Commit Graph

39 Commits

Author SHA1 Message Date
a390cffbb8 update description 2022-07-13 18:21:22 +03:00
7395ff04bf add bSmoothSpawn feature 2022-07-13 12:09:18 +03:00
681870536b replace logger 2022-07-13 10:12:35 +03:00
c7e9087f6e refactoring 2022-07-13 09:56:35 +03:00
91e199a2e1 update description 2022-07-11 10:24:24 +03:00
9f3153b43f update build tools 2022-07-11 10:24:03 +03:00
e12c70bdbe Merge branch 'master' of https://github.com/GenZmeY/KF2-ZedSpawner 2022-06-13 17:09:13 +03:00
90a69ef739 ...
- now the type of unit affects the choice of spawn location
- bSpawnAtPlayerStart removed from spawn list
- SpawnAtPlayerStart can be set separately for specified maps or zed classes
- optimized spawn list loading
- added handling of the situation when the player leaves the game before preloadcontent synchronization ends
- fixed calculation of the number of zeds in some cases
2022-06-13 17:07:55 +03:00
42cf263785
Update README.md 2022-06-06 11:03:13 +03:00
e1face5c04 add description 2022-06-06 10:52:48 +03:00
35048c6fec Merge branch 'master' of https://github.com/GenZmeY/KF2-ZedSpawner 2022-06-06 08:48:48 +03:00
088da70984 add new gif preview 2022-06-06 08:47:39 +03:00
525ee1728e update build tools 2022-06-06 08:47:13 +03:00
3dad5b10c7
Update README.md 2022-06-06 02:50:19 +03:00
3a42094ca2
Update README.md 2022-06-06 02:49:49 +03:00
a45ba21925 feat: adjust spawner tickrate 2022-06-06 02:44:39 +03:00
f681c7d40d Merge branch 'master' of https://github.com/GenZmeY/KF2-ZedSpawner 2022-06-05 04:00:03 +03:00
0de9c0088c fix possible division by zero when rounding 2022-06-05 03:59:29 +03:00
c06591d5a2
Update README.md 2022-06-01 18:10:40 +03:00
11c5490bd6
Update README.md 2022-06-01 18:07:37 +03:00
3fbf4e9c20 Merge branch 'master' of https://github.com/GenZmeY/KF2-ZedSpawner 2022-06-01 17:39:03 +03:00
40c9546858 add missing check for SingleSpawnLimitMultiplier 2022-06-01 17:38:54 +03:00
83286ea046
Update README.md 2022-06-01 11:41:08 +03:00
88fcd8b235
Update README.md 2022-06-01 11:39:45 +03:00
fd3c9116e4 refactoring, improvements, fixes
- fixed spawn when all spawn volumes are busy;
- refactoring (removed obsolete code, improved readability);
- improved logging.
2022-06-01 07:40:23 +03:00
b5355d9fb5 optimize spawn cycle (improved performance on large spawn lists) 2022-05-31 06:36:42 +03:00
62c3f79c5e fixes: stop spawn, AIRemaining counter, boss wave spawn 2022-05-31 04:47:29 +03:00
d466d1fc79 remove incorrect wave0 from default regular spawn list 2022-05-23 19:06:49 +03:00
f0b10fb158 PubContent 2022-05-22 16:51:48 +03:00
b0727dd677 more sugar 2022-05-21 00:31:35 +03:00
25b3e85009 add default value for SingleSpawnLimitMultiplier 2022-05-21 00:11:08 +03:00
41f186ee15 sugar 2022-05-20 23:45:26 +03:00
e5e2b711f0 change log macro 2022-05-17 12:56:31 +03:00
e4fae31d43 change spawn logic 2022-05-16 08:29:09 +03:00
8218219312 preloadcontent 2022-05-13 10:20:30 +03:00
6285a921a5 GenZmeY version 2022-05-11 15:43:39 +03:00
7d0c523562 Windows10 version 2022-05-11 15:22:36 +03:00
45ed006825 PissJar version 2022-05-11 15:21:08 +03:00
3e183eb192
Initial commit 2022-05-11 15:19:02 +03:00