inklesspen1scripter
847c8b3cff
Traits changes
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Rack'em Up doesn't reducing when miss anymore
Trait "MedicPistol" replacing (don't removing) 9mm from default inventory so players with this trait will spawn with medic pistol in hands
Optimized code of Rack'em Up trait
2020-07-07 20:49:25 +03:00
inklesspen1scripter
8d6223ada3
Added custom zed xp configuration
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example in ServerExtMut.ini:
CustomZedXP=(zed="zedcustom.greenbloat",XP1=20,XP2=24,XP3=30,XP4=36)
2020-07-07 20:01:17 +03:00
inklesspen1scripter
58bb384a49
Trait "Medic Pistol" applying on purchasing now
2020-07-07 17:29:42 +03:00
inklesspen1scripter
ad5fe1f54c
Added "Syringe Recharge Rate" for medic
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"Syringe Recharge Rate" can be added to other perks also
Syringe Recharge Time has not affected by "Heal Efficiency" anymore
2020-07-07 17:04:37 +03:00
inklesspen1scripter
23bda71718
Trader, MedicPistol and Perk fixes
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MedicPistol has no weight in upgrades now
Fixed weight and damage for upgrades in trader
Fixed initial secondary ammo for weapons in trader
Fixed secondary ammo icon in trader
Fixed error when perk hasn't HeadDamage stat
2020-07-07 00:12:25 +03:00
inklesspen1scripter
35e0160071
Sharpshooter and perkstat changes + small fix
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Medic Pistol is default weapon in hands for MedicPerk now
Added Head Damage for Sharpshooter by default
Removed Rack'em Up for Sharpshooter by default
Now perk-stat menu shows maxvalue of stats
2020-07-06 20:45:02 +03:00
inklesspen1scripter
dfb0122263
Added medic pistol as default weapon of Medic Perk
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+ disabled bugged code from ServerExtMut
2020-07-06 19:28:35 +03:00
7458785d7a
button reorder
2020-06-30 16:04:55 +03:00
c5b585a84d
Merge branch 'skiptrader'
2020-06-30 15:56:06 +03:00
906e321320
disable button after use
2020-06-30 15:53:29 +03:00
bc1c59448d
skip trader button is active only on trader time
2020-06-30 14:22:26 +03:00
00517b514d
fix: Rack 'em up combo
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add upper limit for combos and decrease combo points over time
2020-06-30 10:43:48 +03:00
d5aa118c32
feat: skip trader button
2020-06-26 07:52:58 +03:00
4413b9aa0b
fix: wsinfo relative path
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WorkshopUserTool.exe requires a relative path (not absolute)
2020-06-24 08:09:29 +03:00
1d9cd9cab2
feat: "make" script
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- compiling;
- brewing;
- testing;
- uploading.
2020-06-24 06:11:25 +03:00
38ef1bde1b
add publication content
2020-06-24 06:10:18 +03:00
75d41499fc
add localization
2020-06-24 06:08:00 +03:00
3e3b325824
fix: returns "Ext_TraitArmorRep" to the medic
2020-06-24 03:47:18 +03:00
inklesspen1scripter
0bedcab6d7
Update dev-list
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Added GenZmeY and inklesspen to dev-list
Old devs still in dev-list
2020-06-24 00:55:48 +03:00
inklesspen1scripter
d848e56692
Trader's things
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Trader:
Custom trader can be disabled
DLCs weapons added to trader (also can be disabled)
Finally fixed trader
Pistol upgrades can be disabled. Also.
2020-06-23 23:38:04 +03:00
inklesspen1scripter
ac0be53289
Fixes and changes
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Fixed upgrades in WeaponSelectWidget
Fixed original weapons in CustomTrader
Removed dual 9mm and medpistol from trader
MedicPistol: replaced GetPerk function just for fun
CustomTrader is always active now
Custom 9mm and medpistol added to trader for upgrades
Removed 9mm and medpistol from PickupFactory (weapons that placed on map)
Known bug: custom 9mm and medpistol haven't localization, i dont know how to fix that
2020-06-23 15:48:24 +03:00
inklesspen1scripter
2c78db14c2
Added required files
2020-06-22 21:34:29 +03:00
inklesspen1scripter
a5e979dad7
Merge pull request #1 from GenZmeY/master
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Update to KF2 v1096, Integrated "MoneyEnabler" mutator
2020-06-22 09:46:39 +03:00
inklesspen1scripter
9c86564308
Update ExtPerkManager.uc
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remove log
2020-06-22 09:45:04 +03:00
4c293a927d
feat: XP for custom zeds/weapons
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Integrated version of "MoneyEnabler" mutator with inklesspen fixes
2020-06-22 07:53:15 +03:00
a2a5101629
Fix: update to KF2 v1096
2020-06-22 07:47:16 +03:00
inklesspen1scripter
da42e77465
Update README.md
2020-06-21 22:13:07 +03:00
inklesspen1scripter
2bbf23b447
Update README.md
2020-06-21 22:12:50 +03:00
inklesspen1scripter
ac8435dc2a
Some changes
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9mm and MedPistol is perked for all now and used by Rack'em Up
Standart pistol has unlimited ammo without reloading
2020-06-21 22:06:43 +03:00
ForrestMarkX
245eb9e552
Updated to the latest KF version
2020-01-09 05:05:13 -06:00
ForrestMarkX
fd568e3d66
Removed desktop.ini files that were created by retarded Insync
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Fixed the Demo having 0 radius damage
2018-02-04 08:02:02 -06:00
Josh
e2785dbde0
Revert "Temp fix for Boss Camera glitching"
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This reverts commit 02eca33d23
.
2017-11-30 15:03:07 -06:00
Forrest Keller
b3e3831db5
Fixed a few bools being reset by the base perk system
2017-10-29 11:03:58 -05:00
Forrest Keller
235e02cbb0
Further improvments to the Demo system
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Alot of these did not work when they were made but seem to work now.
2017-10-28 18:39:01 -05:00
Forrest Keller
d4403a970b
Another attempt to fix Demo AOE
2017-10-28 10:52:19 -05:00
Forrest Keller
23e8721408
Set default min health stat to 150
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Health must not go above 255 because PlayerHealth in the PRI is a byte and causes people to get confused on what the real health value is
2017-10-26 09:49:12 -05:00
Forrest Keller
3e152440e5
Create issue_template.md
2017-10-26 09:39:47 -05:00
Forrest Keller
032bf1c114
Added a new scoreboard
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Attempt to fix font scales being super huge on 1440p and higher resolutions
2017-10-25 17:21:13 -05:00
Josh
6b79616e0f
Quick Fix for FPK Boss Round Camera Glitch
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This makes it so no pets work on Boss Round.
2017-10-22 16:24:58 -05:00
Josh
02eca33d23
Temp fix for Boss Camera glitching
2017-10-22 15:27:08 -05:00
Josh
6da6c6757f
Fix for when Selling/Buying Weapons in the Trader
2017-10-22 14:22:23 -05:00
Forrest Keller
55f1fa13c7
Fixed Demo AOE being broken
2017-10-22 08:59:20 -05:00
Forrest Keller
38007c73fa
Fixed high impact doing the wrong damage
2017-10-22 04:33:56 -05:00
Forrest Keller
3ad38c0a5f
Few more fixes to support
2017-10-22 04:16:27 -05:00
Forrest Keller
a9e71b1390
Fixed a few issues with Support
2017-10-22 04:11:47 -05:00
Forrest Keller
0c48a21147
Fixed Survivalist not having any perked weapons
2017-10-21 21:06:31 -05:00
Josh
68a6a8e67c
Spectator HUD Fix
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When spectating a player and spawning back in the spectator HUD still shows, the following code fixes this. The old fix was to go into 3rd Person and back to 1st Person Mode.
2017-10-21 11:20:49 -05:00
Josh
3d88b2edf2
Removes Friendly Fire from pets
2017-10-21 11:12:14 -05:00
Forrest Keller
aec79de0d4
Fixed the Heavy Armor trait
2017-10-21 04:04:19 -05:00
Forrest Keller
43186c5e28
Merge pull request #1 from FreebaseJosh/master
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Quick Fix for Forrests' Damage Popup System
2017-10-20 20:27:13 -05:00