update style

This commit is contained in:
GenZmeY 2023-05-13 02:33:32 +03:00
parent 227c5f470f
commit f99b8cdb39
50 changed files with 1607 additions and 1606 deletions

View File

@ -10,13 +10,15 @@ charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = unset
# Source
[*.{sh,bash,dash,ksh}]
# Unreal Engine 3 / Source
[*.uc]
indent_style = tab
insert_final_newline = true
[builder]
insert_final_newline = true
[*.{uci,upkg}]
# Unreal Engine 3 / i18n
[*.{chn,cht,cze,dan,deu,dut,esl,esn,fra,frc,hun,int,ita,jpn,kor,pol,por,ptb,rus,tur,ukr}]
charset = utf-16le
# Other
[*.md]
@ -25,7 +27,6 @@ trim_trailing_whitespace = false
[*.yml]
indent_style = space
indent_size = 2
insert_final_newline = true
[*.{txt,cfg,conf}]
indent_style = tab

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@ -1,79 +1,79 @@
class AddItems extends Object
dependson(CTI)
config(CTI);
var private config Array<String> Item;
public static function InitConfig(int Version, int LatestVersion)
{
switch (Version)
{
case `NO_CONFIG:
ApplyDefault();
default: break;
}
if (LatestVersion != Version)
{
StaticSaveConfig();
}
}
private static function ApplyDefault()
{
default.Item.Length = 0;
default.Item.AddItem("SomePackage.SomeWeapon");
}
public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLevel)
{
local Array<class<KFWeaponDefinition> > ItemList;
local class<KFWeaponDefinition> ItemWeapDef;
local class<KFWeapon> ItemWeapon;
local String ItemRaw;
local int Line;
`Log_Info("Load Items to add:");
foreach default.Item(ItemRaw, Line)
{
ItemWeapDef = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
if (ItemWeapDef == None)
{
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon definition:" @ ItemRaw);
continue;
}
ItemWeapon = class<KFWeapon>(DynamicLoadObject(ItemWeapDef.default.WeaponClassPath, class'Class'));
if (ItemWeapon == None)
{
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon:" @ ItemWeapDef.default.WeaponClassPath);
continue;
}
if (ItemList.Find(ItemWeapDef) != INDEX_NONE)
{
`Log_Warn("[" $ Line + 1 $ "]" @ "Duplicate item:" @ ItemRaw @ "(skip)");
continue;
}
ItemList.AddItem(ItemWeapDef);
`Log_Debug("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ ItemRaw);
}
if (ItemList.Length == default.Item.Length)
{
`Log_Info("Items to add list loaded successfully (" $ default.Item.Length @ "entries)");
}
else
{
`Log_Info("Items to add list: loaded" @ ItemList.Length @ "of" @ default.Item.Length @ "entries");
}
return ItemList;
}
defaultproperties
{
}
class AddItems extends Object
dependson(CTI)
config(CTI);
var private config Array<String> Item;
public static function InitConfig(int Version, int LatestVersion)
{
switch (Version)
{
case `NO_CONFIG:
ApplyDefault();
default: break;
}
if (LatestVersion != Version)
{
StaticSaveConfig();
}
}
private static function ApplyDefault()
{
default.Item.Length = 0;
default.Item.AddItem("SomePackage.SomeWeapon");
}
public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLevel)
{
local Array<class<KFWeaponDefinition> > ItemList;
local class<KFWeaponDefinition> ItemWeapDef;
local class<KFWeapon> ItemWeapon;
local String ItemRaw;
local int Line;
`Log_Info("Load Items to add:");
foreach default.Item(ItemRaw, Line)
{
ItemWeapDef = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
if (ItemWeapDef == None)
{
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon definition:" @ ItemRaw);
continue;
}
ItemWeapon = class<KFWeapon>(DynamicLoadObject(ItemWeapDef.default.WeaponClassPath, class'Class'));
if (ItemWeapon == None)
{
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon:" @ ItemWeapDef.default.WeaponClassPath);
continue;
}
if (ItemList.Find(ItemWeapDef) != INDEX_NONE)
{
`Log_Warn("[" $ Line + 1 $ "]" @ "Duplicate item:" @ ItemRaw @ "(skip)");
continue;
}
ItemList.AddItem(ItemWeapDef);
`Log_Debug("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ ItemRaw);
}
if (ItemList.Length == default.Item.Length)
{
`Log_Info("Items to add list loaded successfully (" $ default.Item.Length @ "entries)");
}
else
{
`Log_Info("Items to add list: loaded" @ ItemList.Length @ "of" @ default.Item.Length @ "entries");
}
return ItemList;
}
defaultproperties
{
}

View File

@ -1,327 +1,327 @@
class CTI extends Info
config(CTI);
const LatestVersion = 3;
const CfgRemoveItems = class'RemoveItems';
const CfgAddItems = class'AddItems';
const CfgOfficialWeapons = class'OfficialWeapons';
const Trader = class'Trader';
const Unlocker = class'Unlocker';
struct S_PreloadContent
{
var class<KFWeaponDefinition> KFWD;
var class<KFWeapon> KFWC;
var KFWeapon KFW;
var KFW_Access KFWA;
};
var private config int Version;
var private config E_LogLevel LogLevel;
var private config String UnlockDLC;
var private config bool bPreloadContent;
var private config bool bOfficialWeaponsList;
var private KFGameInfo KFGI;
var private KFGameReplicationInfo KFGRI;
var private Array<class<KFWeaponDefinition> > RemoveItems;
var private Array<class<KFWeaponDefinition> > AddItems;
var private Array<CTI_RepInfo> RepInfos;
var private bool ReadyToSync;
var private Array<S_PreloadContent> PreloadContent;
public simulated function bool SafeDestroy()
{
`Log_Trace();
return (bPendingDelete || bDeleteMe || Destroy());
}
public event PreBeginPlay()
{
`Log_Trace();
`Log_Debug("PreBeginPlay readyToSync" @ ReadyToSync);
if (WorldInfo.NetMode == NM_Client)
{
`Log_Fatal("NetMode == NM_Client, Destroy...");
SafeDestroy();
return;
}
Super.PreBeginPlay();
PreInit();
}
public event PostBeginPlay()
{
`Log_Trace();
if (bPendingDelete || bDeleteMe) return;
Super.PostBeginPlay();
PostInit();
}
private function PreInit()
{
`Log_Trace();
if (Version == `NO_CONFIG)
{
LogLevel = LL_Info;
bPreloadContent = true;
UnlockDLC = "False";
SaveConfig();
}
CfgRemoveItems.static.InitConfig(Version, LatestVersion);
CfgAddItems.static.InitConfig(Version, LatestVersion);
switch (Version)
{
case `NO_CONFIG:
`Log_Info("Config created");
case 1:
bOfficialWeaponsList = false;
case 2:
case MaxInt:
`Log_Info("Config updated to version" @ LatestVersion);
break;
case LatestVersion:
`Log_Info("Config is up-to-date");
break;
default:
`Log_Warn("The config version is higher than the current version (are you using an old mutator?)");
`Log_Warn("Config version is" @ Version @ "but current version is" @ LatestVersion);
`Log_Warn("The config version will be changed to" @ LatestVersion);
break;
}
CfgOfficialWeapons.static.Update(bOfficialWeaponsList);
if (LatestVersion != Version)
{
Version = LatestVersion;
SaveConfig();
}
if (LogLevel == LL_WrongLevel)
{
LogLevel = LL_Info;
`Log_Warn("Wrong 'LogLevel', return to default value");
SaveConfig();
}
`Log_Base("LogLevel:" @ LogLevel);
if (!Unlocker.static.IsValidTypeUnlockDLC(UnlockDLC, LogLevel))
{
`Log_Warn("Wrong 'UnlockDLC' (" $ UnlockDLC $ "), return to default value (False)");
UnlockDLC = "False";
SaveConfig();
}
RemoveItems = CfgRemoveItems.static.Load(LogLevel);
AddItems = CfgAddItems.static.Load(LogLevel);
}
private function PostInit()
{
local CTI_RepInfo RepInfo;
`Log_Trace();
if (WorldInfo == None || WorldInfo.Game == None)
{
SetTimer(1.0f, false, nameof(PostInit));
return;
}
KFGI = KFGameInfo(WorldInfo.Game);
if (KFGI == None)
{
`Log_Fatal("Incompatible gamemode:" @ WorldInfo.Game);
SafeDestroy();
return;
}
if (KFGI.GameReplicationInfo == None)
{
SetTimer(1.0f, false, nameof(PostInit));
return;
}
KFGRI = KFGameReplicationInfo(KFGI.GameReplicationInfo);
if (KFGRI == None)
{
`Log_Fatal("Incompatible Replication info:" @ KFGI.GameReplicationInfo);
SafeDestroy();
return;
}
if (Unlocker.static.UnlockDLC(KFGI, KFGRI, UnlockDLC, RemoveItems, AddItems, LogLevel))
{
`Log_Info("DLC unlocked");
}
if (bPreloadContent)
{
Preload(AddItems);
}
Trader.static.ModifyTrader(
KFGRI,
RemoveItems,
AddItems,
CfgRemoveItems.default.bAll,
CfgRemoveItems.default.bHRG,
CfgRemoveItems.default.bDLC,
LogLevel);
ReadyToSync = true;
foreach RepInfos(RepInfo)
{
if (RepInfo.PendingSync)
{
RepInfo.ServerSync();
}
}
}
private function Preload(Array<class<KFWeaponDefinition> > Content)
{
local Array<class<KFWeapon> > OfficialWeapons;
local S_PreloadContent SPC;
`Log_Trace();
OfficialWeapons = Trader.static.GetTraderWeapons();
foreach Content(SPC.KFWD)
{
SPC.KFWC = class<KFWeapon> (DynamicLoadObject(SPC.KFWD.default.WeaponClassPath, class'Class'));
if (SPC.KFWC != None)
{
if (OfficialWeapons.Find(SPC.KFWC) != INDEX_NONE)
{
`Log_Debug("Skip preload:" @ SPC.KFWD.GetPackageName() $ "." $ SPC.KFWD);
continue;
}
SPC.KFW = KFGI.Spawn(SPC.KFWC);
if (SPC.KFW == None)
{
`Log_Warn("Spawn failed:" @ SPC.KFWD.default.WeaponClassPath);
continue;
}
SPC.KFWA = new (SPC.KFW) class'KFW_Access';
if (SPC.KFWA == None)
{
`Log_Warn("Spawn failed:" @ SPC.KFWD.default.WeaponClassPath @ "KFW_Access");
continue;
}
PreloadContent.AddItem(SPC);
}
}
foreach PreloadContent(SPC)
{
SPC.KFWA.KFW_StartLoadWeaponContent();
}
`Log_Info("Preloaded" @ PreloadContent.Length @ "weapon models");
}
public function NotifyLogin(Controller C)
{
`Log_Trace();
if (!CreateRepInfo(C))
{
`Log_Error("Can't create RepInfo for:" @ C);
}
}
public function NotifyLogout(Controller C)
{
`Log_Trace();
DestroyRepInfo(C);
}
public function bool CreateRepInfo(Controller C)
{
local CTI_RepInfo RepInfo;
`Log_Trace();
if (C == None) return false;
RepInfo = Spawn(class'CTI_RepInfo', C);
if (RepInfo == None) return false;
RepInfo.PrepareSync(
Self,
LogLevel,
RemoveItems,
AddItems,
CfgRemoveItems.default.bAll,
CfgRemoveItems.default.bHRG,
CfgRemoveItems.default.bDLC);
RepInfos.AddItem(RepInfo);
if (ReadyToSync)
{
RepInfo.ServerSync();
}
else
{
RepInfo.PendingSync = true;
}
return true;
}
public function bool DestroyRepInfo(Controller C)
{
local CTI_RepInfo RepInfo;
`Log_Trace();
if (C == None) return false;
foreach RepInfos(RepInfo)
{
if (RepInfo.Owner == C)
{
RepInfos.RemoveItem(RepInfo);
RepInfo.SafeDestroy();
return true;
}
}
return false;
}
DefaultProperties
{
ReadyToSync = false
class CTI extends Info
config(CTI);
const LatestVersion = 3;
const CfgRemoveItems = class'RemoveItems';
const CfgAddItems = class'AddItems';
const CfgOfficialWeapons = class'OfficialWeapons';
const Trader = class'Trader';
const Unlocker = class'Unlocker';
struct S_PreloadContent
{
var class<KFWeaponDefinition> KFWD;
var class<KFWeapon> KFWC;
var KFWeapon KFW;
var KFW_Access KFWA;
};
var private config int Version;
var private config E_LogLevel LogLevel;
var private config String UnlockDLC;
var private config bool bPreloadContent;
var private config bool bOfficialWeaponsList;
var private KFGameInfo KFGI;
var private KFGameReplicationInfo KFGRI;
var private Array<class<KFWeaponDefinition> > RemoveItems;
var private Array<class<KFWeaponDefinition> > AddItems;
var private Array<CTI_RepInfo> RepInfos;
var private bool ReadyToSync;
var private Array<S_PreloadContent> PreloadContent;
public simulated function bool SafeDestroy()
{
`Log_Trace();
return (bPendingDelete || bDeleteMe || Destroy());
}
public event PreBeginPlay()
{
`Log_Trace();
`Log_Debug("PreBeginPlay readyToSync" @ ReadyToSync);
if (WorldInfo.NetMode == NM_Client)
{
`Log_Fatal("NetMode == NM_Client, Destroy...");
SafeDestroy();
return;
}
Super.PreBeginPlay();
PreInit();
}
public event PostBeginPlay()
{
`Log_Trace();
if (bPendingDelete || bDeleteMe) return;
Super.PostBeginPlay();
PostInit();
}
private function PreInit()
{
`Log_Trace();
if (Version == `NO_CONFIG)
{
LogLevel = LL_Info;
bPreloadContent = true;
UnlockDLC = "False";
SaveConfig();
}
CfgRemoveItems.static.InitConfig(Version, LatestVersion);
CfgAddItems.static.InitConfig(Version, LatestVersion);
switch (Version)
{
case `NO_CONFIG:
`Log_Info("Config created");
case 1:
bOfficialWeaponsList = false;
case 2:
case MaxInt:
`Log_Info("Config updated to version" @ LatestVersion);
break;
case LatestVersion:
`Log_Info("Config is up-to-date");
break;
default:
`Log_Warn("The config version is higher than the current version (are you using an old mutator?)");
`Log_Warn("Config version is" @ Version @ "but current version is" @ LatestVersion);
`Log_Warn("The config version will be changed to" @ LatestVersion);
break;
}
CfgOfficialWeapons.static.Update(bOfficialWeaponsList);
if (LatestVersion != Version)
{
Version = LatestVersion;
SaveConfig();
}
if (LogLevel == LL_WrongLevel)
{
LogLevel = LL_Info;
`Log_Warn("Wrong 'LogLevel', return to default value");
SaveConfig();
}
`Log_Base("LogLevel:" @ LogLevel);
if (!Unlocker.static.IsValidTypeUnlockDLC(UnlockDLC, LogLevel))
{
`Log_Warn("Wrong 'UnlockDLC' (" $ UnlockDLC $ "), return to default value (False)");
UnlockDLC = "False";
SaveConfig();
}
RemoveItems = CfgRemoveItems.static.Load(LogLevel);
AddItems = CfgAddItems.static.Load(LogLevel);
}
private function PostInit()
{
local CTI_RepInfo RepInfo;
`Log_Trace();
if (WorldInfo == None || WorldInfo.Game == None)
{
SetTimer(1.0f, false, nameof(PostInit));
return;
}
KFGI = KFGameInfo(WorldInfo.Game);
if (KFGI == None)
{
`Log_Fatal("Incompatible gamemode:" @ WorldInfo.Game);
SafeDestroy();
return;
}
if (KFGI.GameReplicationInfo == None)
{
SetTimer(1.0f, false, nameof(PostInit));
return;
}
KFGRI = KFGameReplicationInfo(KFGI.GameReplicationInfo);
if (KFGRI == None)
{
`Log_Fatal("Incompatible Replication info:" @ KFGI.GameReplicationInfo);
SafeDestroy();
return;
}
if (Unlocker.static.UnlockDLC(KFGI, KFGRI, UnlockDLC, RemoveItems, AddItems, LogLevel))
{
`Log_Info("DLC unlocked");
}
if (bPreloadContent)
{
Preload(AddItems);
}
Trader.static.ModifyTrader(
KFGRI,
RemoveItems,
AddItems,
CfgRemoveItems.default.bAll,
CfgRemoveItems.default.bHRG,
CfgRemoveItems.default.bDLC,
LogLevel);
ReadyToSync = true;
foreach RepInfos(RepInfo)
{
if (RepInfo.PendingSync)
{
RepInfo.ServerSync();
}
}
}
private function Preload(Array<class<KFWeaponDefinition> > Content)
{
local Array<class<KFWeapon> > OfficialWeapons;
local S_PreloadContent SPC;
`Log_Trace();
OfficialWeapons = Trader.static.GetTraderWeapons();
foreach Content(SPC.KFWD)
{
SPC.KFWC = class<KFWeapon> (DynamicLoadObject(SPC.KFWD.default.WeaponClassPath, class'Class'));
if (SPC.KFWC != None)
{
if (OfficialWeapons.Find(SPC.KFWC) != INDEX_NONE)
{
`Log_Debug("Skip preload:" @ SPC.KFWD.GetPackageName() $ "." $ SPC.KFWD);
continue;
}
SPC.KFW = KFGI.Spawn(SPC.KFWC);
if (SPC.KFW == None)
{
`Log_Warn("Spawn failed:" @ SPC.KFWD.default.WeaponClassPath);
continue;
}
SPC.KFWA = new (SPC.KFW) class'KFW_Access';
if (SPC.KFWA == None)
{
`Log_Warn("Spawn failed:" @ SPC.KFWD.default.WeaponClassPath @ "KFW_Access");
continue;
}
PreloadContent.AddItem(SPC);
}
}
foreach PreloadContent(SPC)
{
SPC.KFWA.KFW_StartLoadWeaponContent();
}
`Log_Info("Preloaded" @ PreloadContent.Length @ "weapon models");
}
public function NotifyLogin(Controller C)
{
`Log_Trace();
if (!CreateRepInfo(C))
{
`Log_Error("Can't create RepInfo for:" @ C);
}
}
public function NotifyLogout(Controller C)
{
`Log_Trace();
DestroyRepInfo(C);
}
public function bool CreateRepInfo(Controller C)
{
local CTI_RepInfo RepInfo;
`Log_Trace();
if (C == None) return false;
RepInfo = Spawn(class'CTI_RepInfo', C);
if (RepInfo == None) return false;
RepInfo.PrepareSync(
Self,
LogLevel,
RemoveItems,
AddItems,
CfgRemoveItems.default.bAll,
CfgRemoveItems.default.bHRG,
CfgRemoveItems.default.bDLC);
RepInfos.AddItem(RepInfo);
if (ReadyToSync)
{
RepInfo.ServerSync();
}
else
{
RepInfo.PendingSync = true;
}
return true;
}
public function bool DestroyRepInfo(Controller C)
{
local CTI_RepInfo RepInfo;
`Log_Trace();
if (C == None) return false;
foreach RepInfos(RepInfo)
{
if (RepInfo.Owner == C)
{
RepInfos.RemoveItem(RepInfo);
RepInfo.SafeDestroy();
return true;
}
}
return false;
}
DefaultProperties
{
ReadyToSync = false
}

View File

@ -1,4 +1,4 @@
[Flags]
AllowDownload=True
ClientOptional=False
ServerSideOnly=False
[Flags]
AllowDownload=True
ClientOptional=False
ServerSideOnly=False

View File

@ -1,60 +1,60 @@
class CTIMut extends KFMutator;
var private CTI CTI;
public simulated function bool SafeDestroy()
{
return (bPendingDelete || bDeleteMe || Destroy());
}
public event PreBeginPlay()
{
Super.PreBeginPlay();
if (WorldInfo.NetMode == NM_Client) return;
foreach WorldInfo.DynamicActors(class'CTI', CTI)
{
break;
}
if (CTI == None)
{
CTI = WorldInfo.Spawn(class'CTI');
}
if (CTI == None)
{
`Log_Base("FATAL: Can't Spawn 'CTI'");
SafeDestroy();
}
}
public function AddMutator(Mutator Mut)
{
if (Mut == Self) return;
if (Mut.Class == Class)
Mut.Destroy();
else
Super.AddMutator(Mut);
}
public function NotifyLogin(Controller C)
{
CTI.NotifyLogin(C);
Super.NotifyLogin(C);
}
public function NotifyLogout(Controller C)
{
CTI.NotifyLogout(C);
Super.NotifyLogout(C);
}
DefaultProperties
{
class CTIMut extends KFMutator;
var private CTI CTI;
public simulated function bool SafeDestroy()
{
return (bPendingDelete || bDeleteMe || Destroy());
}
public event PreBeginPlay()
{
Super.PreBeginPlay();
if (WorldInfo.NetMode == NM_Client) return;
foreach WorldInfo.DynamicActors(class'CTI', CTI)
{
break;
}
if (CTI == None)
{
CTI = WorldInfo.Spawn(class'CTI');
}
if (CTI == None)
{
`Log_Base("FATAL: Can't Spawn 'CTI'");
SafeDestroy();
}
}
public function AddMutator(Mutator Mut)
{
if (Mut == Self) return;
if (Mut.Class == Class)
Mut.Destroy();
else
Super.AddMutator(Mut);
}
public function NotifyLogin(Controller C)
{
CTI.NotifyLogin(C);
Super.NotifyLogin(C);
}
public function NotifyLogout(Controller C)
{
CTI.NotifyLogout(C);
Super.NotifyLogout(C);
}
DefaultProperties
{
}

View File

@ -1,8 +1,8 @@
class CTI_GFxMenu_Trader extends KFGFxMenu_Trader
dependsOn(CTI_GFxTraderContainer_Store);
defaultproperties
{
SubWidgetBindings.Remove((WidgetName="shopContainer",WidgetClass=class'KFGFxTraderContainer_Store'))
SubWidgetBindings.Add((WidgetName="shopContainer",WidgetClass=class'CTI_GFxTraderContainer_Store'))
}
class CTI_GFxMenu_Trader extends KFGFxMenu_Trader
dependsOn(CTI_GFxTraderContainer_Store);
defaultproperties
{
SubWidgetBindings.Remove((WidgetName="shopContainer",WidgetClass=class'KFGFxTraderContainer_Store'))
SubWidgetBindings.Add((WidgetName="shopContainer",WidgetClass=class'CTI_GFxTraderContainer_Store'))
}

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@ -1,8 +1,8 @@
class CTI_GFxMoviePlayer_Manager extends KFGFxMoviePlayer_Manager
dependsOn(CTI_GFxMenu_Trader);
defaultproperties
{
WidgetBindings.Remove((WidgetName="traderMenu",WidgetClass=class'KFGFxMenu_Trader'))
WidgetBindings.Add((WidgetName="traderMenu",WidgetClass=class'CTI_GFxMenu_Trader'))
}
class CTI_GFxMoviePlayer_Manager extends KFGFxMoviePlayer_Manager
dependsOn(CTI_GFxMenu_Trader);
defaultproperties
{
WidgetBindings.Remove((WidgetName="traderMenu",WidgetClass=class'KFGFxMenu_Trader'))
WidgetBindings.Add((WidgetName="traderMenu",WidgetClass=class'CTI_GFxMenu_Trader'))
}

View File

@ -1,8 +1,8 @@
class CTI_GFxMoviePlayer_Manager_Versus extends KFGFxMoviePlayer_Manager_Versus
dependsOn(CTI_GFxMenu_Trader);
defaultproperties
{
WidgetBindings.Remove((WidgetName="traderMenu",WidgetClass=class'KFGFxMenu_Trader'))
WidgetBindings.Add((WidgetName="traderMenu",WidgetClass=class'CTI_GFxMenu_Trader'))
}
class CTI_GFxMoviePlayer_Manager_Versus extends KFGFxMoviePlayer_Manager_Versus
dependsOn(CTI_GFxMenu_Trader);
defaultproperties
{
WidgetBindings.Remove((WidgetName="traderMenu",WidgetClass=class'KFGFxMenu_Trader'))
WidgetBindings.Add((WidgetName="traderMenu",WidgetClass=class'CTI_GFxMenu_Trader'))
}

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@ -1,20 +1,20 @@
class CTI_GFxTraderContainer_Store extends KFGFxTraderContainer_Store;
function bool IsItemFiltered(STraderItem Item, optional bool bDebug)
{
if (KFPC.GetPurchaseHelper().IsInOwnedItemList(Item.ClassName))
return true;
if (KFPC.GetPurchaseHelper().IsInOwnedItemList(Item.DualClassName))
return true;
if (!KFPC.GetPurchaseHelper().IsSellable(Item))
return true;
if (Item.WeaponDef.default.PlatformRestriction != PR_All && class'KFUnlockManager'.static.IsPlatformRestricted(Item.WeaponDef.default.PlatformRestriction))
return true;
return false;
}
defaultproperties
{
}
class CTI_GFxTraderContainer_Store extends KFGFxTraderContainer_Store;
function bool IsItemFiltered(STraderItem Item, optional bool bDebug)
{
if (KFPC.GetPurchaseHelper().IsInOwnedItemList(Item.ClassName))
return true;
if (KFPC.GetPurchaseHelper().IsInOwnedItemList(Item.DualClassName))
return true;
if (!KFPC.GetPurchaseHelper().IsSellable(Item))
return true;
if (Item.WeaponDef.default.PlatformRestriction != PR_All && class'KFUnlockManager'.static.IsPlatformRestricted(Item.WeaponDef.default.PlatformRestriction))
return true;
return false;
}
defaultproperties
{
}

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@ -1,73 +1,73 @@
class CTI_LocalMessage extends Object
abstract;
var const String SyncItemsDefault;
var private localized String SyncItems;
var const String SyncFinishedDefault;
var private localized String SyncFinished;
var const String WaitingGRIDefault;
var private localized String WaitingGRI;
var const String IncompatibleGRIDefault;
var private localized String IncompatibleGRI;
var const String DisconnectDefault;
var private localized String Disconnect;
var const String SecondsShortDefault;
var private localized String SecondsShort;
enum E_CTI_LocalMessageType
{
CTI_SyncItems,
CTI_SyncFinished,
CTI_WaitingGRI,
CTI_IncompatibleGRI,
CTI_Disconnect,
CTI_SecondsShort
};
public static function String GetLocalizedString(
E_LogLevel LogLevel,
E_CTI_LocalMessageType LMT,
optional String String1,
optional String String2,
optional String String3)
{
`Log_TraceStatic();
switch (LMT)
{
case CTI_SyncItems:
return (default.SyncItems != "" ? default.SyncItems : default.SyncItemsDefault);
case CTI_SyncFinished:
return (default.SyncFinished != "" ? default.SyncFinished : default.SyncFinishedDefault);
case CTI_WaitingGRI:
return (default.WaitingGRI != "" ? default.WaitingGRI : default.WaitingGRIDefault);
case CTI_IncompatibleGRI:
return (default.IncompatibleGRI != "" ? default.IncompatibleGRI : default.IncompatibleGRIDefault);
case CTI_Disconnect:
return (default.Disconnect != "" ? default.Disconnect : default.DisconnectDefault);
case CTI_SecondsShort:
return (default.SecondsShort != "" ? default.SecondsShort : default.SecondsShortDefault);
}
return "";
}
defaultproperties
{
SyncItemsDefault = "Sync items:"
SyncFinishedDefault = "Sync finished."
WaitingGRIDefault = "Waiting GRI..."
IncompatibleGRIDefault = "Incompatible GRI:"
DisconnectDefault = "Disconnect..."
SecondsShortDefault = "s"
class CTI_LocalMessage extends Object
abstract;
var const String SyncItemsDefault;
var private localized String SyncItems;
var const String SyncFinishedDefault;
var private localized String SyncFinished;
var const String WaitingGRIDefault;
var private localized String WaitingGRI;
var const String IncompatibleGRIDefault;
var private localized String IncompatibleGRI;
var const String DisconnectDefault;
var private localized String Disconnect;
var const String SecondsShortDefault;
var private localized String SecondsShort;
enum E_CTI_LocalMessageType
{
CTI_SyncItems,
CTI_SyncFinished,
CTI_WaitingGRI,
CTI_IncompatibleGRI,
CTI_Disconnect,
CTI_SecondsShort
};
public static function String GetLocalizedString(
E_LogLevel LogLevel,
E_CTI_LocalMessageType LMT,
optional String String1,
optional String String2,
optional String String3)
{
`Log_TraceStatic();
switch (LMT)
{
case CTI_SyncItems:
return (default.SyncItems != "" ? default.SyncItems : default.SyncItemsDefault);
case CTI_SyncFinished:
return (default.SyncFinished != "" ? default.SyncFinished : default.SyncFinishedDefault);
case CTI_WaitingGRI:
return (default.WaitingGRI != "" ? default.WaitingGRI : default.WaitingGRIDefault);
case CTI_IncompatibleGRI:
return (default.IncompatibleGRI != "" ? default.IncompatibleGRI : default.IncompatibleGRIDefault);
case CTI_Disconnect:
return (default.Disconnect != "" ? default.Disconnect : default.DisconnectDefault);
case CTI_SecondsShort:
return (default.SecondsShort != "" ? default.SecondsShort : default.SecondsShortDefault);
}
return "";
}
defaultproperties
{
SyncItemsDefault = "Sync items:"
SyncFinishedDefault = "Sync finished."
WaitingGRIDefault = "Waiting GRI..."
IncompatibleGRIDefault = "Incompatible GRI:"
DisconnectDefault = "Disconnect..."
SecondsShortDefault = "s"
}

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@ -1,298 +1,298 @@
class CTI_RepInfo extends ReplicationInfo;
const Trader = class'Trader';
const LocalMessage = class'CTI_LocalMessage';
var public bool PendingSync;
var private CTI CTI;
var private E_LogLevel LogLevel;
var private Array<class<KFWeaponDefinition> > RemoveItems;
var private Array<class<KFWeaponDefinition> > AddItems;
var private bool ReplaceMode;
var private bool RemoveHRG;
var private bool RemoveDLC;
var private bool PreloadContent;
var private int Recieved;
var private int SyncSize;
var private KFPlayerController KFPC;
var private KFGFxWidget_PartyInGame PartyInGameWidget;
var private GFxObject Notification;
var private String NotificationHeaderText;
var private String NotificationLeftText;
var private String NotificationRightText;
var private int NotificationPercent;
var private int WaitingGRI;
replication
{
if (bNetInitial && Role == ROLE_Authority)
LogLevel, ReplaceMode, RemoveHRG, RemoveDLC, SyncSize;
}
public simulated function bool SafeDestroy()
{
`Log_Trace();
return (bPendingDelete || bDeleteMe || Destroy());
}
public function PrepareSync(
CTI _CTI,
E_LogLevel _LogLevel,
Array<class<KFWeaponDefinition> > _RemoveItems,
Array<class<KFWeaponDefinition> > _AddItems,
bool _ReplaceMode,
bool _RemoveHRG,
bool _RemoveDLC)
{
`Log_Trace();
CTI = _CTI;
LogLevel = _LogLevel;
RemoveItems = _RemoveItems;
AddItems = _AddItems;
ReplaceMode = _ReplaceMode;
RemoveHRG = _RemoveHRG;
RemoveDLC = _RemoveDLC;
SyncSize = RemoveItems.Length + AddItems.Length;
}
private simulated function KFPlayerController GetKFPC()
{
`Log_Trace();
if (KFPC != None) return KFPC;
KFPC = KFPlayerController(Owner);
if (KFPC == None && ROLE < ROLE_Authority)
{
KFPC = KFPlayerController(GetALocalPlayerController());
}
return KFPC;
}
private simulated function SetPartyInGameWidget()
{
`Log_Trace();
if (GetKFPC() == None) return;
if (KFPC.MyGFxManager == None) return;
if (KFPC.MyGFxManager.PartyWidget == None) return;
PartyInGameWidget = KFGFxWidget_PartyInGame(KFPC.MyGFxManager.PartyWidget);
Notification = PartyInGameWidget.Notification;
}
private simulated function bool CheckPartyInGameWidget()
{
`Log_Trace();
if (PartyInGameWidget == None)
{
SetPartyInGameWidget();
}
return (PartyInGameWidget != None);
}
private simulated function HideReadyButton()
{
`Log_Trace();
if (CheckPartyInGameWidget())
{
PartyInGameWidget.SetReadyButtonVisibility(false);
}
}
private simulated function ShowReadyButton()
{
`Log_Trace();
if (CheckPartyInGameWidget())
{
Notification.SetVisible(false);
PartyInGameWidget.SetReadyButtonVisibility(true);
PartyInGameWidget.UpdateReadyButtonText();
PartyInGameWidget.UpdateReadyButtonVisibility();
}
}
private simulated function UpdateNotification(String Title, String Left, String Right, int Percent)
{
`Log_Trace();
if (CheckPartyInGameWidget() && Notification != None)
{
Notification.SetString("itemName", Title);
Notification.SetFloat("percent", Percent);
Notification.SetInt("queue", 0);
Notification.SetString("downLoading", Left);
Notification.SetString("remaining", Right);
Notification.SetObject("notificationInfo", Notification);
Notification.SetVisible(true);
}
}
private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef, optional bool Remove = false)
{
`Log_Trace();
if (WeapDef == None)
{
`Log_Fatal("WeapDef is:" @ WeapDef);
Cleanup();
ConsoleCommand("Disconnect");
SafeDestroy();
return;
}
if (!IsTimerActive(nameof(KeepNotification)))
{
SetTimer(0.1f, true, nameof(KeepNotification));
}
if (Remove)
{
RemoveItems.AddItem(WeapDef);
}
else
{
AddItems.AddItem(WeapDef);
}
Recieved = RemoveItems.Length + AddItems.Length;
NotificationHeaderText = (Remove ? "-" : "+") @ WeapDef.static.GetItemName();
NotificationLeftText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncItems);
NotificationRightText = Recieved @ "/" @ SyncSize;
if (SyncSize != 0)
{
NotificationPercent = (float(Recieved) / float(SyncSize)) * 100;
}
`Log_Debug("ClientSync:" @ (Remove ? "-" : "+") @ String(WeapDef) @ NotificationRightText);
ServerSync();
}
private simulated function KeepNotification()
{
HideReadyButton();
UpdateNotification(
NotificationHeaderText,
NotificationLeftText,
NotificationRightText,
NotificationPercent);
}
private simulated reliable client function ClientSyncFinished()
{
local KFGameReplicationInfo KFGRI;
`Log_Trace();
NotificationLeftText = "";
NotificationRightText = "";
NotificationPercent = 0;
if (WorldInfo.GRI == None)
{
`Log_Debug("ClientSyncFinished: Waiting GRI");
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_WaitingGRI);
NotificationLeftText = String(++WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, CTI_SecondsShort);
NotificationRightText = "";
SetTimer(1.0f, false, nameof(ClientSyncFinished));
return;
}
KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
if (KFGRI == None)
{
`Log_Fatal("Incompatible Replication info:" @ String(WorldInfo.GRI));
ClearTimer(nameof(KeepNotification));
UpdateNotification(
LocalMessage.static.GetLocalizedString(LogLevel, CTI_IncompatibleGRI) @ String(WorldInfo.GRI),
LocalMessage.static.GetLocalizedString(LogLevel, CTI_Disconnect), "", 0);
Cleanup();
ConsoleCommand("Disconnect");
SafeDestroy();
return;
}
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncFinished);
NotificationLeftText = "";
NotificationRightText = "";
NotificationPercent = 0;
Trader.static.ModifyTrader(KFGRI, RemoveItems, AddItems, ReplaceMode, RemoveHRG, RemoveDLC, LogLevel);
`Log_Debug("ClientSyncFinished: Trader.static.ModifyTrader");
ClearTimer(nameof(KeepNotification));
ShowReadyButton();
Cleanup();
SafeDestroy();
}
private reliable server function Cleanup()
{
`Log_Trace();
`Log_Debug("Cleanup");
if (!CTI.DestroyRepInfo(Controller(Owner)))
{
`Log_Debug("Cleanup (forced)");
SafeDestroy();
}
}
public reliable server function ServerSync()
{
`Log_Trace();
PendingSync = false;
if (bPendingDelete || bDeleteMe) return;
if (SyncSize <= Recieved || WorldInfo.NetMode == NM_StandAlone)
{
`Log_Debug("ServerSync: Finished");
ClientSyncFinished();
}
else
{
if (Recieved < RemoveItems.Length)
{
`Log_Debug("ServerSync[-]:" @ (Recieved + 1) @ "/" @ SyncSize @ RemoveItems[Recieved]);
ClientSync(RemoveItems[Recieved++], true);
}
else
{
`Log_Debug("ServerSync[+]:" @ (Recieved + 1) @ "/" @ SyncSize @ AddItems[Recieved - RemoveItems.Length]);
ClientSync(AddItems[Recieved++ - RemoveItems.Length], false);
}
}
}
defaultproperties
{
bAlwaysRelevant = false
bOnlyRelevantToOwner = true
bSkipActorPropertyReplication = false
PendingSync = false
Recieved = 0
NotificationPercent = 0
WaitingGRI = 0
}
class CTI_RepInfo extends ReplicationInfo;
const Trader = class'Trader';
const LocalMessage = class'CTI_LocalMessage';
var public bool PendingSync;
var private CTI CTI;
var private E_LogLevel LogLevel;
var private Array<class<KFWeaponDefinition> > RemoveItems;
var private Array<class<KFWeaponDefinition> > AddItems;
var private bool ReplaceMode;
var private bool RemoveHRG;
var private bool RemoveDLC;
var private bool PreloadContent;
var private int Recieved;
var private int SyncSize;
var private KFPlayerController KFPC;
var private KFGFxWidget_PartyInGame PartyInGameWidget;
var private GFxObject Notification;
var private String NotificationHeaderText;
var private String NotificationLeftText;
var private String NotificationRightText;
var private int NotificationPercent;
var private int WaitingGRI;
replication
{
if (bNetInitial && Role == ROLE_Authority)
LogLevel, ReplaceMode, RemoveHRG, RemoveDLC, SyncSize;
}
public simulated function bool SafeDestroy()
{
`Log_Trace();
return (bPendingDelete || bDeleteMe || Destroy());
}
public function PrepareSync(
CTI _CTI,
E_LogLevel _LogLevel,
Array<class<KFWeaponDefinition> > _RemoveItems,
Array<class<KFWeaponDefinition> > _AddItems,
bool _ReplaceMode,
bool _RemoveHRG,
bool _RemoveDLC)
{
`Log_Trace();
CTI = _CTI;
LogLevel = _LogLevel;
RemoveItems = _RemoveItems;
AddItems = _AddItems;
ReplaceMode = _ReplaceMode;
RemoveHRG = _RemoveHRG;
RemoveDLC = _RemoveDLC;
SyncSize = RemoveItems.Length + AddItems.Length;
}
private simulated function KFPlayerController GetKFPC()
{
`Log_Trace();
if (KFPC != None) return KFPC;
KFPC = KFPlayerController(Owner);
if (KFPC == None && ROLE < ROLE_Authority)
{
KFPC = KFPlayerController(GetALocalPlayerController());
}
return KFPC;
}
private simulated function SetPartyInGameWidget()
{
`Log_Trace();
if (GetKFPC() == None) return;
if (KFPC.MyGFxManager == None) return;
if (KFPC.MyGFxManager.PartyWidget == None) return;
PartyInGameWidget = KFGFxWidget_PartyInGame(KFPC.MyGFxManager.PartyWidget);
Notification = PartyInGameWidget.Notification;
}
private simulated function bool CheckPartyInGameWidget()
{
`Log_Trace();
if (PartyInGameWidget == None)
{
SetPartyInGameWidget();
}
return (PartyInGameWidget != None);
}
private simulated function HideReadyButton()
{
`Log_Trace();
if (CheckPartyInGameWidget())
{
PartyInGameWidget.SetReadyButtonVisibility(false);
}
}
private simulated function ShowReadyButton()
{
`Log_Trace();
if (CheckPartyInGameWidget())
{
Notification.SetVisible(false);
PartyInGameWidget.SetReadyButtonVisibility(true);
PartyInGameWidget.UpdateReadyButtonText();
PartyInGameWidget.UpdateReadyButtonVisibility();
}
}
private simulated function UpdateNotification(String Title, String Left, String Right, int Percent)
{
`Log_Trace();
if (CheckPartyInGameWidget() && Notification != None)
{
Notification.SetString("itemName", Title);
Notification.SetFloat("percent", Percent);
Notification.SetInt("queue", 0);
Notification.SetString("downLoading", Left);
Notification.SetString("remaining", Right);
Notification.SetObject("notificationInfo", Notification);
Notification.SetVisible(true);
}
}
private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef, optional bool Remove = false)
{
`Log_Trace();
if (WeapDef == None)
{
`Log_Fatal("WeapDef is:" @ WeapDef);
Cleanup();
ConsoleCommand("Disconnect");
SafeDestroy();
return;
}
if (!IsTimerActive(nameof(KeepNotification)))
{
SetTimer(0.1f, true, nameof(KeepNotification));
}
if (Remove)
{
RemoveItems.AddItem(WeapDef);
}
else
{
AddItems.AddItem(WeapDef);
}
Recieved = RemoveItems.Length + AddItems.Length;
NotificationHeaderText = (Remove ? "-" : "+") @ WeapDef.static.GetItemName();
NotificationLeftText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncItems);
NotificationRightText = Recieved @ "/" @ SyncSize;
if (SyncSize != 0)
{
NotificationPercent = (float(Recieved) / float(SyncSize)) * 100;
}
`Log_Debug("ClientSync:" @ (Remove ? "-" : "+") @ String(WeapDef) @ NotificationRightText);
ServerSync();
}
private simulated function KeepNotification()
{
HideReadyButton();
UpdateNotification(
NotificationHeaderText,
NotificationLeftText,
NotificationRightText,
NotificationPercent);
}
private simulated reliable client function ClientSyncFinished()
{
local KFGameReplicationInfo KFGRI;
`Log_Trace();
NotificationLeftText = "";
NotificationRightText = "";
NotificationPercent = 0;
if (WorldInfo.GRI == None)
{
`Log_Debug("ClientSyncFinished: Waiting GRI");
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_WaitingGRI);
NotificationLeftText = String(++WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, CTI_SecondsShort);
NotificationRightText = "";
SetTimer(1.0f, false, nameof(ClientSyncFinished));
return;
}
KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
if (KFGRI == None)
{
`Log_Fatal("Incompatible Replication info:" @ String(WorldInfo.GRI));
ClearTimer(nameof(KeepNotification));
UpdateNotification(
LocalMessage.static.GetLocalizedString(LogLevel, CTI_IncompatibleGRI) @ String(WorldInfo.GRI),
LocalMessage.static.GetLocalizedString(LogLevel, CTI_Disconnect), "", 0);
Cleanup();
ConsoleCommand("Disconnect");
SafeDestroy();
return;
}
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncFinished);
NotificationLeftText = "";
NotificationRightText = "";
NotificationPercent = 0;
Trader.static.ModifyTrader(KFGRI, RemoveItems, AddItems, ReplaceMode, RemoveHRG, RemoveDLC, LogLevel);
`Log_Debug("ClientSyncFinished: Trader.static.ModifyTrader");
ClearTimer(nameof(KeepNotification));
ShowReadyButton();
Cleanup();
SafeDestroy();
}
private reliable server function Cleanup()
{
`Log_Trace();
`Log_Debug("Cleanup");
if (!CTI.DestroyRepInfo(Controller(Owner)))
{
`Log_Debug("Cleanup (forced)");
SafeDestroy();
}
}
public reliable server function ServerSync()
{
`Log_Trace();
PendingSync = false;
if (bPendingDelete || bDeleteMe) return;
if (SyncSize <= Recieved || WorldInfo.NetMode == NM_StandAlone)
{
`Log_Debug("ServerSync: Finished");
ClientSyncFinished();
}
else
{
if (Recieved < RemoveItems.Length)
{
`Log_Debug("ServerSync[-]:" @ (Recieved + 1) @ "/" @ SyncSize @ RemoveItems[Recieved]);
ClientSync(RemoveItems[Recieved++], true);
}
else
{
`Log_Debug("ServerSync[+]:" @ (Recieved + 1) @ "/" @ SyncSize @ AddItems[Recieved - RemoveItems.Length]);
ClientSync(AddItems[Recieved++ - RemoveItems.Length], false);
}
}
}
defaultproperties
{
bAlwaysRelevant = false
bOnlyRelevantToOwner = true
bSkipActorPropertyReplication = false
PendingSync = false
Recieved = 0
NotificationPercent = 0
WaitingGRI = 0
}

View File

@ -1,7 +1,7 @@
class CTI_WeapDef_AutoTurret extends KFWeapDef_AutoTurret
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_AutoTurret extends KFWeapDef_AutoTurret
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -1,7 +1,7 @@
class CTI_WeapDef_BladedPistol extends KFWeapDef_BladedPistol
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_BladedPistol extends KFWeapDef_BladedPistol
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -1,7 +1,7 @@
class CTI_WeapDef_Blunderbuss extends KFWeapDef_Blunderbuss
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_Blunderbuss extends KFWeapDef_Blunderbuss
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -1,7 +1,7 @@
class CTI_WeapDef_ChainBat extends KFWeapDef_ChainBat
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_ChainBat extends KFWeapDef_ChainBat
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -1,7 +1,7 @@
class CTI_WeapDef_ChiappaRhino extends KFWeapDef_ChiappaRhino
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_ChiappaRhino extends KFWeapDef_ChiappaRhino
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -1,7 +1,7 @@
class CTI_WeapDef_ChiappaRhinoDual extends KFWeapDef_ChiappaRhinoDual
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_ChiappaRhinoDual extends KFWeapDef_ChiappaRhinoDual
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -1,7 +1,7 @@
class CTI_WeapDef_CompoundBow extends KFWeapDef_CompoundBow
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_CompoundBow extends KFWeapDef_CompoundBow
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -1,7 +1,7 @@
class CTI_WeapDef_Doshinegun extends KFWeapDef_Doshinegun
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_Doshinegun extends KFWeapDef_Doshinegun
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -1,7 +1,7 @@
class CTI_WeapDef_DualBladed extends KFWeapDef_DualBladed
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_DualBladed extends KFWeapDef_DualBladed
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -1,7 +1,7 @@
class CTI_WeapDef_FAMAS extends KFWeapDef_FAMAS
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_FAMAS extends KFWeapDef_FAMAS
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

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@ -1,7 +1,7 @@
class CTI_WeapDef_G18 extends KFWeapDef_G18
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_G18 extends KFWeapDef_G18
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

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@ -1,7 +1,7 @@
class CTI_WeapDef_G36C extends KFWeapDef_G36C
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_G36C extends KFWeapDef_G36C
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -1,7 +1,7 @@
class CTI_WeapDef_GravityImploder extends KFWeapDef_GravityImploder
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_GravityImploder extends KFWeapDef_GravityImploder
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

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@ -1,7 +1,7 @@
class CTI_WeapDef_HVStormCannon extends KFWeapDef_HVStormCannon
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_HVStormCannon extends KFWeapDef_HVStormCannon
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

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@ -1,7 +1,7 @@
class CTI_WeapDef_IonThruster extends KFWeapDef_IonThruster
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_IonThruster extends KFWeapDef_IonThruster
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -1,7 +1,7 @@
class CTI_WeapDef_Mine_Reconstructor extends KFWeapDef_Mine_Reconstructor
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_Mine_Reconstructor extends KFWeapDef_Mine_Reconstructor
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

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@ -1,7 +1,7 @@
class CTI_WeapDef_Minigun extends KFWeapDef_Minigun
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_Minigun extends KFWeapDef_Minigun
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

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@ -1,7 +1,7 @@
class CTI_WeapDef_MosinNagant extends KFWeapDef_MosinNagant
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_MosinNagant extends KFWeapDef_MosinNagant
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

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@ -1,7 +1,7 @@
class CTI_WeapDef_ParasiteImplanter extends KFWeapDef_ParasiteImplanter
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_ParasiteImplanter extends KFWeapDef_ParasiteImplanter
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

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@ -1,7 +1,7 @@
class CTI_WeapDef_Pistol_DualG18 extends KFWeapDef_Pistol_DualG18
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_Pistol_DualG18 extends KFWeapDef_Pistol_DualG18
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

View File

@ -1,7 +1,7 @@
class CTI_WeapDef_Pistol_G18C extends KFWeapDef_Pistol_G18C
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_Pistol_G18C extends KFWeapDef_Pistol_G18C
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

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@ -1,7 +1,7 @@
class CTI_WeapDef_Rifle_FrostShotgunAxe extends KFWeapDef_Rifle_FrostShotgunAxe
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_Rifle_FrostShotgunAxe extends KFWeapDef_Rifle_FrostShotgunAxe
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

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@ -1,7 +1,7 @@
class CTI_WeapDef_Scythe extends KFWeapDef_Scythe
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_Scythe extends KFWeapDef_Scythe
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

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@ -1,7 +1,7 @@
class CTI_WeapDef_ShrinkRayGun extends KFWeapDef_ShrinkRayGun
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_ShrinkRayGun extends KFWeapDef_ShrinkRayGun
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

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@ -1,7 +1,7 @@
class CTI_WeapDef_ThermiteBore extends KFWeapDef_ThermiteBore
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_ThermiteBore extends KFWeapDef_ThermiteBore
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

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@ -1,7 +1,7 @@
class CTI_WeapDef_ZedMKIII extends KFWeapDef_ZedMKIII
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_ZedMKIII extends KFWeapDef_ZedMKIII
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

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@ -1,7 +1,7 @@
class CTI_WeapDef_Zweihander extends KFWeapDef_Zweihander
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
class CTI_WeapDef_Zweihander extends KFWeapDef_Zweihander
abstract;
defaultproperties
{
SharedUnlockId = SCU_None
}

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@ -1,43 +1,43 @@
class OfficialWeapons extends Object
config(CTI);
const Trader = class'Trader';
const DefaultComment = "Auto-generated list of official weapons for your convenience, copy-paste ready";
var private config String Comment;
var private config Array<String> Item;
private delegate int ByName(String A, String B)
{
return A > B ? -1 : 0;
}
public static function Update(bool Enabled)
{
local Array<class<KFWeaponDefinition> > KFWeapDefs;
local class<KFWeaponDefinition> KFWeapDef;
if (!Enabled) return;
KFWeapDefs = Trader.static.GetTraderWeapDefs();
if (default.Item.Length != KFWeapDefs.Length || default.Comment != DefaultComment)
{
default.Comment = DefaultComment;
default.Item.Length = 0;
foreach KFWeapDefs(KFWeapDef)
{
default.Item.AddItem(KFWeapDef.GetPackageName() $ "." $ KFWeapDef);
}
default.Item.Sort(ByName);
StaticSaveConfig();
}
}
defaultproperties
{
}
class OfficialWeapons extends Object
config(CTI);
const Trader = class'Trader';
const DefaultComment = "Auto-generated list of official weapons for your convenience, copy-paste ready";
var private config String Comment;
var private config Array<String> Item;
private delegate int ByName(String A, String B)
{
return A > B ? -1 : 0;
}
public static function Update(bool Enabled)
{
local Array<class<KFWeaponDefinition> > KFWeapDefs;
local class<KFWeaponDefinition> KFWeapDef;
if (!Enabled) return;
KFWeapDefs = Trader.static.GetTraderWeapDefs();
if (default.Item.Length != KFWeapDefs.Length || default.Comment != DefaultComment)
{
default.Comment = DefaultComment;
default.Item.Length = 0;
foreach KFWeapDefs(KFWeapDef)
{
default.Item.AddItem(KFWeapDef.GetPackageName() $ "." $ KFWeapDef);
}
default.Item.Sort(ByName);
StaticSaveConfig();
}
}
defaultproperties
{
}

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@ -1,105 +1,105 @@
class RemoveItems extends Object
dependson(CTI)
config(CTI);
var public config bool bAll;
var public config bool bHRG;
var public config bool bDLC;
var private config Array<String> Item;
public static function InitConfig(int Version, int LatestVersion)
{
switch (Version)
{
case `NO_CONFIG:
ApplyDefault();
case 2:
default.bHRG = false;
default.bDLC = false;
default: break;
}
if (LatestVersion != Version)
{
StaticSaveConfig();
}
}
private static function ApplyDefault()
{
default.bAll = false;
default.bHRG = false;
default.bDLC = false;
default.Item.Length = 0;
default.Item.AddItem("KFGame.KFWeapDef_9mmDual");
}
public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLevel)
{
local Array<class<KFWeaponDefinition> > ItemList;
local class<KFWeaponDefinition> ItemWeapDef;
local class<KFWeapon> ItemWeapon;
local String ItemRaw;
local int Line;
`Log_Info("Load items to remove:");
if (default.bAll)
{
`Log_Info("Remove all default items");
}
else
{
if (default.bHRG)
{
`Log_Info("Remove all HRG items");
}
if (default.bDLC)
{
`Log_Info("Remove all DLC items");
}
foreach default.Item(ItemRaw, Line)
{
ItemWeapDef = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
if (ItemWeapDef == None)
{
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon definition:" @ ItemRaw);
continue;
}
ItemWeapon = class<KFWeapon>(DynamicLoadObject(ItemWeapDef.default.WeaponClassPath, class'Class'));
if (ItemWeapon == None)
{
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon:" @ ItemWeapDef.default.WeaponClassPath);
continue;
}
if (ItemList.Find(ItemWeapDef) != INDEX_NONE)
{
`Log_Warn("[" $ Line + 1 $ "]" @ "Duplicate item:" @ ItemRaw @ "(skip)");
continue;
}
ItemList.AddItem(ItemWeapDef);
`Log_Debug("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ ItemRaw);
}
if (ItemList.Length == default.Item.Length)
{
`Log_Info("Items to remove list loaded successfully (" $ ItemList.Length @ "entries)");
}
else
{
`Log_Info("Items to remove list: loaded" @ ItemList.Length @ "of" @ default.Item.Length @ "entries");
}
}
return ItemList;
}
defaultproperties
{
}
class RemoveItems extends Object
dependson(CTI)
config(CTI);
var public config bool bAll;
var public config bool bHRG;
var public config bool bDLC;
var private config Array<String> Item;
public static function InitConfig(int Version, int LatestVersion)
{
switch (Version)
{
case `NO_CONFIG:
ApplyDefault();
case 2:
default.bHRG = false;
default.bDLC = false;
default: break;
}
if (LatestVersion != Version)
{
StaticSaveConfig();
}
}
private static function ApplyDefault()
{
default.bAll = false;
default.bHRG = false;
default.bDLC = false;
default.Item.Length = 0;
default.Item.AddItem("KFGame.KFWeapDef_9mmDual");
}
public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLevel)
{
local Array<class<KFWeaponDefinition> > ItemList;
local class<KFWeaponDefinition> ItemWeapDef;
local class<KFWeapon> ItemWeapon;
local String ItemRaw;
local int Line;
`Log_Info("Load items to remove:");
if (default.bAll)
{
`Log_Info("Remove all default items");
}
else
{
if (default.bHRG)
{
`Log_Info("Remove all HRG items");
}
if (default.bDLC)
{
`Log_Info("Remove all DLC items");
}
foreach default.Item(ItemRaw, Line)
{
ItemWeapDef = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
if (ItemWeapDef == None)
{
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon definition:" @ ItemRaw);
continue;
}
ItemWeapon = class<KFWeapon>(DynamicLoadObject(ItemWeapDef.default.WeaponClassPath, class'Class'));
if (ItemWeapon == None)
{
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon:" @ ItemWeapDef.default.WeaponClassPath);
continue;
}
if (ItemList.Find(ItemWeapDef) != INDEX_NONE)
{
`Log_Warn("[" $ Line + 1 $ "]" @ "Duplicate item:" @ ItemRaw @ "(skip)");
continue;
}
ItemList.AddItem(ItemWeapDef);
`Log_Debug("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ ItemRaw);
}
if (ItemList.Length == default.Item.Length)
{
`Log_Info("Items to remove list loaded successfully (" $ ItemList.Length @ "entries)");
}
else
{
`Log_Info("Items to remove list: loaded" @ ItemList.Length @ "of" @ default.Item.Length @ "entries");
}
}
return ItemList;
}
defaultproperties
{
}

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@ -1,165 +1,165 @@
class Trader extends Object
abstract;
private delegate int ByPrice(class<KFWeaponDefinition> A, class<KFWeaponDefinition> B)
{
return A.default.BuyPrice > B.default.BuyPrice ? -1 : 0;
}
public static function KFGFxObject_TraderItems GetTraderItems(optional KFGameReplicationInfo KFGRI = None, optional E_LogLevel LogLevel = LL_Trace)
{
local String TraderItemsPath;
if (KFGRI == None)
{
TraderItemsPath = class'KFGameReplicationInfo'.default.TraderItemsPath;
}
else
{
TraderItemsPath = KFGRI.TraderItemsPath;
}
return KFGFxObject_TraderItems(DynamicLoadObject(TraderItemsPath, class'KFGFxObject_TraderItems'));
}
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefs(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
{
local Array<class<KFWeaponDefinition> > KFWeapDefs;
local KFGFxObject_TraderItems TraderItems;
local STraderItem Item;
TraderItems = GetTraderItems(KFGRI, LogLevel);
foreach TraderItems.SaleItems(Item)
{
if (Item.WeaponDef != None)
{
KFWeapDefs.AddItem(Item.WeaponDef);
}
}
return KFWeapDefs;
}
public static function Array<class<KFWeapon> > GetTraderWeapons(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
{
local Array<class<KFWeapon> > KFWeapons;
local class<KFWeapon> KFWeapon;
local KFGFxObject_TraderItems TraderItems;
local STraderItem Item;
TraderItems = GetTraderItems(KFGRI, LogLevel);
foreach TraderItems.SaleItems(Item)
{
if (Item.WeaponDef != None)
{
KFWeapon = class<KFWeapon> (DynamicLoadObject(Item.WeaponDef.default.WeaponClassPath, class'Class'));
if (KFWeapon != None)
{
KFWeapons.AddItem(KFWeapon);
}
}
}
return KFWeapons;
}
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefsDLC(KFGameReplicationInfo KFGRI, E_LogLevel LogLevel)
{
local KFGFxObject_TraderItems TraderItems;
local STraderItem Item;
local Array<class<KFWeaponDefinition> > WeapDefs;
`Log_TraceStatic();
TraderItems = GetTraderItems(KFGRI, LogLevel);
foreach TraderItems.SaleItems(Item)
{
if (Item.WeaponDef != None && Item.WeaponDef.default.SharedUnlockId != SCU_None)
{
WeapDefs.AddItem(Item.WeaponDef);
}
}
return WeapDefs;
}
public static simulated function ModifyTrader(
KFGameReplicationInfo KFGRI,
Array<class<KFWeaponDefinition> > RemoveItems,
Array<class<KFWeaponDefinition> > AddItems,
bool ReplaceMode,
bool RemoveHRG,
bool RemoveDLC,
E_LogLevel LogLevel)
{
local KFGFxObject_TraderItems TraderItems;
local STraderItem Item;
local class<KFWeaponDefinition> WeapDef;
local Array<class<KFWeaponDefinition> > WeapDefs;
local int Index;
local int MaxItemID;
`Log_TraceStatic();
TraderItems = GetTraderItems(KFGRI, LogLevel);
if (!ReplaceMode)
{
foreach TraderItems.SaleItems(Item)
{
if (Item.WeaponDef != None
&& RemoveItems.Find(Item.WeaponDef) == INDEX_NONE
&& (!RemoveHRG || (RemoveHRG && InStr(Item.WeaponDef, "_HRG", true) == INDEX_NONE))
&& (!RemoveDLC || (RemoveDLC && Item.WeaponDef.default.SharedUnlockId == SCU_None))
&& WeaponClassIsUnique(Item.WeaponDef.default.WeaponClassPath, AddItems, LogLevel))
{
WeapDefs.AddItem(Item.WeaponDef);
}
}
}
for (Index = 0; Index < AddItems.Length; ++Index)
{
WeapDefs.AddItem(AddItems[Index]);
}
WeapDefs.Sort(ByPrice);
TraderItems.SaleItems.Length = 0;
MaxItemID = 0;
foreach WeapDefs(WeapDef)
{
Item.WeaponDef = WeapDef;
Item.ItemID = ++MaxItemID;
TraderItems.SaleItems.AddItem(Item);
}
TraderItems.SetItemsInfo(TraderItems.SaleItems);
KFGRI.TraderItems = TraderItems;
}
private static function bool WeaponClassIsUnique(String WeaponClassPath, Array<class<KFWeaponDefinition> > WeapDefs, E_LogLevel LogLevel)
{
local class<KFWeaponDefinition> WeapDef;
`Log_TraceStatic();
foreach WeapDefs(WeapDef)
{
if (WeapDef.default.WeaponClassPath == WeaponClassPath)
{
return false;
}
}
return true;
}
defaultproperties
{
}
class Trader extends Object
abstract;
private delegate int ByPrice(class<KFWeaponDefinition> A, class<KFWeaponDefinition> B)
{
return A.default.BuyPrice > B.default.BuyPrice ? -1 : 0;
}
public static function KFGFxObject_TraderItems GetTraderItems(optional KFGameReplicationInfo KFGRI = None, optional E_LogLevel LogLevel = LL_Trace)
{
local String TraderItemsPath;
if (KFGRI == None)
{
TraderItemsPath = class'KFGameReplicationInfo'.default.TraderItemsPath;
}
else
{
TraderItemsPath = KFGRI.TraderItemsPath;
}
return KFGFxObject_TraderItems(DynamicLoadObject(TraderItemsPath, class'KFGFxObject_TraderItems'));
}
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefs(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
{
local Array<class<KFWeaponDefinition> > KFWeapDefs;
local KFGFxObject_TraderItems TraderItems;
local STraderItem Item;
TraderItems = GetTraderItems(KFGRI, LogLevel);
foreach TraderItems.SaleItems(Item)
{
if (Item.WeaponDef != None)
{
KFWeapDefs.AddItem(Item.WeaponDef);
}
}
return KFWeapDefs;
}
public static function Array<class<KFWeapon> > GetTraderWeapons(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
{
local Array<class<KFWeapon> > KFWeapons;
local class<KFWeapon> KFWeapon;
local KFGFxObject_TraderItems TraderItems;
local STraderItem Item;
TraderItems = GetTraderItems(KFGRI, LogLevel);
foreach TraderItems.SaleItems(Item)
{
if (Item.WeaponDef != None)
{
KFWeapon = class<KFWeapon> (DynamicLoadObject(Item.WeaponDef.default.WeaponClassPath, class'Class'));
if (KFWeapon != None)
{
KFWeapons.AddItem(KFWeapon);
}
}
}
return KFWeapons;
}
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefsDLC(KFGameReplicationInfo KFGRI, E_LogLevel LogLevel)
{
local KFGFxObject_TraderItems TraderItems;
local STraderItem Item;
local Array<class<KFWeaponDefinition> > WeapDefs;
`Log_TraceStatic();
TraderItems = GetTraderItems(KFGRI, LogLevel);
foreach TraderItems.SaleItems(Item)
{
if (Item.WeaponDef != None && Item.WeaponDef.default.SharedUnlockId != SCU_None)
{
WeapDefs.AddItem(Item.WeaponDef);
}
}
return WeapDefs;
}
public static simulated function ModifyTrader(
KFGameReplicationInfo KFGRI,
Array<class<KFWeaponDefinition> > RemoveItems,
Array<class<KFWeaponDefinition> > AddItems,
bool ReplaceMode,
bool RemoveHRG,
bool RemoveDLC,
E_LogLevel LogLevel)
{
local KFGFxObject_TraderItems TraderItems;
local STraderItem Item;
local class<KFWeaponDefinition> WeapDef;
local Array<class<KFWeaponDefinition> > WeapDefs;
local int Index;
local int MaxItemID;
`Log_TraceStatic();
TraderItems = GetTraderItems(KFGRI, LogLevel);
if (!ReplaceMode)
{
foreach TraderItems.SaleItems(Item)
{
if (Item.WeaponDef != None
&& RemoveItems.Find(Item.WeaponDef) == INDEX_NONE
&& (!RemoveHRG || (RemoveHRG && InStr(Item.WeaponDef, "_HRG", true) == INDEX_NONE))
&& (!RemoveDLC || (RemoveDLC && Item.WeaponDef.default.SharedUnlockId == SCU_None))
&& WeaponClassIsUnique(Item.WeaponDef.default.WeaponClassPath, AddItems, LogLevel))
{
WeapDefs.AddItem(Item.WeaponDef);
}
}
}
for (Index = 0; Index < AddItems.Length; ++Index)
{
WeapDefs.AddItem(AddItems[Index]);
}
WeapDefs.Sort(ByPrice);
TraderItems.SaleItems.Length = 0;
MaxItemID = 0;
foreach WeapDefs(WeapDef)
{
Item.WeaponDef = WeapDef;
Item.ItemID = ++MaxItemID;
TraderItems.SaleItems.AddItem(Item);
}
TraderItems.SetItemsInfo(TraderItems.SaleItems);
KFGRI.TraderItems = TraderItems;
}
private static function bool WeaponClassIsUnique(String WeaponClassPath, Array<class<KFWeaponDefinition> > WeapDefs, E_LogLevel LogLevel)
{
local class<KFWeaponDefinition> WeapDef;
`Log_TraceStatic();
foreach WeapDefs(WeapDef)
{
if (WeapDef.default.WeaponClassPath == WeaponClassPath)
{
return false;
}
}
return true;
}
defaultproperties
{
}

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@ -1,199 +1,199 @@
class Unlocker extends Object
abstract;
// TODO:
// replace shopContainer (KFGFxTraderContainer_Store)
// without replacing KFGFxMoviePlayer_Manager
// but how? 🤔
const Trader = class'Trader';
var private const Array<class<KFWeaponDefinition> > WeapDefDLCReplacements;
public static function bool IsValidTypeUnlockDLC(String UnlockType, E_LogLevel LogLevel)
{
`Log_TraceStatic();
switch (Locs(UnlockType))
{
case "true":
case "false":
case "auto":
case "replaceweapons":
case "replacefilter":
return true;
}
return false;
}
public static function bool UnlockDLC(
KFGameInfo KFGI,
KFGameReplicationInfo KFGRI,
String UnlockType,
out Array<class<KFWeaponDefinition> > RemoveItems,
out Array<class<KFWeaponDefinition> > AddItems,
E_LogLevel LogLevel)
{
`Log_TraceStatic();
switch (Locs(UnlockType))
{
case "true":
case "auto":
return Auto(KFGI, KFGRI, RemoveItems, AddItems, LogLevel);
case "replaceweapons":
return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
case "replacefilter":
return ReplaceFilter(KFGI, LogLevel);
case "false":
default:
return false;
}
}
private static function bool Auto(
KFGameInfo KFGI,
KFGameReplicationInfo KFGRI,
out Array<class<KFWeaponDefinition> > RemoveItems,
out Array<class<KFWeaponDefinition> > AddItems,
E_LogLevel LogLevel)
{
local bool CustomGFxManager;
`Log_TraceStatic();
if (KFGI == None) return false;
if (KFGameInfo_VersusSurvival(KFGI) != None)
{
CustomGFxManager = (KFGI.KFGFxManagerClass != class'KFGameInfo_VersusSurvival'.default.KFGFxManagerClass);
}
else
{
CustomGFxManager = (KFGI.KFGFxManagerClass != class'KFGameInfo'.default.KFGFxManagerClass);
}
if (CustomGFxManager)
{
return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
}
else
{
return ReplaceFilter(KFGI, LogLevel);
}
}
private static function bool ReplaceWeapons(
KFGameReplicationInfo KFGRI,
out Array<class<KFWeaponDefinition> > RemoveItems,
out Array<class<KFWeaponDefinition> > AddItems,
E_LogLevel LogLevel)
{
local Array<class<KFWeaponDefinition> > WeapDefsDLCs;
local class<KFWeaponDefinition> WeapDefDLC;
local class<KFWeaponDefinition> WeapDefReplacement;
local bool Unlock, PartialUnlock;
`Log_TraceStatic();
Unlock = false;
PartialUnlock = false;
WeapDefsDLCs = Trader.static.GetTraderWeapDefsDLC(KFGRI, LogLevel);
foreach WeapDefsDLCs(WeapDefDLC)
{
WeapDefReplacement = PickReplacementWeapDefDLC(WeapDefDLC, LogLevel);
if (WeapDefReplacement != None)
{
Unlock = true;
if (AddItems.Find(WeapDefReplacement) == INDEX_NONE)
{
AddItems.AddItem(WeapDefReplacement);
}
`Log_Debug(WeapDefDLC @ "replaced by" @ WeapDefReplacement);
}
else
{
PartialUnlock = true;
`Log_Warn("Can't unlock item:" @ WeapDefDLC @ "SharedUnlockId:" @ WeapDefDLC.default.SharedUnlockId);
}
}
if (PartialUnlock)
{
`Log_Warn("Some DLCs are not unlocked. Try to set 'UnlockDLC=ReplaceFilter' or ask the author to update the mod");
}
return Unlock;
}
private static function class<KFWeaponDefinition> PickReplacementWeapDefDLC(class<KFWeaponDefinition> WeapDefDLC, E_LogLevel LogLevel)
{
local class<KFWeaponDefinition> WeapDef;
`Log_TraceStatic();
foreach default.WeapDefDLCReplacements(WeapDef)
{
if (ClassIsChildOf(WeapDef, WeapDefDLC))
{
return WeapDef;
}
}
return None;
}
private static function bool ReplaceFilter(KFGameInfo KFGI, E_LogLevel LogLevel)
{
`Log_TraceStatic();
if (KFGI == None) return false;
if (KFGameInfo_VersusSurvival(KFGI) != None)
{
KFGI.KFGFxManagerClass = class'CTI_GFxMoviePlayer_Manager_Versus';
}
else
{
KFGI.KFGFxManagerClass = class'CTI_GFxMoviePlayer_Manager';
}
return true;
}
defaultproperties
{
WeapDefDLCReplacements.Add(class'CTI_WeapDef_AutoTurret')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_BladedPistol')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Blunderbuss')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChainBat')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChiappaRhino')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChiappaRhinoDual')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_CompoundBow')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Doshinegun')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_DualBladed')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_FAMAS')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_G18')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_G36C')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_GravityImploder')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_HVStormCannon')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_IonThruster')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Mine_Reconstructor')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Minigun')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_MosinNagant')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ParasiteImplanter')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Pistol_DualG18')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Pistol_G18C')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Rifle_FrostShotgunAxe')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Scythe')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ShrinkRayGun')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ThermiteBore')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ZedMKIII')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Zweihander')
}
class Unlocker extends Object
abstract;
// TODO:
// replace shopContainer (KFGFxTraderContainer_Store)
// without replacing KFGFxMoviePlayer_Manager
// but how? 🤔
const Trader = class'Trader';
var private const Array<class<KFWeaponDefinition> > WeapDefDLCReplacements;
public static function bool IsValidTypeUnlockDLC(String UnlockType, E_LogLevel LogLevel)
{
`Log_TraceStatic();
switch (Locs(UnlockType))
{
case "true":
case "false":
case "auto":
case "replaceweapons":
case "replacefilter":
return true;
}
return false;
}
public static function bool UnlockDLC(
KFGameInfo KFGI,
KFGameReplicationInfo KFGRI,
String UnlockType,
out Array<class<KFWeaponDefinition> > RemoveItems,
out Array<class<KFWeaponDefinition> > AddItems,
E_LogLevel LogLevel)
{
`Log_TraceStatic();
switch (Locs(UnlockType))
{
case "true":
case "auto":
return Auto(KFGI, KFGRI, RemoveItems, AddItems, LogLevel);
case "replaceweapons":
return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
case "replacefilter":
return ReplaceFilter(KFGI, LogLevel);
case "false":
default:
return false;
}
}
private static function bool Auto(
KFGameInfo KFGI,
KFGameReplicationInfo KFGRI,
out Array<class<KFWeaponDefinition> > RemoveItems,
out Array<class<KFWeaponDefinition> > AddItems,
E_LogLevel LogLevel)
{
local bool CustomGFxManager;
`Log_TraceStatic();
if (KFGI == None) return false;
if (KFGameInfo_VersusSurvival(KFGI) != None)
{
CustomGFxManager = (KFGI.KFGFxManagerClass != class'KFGameInfo_VersusSurvival'.default.KFGFxManagerClass);
}
else
{
CustomGFxManager = (KFGI.KFGFxManagerClass != class'KFGameInfo'.default.KFGFxManagerClass);
}
if (CustomGFxManager)
{
return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
}
else
{
return ReplaceFilter(KFGI, LogLevel);
}
}
private static function bool ReplaceWeapons(
KFGameReplicationInfo KFGRI,
out Array<class<KFWeaponDefinition> > RemoveItems,
out Array<class<KFWeaponDefinition> > AddItems,
E_LogLevel LogLevel)
{
local Array<class<KFWeaponDefinition> > WeapDefsDLCs;
local class<KFWeaponDefinition> WeapDefDLC;
local class<KFWeaponDefinition> WeapDefReplacement;
local bool Unlock, PartialUnlock;
`Log_TraceStatic();
Unlock = false;
PartialUnlock = false;
WeapDefsDLCs = Trader.static.GetTraderWeapDefsDLC(KFGRI, LogLevel);
foreach WeapDefsDLCs(WeapDefDLC)
{
WeapDefReplacement = PickReplacementWeapDefDLC(WeapDefDLC, LogLevel);
if (WeapDefReplacement != None)
{
Unlock = true;
if (AddItems.Find(WeapDefReplacement) == INDEX_NONE)
{
AddItems.AddItem(WeapDefReplacement);
}
`Log_Debug(WeapDefDLC @ "replaced by" @ WeapDefReplacement);
}
else
{
PartialUnlock = true;
`Log_Warn("Can't unlock item:" @ WeapDefDLC @ "SharedUnlockId:" @ WeapDefDLC.default.SharedUnlockId);
}
}
if (PartialUnlock)
{
`Log_Warn("Some DLCs are not unlocked. Try to set 'UnlockDLC=ReplaceFilter' or ask the author to update the mod");
}
return Unlock;
}
private static function class<KFWeaponDefinition> PickReplacementWeapDefDLC(class<KFWeaponDefinition> WeapDefDLC, E_LogLevel LogLevel)
{
local class<KFWeaponDefinition> WeapDef;
`Log_TraceStatic();
foreach default.WeapDefDLCReplacements(WeapDef)
{
if (ClassIsChildOf(WeapDef, WeapDefDLC))
{
return WeapDef;
}
}
return None;
}
private static function bool ReplaceFilter(KFGameInfo KFGI, E_LogLevel LogLevel)
{
`Log_TraceStatic();
if (KFGI == None) return false;
if (KFGameInfo_VersusSurvival(KFGI) != None)
{
KFGI.KFGFxManagerClass = class'CTI_GFxMoviePlayer_Manager_Versus';
}
else
{
KFGI.KFGFxManagerClass = class'CTI_GFxMoviePlayer_Manager';
}
return true;
}
defaultproperties
{
WeapDefDLCReplacements.Add(class'CTI_WeapDef_AutoTurret')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_BladedPistol')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Blunderbuss')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChainBat')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChiappaRhino')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChiappaRhinoDual')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_CompoundBow')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Doshinegun')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_DualBladed')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_FAMAS')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_G18')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_G36C')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_GravityImploder')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_HVStormCannon')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_IonThruster')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Mine_Reconstructor')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Minigun')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_MosinNagant')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ParasiteImplanter')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Pistol_DualG18')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Pistol_G18C')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Rifle_FrostShotgunAxe')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Scythe')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ShrinkRayGun')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ThermiteBore')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ZedMKIII')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Zweihander')
}

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@ -1,20 +1,20 @@
class _Logger extends Object
abstract;
enum E_LogLevel
{
LL_WrongLevel,
LL_None,
LL_Fatal,
LL_Error,
LL_Warning,
LL_Info,
LL_Debug,
LL_Trace,
LL_All
};
defaultproperties
{
}
class _Logger extends Object
abstract;
enum E_LogLevel
{
LL_WrongLevel,
LL_None,
LL_Fatal,
LL_Error,
LL_Warning,
LL_Info,
LL_Debug,
LL_Trace,
LL_All
};
defaultproperties
{
}

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@ -1,2 +1,2 @@
// Constants
`define NO_CONFIG 0
// Constants
`define NO_CONFIG 0

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@ -1,3 +1,3 @@
// Imports
`include(Logger.uci)
`include(Constants.uci)
// Imports
`include(Logger.uci)
`include(Constants.uci)

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@ -1,15 +1,15 @@
// Logger
`define Log_Tag 'CTI'
`define LocationStatic "`{ClassName}::" $ GetFuncName()
`define Log_Base(msg, cond) `log(`msg `if(`cond), `cond`{endif}, `Log_Tag)
`define Log_Fatal(msg) `log("FATAL:" @ `msg, (LogLevel >= LL_Fatal), `Log_Tag)
`define Log_Error(msg) `log("ERROR:" @ `msg, (LogLevel >= LL_Error), `Log_Tag)
`define Log_Warn(msg) `log("WARN:" @ `msg, (LogLevel >= LL_Warning), `Log_Tag)
`define Log_Info(msg) `log("INFO:" @ `msg, (LogLevel >= LL_Info), `Log_Tag)
`define Log_Debug(msg) `log("DEBUG:" @ `msg, (LogLevel >= LL_Debug), `Log_Tag)
`define Log_Trace(msg) `log("TRACE:" @ `Location `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)
`define Log_TraceStatic(msg) `log("TRACE:" @ `LocationStatic `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)
// Logger
`define Log_Tag 'CTI'
`define LocationStatic "`{ClassName}::" $ GetFuncName()
`define Log_Base(msg, cond) `log(`msg `if(`cond), `cond`{endif}, `Log_Tag)
`define Log_Fatal(msg) `log("FATAL:" @ `msg, (LogLevel >= LL_Fatal), `Log_Tag)
`define Log_Error(msg) `log("ERROR:" @ `msg, (LogLevel >= LL_Error), `Log_Tag)
`define Log_Warn(msg) `log("WARN:" @ `msg, (LogLevel >= LL_Warning), `Log_Tag)
`define Log_Info(msg) `log("INFO:" @ `msg, (LogLevel >= LL_Info), `Log_Tag)
`define Log_Debug(msg) `log("DEBUG:" @ `msg, (LogLevel >= LL_Debug), `Log_Tag)
`define Log_Trace(msg) `log("TRACE:" @ `Location `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)
`define Log_TraceStatic(msg) `log("TRACE:" @ `LocationStatic `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)

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@ -15,7 +15,7 @@ No. This mod is not whitelisted and will de-rank your server. Any XP gained will
[h1]Usage (single player)[/h1]
[olist]
[*]Subscribe to this mutator;
[*]Start KF2;
[*]Start KF2;
[*]Open console (~) and input:
[b]open KF-BioticsLab?Mutator=CTI.CTIMut[/b]
(replace the map and add the parameters you need)

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@ -7,7 +7,7 @@ StripSource="True"
# Mutators to be compiled
# Specify them with a space as a separator,
# Mutators will be compiled in the specified order
# Mutators will be compiled in the specified order
PackageBuildOrder="CTI"
@ -16,7 +16,7 @@ PackageBuildOrder="CTI"
# Packages you want to brew using @peelz's patched KFEditor.
# Useful for cases where regular brew doesn't put *.upk inside the package.
# Specify them with a space as a separator,
# The order doesn't matter
# The order doesn't matter
PackagePeelzBrew=""
@ -24,7 +24,7 @@ PackagePeelzBrew=""
# Mutators that will be uploaded to the workshop
# Specify them with a space as a separator,
# The order doesn't matter
# The order doesn't matter
PackageUpload="CTI"