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37 Commits
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33
.editorconfig
Normal file
33
.editorconfig
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
root = true
|
||||||
|
|
||||||
|
# Global
|
||||||
|
[*]
|
||||||
|
indent_style = unset
|
||||||
|
indent_size = 4
|
||||||
|
tab_width = 4
|
||||||
|
end_of_line = lf
|
||||||
|
charset = utf-8
|
||||||
|
trim_trailing_whitespace = true
|
||||||
|
insert_final_newline = unset
|
||||||
|
|
||||||
|
# Unreal Engine 3 / Source
|
||||||
|
[*.uc]
|
||||||
|
indent_style = tab
|
||||||
|
|
||||||
|
[*.{uci,upkg}]
|
||||||
|
|
||||||
|
# Unreal Engine 3 / i18n
|
||||||
|
[*.{chn,cht,cze,dan,deu,dut,esl,esn,fra,frc,hun,int,ita,jpn,kor,pol,por,ptb,rus,tur,ukr}]
|
||||||
|
charset = utf-16le
|
||||||
|
|
||||||
|
# Other
|
||||||
|
[*.md]
|
||||||
|
indent_style = space
|
||||||
|
trim_trailing_whitespace = false
|
||||||
|
|
||||||
|
[*.yml]
|
||||||
|
indent_style = space
|
||||||
|
indent_size = 2
|
||||||
|
|
||||||
|
[*.{txt,cfg,conf}]
|
||||||
|
indent_style = tab
|
72
.github/workflows/mega-linter.yml
vendored
Normal file
72
.github/workflows/mega-linter.yml
vendored
Normal file
@ -0,0 +1,72 @@
|
|||||||
|
---
|
||||||
|
name: MegaLinter
|
||||||
|
|
||||||
|
permissions: read-all
|
||||||
|
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
pull_request:
|
||||||
|
branches: [master]
|
||||||
|
|
||||||
|
env:
|
||||||
|
APPLY_FIXES: none
|
||||||
|
APPLY_FIXES_EVENT: pull_request
|
||||||
|
APPLY_FIXES_MODE: commit
|
||||||
|
DISABLE: SPELL
|
||||||
|
|
||||||
|
concurrency:
|
||||||
|
group: ${{ github.ref }}-${{ github.workflow }}
|
||||||
|
cancel-in-progress: true
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
build:
|
||||||
|
name: MegaLinter
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- name: Checkout Code
|
||||||
|
uses: actions/checkout@v3
|
||||||
|
with:
|
||||||
|
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
|
||||||
|
|
||||||
|
- name: MegaLinter
|
||||||
|
id: ml
|
||||||
|
uses: oxsecurity/megalinter@v7
|
||||||
|
env:
|
||||||
|
VALIDATE_ALL_CODEBASE: true
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
|
|
||||||
|
- name: Archive production artifacts
|
||||||
|
if: ${{ success() }} || ${{ failure() }}
|
||||||
|
uses: actions/upload-artifact@v3
|
||||||
|
with:
|
||||||
|
name: MegaLinter reports
|
||||||
|
path: |
|
||||||
|
megalinter-reports
|
||||||
|
mega-linter.log
|
||||||
|
|
||||||
|
- name: Create Pull Request with applied fixes
|
||||||
|
id: cpr
|
||||||
|
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'pull_request' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
|
||||||
|
uses: peter-evans/create-pull-request@v5
|
||||||
|
with:
|
||||||
|
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
|
||||||
|
commit-message: "[MegaLinter] Apply linters automatic fixes"
|
||||||
|
title: "[MegaLinter] Apply linters automatic fixes"
|
||||||
|
labels: bot
|
||||||
|
- name: Create PR output
|
||||||
|
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'pull_request' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
|
||||||
|
run: |
|
||||||
|
echo "Pull Request Number - ${{ steps.cpr.outputs.pull-request-number }}"
|
||||||
|
echo "Pull Request URL - ${{ steps.cpr.outputs.pull-request-url }}"
|
||||||
|
|
||||||
|
- name: Prepare commit
|
||||||
|
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'commit' && github.ref != 'refs/heads/main' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
|
||||||
|
run: sudo chown -Rc $UID .git/
|
||||||
|
- name: Commit and push applied linter fixes
|
||||||
|
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'commit' && github.ref != 'refs/heads/main' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
|
||||||
|
uses: stefanzweifel/git-auto-commit-action@v4
|
||||||
|
with:
|
||||||
|
branch: ${{ github.event.pull_request.head.ref || github.head_ref || github.ref }}
|
||||||
|
commit_message: "[MegaLinter] Apply linters fixes"
|
||||||
|
commit_user_name: "github-actions"
|
||||||
|
commit_user_email: "github-actions[bot]@users.noreply.github.com"
|
@ -1,7 +1,7 @@
|
|||||||
class CTI extends Info
|
class CTI extends Info
|
||||||
config(CTI);
|
config(CTI);
|
||||||
|
|
||||||
const LatestVersion = 2;
|
const LatestVersion = 4;
|
||||||
|
|
||||||
const CfgRemoveItems = class'RemoveItems';
|
const CfgRemoveItems = class'RemoveItems';
|
||||||
const CfgAddItems = class'AddItems';
|
const CfgAddItems = class'AddItems';
|
||||||
@ -22,10 +22,12 @@ var private config E_LogLevel LogLevel;
|
|||||||
var private config String UnlockDLC;
|
var private config String UnlockDLC;
|
||||||
var private config bool bPreloadContent;
|
var private config bool bPreloadContent;
|
||||||
var private config bool bOfficialWeaponsList;
|
var private config bool bOfficialWeaponsList;
|
||||||
|
var private config bool bDisableItemLimitCheck;
|
||||||
|
|
||||||
var private KFGameInfo KFGI;
|
var private KFGameInfo KFGI;
|
||||||
var private KFGameReplicationInfo KFGRI;
|
var private KFGameReplicationInfo KFGRI;
|
||||||
|
|
||||||
|
var private Array<class<KFWeaponDefinition> > WeapDefs;
|
||||||
var private Array<class<KFWeaponDefinition> > RemoveItems;
|
var private Array<class<KFWeaponDefinition> > RemoveItems;
|
||||||
var private Array<class<KFWeaponDefinition> > AddItems;
|
var private Array<class<KFWeaponDefinition> > AddItems;
|
||||||
|
|
||||||
@ -33,7 +35,18 @@ var private Array<CTI_RepInfo> RepInfos;
|
|||||||
|
|
||||||
var private bool ReadyToSync;
|
var private bool ReadyToSync;
|
||||||
|
|
||||||
var private Array<S_PreloadContent> PreloadContent;
|
// To bypass "Booleans may not be out parameters" error
|
||||||
|
struct BoolWrapper
|
||||||
|
{
|
||||||
|
var bool Value;
|
||||||
|
|
||||||
|
structdefaultproperties
|
||||||
|
{
|
||||||
|
Value = false
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
var private BoolWrapper DLCSkinUpdateRequired;
|
||||||
|
|
||||||
public simulated function bool SafeDestroy()
|
public simulated function bool SafeDestroy()
|
||||||
{
|
{
|
||||||
@ -94,6 +107,10 @@ private function PreInit()
|
|||||||
case 1:
|
case 1:
|
||||||
bOfficialWeaponsList = false;
|
bOfficialWeaponsList = false;
|
||||||
|
|
||||||
|
case 2:
|
||||||
|
case 3:
|
||||||
|
bDisableItemLimitCheck = false;
|
||||||
|
|
||||||
case MaxInt:
|
case MaxInt:
|
||||||
`Log_Info("Config updated to version" @ LatestVersion);
|
`Log_Info("Config updated to version" @ LatestVersion);
|
||||||
break;
|
break;
|
||||||
@ -127,7 +144,7 @@ private function PreInit()
|
|||||||
|
|
||||||
if (!Unlocker.static.IsValidTypeUnlockDLC(UnlockDLC, LogLevel))
|
if (!Unlocker.static.IsValidTypeUnlockDLC(UnlockDLC, LogLevel))
|
||||||
{
|
{
|
||||||
`Log_Warn("Wrong 'UnlockDLC' (" $ UnlockDLC $ "), return to default value (False)");
|
`Log_Warn("Wrong 'UnlockDLC' value (" $ UnlockDLC $ "), return to default value (False)");
|
||||||
UnlockDLC = "False";
|
UnlockDLC = "False";
|
||||||
SaveConfig();
|
SaveConfig();
|
||||||
}
|
}
|
||||||
@ -170,44 +187,58 @@ private function PostInit()
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Unlocker.static.UnlockDLC(KFGI, KFGRI, UnlockDLC, RemoveItems, AddItems, LogLevel))
|
WeapDefs = Trader.static.GenerateWeapDefList(
|
||||||
|
KFGRI,
|
||||||
|
RemoveItems,
|
||||||
|
AddItems,
|
||||||
|
CfgRemoveItems.default.bAll,
|
||||||
|
CfgRemoveItems.default.bHRG,
|
||||||
|
CfgRemoveItems.default.bDLC,
|
||||||
|
bDisableItemLimitCheck,
|
||||||
|
LogLevel);
|
||||||
|
|
||||||
|
RemoveItems.Length = 0;
|
||||||
|
AddItems.Length = 0;
|
||||||
|
|
||||||
|
if (Unlocker.static.UnlockDLC(KFGI, KFGRI, UnlockDLC, WeapDefs, DLCSkinUpdateRequired, LogLevel))
|
||||||
{
|
{
|
||||||
`Log_Info("DLC unlocked");
|
`Log_Info("DLC unlocked");
|
||||||
}
|
}
|
||||||
|
`Log_Debug("DLCSkinUpdateRequired:" @ String(DLCSkinUpdateRequired.Value));
|
||||||
|
|
||||||
|
Trader.static.OverwriteTraderItems(KFGRI, WeapDefs, LogLevel);
|
||||||
|
|
||||||
|
`Log_Info("Trader items:" @ WeapDefs.Length);
|
||||||
|
|
||||||
if (bPreloadContent)
|
if (bPreloadContent)
|
||||||
{
|
{
|
||||||
Preload(AddItems);
|
Preload(WeapDefs);
|
||||||
}
|
}
|
||||||
|
|
||||||
Trader.static.ModifyTrader(KFGRI, RemoveItems, AddItems, CfgRemoveItems.default.bAll, LogLevel);
|
|
||||||
|
|
||||||
ReadyToSync = true;
|
ReadyToSync = true;
|
||||||
|
|
||||||
foreach RepInfos(RepInfo)
|
foreach RepInfos(RepInfo)
|
||||||
{
|
{
|
||||||
if (RepInfo.PendingSync)
|
if (RepInfo.PendingSync)
|
||||||
{
|
{
|
||||||
RepInfo.ServerSync();
|
RepInfo.Replicate(WeapDefs);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private function Preload(Array<class<KFWeaponDefinition> > Content)
|
private function Preload(const out Array<class<KFWeaponDefinition> > Content)
|
||||||
{
|
{
|
||||||
local Array<class<KFWeapon> > OfficialWeapons;
|
local Array<S_PreloadContent> PreloadContent;
|
||||||
local S_PreloadContent SPC;
|
local S_PreloadContent SPC;
|
||||||
|
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
OfficialWeapons = Trader.static.GetTraderWeapons();
|
|
||||||
|
|
||||||
foreach Content(SPC.KFWD)
|
foreach Content(SPC.KFWD)
|
||||||
{
|
{
|
||||||
SPC.KFWC = class<KFWeapon> (DynamicLoadObject(SPC.KFWD.default.WeaponClassPath, class'Class'));
|
SPC.KFWC = class<KFWeapon> (DynamicLoadObject(SPC.KFWD.default.WeaponClassPath, class'Class'));
|
||||||
if (SPC.KFWC != None)
|
if (SPC.KFWC != None)
|
||||||
{
|
{
|
||||||
if (OfficialWeapons.Find(SPC.KFWC) != INDEX_NONE)
|
if (SPC.KFWC.GetPackageName() == 'CTI' || SPC.KFWC.GetPackageName() == 'KFGameContent')
|
||||||
{
|
{
|
||||||
`Log_Debug("Skip preload:" @ SPC.KFWD.GetPackageName() $ "." $ SPC.KFWD);
|
`Log_Debug("Skip preload:" @ SPC.KFWD.GetPackageName() $ "." $ SPC.KFWD);
|
||||||
continue;
|
continue;
|
||||||
@ -262,24 +293,19 @@ public function bool CreateRepInfo(Controller C)
|
|||||||
|
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
if (C == None) return false;
|
if (C == None || KFPlayerController(C) == None) return false;
|
||||||
|
|
||||||
RepInfo = Spawn(class'CTI_RepInfo', C);
|
RepInfo = Spawn(class'CTI_RepInfo', C);
|
||||||
|
|
||||||
if (RepInfo == None) return false;
|
if (RepInfo == None) return false;
|
||||||
|
|
||||||
RepInfo.PrepareSync(
|
RepInfo.PrepareSync(Self, KFPlayerController(C), LogLevel, DLCSkinUpdateRequired.Value);
|
||||||
Self,
|
|
||||||
LogLevel,
|
|
||||||
RemoveItems,
|
|
||||||
AddItems,
|
|
||||||
CfgRemoveItems.default.bAll);
|
|
||||||
|
|
||||||
RepInfos.AddItem(RepInfo);
|
RepInfos.AddItem(RepInfo);
|
||||||
|
|
||||||
if (ReadyToSync)
|
if (ReadyToSync)
|
||||||
{
|
{
|
||||||
RepInfo.ServerSync();
|
RepInfo.Replicate(WeapDefs);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -35,7 +35,7 @@ public function AddMutator(Mutator Mut)
|
|||||||
if (Mut == Self) return;
|
if (Mut == Self) return;
|
||||||
|
|
||||||
if (Mut.Class == Class)
|
if (Mut.Class == Class)
|
||||||
Mut.Destroy();
|
CTIMut(Mut).SafeDestroy();
|
||||||
else
|
else
|
||||||
Super.AddMutator(Mut);
|
Super.AddMutator(Mut);
|
||||||
}
|
}
|
||||||
@ -56,5 +56,5 @@ public function NotifyLogout(Controller C)
|
|||||||
|
|
||||||
DefaultProperties
|
DefaultProperties
|
||||||
{
|
{
|
||||||
|
GroupNames.Add("TraderItems")
|
||||||
}
|
}
|
@ -4,29 +4,29 @@ class CTI_LocalMessage extends Object
|
|||||||
var const String SyncItemsDefault;
|
var const String SyncItemsDefault;
|
||||||
var private localized String SyncItems;
|
var private localized String SyncItems;
|
||||||
|
|
||||||
var const String SyncFinishedDefault;
|
|
||||||
var private localized String SyncFinished;
|
|
||||||
|
|
||||||
var const String WaitingGRIDefault;
|
var const String WaitingGRIDefault;
|
||||||
var private localized String WaitingGRI;
|
var private localized String WaitingGRI;
|
||||||
|
|
||||||
var const String IncompatibleGRIDefault;
|
var const String IncompatibleGRIDefault;
|
||||||
var private localized String IncompatibleGRI;
|
var private localized String IncompatibleGRI;
|
||||||
|
|
||||||
var const String DisconnectDefault;
|
var const String IncompatibleGRIWarningDefault;
|
||||||
var private localized String Disconnect;
|
var private localized String IncompatibleGRIWarning;
|
||||||
|
|
||||||
var const String SecondsShortDefault;
|
var const String SecondsShortDefault;
|
||||||
var private localized String SecondsShort;
|
var private localized String SecondsShort;
|
||||||
|
|
||||||
|
var const String PleaseWaitDefault;
|
||||||
|
var private localized String PleaseWait;
|
||||||
|
|
||||||
enum E_CTI_LocalMessageType
|
enum E_CTI_LocalMessageType
|
||||||
{
|
{
|
||||||
CTI_SyncItems,
|
CTI_SyncItems,
|
||||||
CTI_SyncFinished,
|
|
||||||
CTI_WaitingGRI,
|
CTI_WaitingGRI,
|
||||||
CTI_IncompatibleGRI,
|
CTI_IncompatibleGRI,
|
||||||
CTI_Disconnect,
|
CTI_IncompatibleGRIWarning,
|
||||||
CTI_SecondsShort
|
CTI_SecondsShort,
|
||||||
|
CTI_PleaseWait
|
||||||
};
|
};
|
||||||
|
|
||||||
public static function String GetLocalizedString(
|
public static function String GetLocalizedString(
|
||||||
@ -43,20 +43,20 @@ public static function String GetLocalizedString(
|
|||||||
case CTI_SyncItems:
|
case CTI_SyncItems:
|
||||||
return (default.SyncItems != "" ? default.SyncItems : default.SyncItemsDefault);
|
return (default.SyncItems != "" ? default.SyncItems : default.SyncItemsDefault);
|
||||||
|
|
||||||
case CTI_SyncFinished:
|
|
||||||
return (default.SyncFinished != "" ? default.SyncFinished : default.SyncFinishedDefault);
|
|
||||||
|
|
||||||
case CTI_WaitingGRI:
|
case CTI_WaitingGRI:
|
||||||
return (default.WaitingGRI != "" ? default.WaitingGRI : default.WaitingGRIDefault);
|
return (default.WaitingGRI != "" ? default.WaitingGRI : default.WaitingGRIDefault);
|
||||||
|
|
||||||
case CTI_IncompatibleGRI:
|
case CTI_IncompatibleGRI:
|
||||||
return (default.IncompatibleGRI != "" ? default.IncompatibleGRI : default.IncompatibleGRIDefault);
|
return (default.IncompatibleGRI != "" ? default.IncompatibleGRI : default.IncompatibleGRIDefault) @ String1;
|
||||||
|
|
||||||
case CTI_Disconnect:
|
case CTI_IncompatibleGRIWarning:
|
||||||
return (default.Disconnect != "" ? default.Disconnect : default.DisconnectDefault);
|
return (default.IncompatibleGRIWarning != "" ? default.IncompatibleGRIWarning : default.IncompatibleGRIWarningDefault);
|
||||||
|
|
||||||
case CTI_SecondsShort:
|
case CTI_SecondsShort:
|
||||||
return (default.SecondsShort != "" ? default.SecondsShort : default.SecondsShortDefault);
|
return (default.SecondsShort != "" ? default.SecondsShort : default.SecondsShortDefault);
|
||||||
|
|
||||||
|
case CTI_PleaseWait:
|
||||||
|
return (default.PleaseWait != "" ? default.PleaseWait : default.PleaseWaitDefault);
|
||||||
}
|
}
|
||||||
|
|
||||||
return "";
|
return "";
|
||||||
@ -65,9 +65,9 @@ public static function String GetLocalizedString(
|
|||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SyncItemsDefault = "Sync items:"
|
SyncItemsDefault = "Sync items:"
|
||||||
SyncFinishedDefault = "Sync finished."
|
|
||||||
WaitingGRIDefault = "Waiting GRI..."
|
WaitingGRIDefault = "Waiting GRI..."
|
||||||
IncompatibleGRIDefault = "Incompatible GRI:"
|
IncompatibleGRIDefault = "Incompatible GRI:"
|
||||||
DisconnectDefault = "Disconnect..."
|
IncompatibleGRIWarningDefault = "You can enter the game, but the trader may not work correctly.";
|
||||||
SecondsShortDefault = "s"
|
SecondsShortDefault = "s"
|
||||||
|
PleaseWaitDefault = "Please wait"
|
||||||
}
|
}
|
@ -1,21 +1,29 @@
|
|||||||
class CTI_RepInfo extends ReplicationInfo;
|
class CTI_RepInfo extends ReplicationInfo
|
||||||
|
dependson(WeaponReplacements);
|
||||||
|
|
||||||
|
const CAPACITY = 64; // max: 128
|
||||||
|
|
||||||
const Trader = class'Trader';
|
const Trader = class'Trader';
|
||||||
const LocalMessage = class'CTI_LocalMessage';
|
const LocalMessage = class'CTI_LocalMessage';
|
||||||
|
const Replacements = class'WeaponReplacements';
|
||||||
|
|
||||||
|
struct ReplicationStruct
|
||||||
|
{
|
||||||
|
var int Size;
|
||||||
|
var int Transfered;
|
||||||
|
|
||||||
|
var class<KFWeaponDefinition> Items[CAPACITY];
|
||||||
|
var int Length;
|
||||||
|
};
|
||||||
|
|
||||||
var public bool PendingSync;
|
var public bool PendingSync;
|
||||||
|
|
||||||
var private CTI CTI;
|
var private CTI CTI;
|
||||||
var private E_LogLevel LogLevel;
|
var private E_LogLevel LogLevel;
|
||||||
var private Array<class<KFWeaponDefinition> > RemoveItems;
|
|
||||||
var private Array<class<KFWeaponDefinition> > AddItems;
|
|
||||||
var private bool ReplaceMode;
|
|
||||||
var private bool PreloadContent;
|
|
||||||
|
|
||||||
var private int Recieved;
|
|
||||||
var private int SyncSize;
|
|
||||||
|
|
||||||
|
var private GameReplicationInfo GRI;
|
||||||
var private KFPlayerController KFPC;
|
var private KFPlayerController KFPC;
|
||||||
|
var private KFPlayerReplicationInfo KFPRI;
|
||||||
var private KFGFxWidget_PartyInGame PartyInGameWidget;
|
var private KFGFxWidget_PartyInGame PartyInGameWidget;
|
||||||
var private GFxObject Notification;
|
var private GFxObject Notification;
|
||||||
|
|
||||||
@ -25,11 +33,18 @@ var private String NotificationRightText;
|
|||||||
var private int NotificationPercent;
|
var private int NotificationPercent;
|
||||||
|
|
||||||
var private int WaitingGRI;
|
var private int WaitingGRI;
|
||||||
|
var private int WaitingGRIThreshold;
|
||||||
|
var private int WaitingGRILimit;
|
||||||
|
|
||||||
|
var private ReplicationStruct RepData;
|
||||||
|
var private Array<class<KFWeaponDefinition> > RepArray;
|
||||||
|
|
||||||
|
var private bool SkinUpdateRequired;
|
||||||
|
|
||||||
replication
|
replication
|
||||||
{
|
{
|
||||||
if (bNetInitial && Role == ROLE_Authority)
|
if (bNetInitial && Role == ROLE_Authority)
|
||||||
LogLevel, ReplaceMode, SyncSize;
|
LogLevel, SkinUpdateRequired;
|
||||||
}
|
}
|
||||||
|
|
||||||
public simulated function bool SafeDestroy()
|
public simulated function bool SafeDestroy()
|
||||||
@ -39,21 +54,173 @@ public simulated function bool SafeDestroy()
|
|||||||
return (bPendingDelete || bDeleteMe || Destroy());
|
return (bPendingDelete || bDeleteMe || Destroy());
|
||||||
}
|
}
|
||||||
|
|
||||||
public function PrepareSync(
|
public function Replicate(const out Array<class<KFWeaponDefinition> > WeapDefs)
|
||||||
CTI _CTI,
|
{
|
||||||
E_LogLevel _LogLevel,
|
`Log_Trace();
|
||||||
Array<class<KFWeaponDefinition> > _RemoveItems,
|
|
||||||
Array<class<KFWeaponDefinition> > _AddItems,
|
RepArray = WeapDefs;
|
||||||
bool _ReplaceMode)
|
RepData.Size = RepArray.Length;
|
||||||
|
|
||||||
|
if (WorldInfo.NetMode == NM_StandAlone)
|
||||||
|
{
|
||||||
|
Progress(RepArray.Length, RepArray.Length);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Sync();
|
||||||
|
}
|
||||||
|
|
||||||
|
private reliable server function Sync()
|
||||||
|
{
|
||||||
|
local int LocalIndex;
|
||||||
|
local int GlobalIndex;
|
||||||
|
|
||||||
|
`Log_Trace();
|
||||||
|
|
||||||
|
LocalIndex = 0;
|
||||||
|
GlobalIndex = RepData.Transfered;
|
||||||
|
|
||||||
|
while (LocalIndex < CAPACITY && GlobalIndex < RepData.Size)
|
||||||
|
{
|
||||||
|
RepData.Items[LocalIndex++] = RepArray[GlobalIndex++];
|
||||||
|
}
|
||||||
|
|
||||||
|
if (RepData.Transfered == GlobalIndex) return; // Finished
|
||||||
|
|
||||||
|
RepData.Transfered = GlobalIndex;
|
||||||
|
RepData.Length = LocalIndex;
|
||||||
|
|
||||||
|
Send(RepData);
|
||||||
|
|
||||||
|
Progress(RepData.Transfered, RepData.Size);
|
||||||
|
}
|
||||||
|
|
||||||
|
private reliable client function Send(ReplicationStruct RD)
|
||||||
|
{
|
||||||
|
local int LocalIndex;
|
||||||
|
|
||||||
|
`Log_Trace();
|
||||||
|
|
||||||
|
for (LocalIndex = 0; LocalIndex < RD.Length; LocalIndex++)
|
||||||
|
{
|
||||||
|
RepArray.AddItem(RD.Items[LocalIndex]);
|
||||||
|
}
|
||||||
|
|
||||||
|
Progress(RD.Transfered, RD.Size);
|
||||||
|
|
||||||
|
Sync();
|
||||||
|
}
|
||||||
|
|
||||||
|
public function PrepareSync(CTI _CTI, KFPlayerController _KFPC, E_LogLevel _LogLevel, bool _SkinUpdateRequired)
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
CTI = _CTI;
|
CTI = _CTI;
|
||||||
|
KFPC = _KFPC;
|
||||||
LogLevel = _LogLevel;
|
LogLevel = _LogLevel;
|
||||||
RemoveItems = _RemoveItems;
|
SkinUpdateRequired = _SkinUpdateRequired;
|
||||||
AddItems = _AddItems;
|
}
|
||||||
ReplaceMode = _ReplaceMode;
|
|
||||||
SyncSize = RemoveItems.Length + AddItems.Length;
|
private simulated function Progress(int Value, int Size)
|
||||||
|
{
|
||||||
|
`Log_Trace();
|
||||||
|
|
||||||
|
`Log_Debug("Replicated:" @ Value @ "/" @ Size);
|
||||||
|
|
||||||
|
if (ROLE < ROLE_Authority)
|
||||||
|
{
|
||||||
|
NotifyProgress(Value, Size);
|
||||||
|
if (Value >= Size) Finished();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private simulated function Finished()
|
||||||
|
{
|
||||||
|
local KFGameReplicationInfo KFGRI;
|
||||||
|
|
||||||
|
`Log_Trace();
|
||||||
|
|
||||||
|
if (GetGRI(WaitingGRI > WaitingGRIThreshold) == None && WaitingGRI++ < WaitingGRILimit)
|
||||||
|
{
|
||||||
|
`Log_Debug("Finished: Waiting GRI" @ WaitingGRI);
|
||||||
|
NotifyWaitingGRI();
|
||||||
|
SetTimer(1.0f, false, nameof(Finished));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
KFGRI = KFGameReplicationInfo(GRI);
|
||||||
|
if (KFGRI != None)
|
||||||
|
{
|
||||||
|
`Log_Debug("Finished: Trader.static.OverwriteTraderItems");
|
||||||
|
Trader.static.OverwriteTraderItems(KFGRI, RepArray, LogLevel);
|
||||||
|
`Log_Info("Trader items successfully synchronized!");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
`Log_Error("Incompatible Replication info:" @ String(GRI));
|
||||||
|
NotifyIncompatibleGRI();
|
||||||
|
}
|
||||||
|
|
||||||
|
ShowReadyButton();
|
||||||
|
|
||||||
|
if (SkinUpdateRequired)
|
||||||
|
{
|
||||||
|
SetTimer(1.0f, true, nameof(UpdateSkinsDLC));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
ClientCleanup();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private simulated function UpdateSkinsDLC()
|
||||||
|
{
|
||||||
|
local SWeapReplace WeapReplace;
|
||||||
|
|
||||||
|
`Log_Debug("Wait for spawn");
|
||||||
|
if (GetKFPRI() != None && KFPRI.bHasSpawnedIn)
|
||||||
|
{
|
||||||
|
foreach Replacements.default.DLC(WeapReplace)
|
||||||
|
{
|
||||||
|
// sometimes "WeapReplace.Weap.default.SkinItemId" can give values greater than zero while actually being zero
|
||||||
|
// this is the same bug that prevents creating the correct default config
|
||||||
|
// so for now let’s shorten the check a little so that the skinId of the WeapReplace is guaranteed to be correct
|
||||||
|
// but if this bug is ever fixed, then it’s worth replacing the check with this one:
|
||||||
|
// if (WeapReplace.WeapParent.default.SkinItemId > 0 && WeapReplace.Weap.default.SkinItemId != WeapReplace.WeapParent.default.SkinItemId)
|
||||||
|
// to reduce the number of meaningless disk writes
|
||||||
|
if (WeapReplace.WeapParent.default.SkinItemId > 0)
|
||||||
|
{
|
||||||
|
`Log_Debug("Update skin for:" @ String(WeapReplace.WeapDef) @ "SkinId:" @ WeapReplace.WeapParent.default.SkinItemId);
|
||||||
|
class'KFWeaponSkinList'.static.SaveWeaponSkin(WeapReplace.WeapDef, WeapReplace.WeapParent.default.SkinItemId);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ClearTimer(nameof(UpdateSkinsDLC));
|
||||||
|
ClientCleanup();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private simulated function GameReplicationInfo GetGRI(optional bool ForcedSearch = false)
|
||||||
|
{
|
||||||
|
`Log_Trace();
|
||||||
|
|
||||||
|
if (GRI == None)
|
||||||
|
{
|
||||||
|
GRI = WorldInfo.GRI;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (GRI == None && ForcedSearch)
|
||||||
|
{
|
||||||
|
foreach WorldInfo.DynamicActors(class'GameReplicationInfo', GRI) break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (WorldInfo.GRI == None && GRI != None)
|
||||||
|
{
|
||||||
|
`Log_Warn("Force initialization of WorldInfo.GRI" @ String(GRI));
|
||||||
|
WorldInfo.GRI = GRI;
|
||||||
|
}
|
||||||
|
|
||||||
|
return GRI;
|
||||||
}
|
}
|
||||||
|
|
||||||
private simulated function KFPlayerController GetKFPC()
|
private simulated function KFPlayerController GetKFPC()
|
||||||
@ -72,6 +239,52 @@ private simulated function KFPlayerController GetKFPC()
|
|||||||
return KFPC;
|
return KFPC;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private simulated function KFPlayerReplicationInfo GetKFPRI()
|
||||||
|
{
|
||||||
|
`Log_Trace();
|
||||||
|
|
||||||
|
if (KFPRI != None) return KFPRI;
|
||||||
|
|
||||||
|
if (GetKFPC() == None) return None;
|
||||||
|
|
||||||
|
KFPRI = KFPlayerReplicationInfo(KFPC.PlayerReplicationInfo);
|
||||||
|
|
||||||
|
return KFPRI;
|
||||||
|
}
|
||||||
|
|
||||||
|
public reliable client function WriteToChatLocalized(
|
||||||
|
E_CTI_LocalMessageType LMT,
|
||||||
|
optional String HexColor,
|
||||||
|
optional String String1,
|
||||||
|
optional String String2,
|
||||||
|
optional String String3)
|
||||||
|
{
|
||||||
|
`Log_Trace();
|
||||||
|
|
||||||
|
WriteToChat(LocalMessage.static.GetLocalizedString(LogLevel, LMT, String1, String2, String3), HexColor);
|
||||||
|
}
|
||||||
|
|
||||||
|
public reliable client function WriteToChat(String Message, optional String HexColor)
|
||||||
|
{
|
||||||
|
local KFGFxHudWrapper HUD;
|
||||||
|
|
||||||
|
`Log_Trace();
|
||||||
|
|
||||||
|
if (GetKFPC() == None) return;
|
||||||
|
|
||||||
|
if (KFPC.MyGFxManager.PartyWidget != None && KFPC.MyGFxManager.PartyWidget.PartyChatWidget != None)
|
||||||
|
{
|
||||||
|
KFPC.MyGFxManager.PartyWidget.PartyChatWidget.SetVisible(true);
|
||||||
|
KFPC.MyGFxManager.PartyWidget.PartyChatWidget.AddChatMessage(Message, HexColor);
|
||||||
|
}
|
||||||
|
|
||||||
|
HUD = KFGFxHudWrapper(KFPC.myHUD);
|
||||||
|
if (HUD != None && HUD.HUDMovie != None && HUD.HUDMovie.HudChatBox != None)
|
||||||
|
{
|
||||||
|
HUD.HUDMovie.HudChatBox.AddChatMessage(Message, HexColor);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private simulated function SetPartyInGameWidget()
|
private simulated function SetPartyInGameWidget()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
@ -111,6 +324,8 @@ private simulated function ShowReadyButton()
|
|||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
|
ClearTimer(nameof(KeepNotification));
|
||||||
|
|
||||||
if (CheckPartyInGameWidget())
|
if (CheckPartyInGameWidget())
|
||||||
{
|
{
|
||||||
Notification.SetVisible(false);
|
Notification.SetVisible(false);
|
||||||
@ -136,48 +351,6 @@ private simulated function UpdateNotification(String Title, String Left, String
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef, optional bool Remove = false)
|
|
||||||
{
|
|
||||||
`Log_Trace();
|
|
||||||
|
|
||||||
if (WeapDef == None)
|
|
||||||
{
|
|
||||||
`Log_Fatal("WeapDef is:" @ WeapDef);
|
|
||||||
Cleanup();
|
|
||||||
ConsoleCommand("Disconnect");
|
|
||||||
SafeDestroy();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!IsTimerActive(nameof(KeepNotification)))
|
|
||||||
{
|
|
||||||
SetTimer(0.1f, true, nameof(KeepNotification));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (Remove)
|
|
||||||
{
|
|
||||||
RemoveItems.AddItem(WeapDef);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
AddItems.AddItem(WeapDef);
|
|
||||||
}
|
|
||||||
|
|
||||||
Recieved = RemoveItems.Length + AddItems.Length;
|
|
||||||
|
|
||||||
NotificationHeaderText = (Remove ? "-" : "+") @ WeapDef.static.GetItemName();
|
|
||||||
NotificationLeftText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncItems);
|
|
||||||
NotificationRightText = Recieved @ "/" @ SyncSize;
|
|
||||||
if (SyncSize != 0)
|
|
||||||
{
|
|
||||||
NotificationPercent = (float(Recieved) / float(SyncSize)) * 100;
|
|
||||||
}
|
|
||||||
|
|
||||||
`Log_Debug("ClientSync:" @ (Remove ? "-" : "+") @ String(WeapDef) @ NotificationRightText);
|
|
||||||
|
|
||||||
ServerSync();
|
|
||||||
}
|
|
||||||
|
|
||||||
private simulated function KeepNotification()
|
private simulated function KeepNotification()
|
||||||
{
|
{
|
||||||
HideReadyButton();
|
HideReadyButton();
|
||||||
@ -188,94 +361,62 @@ private simulated function KeepNotification()
|
|||||||
NotificationPercent);
|
NotificationPercent);
|
||||||
}
|
}
|
||||||
|
|
||||||
private simulated reliable client function ClientSyncFinished()
|
private simulated function ClientCleanup()
|
||||||
{
|
{
|
||||||
local KFGameReplicationInfo KFGRI;
|
`Log_Debug("Cleanup");
|
||||||
|
ServerCleanup();
|
||||||
`Log_Trace();
|
|
||||||
|
|
||||||
NotificationLeftText = "";
|
|
||||||
NotificationRightText = "";
|
|
||||||
NotificationPercent = 0;
|
|
||||||
|
|
||||||
if (WorldInfo.GRI == None)
|
|
||||||
{
|
|
||||||
`Log_Debug("ClientSyncFinished: Waiting GRI");
|
|
||||||
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_WaitingGRI);
|
|
||||||
NotificationLeftText = String(++WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, CTI_SecondsShort);
|
|
||||||
NotificationRightText = "";
|
|
||||||
SetTimer(1.0f, false, nameof(ClientSyncFinished));
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
|
|
||||||
if (KFGRI == None)
|
|
||||||
{
|
|
||||||
`Log_Fatal("Incompatible Replication info:" @ String(WorldInfo.GRI));
|
|
||||||
ClearTimer(nameof(KeepNotification));
|
|
||||||
UpdateNotification(
|
|
||||||
LocalMessage.static.GetLocalizedString(LogLevel, CTI_IncompatibleGRI) @ String(WorldInfo.GRI),
|
|
||||||
LocalMessage.static.GetLocalizedString(LogLevel, CTI_Disconnect), "", 0);
|
|
||||||
Cleanup();
|
|
||||||
ConsoleCommand("Disconnect");
|
|
||||||
SafeDestroy();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncFinished);
|
|
||||||
NotificationLeftText = "";
|
|
||||||
NotificationRightText = "";
|
|
||||||
NotificationPercent = 0;
|
|
||||||
|
|
||||||
Trader.static.ModifyTrader(KFGRI, RemoveItems, AddItems, ReplaceMode, LogLevel);
|
|
||||||
`Log_Debug("ClientSyncFinished: Trader.static.ModifyTrader");
|
|
||||||
|
|
||||||
ClearTimer(nameof(KeepNotification));
|
|
||||||
ShowReadyButton();
|
|
||||||
|
|
||||||
Cleanup();
|
|
||||||
|
|
||||||
SafeDestroy();
|
SafeDestroy();
|
||||||
}
|
}
|
||||||
|
|
||||||
private reliable server function Cleanup()
|
private reliable server function ServerCleanup()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
`Log_Debug("Cleanup");
|
`Log_Debug("Cleanup" @ GetKFPC() @ GetKFPRI() == None? "" : GetKFPRI().PlayerName);
|
||||||
if (!CTI.DestroyRepInfo(Controller(Owner)))
|
if (!CTI.DestroyRepInfo(GetKFPC()))
|
||||||
{
|
{
|
||||||
`Log_Debug("Cleanup (forced)");
|
`Log_Debug("Cleanup (forced)");
|
||||||
SafeDestroy();
|
SafeDestroy();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public reliable server function ServerSync()
|
private simulated function NotifyWaitingGRI()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
if (!IsTimerActive(nameof(KeepNotification)))
|
||||||
|
{
|
||||||
|
SetTimer(0.1f, true, nameof(KeepNotification));
|
||||||
|
}
|
||||||
|
|
||||||
PendingSync = false;
|
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_WaitingGRI);
|
||||||
|
NotificationLeftText = String(WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, CTI_SecondsShort);
|
||||||
|
NotificationRightText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_PleaseWait);
|
||||||
|
NotificationPercent = 0;
|
||||||
|
KeepNotification();
|
||||||
|
}
|
||||||
|
|
||||||
if (bPendingDelete || bDeleteMe) return;
|
private simulated function NotifyProgress(int Value, int Size)
|
||||||
|
{
|
||||||
|
if (!IsTimerActive(nameof(KeepNotification)))
|
||||||
|
{
|
||||||
|
SetTimer(0.1f, true, nameof(KeepNotification));
|
||||||
|
}
|
||||||
|
|
||||||
if (SyncSize <= Recieved || WorldInfo.NetMode == NM_StandAlone)
|
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncItems);
|
||||||
{
|
NotificationLeftText = Value @ "/" @ Size;
|
||||||
`Log_Debug("ServerSync: Finished");
|
NotificationRightText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_PleaseWait);
|
||||||
ClientSyncFinished();
|
NotificationPercent = (float(Value) / float(Size)) * 100;
|
||||||
}
|
KeepNotification();
|
||||||
else
|
}
|
||||||
{
|
|
||||||
if (Recieved < RemoveItems.Length)
|
private simulated function NotifyIncompatibleGRI()
|
||||||
{
|
{
|
||||||
`Log_Debug("ServerSync[-]:" @ (Recieved + 1) @ "/" @ SyncSize @ RemoveItems[Recieved]);
|
WriteToChatLocalized(
|
||||||
ClientSync(RemoveItems[Recieved++], true);
|
CTI_IncompatibleGRI,
|
||||||
}
|
class'KFLocalMessage'.default.InteractionColor,
|
||||||
else
|
String(GRI.class));
|
||||||
{
|
WriteToChatLocalized(
|
||||||
`Log_Debug("ServerSync[+]:" @ (Recieved + 1) @ "/" @ SyncSize @ AddItems[Recieved - RemoveItems.Length]);
|
CTI_IncompatibleGRIWarning,
|
||||||
ClientSync(AddItems[Recieved++ - RemoveItems.Length], false);
|
class'KFLocalMessage'.default.InteractionColor);
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
@ -285,8 +426,9 @@ defaultproperties
|
|||||||
bSkipActorPropertyReplication = false
|
bSkipActorPropertyReplication = false
|
||||||
|
|
||||||
PendingSync = false
|
PendingSync = false
|
||||||
Recieved = 0
|
|
||||||
|
|
||||||
NotificationPercent = 0
|
NotificationPercent = 0
|
||||||
WaitingGRI = 0
|
WaitingGRI = 0
|
||||||
|
WaitingGRIThreshold = 15
|
||||||
|
WaitingGRILimit = 30
|
||||||
}
|
}
|
||||||
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_AutoTurret extends KFWeapDef_AutoTurret
|
class CTI_WeapDef_AutoTurret extends KFWeapDef_AutoTurret
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_AutoTurret'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_AutoTurret"
|
||||||
}
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_BladedPistol extends KFWeapDef_BladedPistol
|
class CTI_WeapDef_BladedPistol extends KFWeapDef_BladedPistol
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_BladedPistol'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Pistol_Bladed"
|
||||||
}
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_Blunderbuss extends KFWeapDef_Blunderbuss
|
class CTI_WeapDef_Blunderbuss extends KFWeapDef_Blunderbuss
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_Blunderbuss'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Pistol_Blunderbuss"
|
||||||
}
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_ChainBat extends KFWeapDef_ChainBat
|
class CTI_WeapDef_ChainBat extends KFWeapDef_ChainBat
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_ChainBat'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Blunt_ChainBat"
|
||||||
}
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_ChiappaRhino extends KFWeapDef_ChiappaRhino
|
class CTI_WeapDef_ChiappaRhino extends KFWeapDef_ChiappaRhino
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_ChiappaRhino'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Pistol_ChiappaRhino"
|
||||||
}
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_ChiappaRhinoDual extends KFWeapDef_ChiappaRhinoDual
|
class CTI_WeapDef_ChiappaRhinoDual extends KFWeapDef_ChiappaRhinoDual
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_ChiappaRhinoDual'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Pistol_ChiappaRhinoDual"
|
||||||
}
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_CompoundBow extends KFWeapDef_CompoundBow
|
class CTI_WeapDef_CompoundBow extends KFWeapDef_CompoundBow
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_CompoundBow'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Bow_CompoundBow"
|
||||||
}
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_Doshinegun extends KFWeapDef_Doshinegun
|
class CTI_WeapDef_Doshinegun extends KFWeapDef_Doshinegun
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_Doshinegun'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_AssaultRifle_Doshinegun"
|
||||||
}
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_DualBladed extends KFWeapDef_DualBladed
|
class CTI_WeapDef_DualBladed extends KFWeapDef_DualBladed
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_DualBladed'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Pistol_DualBladed"
|
||||||
}
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_FAMAS extends KFWeapDef_FAMAS
|
class CTI_WeapDef_FAMAS extends KFWeapDef_FAMAS
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_FAMAS'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_AssaultRifle_FAMAS"
|
||||||
}
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_G18 extends KFWeapDef_G18
|
class CTI_WeapDef_G18 extends KFWeapDef_G18
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_G18'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_SMG_G18"
|
||||||
}
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_G36C extends KFWeapDef_G36C
|
class CTI_WeapDef_G36C extends KFWeapDef_G36C
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_G36C'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_AssaultRifle_G36C"
|
||||||
}
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_GravityImploder extends KFWeapDef_GravityImploder
|
class CTI_WeapDef_GravityImploder extends KFWeapDef_GravityImploder
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_GravityImploder'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_GravityImploder"
|
||||||
}
|
}
|
13
CTI/Classes/CTI_WeapDef_HVStormCannon.uc
Normal file
13
CTI/Classes/CTI_WeapDef_HVStormCannon.uc
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
class CTI_WeapDef_HVStormCannon extends KFWeapDef_HVStormCannon
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_HVStormCannon'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_HVStormCannon"
|
||||||
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_IonThruster extends KFWeapDef_IonThruster
|
class CTI_WeapDef_IonThruster extends KFWeapDef_IonThruster
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_IonThruster'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Edged_IonThruster"
|
||||||
}
|
}
|
13
CTI/Classes/CTI_WeapDef_MG3.uc
Normal file
13
CTI/Classes/CTI_WeapDef_MG3.uc
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
class CTI_WeapDef_MG3 extends KFWeapDef_MG3
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_MG3'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_LMG_MG3"
|
||||||
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_Mine_Reconstructor extends KFWeapDef_Mine_Reconstructor
|
class CTI_WeapDef_Mine_Reconstructor extends KFWeapDef_Mine_Reconstructor
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_Mine_Reconstructor'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Mine_Reconstructor"
|
||||||
}
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_Minigun extends KFWeapDef_Minigun
|
class CTI_WeapDef_Minigun extends KFWeapDef_Minigun
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_Minigun'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Minigun"
|
||||||
}
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_MosinNagant extends KFWeapDef_MosinNagant
|
class CTI_WeapDef_MosinNagant extends KFWeapDef_MosinNagant
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_MosinNagant'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Rifle_MosinNagant"
|
||||||
}
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_ParasiteImplanter extends KFWeapDef_ParasiteImplanter
|
class CTI_WeapDef_ParasiteImplanter extends KFWeapDef_ParasiteImplanter
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_ParasiteImplanter'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Rifle_ParasiteImplanter"
|
||||||
}
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_Pistol_DualG18 extends KFWeapDef_Pistol_DualG18
|
class CTI_WeapDef_Pistol_DualG18 extends KFWeapDef_Pistol_DualG18
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_Pistol_DualG18'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Pistol_DualG18"
|
||||||
}
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_Pistol_G18C extends KFWeapDef_Pistol_G18C
|
class CTI_WeapDef_Pistol_G18C extends KFWeapDef_Pistol_G18C
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_Pistol_G18C'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Pistol_G18C"
|
||||||
}
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_Rifle_FrostShotgunAxe extends KFWeapDef_Rifle_FrostShotgunAxe
|
class CTI_WeapDef_Rifle_FrostShotgunAxe extends KFWeapDef_Rifle_FrostShotgunAxe
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_Rifle_FrostShotgunAxe'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Rifle_FrostShotgunAxe"
|
||||||
}
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_Scythe extends KFWeapDef_Scythe
|
class CTI_WeapDef_Scythe extends KFWeapDef_Scythe
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_Scythe'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Edged_Scythe"
|
||||||
}
|
}
|
13
CTI/Classes/CTI_WeapDef_Shotgun_S12.uc
Normal file
13
CTI/Classes/CTI_WeapDef_Shotgun_S12.uc
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
class CTI_WeapDef_Shotgun_S12 extends KFWeapDef_Shotgun_S12
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_Shotgun_S12'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Shotgun_S12"
|
||||||
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_ShrinkRayGun extends KFWeapDef_ShrinkRayGun
|
class CTI_WeapDef_ShrinkRayGun extends KFWeapDef_ShrinkRayGun
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_ShrinkRayGun'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_ShrinkRayGun"
|
||||||
}
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_ThermiteBore extends KFWeapDef_ThermiteBore
|
class CTI_WeapDef_ThermiteBore extends KFWeapDef_ThermiteBore
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_ThermiteBore'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_RocketLauncher_ThermiteBore"
|
||||||
}
|
}
|
13
CTI/Classes/CTI_WeapDef_ZedMKIII.uc
Normal file
13
CTI/Classes/CTI_WeapDef_ZedMKIII.uc
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
class CTI_WeapDef_ZedMKIII extends KFWeapDef_ZedMKIII
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_ZedMKIII'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_ZedMKIII"
|
||||||
|
}
|
@ -1,7 +1,13 @@
|
|||||||
class CTI_WeapDef_Zweihander extends KFWeapDef_Zweihander
|
class CTI_WeapDef_Zweihander extends KFWeapDef_Zweihander
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
return class'KFGame.KFWeapDef_Zweihander'.static.GetItemLocalization(KeyName);
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Edged_Zweihander"
|
||||||
}
|
}
|
6
CTI/Classes/CTI_Weap_AssaultRifle_Doshinegun.uc
Normal file
6
CTI/Classes/CTI_Weap_AssaultRifle_Doshinegun.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_AssaultRifle_Doshinegun extends KFWeap_AssaultRifle_Doshinegun;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_AssaultRifle_FAMAS.uc
Normal file
6
CTI/Classes/CTI_Weap_AssaultRifle_FAMAS.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_AssaultRifle_FAMAS extends KFWeap_AssaultRifle_FAMAS;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_AssaultRifle_G36C.uc
Normal file
6
CTI/Classes/CTI_Weap_AssaultRifle_G36C.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_AssaultRifle_G36C extends KFWeap_AssaultRifle_G36C;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_AutoTurret.uc
Normal file
6
CTI/Classes/CTI_Weap_AutoTurret.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_AutoTurret extends KFWeap_AutoTurret;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Blunt_ChainBat.uc
Normal file
6
CTI/Classes/CTI_Weap_Blunt_ChainBat.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Blunt_ChainBat extends KFWeap_Blunt_ChainBat;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Bow_CompoundBow.uc
Normal file
6
CTI/Classes/CTI_Weap_Bow_CompoundBow.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Bow_CompoundBow extends KFWeap_Bow_CompoundBow;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Edged_IonThruster.uc
Normal file
6
CTI/Classes/CTI_Weap_Edged_IonThruster.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Edged_IonThruster extends KFWeap_Edged_IonThruster;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Edged_Scythe.uc
Normal file
6
CTI/Classes/CTI_Weap_Edged_Scythe.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Edged_Scythe extends KFWeap_Edged_Scythe;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Edged_Zweihander.uc
Normal file
6
CTI/Classes/CTI_Weap_Edged_Zweihander.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Edged_Zweihander extends KFWeap_Edged_Zweihander;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_GravityImploder.uc
Normal file
6
CTI/Classes/CTI_Weap_GravityImploder.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_GravityImploder extends KFWeap_GravityImploder;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_HVStormCannon.uc
Normal file
6
CTI/Classes/CTI_Weap_HVStormCannon.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_HVStormCannon extends KFWeap_HVStormCannon;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_LMG_MG3.uc
Normal file
6
CTI/Classes/CTI_Weap_LMG_MG3.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_LMG_MG3 extends KFWeap_LMG_MG3;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Mine_Reconstructor.uc
Normal file
6
CTI/Classes/CTI_Weap_Mine_Reconstructor.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Mine_Reconstructor extends KFWeap_Mine_Reconstructor;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Minigun.uc
Normal file
6
CTI/Classes/CTI_Weap_Minigun.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Minigun extends KFWeap_Minigun;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Pistol_Bladed.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_Bladed.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Pistol_Bladed extends KFWeap_Pistol_Bladed;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Pistol_Blunderbuss.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_Blunderbuss.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Pistol_Blunderbuss extends KFWeap_Pistol_Blunderbuss;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Pistol_ChiappaRhino.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_ChiappaRhino.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Pistol_ChiappaRhino extends KFWeap_Pistol_ChiappaRhino;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Pistol_ChiappaRhinoDual.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_ChiappaRhinoDual.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Pistol_ChiappaRhinoDual extends KFWeap_Pistol_ChiappaRhinoDual;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Pistol_DualBladed.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_DualBladed.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Pistol_DualBladed extends KFWeap_Pistol_DualBladed;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Pistol_DualG18.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_DualG18.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Pistol_DualG18 extends KFWeap_Pistol_DualG18;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Pistol_G18C.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_G18C.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Pistol_G18C extends KFWeap_Pistol_G18C;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Rifle_FrostShotgunAxe.uc
Normal file
6
CTI/Classes/CTI_Weap_Rifle_FrostShotgunAxe.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Rifle_FrostShotgunAxe extends KFWeap_Rifle_FrostShotgunAxe;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Rifle_MosinNagant.uc
Normal file
6
CTI/Classes/CTI_Weap_Rifle_MosinNagant.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Rifle_MosinNagant extends KFWeap_Rifle_MosinNagant;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Rifle_ParasiteImplanter.uc
Normal file
6
CTI/Classes/CTI_Weap_Rifle_ParasiteImplanter.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Rifle_ParasiteImplanter extends KFWeap_Rifle_ParasiteImplanter;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_RocketLauncher_ThermiteBore.uc
Normal file
6
CTI/Classes/CTI_Weap_RocketLauncher_ThermiteBore.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_RocketLauncher_ThermiteBore extends KFWeap_RocketLauncher_ThermiteBore;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_SMG_G18.uc
Normal file
6
CTI/Classes/CTI_Weap_SMG_G18.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_SMG_G18 extends KFWeap_SMG_G18;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Shotgun_S12.uc
Normal file
6
CTI/Classes/CTI_Weap_Shotgun_S12.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Shotgun_S12 extends KFWeap_Shotgun_S12;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_ShrinkRayGun.uc
Normal file
6
CTI/Classes/CTI_Weap_ShrinkRayGun.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_ShrinkRayGun extends KFWeap_ShrinkRayGun;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_ZedMKIII.uc
Normal file
6
CTI/Classes/CTI_Weap_ZedMKIII.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_ZedMKIII extends KFWeap_ZedMKIII;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
@ -3,6 +3,8 @@ class RemoveItems extends Object
|
|||||||
config(CTI);
|
config(CTI);
|
||||||
|
|
||||||
var public config bool bAll;
|
var public config bool bAll;
|
||||||
|
var public config bool bHRG;
|
||||||
|
var public config bool bDLC;
|
||||||
var private config Array<String> Item;
|
var private config Array<String> Item;
|
||||||
|
|
||||||
public static function InitConfig(int Version, int LatestVersion)
|
public static function InitConfig(int Version, int LatestVersion)
|
||||||
@ -12,6 +14,10 @@ public static function InitConfig(int Version, int LatestVersion)
|
|||||||
case `NO_CONFIG:
|
case `NO_CONFIG:
|
||||||
ApplyDefault();
|
ApplyDefault();
|
||||||
|
|
||||||
|
case 2:
|
||||||
|
default.bHRG = false;
|
||||||
|
default.bDLC = false;
|
||||||
|
|
||||||
default: break;
|
default: break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -24,6 +30,8 @@ public static function InitConfig(int Version, int LatestVersion)
|
|||||||
private static function ApplyDefault()
|
private static function ApplyDefault()
|
||||||
{
|
{
|
||||||
default.bAll = false;
|
default.bAll = false;
|
||||||
|
default.bHRG = false;
|
||||||
|
default.bDLC = false;
|
||||||
default.Item.Length = 0;
|
default.Item.Length = 0;
|
||||||
default.Item.AddItem("KFGame.KFWeapDef_9mmDual");
|
default.Item.AddItem("KFGame.KFWeapDef_9mmDual");
|
||||||
}
|
}
|
||||||
@ -43,6 +51,15 @@ public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLeve
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
if (default.bHRG)
|
||||||
|
{
|
||||||
|
`Log_Info("Remove all HRG items");
|
||||||
|
}
|
||||||
|
if (default.bDLC)
|
||||||
|
{
|
||||||
|
`Log_Info("Remove all DLC items");
|
||||||
|
}
|
||||||
|
|
||||||
foreach default.Item(ItemRaw, Line)
|
foreach default.Item(ItemRaw, Line)
|
||||||
{
|
{
|
||||||
ItemWeapDef = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
|
ItemWeapDef = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
|
||||||
|
@ -1,6 +1,11 @@
|
|||||||
class Trader extends Object
|
class Trader extends Object
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
|
// Bug:
|
||||||
|
// The wrong weapon is purchased if the index is greater than 256 😡
|
||||||
|
// Some greedy guy saved 3 bytes for no reason again
|
||||||
|
const ITEMS_LIMIT = 256;
|
||||||
|
|
||||||
private delegate int ByPrice(class<KFWeaponDefinition> A, class<KFWeaponDefinition> B)
|
private delegate int ByPrice(class<KFWeaponDefinition> A, class<KFWeaponDefinition> B)
|
||||||
{
|
{
|
||||||
return A.default.BuyPrice > B.default.BuyPrice ? -1 : 0;
|
return A.default.BuyPrice > B.default.BuyPrice ? -1 : 0;
|
||||||
@ -22,7 +27,7 @@ public static function KFGFxObject_TraderItems GetTraderItems(optional KFGameRep
|
|||||||
return KFGFxObject_TraderItems(DynamicLoadObject(TraderItemsPath, class'KFGFxObject_TraderItems'));
|
return KFGFxObject_TraderItems(DynamicLoadObject(TraderItemsPath, class'KFGFxObject_TraderItems'));
|
||||||
}
|
}
|
||||||
|
|
||||||
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefs(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
|
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefs(optional KFGameReplicationInfo KFGRI = None, optional E_LogLevel LogLevel = LL_Trace)
|
||||||
{
|
{
|
||||||
local Array<class<KFWeaponDefinition> > KFWeapDefs;
|
local Array<class<KFWeaponDefinition> > KFWeapDefs;
|
||||||
local KFGFxObject_TraderItems TraderItems;
|
local KFGFxObject_TraderItems TraderItems;
|
||||||
@ -41,7 +46,7 @@ public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefs(optio
|
|||||||
return KFWeapDefs;
|
return KFWeapDefs;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static function Array<class<KFWeapon> > GetTraderWeapons(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
|
public static function Array<class<KFWeapon> > GetTraderWeapons(optional KFGameReplicationInfo KFGRI = None, optional E_LogLevel LogLevel = LL_Trace)
|
||||||
{
|
{
|
||||||
local Array<class<KFWeapon> > KFWeapons;
|
local Array<class<KFWeapon> > KFWeapons;
|
||||||
local class<KFWeapon> KFWeapon;
|
local class<KFWeapon> KFWeapon;
|
||||||
@ -86,30 +91,33 @@ public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefsDLC(KF
|
|||||||
return WeapDefs;
|
return WeapDefs;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static simulated function ModifyTrader(
|
public static simulated function Array< class<KFWeaponDefinition> > GenerateWeapDefList(
|
||||||
KFGameReplicationInfo KFGRI,
|
KFGameReplicationInfo KFGRI,
|
||||||
Array<class<KFWeaponDefinition> > RemoveItems,
|
const out Array<class<KFWeaponDefinition> > RemoveItems,
|
||||||
Array<class<KFWeaponDefinition> > AddItems,
|
const out Array<class<KFWeaponDefinition> > AddItems,
|
||||||
bool ReplaceMode,
|
bool RemoveAll,
|
||||||
|
bool RemoveHRG,
|
||||||
|
bool RemoveDLC,
|
||||||
|
bool bDisableItemLimitCheck,
|
||||||
E_LogLevel LogLevel)
|
E_LogLevel LogLevel)
|
||||||
{
|
{
|
||||||
local KFGFxObject_TraderItems TraderItems;
|
local KFGFxObject_TraderItems TraderItems;
|
||||||
local STraderItem Item;
|
local STraderItem Item;
|
||||||
local class<KFWeaponDefinition> WeapDef;
|
local Array< class<KFWeaponDefinition> > WeapDefs;
|
||||||
local Array<class<KFWeaponDefinition> > WeapDefs;
|
|
||||||
local int Index;
|
local int Index;
|
||||||
local int MaxItemID;
|
|
||||||
|
|
||||||
`Log_TraceStatic();
|
`Log_TraceStatic();
|
||||||
|
|
||||||
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
||||||
|
|
||||||
if (!ReplaceMode)
|
if (!RemoveAll)
|
||||||
{
|
{
|
||||||
foreach TraderItems.SaleItems(Item)
|
foreach TraderItems.SaleItems(Item)
|
||||||
{
|
{
|
||||||
if (Item.WeaponDef != None
|
if (Item.WeaponDef != None
|
||||||
&& RemoveItems.Find(Item.WeaponDef) == INDEX_NONE
|
&& RemoveItems.Find(Item.WeaponDef) == INDEX_NONE
|
||||||
|
&& (!RemoveHRG || (RemoveHRG && InStr(Item.WeaponDef, "_HRG", true) == INDEX_NONE))
|
||||||
|
&& (!RemoveDLC || (RemoveDLC && Item.WeaponDef.default.SharedUnlockId == SCU_None))
|
||||||
&& WeaponClassIsUnique(Item.WeaponDef.default.WeaponClassPath, AddItems, LogLevel))
|
&& WeaponClassIsUnique(Item.WeaponDef.default.WeaponClassPath, AddItems, LogLevel))
|
||||||
{
|
{
|
||||||
WeapDefs.AddItem(Item.WeaponDef);
|
WeapDefs.AddItem(Item.WeaponDef);
|
||||||
@ -118,19 +126,53 @@ public static simulated function ModifyTrader(
|
|||||||
}
|
}
|
||||||
|
|
||||||
for (Index = 0; Index < AddItems.Length; ++Index)
|
for (Index = 0; Index < AddItems.Length; ++Index)
|
||||||
|
{
|
||||||
|
if (WeaponClassIsUnique(AddItems[Index].default.WeaponClassPath, WeapDefs, LogLevel))
|
||||||
{
|
{
|
||||||
WeapDefs.AddItem(AddItems[Index]);
|
WeapDefs.AddItem(AddItems[Index]);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
WeapDefs.Sort(ByPrice);
|
WeapDefs.Sort(ByPrice);
|
||||||
|
|
||||||
|
if (!bDisableItemLimitCheck && WeapDefs.Length > ITEMS_LIMIT)
|
||||||
|
{
|
||||||
|
`Log_Warn("The total number of items has reached the limit (" $ ITEMS_LIMIT $ ")," @ (WeapDefs.Length - ITEMS_LIMIT) @ "items will not be added.");
|
||||||
|
`Log_Warn("Excluded items:");
|
||||||
|
for (Index = ITEMS_LIMIT; Index < WeapDefs.Length; ++Index)
|
||||||
|
{
|
||||||
|
`Log_Warn("[" $ Index + 1 $ "]" @ String(WeapDefs[Index]));
|
||||||
|
}
|
||||||
|
WeapDefs.Length = ITEMS_LIMIT;
|
||||||
|
}
|
||||||
|
|
||||||
|
return WeapDefs;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static simulated function OverwriteTraderItems(
|
||||||
|
KFGameReplicationInfo KFGRI,
|
||||||
|
const out Array<class<KFWeaponDefinition> > WeapDefs,
|
||||||
|
E_LogLevel LogLevel)
|
||||||
|
{
|
||||||
|
local KFGFxObject_TraderItems TraderItems;
|
||||||
|
local STraderItem Item;
|
||||||
|
local class<KFWeaponDefinition> WeapDef;
|
||||||
|
local int MaxItemID;
|
||||||
|
|
||||||
|
`Log_TraceStatic();
|
||||||
|
|
||||||
|
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
||||||
|
|
||||||
TraderItems.SaleItems.Length = 0;
|
TraderItems.SaleItems.Length = 0;
|
||||||
MaxItemID = 0;
|
MaxItemID = 0;
|
||||||
|
|
||||||
|
`Log_Debug("Trader Items:");
|
||||||
foreach WeapDefs(WeapDef)
|
foreach WeapDefs(WeapDef)
|
||||||
{
|
{
|
||||||
Item.WeaponDef = WeapDef;
|
Item.WeaponDef = WeapDef;
|
||||||
Item.ItemID = ++MaxItemID;
|
Item.ItemID = MaxItemID++;
|
||||||
TraderItems.SaleItems.AddItem(Item);
|
TraderItems.SaleItems.AddItem(Item);
|
||||||
|
`Log_Debug("[" $ MaxItemID $ "]" @ String(WeapDef));
|
||||||
}
|
}
|
||||||
|
|
||||||
TraderItems.SetItemsInfo(TraderItems.SaleItems);
|
TraderItems.SetItemsInfo(TraderItems.SaleItems);
|
||||||
@ -138,7 +180,7 @@ public static simulated function ModifyTrader(
|
|||||||
KFGRI.TraderItems = TraderItems;
|
KFGRI.TraderItems = TraderItems;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static function bool WeaponClassIsUnique(String WeaponClassPath, Array<class<KFWeaponDefinition> > WeapDefs, E_LogLevel LogLevel)
|
private static function bool WeaponClassIsUnique(String WeaponClassPath, const out Array<class<KFWeaponDefinition> > WeapDefs, E_LogLevel LogLevel)
|
||||||
{
|
{
|
||||||
local class<KFWeaponDefinition> WeapDef;
|
local class<KFWeaponDefinition> WeapDef;
|
||||||
|
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
class Unlocker extends Object
|
class Unlocker extends Object
|
||||||
|
dependson(WeaponReplacements)
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
// TODO:
|
// TODO:
|
||||||
@ -7,8 +8,7 @@ class Unlocker extends Object
|
|||||||
// but how? 🤔
|
// but how? 🤔
|
||||||
|
|
||||||
const Trader = class'Trader';
|
const Trader = class'Trader';
|
||||||
|
const Replacements = class'WeaponReplacements';
|
||||||
var private const Array<class<KFWeaponDefinition> > WeapDefDLCReplacements;
|
|
||||||
|
|
||||||
public static function bool IsValidTypeUnlockDLC(String UnlockType, E_LogLevel LogLevel)
|
public static function bool IsValidTypeUnlockDLC(String UnlockType, E_LogLevel LogLevel)
|
||||||
{
|
{
|
||||||
@ -31,8 +31,8 @@ public static function bool UnlockDLC(
|
|||||||
KFGameInfo KFGI,
|
KFGameInfo KFGI,
|
||||||
KFGameReplicationInfo KFGRI,
|
KFGameReplicationInfo KFGRI,
|
||||||
String UnlockType,
|
String UnlockType,
|
||||||
out Array<class<KFWeaponDefinition> > RemoveItems,
|
out Array<class<KFWeaponDefinition> > WeapDefs,
|
||||||
out Array<class<KFWeaponDefinition> > AddItems,
|
out BoolWrapper DLCSkinUpdateRequired,
|
||||||
E_LogLevel LogLevel)
|
E_LogLevel LogLevel)
|
||||||
{
|
{
|
||||||
`Log_TraceStatic();
|
`Log_TraceStatic();
|
||||||
@ -41,12 +41,13 @@ public static function bool UnlockDLC(
|
|||||||
{
|
{
|
||||||
case "true":
|
case "true":
|
||||||
case "auto":
|
case "auto":
|
||||||
return Auto(KFGI, KFGRI, RemoveItems, AddItems, LogLevel);
|
return Auto(KFGI, KFGRI, WeapDefs, DLCSkinUpdateRequired, LogLevel);
|
||||||
|
|
||||||
case "replaceweapons":
|
case "replaceweapons":
|
||||||
return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
|
return ReplaceWeapons(KFGRI, WeapDefs, DLCSkinUpdateRequired, LogLevel);
|
||||||
|
|
||||||
case "replacefilter":
|
case "replacefilter":
|
||||||
|
DLCSkinUpdateRequired.Value = false;
|
||||||
return ReplaceFilter(KFGI, LogLevel);
|
return ReplaceFilter(KFGI, LogLevel);
|
||||||
|
|
||||||
case "false":
|
case "false":
|
||||||
@ -58,8 +59,8 @@ public static function bool UnlockDLC(
|
|||||||
private static function bool Auto(
|
private static function bool Auto(
|
||||||
KFGameInfo KFGI,
|
KFGameInfo KFGI,
|
||||||
KFGameReplicationInfo KFGRI,
|
KFGameReplicationInfo KFGRI,
|
||||||
out Array<class<KFWeaponDefinition> > RemoveItems,
|
out Array<class<KFWeaponDefinition> > WeapDefs,
|
||||||
out Array<class<KFWeaponDefinition> > AddItems,
|
out BoolWrapper DLCSkinUpdateRequired,
|
||||||
E_LogLevel LogLevel)
|
E_LogLevel LogLevel)
|
||||||
{
|
{
|
||||||
local bool CustomGFxManager;
|
local bool CustomGFxManager;
|
||||||
@ -79,48 +80,60 @@ private static function bool Auto(
|
|||||||
|
|
||||||
if (CustomGFxManager)
|
if (CustomGFxManager)
|
||||||
{
|
{
|
||||||
return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
|
return ReplaceWeapons(KFGRI, WeapDefs, DLCSkinUpdateRequired, LogLevel);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
DLCSkinUpdateRequired.Value = false;
|
||||||
return ReplaceFilter(KFGI, LogLevel);
|
return ReplaceFilter(KFGI, LogLevel);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static function bool ReplaceWeapons(
|
private static function bool ReplaceWeapons(
|
||||||
KFGameReplicationInfo KFGRI,
|
KFGameReplicationInfo KFGRI,
|
||||||
out Array<class<KFWeaponDefinition> > RemoveItems,
|
out Array<class<KFWeaponDefinition> > WeapDefs,
|
||||||
out Array<class<KFWeaponDefinition> > AddItems,
|
out BoolWrapper DLCSkinUpdateRequired,
|
||||||
E_LogLevel LogLevel)
|
E_LogLevel LogLevel)
|
||||||
{
|
{
|
||||||
local Array<class<KFWeaponDefinition> > WeapDefsDLCs;
|
local class<KFWeaponDefinition> WeapDef;
|
||||||
local class<KFWeaponDefinition> WeapDefDLC;
|
|
||||||
local class<KFWeaponDefinition> WeapDefReplacement;
|
local class<KFWeaponDefinition> WeapDefReplacement;
|
||||||
local bool Unlock, PartialUnlock;
|
local bool Unlock, PartialUnlock;
|
||||||
|
local int Index;
|
||||||
|
|
||||||
`Log_TraceStatic();
|
`Log_TraceStatic();
|
||||||
|
|
||||||
|
`Log_Debug("Unlock by replace weapons");
|
||||||
|
|
||||||
Unlock = false;
|
Unlock = false;
|
||||||
PartialUnlock = false;
|
PartialUnlock = false;
|
||||||
|
DLCSkinUpdateRequired.Value = false;
|
||||||
|
|
||||||
WeapDefsDLCs = Trader.static.GetTraderWeapDefsDLC(KFGRI, LogLevel);
|
for (Index = 0; Index < WeapDefs.Length; Index++)
|
||||||
|
|
||||||
foreach WeapDefsDLCs(WeapDefDLC)
|
|
||||||
{
|
{
|
||||||
WeapDefReplacement = PickReplacementWeapDefDLC(WeapDefDLC, LogLevel);
|
WeapDef = WeapDefs[Index];
|
||||||
|
|
||||||
|
if (WeapDef.default.SharedUnlockId == SCU_None) continue;
|
||||||
|
|
||||||
|
WeapDefReplacement = PickReplacementWeapDefDLC(WeapDef, LogLevel);
|
||||||
if (WeapDefReplacement != None)
|
if (WeapDefReplacement != None)
|
||||||
{
|
{
|
||||||
Unlock = true;
|
Unlock = true;
|
||||||
if (AddItems.Find(WeapDefReplacement) == INDEX_NONE)
|
DLCSkinUpdateRequired.Value = true;
|
||||||
|
if (WeapDefs.Find(WeapDefReplacement) == INDEX_NONE)
|
||||||
{
|
{
|
||||||
AddItems.AddItem(WeapDefReplacement);
|
WeapDefs[Index] = WeapDefReplacement;
|
||||||
|
`Log_Debug(WeapDef @ "replaced by" @ WeapDefReplacement);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
WeapDefs.Remove(Index--, 1);
|
||||||
|
`Log_Debug("Skip already unlocked weapon:" @ WeapDef);
|
||||||
}
|
}
|
||||||
`Log_Debug(WeapDefDLC @ "replaced by" @ WeapDefReplacement);
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
PartialUnlock = true;
|
PartialUnlock = true;
|
||||||
`Log_Warn("Can't unlock item:" @ WeapDefDLC @ "SharedUnlockId:" @ WeapDefDLC.default.SharedUnlockId);
|
`Log_Warn("Can't unlock item:" @ WeapDef @ "SharedUnlockId:" @ WeapDef.default.SharedUnlockId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -134,15 +147,15 @@ private static function bool ReplaceWeapons(
|
|||||||
|
|
||||||
private static function class<KFWeaponDefinition> PickReplacementWeapDefDLC(class<KFWeaponDefinition> WeapDefDLC, E_LogLevel LogLevel)
|
private static function class<KFWeaponDefinition> PickReplacementWeapDefDLC(class<KFWeaponDefinition> WeapDefDLC, E_LogLevel LogLevel)
|
||||||
{
|
{
|
||||||
local class<KFWeaponDefinition> WeapDef;
|
local SWeapReplace WeapReplace;
|
||||||
|
|
||||||
`Log_TraceStatic();
|
`Log_TraceStatic();
|
||||||
|
|
||||||
foreach default.WeapDefDLCReplacements(WeapDef)
|
foreach Replacements.default.DLC(WeapReplace)
|
||||||
{
|
{
|
||||||
if (ClassIsChildOf(WeapDef, WeapDefDLC))
|
if (ClassIsChildOf(WeapReplace.WeapDef, WeapDefDLC))
|
||||||
{
|
{
|
||||||
return WeapDef;
|
return WeapReplace.WeapDef;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -153,6 +166,8 @@ private static function bool ReplaceFilter(KFGameInfo KFGI, E_LogLevel LogLevel)
|
|||||||
{
|
{
|
||||||
`Log_TraceStatic();
|
`Log_TraceStatic();
|
||||||
|
|
||||||
|
`Log_Debug("Unlock by replace filter");
|
||||||
|
|
||||||
if (KFGI == None) return false;
|
if (KFGI == None) return false;
|
||||||
|
|
||||||
if (KFGameInfo_VersusSurvival(KFGI) != None)
|
if (KFGameInfo_VersusSurvival(KFGI) != None)
|
||||||
@ -169,29 +184,5 @@ private static function bool ReplaceFilter(KFGameInfo KFGI, E_LogLevel LogLevel)
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_AutoTurret')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_BladedPistol')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Blunderbuss')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChainBat')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChiappaRhino')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChiappaRhinoDual')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_CompoundBow')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Doshinegun')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_DualBladed')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_FAMAS')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_G18')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_G36C')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_GravityImploder')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_IonThruster')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Mine_Reconstructor')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Minigun')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_MosinNagant')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ParasiteImplanter')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Pistol_DualG18')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Pistol_G18C')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Rifle_FrostShotgunAxe')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Scythe')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ShrinkRayGun')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ThermiteBore')
|
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Zweihander')
|
|
||||||
}
|
}
|
||||||
|
189
CTI/Classes/WeaponReplacements.uc
Normal file
189
CTI/Classes/WeaponReplacements.uc
Normal file
@ -0,0 +1,189 @@
|
|||||||
|
class WeaponReplacements extends Object;
|
||||||
|
|
||||||
|
struct SWeapReplace
|
||||||
|
{
|
||||||
|
var const class<KFWeaponDefinition> WeapDef;
|
||||||
|
var const class<KFWeaponDefinition> WeapDefParent;
|
||||||
|
var const class<KFWeapon> Weap;
|
||||||
|
var const class<KFWeapon> WeapParent;
|
||||||
|
};
|
||||||
|
|
||||||
|
var public const Array<SWeapReplace> DLC;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_AutoTurret',
|
||||||
|
WeapDefParent=class'KFWeapDef_AutoTurret',
|
||||||
|
Weap=class'CTI_Weap_AutoTurret',
|
||||||
|
WeapParent=class'KFWeap_AutoTurret'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_BladedPistol',
|
||||||
|
WeapDefParent=class'KFWeapDef_BladedPistol',
|
||||||
|
Weap=class'CTI_Weap_Pistol_Bladed',
|
||||||
|
WeapParent=class'KFWeap_Pistol_Bladed'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_Blunderbuss',
|
||||||
|
WeapDefParent=class'KFWeapDef_Blunderbuss',
|
||||||
|
Weap=class'CTI_Weap_Pistol_Blunderbuss',
|
||||||
|
WeapParent=class'KFWeap_Pistol_Blunderbuss'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_ChainBat',
|
||||||
|
WeapDefParent=class'KFWeapDef_ChainBat',
|
||||||
|
Weap=class'CTI_Weap_Blunt_ChainBat',
|
||||||
|
WeapParent=class'KFWeap_Blunt_ChainBat'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_ChiappaRhino',
|
||||||
|
WeapDefParent=class'KFWeapDef_ChiappaRhino',
|
||||||
|
Weap=class'CTI_Weap_Pistol_ChiappaRhino',
|
||||||
|
WeapParent=class'KFWeap_Pistol_ChiappaRhino'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_ChiappaRhinoDual',
|
||||||
|
WeapDefParent=class'KFWeapDef_ChiappaRhinoDual',
|
||||||
|
Weap=class'CTI_Weap_Pistol_ChiappaRhinoDual',
|
||||||
|
WeapParent=class'KFWeap_Pistol_ChiappaRhinoDual'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_CompoundBow',
|
||||||
|
WeapDefParent=class'KFWeapDef_CompoundBow',
|
||||||
|
Weap=class'CTI_Weap_Bow_CompoundBow',
|
||||||
|
WeapParent=class'KFWeap_Bow_CompoundBow'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_Doshinegun',
|
||||||
|
WeapDefParent=class'KFWeapDef_Doshinegun',
|
||||||
|
Weap=class'CTI_Weap_AssaultRifle_Doshinegun',
|
||||||
|
WeapParent=class'KFWeap_AssaultRifle_Doshinegun'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_DualBladed',
|
||||||
|
WeapDefParent=class'KFWeapDef_DualBladed',
|
||||||
|
Weap=class'CTI_Weap_Pistol_DualBladed',
|
||||||
|
WeapParent=class'KFWeap_Pistol_DualBladed'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_FAMAS',
|
||||||
|
WeapDefParent=class'KFWeapDef_FAMAS',
|
||||||
|
Weap=class'CTI_Weap_AssaultRifle_FAMAS',
|
||||||
|
WeapParent=class'KFWeap_AssaultRifle_FAMAS'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_G18',
|
||||||
|
WeapDefParent=class'KFWeapDef_G18',
|
||||||
|
Weap=class'CTI_Weap_SMG_G18',
|
||||||
|
WeapParent=class'KFWeap_SMG_G18'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_G36C',
|
||||||
|
WeapDefParent=class'KFWeapDef_G36C',
|
||||||
|
Weap=class'CTI_Weap_AssaultRifle_G36C',
|
||||||
|
WeapParent=class'KFWeap_AssaultRifle_G36C'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_GravityImploder',
|
||||||
|
WeapDefParent=class'KFWeapDef_GravityImploder',
|
||||||
|
Weap=class'CTI_Weap_GravityImploder',
|
||||||
|
WeapParent=class'KFWeap_GravityImploder'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_HVStormCannon',
|
||||||
|
WeapDefParent=class'KFWeapDef_HVStormCannon',
|
||||||
|
Weap=class'CTI_Weap_HVStormCannon',
|
||||||
|
WeapParent=class'KFWeap_HVStormCannon'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_IonThruster',
|
||||||
|
WeapDefParent=class'KFWeapDef_IonThruster',
|
||||||
|
Weap=class'CTI_Weap_Edged_IonThruster',
|
||||||
|
WeapParent=class'KFWeap_Edged_IonThruster'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_MG3',
|
||||||
|
WeapDefParent=class'KFWeapDef_MG3',
|
||||||
|
Weap=class'CTI_Weap_LMG_MG3',
|
||||||
|
WeapParent=class'KFWeap_LMG_MG3'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_Mine_Reconstructor',
|
||||||
|
WeapDefParent=class'KFWeapDef_Mine_Reconstructor',
|
||||||
|
Weap=class'CTI_Weap_Mine_Reconstructor',
|
||||||
|
WeapParent=class'KFWeap_Mine_Reconstructor'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_Minigun',
|
||||||
|
WeapDefParent=class'KFWeapDef_Minigun',
|
||||||
|
Weap=class'CTI_Weap_Minigun',
|
||||||
|
WeapParent=class'KFWeap_Minigun'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_MosinNagant',
|
||||||
|
WeapDefParent=class'KFWeapDef_MosinNagant',
|
||||||
|
Weap=class'CTI_Weap_Rifle_MosinNagant',
|
||||||
|
WeapParent=class'KFWeap_Rifle_MosinNagant'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_ParasiteImplanter',
|
||||||
|
WeapDefParent=class'KFWeapDef_ParasiteImplanter',
|
||||||
|
Weap=class'CTI_Weap_Rifle_ParasiteImplanter',
|
||||||
|
WeapParent=class'KFWeap_Rifle_ParasiteImplanter'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_Pistol_DualG18',
|
||||||
|
WeapDefParent=class'KFWeapDef_Pistol_DualG18',
|
||||||
|
Weap=class'CTI_Weap_Pistol_DualG18',
|
||||||
|
WeapParent=class'KFWeap_Pistol_DualG18'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_Pistol_G18C',
|
||||||
|
WeapDefParent=class'KFWeapDef_Pistol_G18C',
|
||||||
|
Weap=class'CTI_Weap_Pistol_G18C',
|
||||||
|
WeapParent=class'KFWeap_Pistol_G18C'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_Rifle_FrostShotgunAxe',
|
||||||
|
WeapDefParent=class'KFWeapDef_Rifle_FrostShotgunAxe',
|
||||||
|
Weap=class'CTI_Weap_Rifle_FrostShotgunAxe',
|
||||||
|
WeapParent=class'KFWeap_Rifle_FrostShotgunAxe'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_Scythe',
|
||||||
|
WeapDefParent=class'KFWeapDef_Scythe',
|
||||||
|
Weap=class'CTI_Weap_Edged_Scythe',
|
||||||
|
WeapParent=class'KFWeap_Edged_Scythe'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_Shotgun_S12',
|
||||||
|
WeapDefParent=class'KFWeapDef_Shotgun_S12',
|
||||||
|
Weap=class'CTI_Weap_Shotgun_S12',
|
||||||
|
WeapParent=class'KFWeap_Shotgun_S12'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_ShrinkRayGun',
|
||||||
|
WeapDefParent=class'KFWeapDef_ShrinkRayGun',
|
||||||
|
Weap=class'CTI_Weap_ShrinkRayGun',
|
||||||
|
WeapParent=class'KFWeap_ShrinkRayGun'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_ThermiteBore',
|
||||||
|
WeapDefParent=class'KFWeapDef_ThermiteBore',
|
||||||
|
Weap=class'CTI_Weap_RocketLauncher_ThermiteBore',
|
||||||
|
WeapParent=class'KFWeap_RocketLauncher_ThermiteBore'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_ZedMKIII',
|
||||||
|
WeapDefParent=class'KFWeapDef_ZedMKIII',
|
||||||
|
Weap=class'CTI_Weap_ZedMKIII',
|
||||||
|
WeapParent=class'KFWeap_ZedMKIII'
|
||||||
|
)})
|
||||||
|
DLC.Add({(
|
||||||
|
WeapDef=class'CTI_WeapDef_Zweihander',
|
||||||
|
WeapDefParent=class'KFWeapDef_Zweihander',
|
||||||
|
Weap=class'CTI_Weap_Edged_Zweihander',
|
||||||
|
WeapParent=class'KFWeap_Edged_Zweihander'
|
||||||
|
)})
|
||||||
|
}
|
Binary file not shown.
Binary file not shown.
@ -65,13 +65,15 @@ Unfortunately I can't do anything about it because it's a game problem (not muta
|
|||||||
example: [b]Item=KFGame.KFWeapDef_Mac10[/b] will remove MAC10 from sale.
|
example: [b]Item=KFGame.KFWeapDef_Mac10[/b] will remove MAC10 from sale.
|
||||||
|
|
||||||
[*]Set [b]bAll=True[/b] if you want to remove all items (can be useful if you want to set the entire sale list in the [b][CTI.AddItems][/b] section yourself).
|
[*]Set [b]bAll=True[/b] if you want to remove all items (can be useful if you want to set the entire sale list in the [b][CTI.AddItems][/b] section yourself).
|
||||||
|
[*]Set [b]bHRG=True[/b] to remove HRG items.
|
||||||
|
[*]Set [b]bDLC=True[/b] to remove DLC items.
|
||||||
|
|
||||||
[*]Use [b][CTI.AddItems][/b] to add items to the trader inventory.
|
[*]Use [b][CTI.AddItems][/b] to add items to the trader inventory.
|
||||||
example: [b]Item=WeaponPack.KFWeapDef_XM25[/b] will add [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1147408497]XM25[/url] to sale.
|
example: [b]Item=WeaponPackExt.KFWeapDef_XM25[/b] will add [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1147408497]XM25[/url] to sale.
|
||||||
[/list]
|
[/list]
|
||||||
|
|
||||||
❗️ Note that if you need an empty list anywhere (for example, you don't want to delete some of the traders's weapons), leave at least one line there:
|
❗️ Note that if you need an empty list anywhere (for example, you don't want to delete some of the traders's weapons), leave at least one line there:
|
||||||
[b]Item=""[/b]
|
[b]Item=[/b]
|
||||||
This is necessary to explicitly initialize the list (because of the bug I wrote about above) to avoid initialization with random values.
|
This is necessary to explicitly initialize the list (because of the bug I wrote about above) to avoid initialization with random values.
|
||||||
|
|
||||||
[h1]Notes[/h1]
|
[h1]Notes[/h1]
|
||||||
|
23
README.md
23
README.md
@ -3,24 +3,24 @@
|
|||||||
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
||||||
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
||||||
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
||||||
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
[](https://github.com/GenZmeY/KF2-CustomTraderInventory/actions/workflows/mega-linter.yml)
|
||||||
[](https://github.com/GenZmeY/KF2-CustomTraderInventory/tags)
|
[](https://github.com/GenZmeY/KF2-CustomTraderInventory/tags)
|
||||||
[](LICENSE)
|
[](LICENSE)
|
||||||
|
|
||||||
# Description
|
## Description
|
||||||
Add/Remove Items in the Trader's Inventory
|
Add/Remove Items in the Trader's Inventory
|
||||||
|
|
||||||
# Features
|
## Features
|
||||||
- remove/add items to trader;
|
- remove/add items to trader;
|
||||||
- can preload weapon models (no lags when buying weapons);
|
- can preload weapon models (no lags when buying weapons);
|
||||||
- unlock DLC weapons;
|
- unlock DLC weapons;
|
||||||
- correct items sorting (by price);
|
- correct items sorting (by price);
|
||||||
- don't have to worry about adding new guns after each Tripware update.
|
- don't have to worry about adding new guns after each Tripware update.
|
||||||
|
|
||||||
# Usage & Setup
|
## Usage & Setup
|
||||||
[See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
[See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
||||||
|
|
||||||
# Build
|
## Build
|
||||||
**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
|
**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
|
||||||
1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
|
1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
|
||||||
2. open git-bash and go to any folder where you want to store sources:
|
2. open git-bash and go to any folder where you want to store sources:
|
||||||
@ -34,16 +34,9 @@ Add/Remove Items in the Trader's Inventory
|
|||||||
5. The compiled files will be here:
|
5. The compiled files will be here:
|
||||||
`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
|
`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
|
||||||
|
|
||||||
# Testing
|
## Bug reports
|
||||||
Open git-bash in the source folder and run command:
|
|
||||||
`./tools/builder -t`
|
|
||||||
(or `./tools/builder -ct` if you haven't compiled the mutator yet)
|
|
||||||
|
|
||||||
A local single-user test will be launched with parameters from `builder.cfg` (edit this file if you want to test mutator with different parameters).
|
|
||||||
|
|
||||||
# Bug reports
|
|
||||||
If you find a bug, go to the [issue page](https://github.com/GenZmeY/KF2-CustomTraderInventory/issues) and check if there is a description of your bug. If not, create a new issue.
|
If you find a bug, go to the [issue page](https://github.com/GenZmeY/KF2-CustomTraderInventory/issues) and check if there is a description of your bug. If not, create a new issue.
|
||||||
Describe what the bug looks like and how reproduce it.
|
Describe what the bug looks like and how reproduce it.
|
||||||
|
|
||||||
# License
|
## License
|
||||||
[GNU GPLv3](LICENSE)
|
[](LICENSE)
|
||||||
|
2
tools
2
tools
Submodule tools updated: d830a5ea16...fb458ac61f
Reference in New Issue
Block a user