
ShapeHealth = Settings.Style.ShapeStateHealthBoxBottomPlayer;
}
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else
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{
ShapeHealth = Settings.Style.ShapeStateHealthBoxMidPlayer;
}
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if (!KFPRI.bReadyToPlay && KFGRI.bMatchHasBegun)
{
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HealthBoxColor = Settings.Style.StateBoxColorLobby;
HealthTextColor = Settings.Style.StateTextColorLobby;
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}
else if (!KFGRI.bMatchHasBegun)
{
if (KFPRI.bReadyToPlay)
{
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HealthBoxColor = Settings.Style.StateBoxColorReady;
HealthTextColor = Settings.Style.StateBoxColorReady;
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}
else
{
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HealthBoxColor = Settings.Style.StateBoxColorNotReady;
HealthTextColor = Settings.Style.StateBoxColorNotReady;
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}
}
else if (bIsZED && KFTeamInfo_Zeds(GetPlayer().PlayerReplicationInfo.Team) == None)
{
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HealthBoxColor = Settings.Style.StateTextColorNone;
HealthTextColor = Settings.Style.StateTextColorNone;
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}
else if (KFPRI.PlayerHealth <= 0 || KFPRI.PlayerHealthPercent <= 0)
{
if (KFPRI.bOnlySpectator)
{
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HealthBoxColor = Settings.Style.StateTextColorSpectator;
HealthTextColor = Settings.Style.StateTextColorSpectator;
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}
else
{
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HealthBoxColor = Settings.Style.StateTextColorDead;
HealthTextColor = Settings.Style.StateTextColorDead;
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}
}
else
{
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if (ByteToFloat(KFPRI.PlayerHealthPercent) >= float(Settings.Health.High) / 100.0)
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{
HealthBoxColor = Settings.Style.StateBoxColorHealthHigh;
HealthTextColor = Settings.Style.StateTextColorHealthHigh;
}
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else if (ByteToFloat(KFPRI.PlayerHealthPercent) >= float(Settings.Health.Low) / 100.0)
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{
HealthBoxColor = Settings.Style.StateBoxColorHealthMid;
HealthTextColor = Settings.Style.StateTextColorHealthMid;
}
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else
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{
HealthBoxColor = Settings.Style.StateBoxColorHealthLow;
HealthTextColor = Settings.Style.StateTextColorHealthLow;
}
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}
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// Health box
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C.SetDrawColorStruct(HealthBoxColor);
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Owner.CurrentStyle.DrawRectBox(XPos,
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YOffset,
HealthWBox,
Height,
Settings.Style.EdgeSize,
ShapeHealth);
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C.SetDrawColorStruct(HealthTextColor);
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if (KFPRI.PlayerHealth > 0)
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{
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DrawTextShadowHVCenter(String(KFPRI.PlayerHealth), HealthXPos, TextYOffset, HealthWBox, FontScalar);
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}
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XPos += HealthWBox;
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// PlayerBox
if (PlayerIndex == Index)
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C.SetDrawColorStruct(Settings.Style.PlayerOwnerBoxColor);
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else
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C.SetDrawColorStruct(Settings.Style.PlayerBoxColor);
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if (KFPRIArray.Length > 1 && Index == 0)
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Shape = Settings.Style.ShapePlayerBoxTopPlayer;
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else if (KFPRIArray.Length > 1 && Index == KFPRIArray.Length - 1)
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Shape = Settings.Style.ShapePlayerBoxBottomPlayer;
else
Shape = Settings.Style.ShapePlayerBoxMidPlayer;
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BoxWidth = DoshXPos - HealthWBox - BorderSize * 2;
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Owner.CurrentStyle.DrawRectBox(XPos, YOffset, BoxWidth, Height, Settings.Style.EdgeSize, Shape);
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XPos += BoxWidth;
// Right stats box
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if (KFPRIArray.Length > 1 && Index == 0)
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Shape = Settings.Style.ShapeStatsBoxTopPlayer;
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else if (KFPRIArray.Length > 1 && Index == KFPRIArray.Length - 1)
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Shape = Settings.Style.ShapeStatsBoxBottomPlayer;
else
Shape = Settings.Style.ShapeStatsBoxMidPlayer;
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BoxWidth = Width - XPos;
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C.SetDrawColorStruct(Settings.Style.StatsBoxColor);
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Owner.CurrentStyle.DrawRectBox( XPos,
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YOffset,
BoxWidth,
Height,
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Settings.Style.EdgeSize,
Shape);
// Perk
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RealPlayerWBox = PlayerWBox;
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if (bIsZED)
{
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C.SetDrawColorStruct(Settings.Style.ZedTextColor);
C.SetPos (PerkXPos, YOffset - ((Height-5) * 0.5f));
C.DrawRect (Height-5, Height-5, Texture2D'UI_Widgets.MenuBarWidget_SWF_IF');
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S = class'KFCommon_LocalizedStrings'.default.ZedString;
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DrawTextShadowHLeftVCenter(S, PerkXPos + Height, TextYOffset, FontScalar);
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RealPlayerWBox = PerkXPos + Height - PlayerXPos;
}
else
{
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if (KFPRI.CurrentPerkclass != None)
{
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PrestigeLevel = KFPRI.GetActivePerkPrestigeLevel();
Level = KFPRI.GetActivePerkLevel();
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PerkIconPosY = YOffset + (BorderSize * 2);
PerkIconSize = Height-(BorderSize * 4);
PerkIconPosX = LevelXPos - PerkIconSize - (BorderSize*2);
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PrestigeIconScale = 0.6625f;
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RealPlayerWBox = PerkIconPosX - PlayerXPos;
C.DrawColor = HUDOwner.WhiteColor;
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if (PrestigeLevel > 0)
{
C.SetPos(PerkIconPosX, PerkIconPosY);
C.DrawTile(KFPRI.CurrentPerkClass.default.PrestigeIcons[PrestigeLevel - 1], PerkIconSize, PerkIconSize, 0, 0, 256, 256);
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C.SetPos(PerkIconPosX + ((PerkIconSize/2) - ((PerkIconSize*PrestigeIconScale)/2)), PerkIconPosY + ((PerkIconSize/2) - ((PerkIconSize*PrestigeIconScale)/1.75)));
C.DrawTile(KFPRI.CurrentPerkClass.default.PerkIcon, PerkIconSize * PrestigeIconScale, PerkIconSize * PrestigeIconScale, 0, 0, 256, 256);
}
else
{
C.SetPos(PerkIconPosX, PerkIconPosY);
C.DrawTile(KFPRI.CurrentPerkClass.default.PerkIcon, PerkIconSize, PerkIconSize, 0, 0, 256, 256);
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}
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if (Level < Settings.Level.Low[KFGRI.GameDifficulty])
C.SetDrawColorStruct(Settings.Style.LevelTextColorLow);
else if (Level < Settings.Level.High[KFGRI.GameDifficulty])
C.SetDrawColorStruct(Settings.Style.LevelTextColorMid);
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else
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C.SetDrawColorStruct(Settings.Style.LevelTextColorHigh);
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S = String(Level);
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DrawTextShadowHLeftVCenter(S, LevelXPos, TextYOffset, FontScalar);
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C.SetDrawColorStruct(Settings.Style.PerkNoneTextColor);
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S = KFPRI.CurrentPerkClass.default.PerkName;
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DrawTextShadowHLeftVCenter(S, PerkXPos, TextYOffset, FontScalar);
}
else
{
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C.SetDrawColorStruct(Settings.Style.PerkNoneTextColor);
S = "";
DrawTextShadowHLeftVCenter(S, PerkXPos, TextYOffset, FontScalar);
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RealPlayerWBox = PerkXPos - PlayerXPos;
}
}
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// Rank
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if (Rank.RankName != "")
{
C.SetDrawColorStruct(Rank.RankColor);
DrawTextShadowHRightVCenter(Rank.RankName, PlayerXPos, TextYOffset, PerkIconPosX - PlayerXPos - (BorderSize * 4), FontScalar);
}
// Avatar
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if (KFPRI.Avatar == None || (!KFPRI.bBot && KFPRI.Avatar == default.DefaultAvatar))
{
CheckAvatar(KFPRI, OwnerPC);
}
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if (KFPRI.Avatar != None)
{
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C.SetDrawColor(255, 255, 255, 255);
C.SetPos(PlayerXPos - (Height * 1.075), YOffset + (Height * 0.5f) - ((Height - 6) * 0.5f));
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C.DrawTile(KFPRI.Avatar, Height - 6, Height - 6, 0,0, KFPRI.Avatar.SizeX, KFPRI.Avatar.SizeY);
Owner.CurrentStyle.DrawBoxHollow(PlayerXPos - (Height * 1.075), YOffset + (Height * 0.5f) - ((Height - 6) * 0.5f), Height - 6, Height - 6, 1);
}
// Player
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C.SetDrawColorStruct(Rank.PlayerColor);
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S = KFPRI.PlayerName;
Canvas.TextSize(S, XL, YL, FontScalar, FontScalar);
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while (XL > RealPlayerWBox)
{
S = Left(S, Len(S)-1);
Canvas.TextSize(S, XL, YL, FontScalar, FontScalar);
}
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DrawTextShadowHLeftVCenter(S, PlayerXPos, TextYOffset, FontScalar);
// Kill
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C.SetDrawColorStruct(Settings.Style.KillsTextColorMid); // TODO
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DrawTextShadowHVCenter(string (KFPRI.Kills), KillsXPos, TextYOffset, KillsWBox, FontScalar);
// Assist
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C.SetDrawColorStruct(Settings.Style.AssistsTextColorMid); // TODO
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DrawTextShadowHVCenter(string (KFPRI.Assists), AssistXPos, TextYOffset, AssistWBox, FontScalar);
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// Dosh
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if (bIsZED)
{
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C.SetDrawColorStruct(Settings.Style.ZedTextColor);
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StrValue = "-";
}
else
{
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C.SetDrawColorStruct(Settings.Style.DoshTextColorMid); // TODO
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StrValue = GetNiceSize(int(KFPRI.Score));
}
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DrawTextShadowHVCenter(StrValue, DoshXPos, TextYOffset, DoshWBox, FontScalar);
// Ping
if (KFPRI.bBot)
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{
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C.SetDrawColorStruct(Settings.Style.PingTextColorNone);
S = "-";
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}
else
{
Ping = int(KFPRI.Ping * `PING_SCALE);
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if (Ping <= Settings.Ping.Low)
C.SetDrawColorStruct(Settings.Style.PingTextColorLow);
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else if (Ping <= Settings.Ping.High)
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C.SetDrawColorStruct(Settings.Style.PingTextColorMid);
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else
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C.SetDrawColorStruct(Settings.Style.PingTextColorHigh);
S = string(Ping);
}
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C.TextSize(S, XL, YL, FontScalar, FontScalar);
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DrawTextShadowHVCenter(S, PingXPos, TextYOffset, Settings.Style.ShowPingBars ? PingWBox/2 : PingWBox, FontScalar);
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C.SetDrawColor(250, 250, 250, 255);
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if (Settings.Style.ShowPingBars)
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DrawPingBars(C, YOffset + (Height/2) - ((Height*0.5)/2), Width - (Height*0.5) - (BorderSize*2), Height*0.5, Height*0.5, float(Ping));
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}
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final function DrawPingBars(Canvas C, float YOffset, float XOffset, float W, float H, float Ping)
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{
local float PingMul, BarW, BarH, BaseH, XPos, YPos;
local byte i;
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PingMul = 1.f - FClamp(FMax(Ping - Settings.Ping.Low, 1.f) / Settings.Ping.High, 0.f, 1.f);
BarW = W / PingBars;
BaseH = H / PingBars;
PingColor.R = (1.f - PingMul) * 255;
PingColor.G = PingMul * 255;
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for (i=1; i < PingBars; i++)
{
BarH = BaseH * i;
XPos = XOffset + ((i - 1) * BarW);
YPos = YOffset + (H - BarH);
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C.SetPos(XPos, YPos);
C.SetDrawColor(20, 20, 20, 255);
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Owner.CurrentStyle.DrawWhiteBox(BarW, BarH);
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if (PingMul >= (i / PingBars))
{
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C.SetPos(XPos, YPos);
C.DrawColor = PingColor;
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Owner.CurrentStyle.DrawWhiteBox(BarW, BarH);
}
C.SetDrawColor(80, 80, 80, 255);
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Owner.CurrentStyle.DrawBoxHollow(XPos, YPos, BarW, BarH, 1);
}
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}
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static final function Texture2D FindAvatar(KFPlayerController PC, UniqueNetId ClientID)
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{
local string S;
S = PC.GetSteamAvatar(ClientID);
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if (S == "")
return None;
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return Texture2D(PC.FindObject(S, class'Texture2D'));
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}
final static function string GetNiceSize(int Num)
{
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if (Num < 10000 ) return string(Num);
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else if (Num < 1000000 ) return (Num / 1000) $ "K";
else if (Num < 1000000000 ) return (Num / 1000000) $ "M";
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return (Num / 1000000000) $ "B";
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}
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function ScrollMouseWheel(bool bUp)
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{
PlayersList.ScrollMouseWheel(bUp);
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}
defaultproperties
{
bEnableInputs=true
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PingColor=(R=255, G=255, B=60, A=255)
PingBars=5.0
Begin Object Class=KFGUI_List Name=PlayerList
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XSize=PlayerListWidthRatio
OnDrawItem=DrawPlayerEntry
ID="PlayerList"
bClickable=false
ListItemsPerPage=16
End Object
Components.Add(PlayerList)
DefaultAvatar=Texture2D'UI_HUD.ScoreBoard_Standard_SWF_I26'
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}