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6
.github/workflows/mega-linter.yml
vendored
6
.github/workflows/mega-linter.yml
vendored
@ -30,7 +30,7 @@ jobs:
|
||||
|
||||
- name: MegaLinter
|
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id: ml
|
||||
uses: oxsecurity/megalinter@v6
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uses: oxsecurity/megalinter@v7
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||||
env:
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||||
VALIDATE_ALL_CODEBASE: true
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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||||
@ -68,5 +68,5 @@ jobs:
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with:
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branch: ${{ github.event.pull_request.head.ref || github.head_ref || github.ref }}
|
||||
commit_message: "[MegaLinter] Apply linters fixes"
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||||
commit_user_name: megalinter-bot
|
||||
commit_user_email: nicolas.vuillamy@ox.security
|
||||
commit_user_name: "github-actions"
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||||
commit_user_email: "github-actions[bot]@users.noreply.github.com"
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|
@ -35,6 +35,19 @@ var private Array<CTI_RepInfo> RepInfos;
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||||
|
||||
var private bool ReadyToSync;
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|
||||
// To bypass "Booleans may not be out parameters" error
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struct BoolWrapper
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{
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var bool Value;
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||||
|
||||
structdefaultproperties
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||||
{
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Value = false
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||||
}
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};
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var private BoolWrapper DLCSkinUpdateRequired;
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||||
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public simulated function bool SafeDestroy()
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{
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`Log_Trace();
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@ -174,17 +187,7 @@ private function PostInit()
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return;
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||||
}
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|
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if (Unlocker.static.UnlockDLC(KFGI, KFGRI, UnlockDLC, RemoveItems, AddItems, LogLevel))
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{
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`Log_Info("DLC unlocked");
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}
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|
||||
if (bPreloadContent)
|
||||
{
|
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Preload(AddItems);
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}
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|
||||
Trader.static.ModifyTrader(
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WeapDefs = Trader.static.GenerateWeapDefList(
|
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KFGRI,
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RemoveItems,
|
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AddItems,
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@ -194,7 +197,23 @@ private function PostInit()
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bDisableItemLimitCheck,
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LogLevel);
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WeapDefs = Trader.static.GetTraderWeapDefs(KFGRI, LogLevel);
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RemoveItems.Length = 0;
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AddItems.Length = 0;
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|
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if (Unlocker.static.UnlockDLC(KFGI, KFGRI, UnlockDLC, WeapDefs, DLCSkinUpdateRequired, LogLevel))
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{
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`Log_Info("DLC unlocked");
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}
|
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`Log_Debug("DLCSkinUpdateRequired:" @ String(DLCSkinUpdateRequired.Value));
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|
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Trader.static.OverwriteTraderItems(KFGRI, WeapDefs, LogLevel);
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|
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`Log_Info("Trader items:" @ WeapDefs.Length);
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|
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if (bPreloadContent)
|
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{
|
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Preload(WeapDefs);
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||||
}
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||||
|
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ReadyToSync = true;
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|
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@ -280,7 +299,7 @@ public function bool CreateRepInfo(Controller C)
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if (RepInfo == None) return false;
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|
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RepInfo.PrepareSync(Self, KFPlayerController(C), LogLevel);
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RepInfo.PrepareSync(Self, KFPlayerController(C), LogLevel, DLCSkinUpdateRequired.Value);
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|
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RepInfos.AddItem(RepInfo);
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|
@ -1,9 +1,11 @@
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class CTI_RepInfo extends ReplicationInfo;
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class CTI_RepInfo extends ReplicationInfo
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dependson(WeaponReplacements);
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|
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const CAPACITY = 64; // max: 128
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|
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const Trader = class'Trader';
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const LocalMessage = class'CTI_LocalMessage';
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const Replacements = class'WeaponReplacements';
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struct ReplicationStruct
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{
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@ -19,7 +21,9 @@ var public bool PendingSync;
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var private CTI CTI;
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var private E_LogLevel LogLevel;
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||||
|
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var private GameReplicationInfo GRI;
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var private KFPlayerController KFPC;
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var private KFPlayerReplicationInfo KFPRI;
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var private KFGFxWidget_PartyInGame PartyInGameWidget;
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var private GFxObject Notification;
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||||
|
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@ -29,15 +33,18 @@ var private String NotificationRightText;
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var private int NotificationPercent;
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||||
|
||||
var private int WaitingGRI;
|
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var private int WaitingGRIThreshold;
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||||
var private int WaitingGRILimit;
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||||
|
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var private ReplicationStruct RepData;
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var private Array<class<KFWeaponDefinition> > RepArray;
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|
||||
var private bool SkinUpdateRequired;
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|
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replication
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{
|
||||
if (bNetInitial && Role == ROLE_Authority)
|
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LogLevel;
|
||||
LogLevel, SkinUpdateRequired;
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||||
}
|
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|
||||
public simulated function bool SafeDestroy()
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||||
@ -104,13 +111,14 @@ private reliable client function Send(ReplicationStruct RD)
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Sync();
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||||
}
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||||
|
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public function PrepareSync(CTI _CTI, KFPlayerController _KFPC, E_LogLevel _LogLevel)
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public function PrepareSync(CTI _CTI, KFPlayerController _KFPC, E_LogLevel _LogLevel, bool _SkinUpdateRequired)
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||||
{
|
||||
`Log_Trace();
|
||||
|
||||
CTI = _CTI;
|
||||
KFPC = _KFPC;
|
||||
LogLevel = _LogLevel;
|
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CTI = _CTI;
|
||||
KFPC = _KFPC;
|
||||
LogLevel = _LogLevel;
|
||||
SkinUpdateRequired = _SkinUpdateRequired;
|
||||
}
|
||||
|
||||
private simulated function Progress(int Value, int Size)
|
||||
@ -132,7 +140,7 @@ private simulated function Finished()
|
||||
|
||||
`Log_Trace();
|
||||
|
||||
if (WorldInfo.GRI == None && WaitingGRI++ < WaitingGRILimit)
|
||||
if (GetGRI(WaitingGRI > WaitingGRIThreshold) == None && WaitingGRI++ < WaitingGRILimit)
|
||||
{
|
||||
`Log_Debug("Finished: Waiting GRI" @ WaitingGRI);
|
||||
NotifyWaitingGRI();
|
||||
@ -140,7 +148,7 @@ private simulated function Finished()
|
||||
return;
|
||||
}
|
||||
|
||||
KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
|
||||
KFGRI = KFGameReplicationInfo(GRI);
|
||||
if (KFGRI != None)
|
||||
{
|
||||
`Log_Debug("Finished: Trader.static.OverwriteTraderItems");
|
||||
@ -149,14 +157,70 @@ private simulated function Finished()
|
||||
}
|
||||
else
|
||||
{
|
||||
`Log_Error("Incompatible Replication info:" @ String(WorldInfo.GRI));
|
||||
`Log_Error("Incompatible Replication info:" @ String(GRI));
|
||||
NotifyIncompatibleGRI();
|
||||
}
|
||||
|
||||
ShowReadyButton();
|
||||
|
||||
Cleanup();
|
||||
SafeDestroy();
|
||||
if (SkinUpdateRequired)
|
||||
{
|
||||
SetTimer(1.0f, true, nameof(UpdateSkinsDLC));
|
||||
}
|
||||
else
|
||||
{
|
||||
ClientCleanup();
|
||||
}
|
||||
}
|
||||
|
||||
private simulated function UpdateSkinsDLC()
|
||||
{
|
||||
local SWeapReplace WeapReplace;
|
||||
|
||||
`Log_Debug("Wait for spawn");
|
||||
if (GetKFPRI() != None && KFPRI.bHasSpawnedIn)
|
||||
{
|
||||
foreach Replacements.default.DLC(WeapReplace)
|
||||
{
|
||||
// sometimes "WeapReplace.Weap.default.SkinItemId" can give values greater than zero while actually being zero
|
||||
// this is the same bug that prevents creating the correct default config
|
||||
// so for now let’s shorten the check a little so that the skinId of the WeapReplace is guaranteed to be correct
|
||||
// but if this bug is ever fixed, then it’s worth replacing the check with this one:
|
||||
// if (WeapReplace.WeapParent.default.SkinItemId > 0 && WeapReplace.Weap.default.SkinItemId != WeapReplace.WeapParent.default.SkinItemId)
|
||||
// to reduce the number of meaningless disk writes
|
||||
if (WeapReplace.WeapParent.default.SkinItemId > 0)
|
||||
{
|
||||
`Log_Debug("Update skin for:" @ String(WeapReplace.WeapDef) @ "SkinId:" @ WeapReplace.WeapParent.default.SkinItemId);
|
||||
class'KFWeaponSkinList'.static.SaveWeaponSkin(WeapReplace.WeapDef, WeapReplace.WeapParent.default.SkinItemId);
|
||||
}
|
||||
}
|
||||
|
||||
ClearTimer(nameof(UpdateSkinsDLC));
|
||||
ClientCleanup();
|
||||
}
|
||||
}
|
||||
|
||||
private simulated function GameReplicationInfo GetGRI(optional bool ForcedSearch = false)
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
if (GRI == None)
|
||||
{
|
||||
GRI = WorldInfo.GRI;
|
||||
}
|
||||
|
||||
if (GRI == None && ForcedSearch)
|
||||
{
|
||||
foreach WorldInfo.DynamicActors(class'GameReplicationInfo', GRI) break;
|
||||
}
|
||||
|
||||
if (WorldInfo.GRI == None && GRI != None)
|
||||
{
|
||||
`Log_Warn("Force initialization of WorldInfo.GRI" @ String(GRI));
|
||||
WorldInfo.GRI = GRI;
|
||||
}
|
||||
|
||||
return GRI;
|
||||
}
|
||||
|
||||
private simulated function KFPlayerController GetKFPC()
|
||||
@ -175,6 +239,19 @@ private simulated function KFPlayerController GetKFPC()
|
||||
return KFPC;
|
||||
}
|
||||
|
||||
private simulated function KFPlayerReplicationInfo GetKFPRI()
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
if (KFPRI != None) return KFPRI;
|
||||
|
||||
if (GetKFPC() == None) return None;
|
||||
|
||||
KFPRI = KFPlayerReplicationInfo(KFPC.PlayerReplicationInfo);
|
||||
|
||||
return KFPRI;
|
||||
}
|
||||
|
||||
public reliable client function WriteToChatLocalized(
|
||||
E_CTI_LocalMessageType LMT,
|
||||
optional String HexColor,
|
||||
@ -284,11 +361,18 @@ private simulated function KeepNotification()
|
||||
NotificationPercent);
|
||||
}
|
||||
|
||||
private reliable server function Cleanup()
|
||||
private simulated function ClientCleanup()
|
||||
{
|
||||
`Log_Debug("Cleanup");
|
||||
ServerCleanup();
|
||||
SafeDestroy();
|
||||
}
|
||||
|
||||
private reliable server function ServerCleanup()
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
`Log_Debug("Cleanup");
|
||||
`Log_Debug("Cleanup" @ GetKFPC() @ GetKFPRI() == None? "" : GetKFPRI().PlayerName);
|
||||
if (!CTI.DestroyRepInfo(GetKFPC()))
|
||||
{
|
||||
`Log_Debug("Cleanup (forced)");
|
||||
@ -329,7 +413,7 @@ private simulated function NotifyIncompatibleGRI()
|
||||
WriteToChatLocalized(
|
||||
CTI_IncompatibleGRI,
|
||||
class'KFLocalMessage'.default.InteractionColor,
|
||||
String(WorldInfo.GRI.class));
|
||||
String(GRI.class));
|
||||
WriteToChatLocalized(
|
||||
CTI_IncompatibleGRIWarning,
|
||||
class'KFLocalMessage'.default.InteractionColor);
|
||||
@ -345,5 +429,6 @@ defaultproperties
|
||||
|
||||
NotificationPercent = 0
|
||||
WaitingGRI = 0
|
||||
WaitingGRIThreshold = 15
|
||||
WaitingGRILimit = 30
|
||||
}
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_AutoTurret extends KFWeapDef_AutoTurret
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_AutoTurret'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_AutoTurret'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_BladedPistol extends KFWeapDef_BladedPistol
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_BladedPistol'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_BladedPistol'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_Blunderbuss extends KFWeapDef_Blunderbuss
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_Blunderbuss'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_Blunderbuss'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_ChainBat extends KFWeapDef_ChainBat
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_ChainBat'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_ChainBat'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_ChiappaRhino extends KFWeapDef_ChiappaRhino
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_ChiappaRhino'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_ChiappaRhino'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_ChiappaRhinoDual extends KFWeapDef_ChiappaRhinoDual
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_ChiappaRhinoDual'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_ChiappaRhinoDual'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_CompoundBow extends KFWeapDef_CompoundBow
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_CompoundBow'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_CompoundBow'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_Doshinegun extends KFWeapDef_Doshinegun
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_Doshinegun'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_Doshinegun'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_DualBladed extends KFWeapDef_DualBladed
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_DualBladed'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_DualBladed'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_FAMAS extends KFWeapDef_FAMAS
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_FAMAS'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_FAMAS'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_G18 extends KFWeapDef_G18
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_G18'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_G18'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_G36C extends KFWeapDef_G36C
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_G36C'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_G36C'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_GravityImploder extends KFWeapDef_GravityImploder
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_GravityImploder'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_GravityImploder'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_HVStormCannon extends KFWeapDef_HVStormCannon
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_HVStormCannon'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_HVStormCannon'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_IonThruster extends KFWeapDef_IonThruster
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_IonThruster'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_IonThruster'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
13
CTI/Classes/CTI_WeapDef_MG3.uc
Normal file
13
CTI/Classes/CTI_WeapDef_MG3.uc
Normal file
@ -0,0 +1,13 @@
|
||||
class CTI_WeapDef_MG3 extends KFWeapDef_MG3
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_MG3'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_LMG_MG3"
|
||||
}
|
@ -3,9 +3,7 @@ class CTI_WeapDef_Mine_Reconstructor extends KFWeapDef_Mine_Reconstructor
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_Mine_Reconstructor'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_Mine_Reconstructor'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_Minigun extends KFWeapDef_Minigun
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_Minigun'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_Minigun'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_MosinNagant extends KFWeapDef_MosinNagant
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_MosinNagant'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_MosinNagant'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_ParasiteImplanter extends KFWeapDef_ParasiteImplanter
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_ParasiteImplanter'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_ParasiteImplanter'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_Pistol_DualG18 extends KFWeapDef_Pistol_DualG18
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_Pistol_DualG18'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_Pistol_DualG18'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_Pistol_G18C extends KFWeapDef_Pistol_G18C
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_Pistol_G18C'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_Pistol_G18C'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_Rifle_FrostShotgunAxe extends KFWeapDef_Rifle_FrostShotgunAxe
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_Rifle_FrostShotgunAxe'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_Rifle_FrostShotgunAxe'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_Scythe extends KFWeapDef_Scythe
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_Scythe'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_Scythe'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_Shotgun_S12 extends KFWeapDef_Shotgun_S12
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_Shotgun_S12'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_Shotgun_S12'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_ShrinkRayGun extends KFWeapDef_ShrinkRayGun
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_ShrinkRayGun'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_ShrinkRayGun'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_ThermiteBore extends KFWeapDef_ThermiteBore
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_ThermiteBore'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_ThermiteBore'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_ZedMKIII extends KFWeapDef_ZedMKIII
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_ZedMKIII'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_ZedMKIII'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
@ -3,9 +3,7 @@ class CTI_WeapDef_Zweihander extends KFWeapDef_Zweihander
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
local Array<String> Strings;
|
||||
ParseStringIntoArray(class'KFGame.KFWeapDef_Zweihander'.default.WeaponClassPath, Strings, ".", true);
|
||||
return Localize(Strings[1], KeyName, Strings[0]);
|
||||
return class'KFGame.KFWeapDef_Zweihander'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
6
CTI/Classes/CTI_Weap_LMG_MG3.uc
Normal file
6
CTI/Classes/CTI_Weap_LMG_MG3.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_LMG_MG3 extends KFWeap_LMG_MG3;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
@ -91,11 +91,11 @@ public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefsDLC(KF
|
||||
return WeapDefs;
|
||||
}
|
||||
|
||||
public static simulated function ModifyTrader(
|
||||
public static simulated function Array< class<KFWeaponDefinition> > GenerateWeapDefList(
|
||||
KFGameReplicationInfo KFGRI,
|
||||
const out Array<class<KFWeaponDefinition> > RemoveItems,
|
||||
const out Array<class<KFWeaponDefinition> > AddItems,
|
||||
bool ReplaceMode,
|
||||
bool RemoveAll,
|
||||
bool RemoveHRG,
|
||||
bool RemoveDLC,
|
||||
bool bDisableItemLimitCheck,
|
||||
@ -103,14 +103,14 @@ public static simulated function ModifyTrader(
|
||||
{
|
||||
local KFGFxObject_TraderItems TraderItems;
|
||||
local STraderItem Item;
|
||||
local Array<class<KFWeaponDefinition> > WeapDefs;
|
||||
local Array< class<KFWeaponDefinition> > WeapDefs;
|
||||
local int Index;
|
||||
|
||||
`Log_TraceStatic();
|
||||
|
||||
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
||||
|
||||
if (!ReplaceMode)
|
||||
if (!RemoveAll)
|
||||
{
|
||||
foreach TraderItems.SaleItems(Item)
|
||||
{
|
||||
@ -127,7 +127,10 @@ public static simulated function ModifyTrader(
|
||||
|
||||
for (Index = 0; Index < AddItems.Length; ++Index)
|
||||
{
|
||||
WeapDefs.AddItem(AddItems[Index]);
|
||||
if (WeaponClassIsUnique(AddItems[Index].default.WeaponClassPath, WeapDefs, LogLevel))
|
||||
{
|
||||
WeapDefs.AddItem(AddItems[Index]);
|
||||
}
|
||||
}
|
||||
|
||||
WeapDefs.Sort(ByPrice);
|
||||
@ -143,7 +146,7 @@ public static simulated function ModifyTrader(
|
||||
WeapDefs.Length = ITEMS_LIMIT;
|
||||
}
|
||||
|
||||
OverwriteTraderItems(KFGRI, WeapDefs, LogLevel);
|
||||
return WeapDefs;
|
||||
}
|
||||
|
||||
public static simulated function OverwriteTraderItems(
|
||||
|
@ -1,4 +1,5 @@
|
||||
class Unlocker extends Object
|
||||
dependson(WeaponReplacements)
|
||||
abstract;
|
||||
|
||||
// TODO:
|
||||
@ -6,9 +7,8 @@ class Unlocker extends Object
|
||||
// without replacing KFGFxMoviePlayer_Manager
|
||||
// but how? 🤔
|
||||
|
||||
const Trader = class'Trader';
|
||||
|
||||
var private const Array<class<KFWeaponDefinition> > WeapDefDLCReplacements;
|
||||
const Trader = class'Trader';
|
||||
const Replacements = class'WeaponReplacements';
|
||||
|
||||
public static function bool IsValidTypeUnlockDLC(String UnlockType, E_LogLevel LogLevel)
|
||||
{
|
||||
@ -31,8 +31,8 @@ public static function bool UnlockDLC(
|
||||
KFGameInfo KFGI,
|
||||
KFGameReplicationInfo KFGRI,
|
||||
String UnlockType,
|
||||
out Array<class<KFWeaponDefinition> > RemoveItems,
|
||||
out Array<class<KFWeaponDefinition> > AddItems,
|
||||
out Array<class<KFWeaponDefinition> > WeapDefs,
|
||||
out BoolWrapper DLCSkinUpdateRequired,
|
||||
E_LogLevel LogLevel)
|
||||
{
|
||||
`Log_TraceStatic();
|
||||
@ -41,12 +41,13 @@ public static function bool UnlockDLC(
|
||||
{
|
||||
case "true":
|
||||
case "auto":
|
||||
return Auto(KFGI, KFGRI, RemoveItems, AddItems, LogLevel);
|
||||
return Auto(KFGI, KFGRI, WeapDefs, DLCSkinUpdateRequired, LogLevel);
|
||||
|
||||
case "replaceweapons":
|
||||
return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
|
||||
return ReplaceWeapons(KFGRI, WeapDefs, DLCSkinUpdateRequired, LogLevel);
|
||||
|
||||
case "replacefilter":
|
||||
DLCSkinUpdateRequired.Value = false;
|
||||
return ReplaceFilter(KFGI, LogLevel);
|
||||
|
||||
case "false":
|
||||
@ -58,8 +59,8 @@ public static function bool UnlockDLC(
|
||||
private static function bool Auto(
|
||||
KFGameInfo KFGI,
|
||||
KFGameReplicationInfo KFGRI,
|
||||
out Array<class<KFWeaponDefinition> > RemoveItems,
|
||||
out Array<class<KFWeaponDefinition> > AddItems,
|
||||
out Array<class<KFWeaponDefinition> > WeapDefs,
|
||||
out BoolWrapper DLCSkinUpdateRequired,
|
||||
E_LogLevel LogLevel)
|
||||
{
|
||||
local bool CustomGFxManager;
|
||||
@ -79,53 +80,60 @@ private static function bool Auto(
|
||||
|
||||
if (CustomGFxManager)
|
||||
{
|
||||
return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
|
||||
return ReplaceWeapons(KFGRI, WeapDefs, DLCSkinUpdateRequired, LogLevel);
|
||||
}
|
||||
else
|
||||
{
|
||||
DLCSkinUpdateRequired.Value = false;
|
||||
return ReplaceFilter(KFGI, LogLevel);
|
||||
}
|
||||
}
|
||||
|
||||
private static function bool ReplaceWeapons(
|
||||
KFGameReplicationInfo KFGRI,
|
||||
out Array<class<KFWeaponDefinition> > RemoveItems,
|
||||
out Array<class<KFWeaponDefinition> > AddItems,
|
||||
out Array<class<KFWeaponDefinition> > WeapDefs,
|
||||
out BoolWrapper DLCSkinUpdateRequired,
|
||||
E_LogLevel LogLevel)
|
||||
{
|
||||
local Array<class<KFWeaponDefinition> > WeapDefsDLCs;
|
||||
local class<KFWeaponDefinition> WeapDefDLC;
|
||||
local class<KFWeaponDefinition> WeapDef;
|
||||
local class<KFWeaponDefinition> WeapDefReplacement;
|
||||
local bool Unlock, PartialUnlock;
|
||||
local int Index;
|
||||
|
||||
`Log_TraceStatic();
|
||||
|
||||
`Log_Debug("Unlock by replace weapons");
|
||||
|
||||
Unlock = false;
|
||||
PartialUnlock = false;
|
||||
DLCSkinUpdateRequired.Value = false;
|
||||
|
||||
WeapDefsDLCs = Trader.static.GetTraderWeapDefsDLC(KFGRI, LogLevel);
|
||||
|
||||
foreach WeapDefsDLCs(WeapDefDLC)
|
||||
for (Index = 0; Index < WeapDefs.Length; Index++)
|
||||
{
|
||||
WeapDefReplacement = PickReplacementWeapDefDLC(WeapDefDLC, LogLevel);
|
||||
WeapDef = WeapDefs[Index];
|
||||
|
||||
if (WeapDef.default.SharedUnlockId == SCU_None) continue;
|
||||
|
||||
WeapDefReplacement = PickReplacementWeapDefDLC(WeapDef, LogLevel);
|
||||
if (WeapDefReplacement != None)
|
||||
{
|
||||
Unlock = true;
|
||||
if (AddItems.Find(WeapDefReplacement) == INDEX_NONE)
|
||||
DLCSkinUpdateRequired.Value = true;
|
||||
if (WeapDefs.Find(WeapDefReplacement) == INDEX_NONE)
|
||||
{
|
||||
AddItems.AddItem(WeapDefReplacement);
|
||||
WeapDefs[Index] = WeapDefReplacement;
|
||||
`Log_Debug(WeapDef @ "replaced by" @ WeapDefReplacement);
|
||||
}
|
||||
else
|
||||
{
|
||||
WeapDefs.Remove(Index--, 1);
|
||||
`Log_Debug("Skip already unlocked weapon:" @ WeapDef);
|
||||
}
|
||||
`Log_Debug(WeapDefDLC @ "replaced by" @ WeapDefReplacement);
|
||||
}
|
||||
else
|
||||
{
|
||||
PartialUnlock = true;
|
||||
`Log_Warn("Can't unlock item:" @ WeapDefDLC @ "SharedUnlockId:" @ WeapDefDLC.default.SharedUnlockId);
|
||||
}
|
||||
|
||||
if (RemoveItems.Find(WeapDefDLC) == INDEX_NONE)
|
||||
{
|
||||
RemoveItems.AddItem(WeapDefDLC);
|
||||
`Log_Warn("Can't unlock item:" @ WeapDef @ "SharedUnlockId:" @ WeapDef.default.SharedUnlockId);
|
||||
}
|
||||
}
|
||||
|
||||
@ -139,15 +147,15 @@ private static function bool ReplaceWeapons(
|
||||
|
||||
private static function class<KFWeaponDefinition> PickReplacementWeapDefDLC(class<KFWeaponDefinition> WeapDefDLC, E_LogLevel LogLevel)
|
||||
{
|
||||
local class<KFWeaponDefinition> WeapDef;
|
||||
local SWeapReplace WeapReplace;
|
||||
|
||||
`Log_TraceStatic();
|
||||
|
||||
foreach default.WeapDefDLCReplacements(WeapDef)
|
||||
foreach Replacements.default.DLC(WeapReplace)
|
||||
{
|
||||
if (ClassIsChildOf(WeapDef, WeapDefDLC))
|
||||
if (ClassIsChildOf(WeapReplace.WeapDef, WeapDefDLC))
|
||||
{
|
||||
return WeapDef;
|
||||
return WeapReplace.WeapDef;
|
||||
}
|
||||
}
|
||||
|
||||
@ -158,6 +166,8 @@ private static function bool ReplaceFilter(KFGameInfo KFGI, E_LogLevel LogLevel)
|
||||
{
|
||||
`Log_TraceStatic();
|
||||
|
||||
`Log_Debug("Unlock by replace filter");
|
||||
|
||||
if (KFGI == None) return false;
|
||||
|
||||
if (KFGameInfo_VersusSurvival(KFGI) != None)
|
||||
@ -174,32 +184,5 @@ private static function bool ReplaceFilter(KFGameInfo KFGI, E_LogLevel LogLevel)
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_AutoTurret')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_BladedPistol')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Blunderbuss')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChainBat')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChiappaRhino')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChiappaRhinoDual')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_CompoundBow')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Doshinegun')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_DualBladed')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_FAMAS')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_G18')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_G36C')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_GravityImploder')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_HVStormCannon')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_IonThruster')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Mine_Reconstructor')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Minigun')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_MosinNagant')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ParasiteImplanter')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Pistol_DualG18')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Pistol_G18C')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Rifle_FrostShotgunAxe')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Scythe')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Shotgun_S12')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ShrinkRayGun')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ThermiteBore')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ZedMKIII')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Zweihander')
|
||||
|
||||
}
|
||||
|
189
CTI/Classes/WeaponReplacements.uc
Normal file
189
CTI/Classes/WeaponReplacements.uc
Normal file
@ -0,0 +1,189 @@
|
||||
class WeaponReplacements extends Object;
|
||||
|
||||
struct SWeapReplace
|
||||
{
|
||||
var const class<KFWeaponDefinition> WeapDef;
|
||||
var const class<KFWeaponDefinition> WeapDefParent;
|
||||
var const class<KFWeapon> Weap;
|
||||
var const class<KFWeapon> WeapParent;
|
||||
};
|
||||
|
||||
var public const Array<SWeapReplace> DLC;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_AutoTurret',
|
||||
WeapDefParent=class'KFWeapDef_AutoTurret',
|
||||
Weap=class'CTI_Weap_AutoTurret',
|
||||
WeapParent=class'KFWeap_AutoTurret'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_BladedPistol',
|
||||
WeapDefParent=class'KFWeapDef_BladedPistol',
|
||||
Weap=class'CTI_Weap_Pistol_Bladed',
|
||||
WeapParent=class'KFWeap_Pistol_Bladed'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Blunderbuss',
|
||||
WeapDefParent=class'KFWeapDef_Blunderbuss',
|
||||
Weap=class'CTI_Weap_Pistol_Blunderbuss',
|
||||
WeapParent=class'KFWeap_Pistol_Blunderbuss'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_ChainBat',
|
||||
WeapDefParent=class'KFWeapDef_ChainBat',
|
||||
Weap=class'CTI_Weap_Blunt_ChainBat',
|
||||
WeapParent=class'KFWeap_Blunt_ChainBat'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_ChiappaRhino',
|
||||
WeapDefParent=class'KFWeapDef_ChiappaRhino',
|
||||
Weap=class'CTI_Weap_Pistol_ChiappaRhino',
|
||||
WeapParent=class'KFWeap_Pistol_ChiappaRhino'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_ChiappaRhinoDual',
|
||||
WeapDefParent=class'KFWeapDef_ChiappaRhinoDual',
|
||||
Weap=class'CTI_Weap_Pistol_ChiappaRhinoDual',
|
||||
WeapParent=class'KFWeap_Pistol_ChiappaRhinoDual'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_CompoundBow',
|
||||
WeapDefParent=class'KFWeapDef_CompoundBow',
|
||||
Weap=class'CTI_Weap_Bow_CompoundBow',
|
||||
WeapParent=class'KFWeap_Bow_CompoundBow'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Doshinegun',
|
||||
WeapDefParent=class'KFWeapDef_Doshinegun',
|
||||
Weap=class'CTI_Weap_AssaultRifle_Doshinegun',
|
||||
WeapParent=class'KFWeap_AssaultRifle_Doshinegun'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_DualBladed',
|
||||
WeapDefParent=class'KFWeapDef_DualBladed',
|
||||
Weap=class'CTI_Weap_Pistol_DualBladed',
|
||||
WeapParent=class'KFWeap_Pistol_DualBladed'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_FAMAS',
|
||||
WeapDefParent=class'KFWeapDef_FAMAS',
|
||||
Weap=class'CTI_Weap_AssaultRifle_FAMAS',
|
||||
WeapParent=class'KFWeap_AssaultRifle_FAMAS'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_G18',
|
||||
WeapDefParent=class'KFWeapDef_G18',
|
||||
Weap=class'CTI_Weap_SMG_G18',
|
||||
WeapParent=class'KFWeap_SMG_G18'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_G36C',
|
||||
WeapDefParent=class'KFWeapDef_G36C',
|
||||
Weap=class'CTI_Weap_AssaultRifle_G36C',
|
||||
WeapParent=class'KFWeap_AssaultRifle_G36C'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_GravityImploder',
|
||||
WeapDefParent=class'KFWeapDef_GravityImploder',
|
||||
Weap=class'CTI_Weap_GravityImploder',
|
||||
WeapParent=class'KFWeap_GravityImploder'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_HVStormCannon',
|
||||
WeapDefParent=class'KFWeapDef_HVStormCannon',
|
||||
Weap=class'CTI_Weap_HVStormCannon',
|
||||
WeapParent=class'KFWeap_HVStormCannon'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_IonThruster',
|
||||
WeapDefParent=class'KFWeapDef_IonThruster',
|
||||
Weap=class'CTI_Weap_Edged_IonThruster',
|
||||
WeapParent=class'KFWeap_Edged_IonThruster'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_MG3',
|
||||
WeapDefParent=class'KFWeapDef_MG3',
|
||||
Weap=class'CTI_Weap_LMG_MG3',
|
||||
WeapParent=class'KFWeap_LMG_MG3'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Mine_Reconstructor',
|
||||
WeapDefParent=class'KFWeapDef_Mine_Reconstructor',
|
||||
Weap=class'CTI_Weap_Mine_Reconstructor',
|
||||
WeapParent=class'KFWeap_Mine_Reconstructor'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Minigun',
|
||||
WeapDefParent=class'KFWeapDef_Minigun',
|
||||
Weap=class'CTI_Weap_Minigun',
|
||||
WeapParent=class'KFWeap_Minigun'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_MosinNagant',
|
||||
WeapDefParent=class'KFWeapDef_MosinNagant',
|
||||
Weap=class'CTI_Weap_Rifle_MosinNagant',
|
||||
WeapParent=class'KFWeap_Rifle_MosinNagant'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_ParasiteImplanter',
|
||||
WeapDefParent=class'KFWeapDef_ParasiteImplanter',
|
||||
Weap=class'CTI_Weap_Rifle_ParasiteImplanter',
|
||||
WeapParent=class'KFWeap_Rifle_ParasiteImplanter'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Pistol_DualG18',
|
||||
WeapDefParent=class'KFWeapDef_Pistol_DualG18',
|
||||
Weap=class'CTI_Weap_Pistol_DualG18',
|
||||
WeapParent=class'KFWeap_Pistol_DualG18'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Pistol_G18C',
|
||||
WeapDefParent=class'KFWeapDef_Pistol_G18C',
|
||||
Weap=class'CTI_Weap_Pistol_G18C',
|
||||
WeapParent=class'KFWeap_Pistol_G18C'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Rifle_FrostShotgunAxe',
|
||||
WeapDefParent=class'KFWeapDef_Rifle_FrostShotgunAxe',
|
||||
Weap=class'CTI_Weap_Rifle_FrostShotgunAxe',
|
||||
WeapParent=class'KFWeap_Rifle_FrostShotgunAxe'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Scythe',
|
||||
WeapDefParent=class'KFWeapDef_Scythe',
|
||||
Weap=class'CTI_Weap_Edged_Scythe',
|
||||
WeapParent=class'KFWeap_Edged_Scythe'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Shotgun_S12',
|
||||
WeapDefParent=class'KFWeapDef_Shotgun_S12',
|
||||
Weap=class'CTI_Weap_Shotgun_S12',
|
||||
WeapParent=class'KFWeap_Shotgun_S12'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_ShrinkRayGun',
|
||||
WeapDefParent=class'KFWeapDef_ShrinkRayGun',
|
||||
Weap=class'CTI_Weap_ShrinkRayGun',
|
||||
WeapParent=class'KFWeap_ShrinkRayGun'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_ThermiteBore',
|
||||
WeapDefParent=class'KFWeapDef_ThermiteBore',
|
||||
Weap=class'CTI_Weap_RocketLauncher_ThermiteBore',
|
||||
WeapParent=class'KFWeap_RocketLauncher_ThermiteBore'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_ZedMKIII',
|
||||
WeapDefParent=class'KFWeapDef_ZedMKIII',
|
||||
Weap=class'CTI_Weap_ZedMKIII',
|
||||
WeapParent=class'KFWeap_ZedMKIII'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Zweihander',
|
||||
WeapDefParent=class'KFWeapDef_Zweihander',
|
||||
Weap=class'CTI_Weap_Edged_Zweihander',
|
||||
WeapParent=class'KFWeap_Edged_Zweihander'
|
||||
)})
|
||||
}
|
@ -69,7 +69,7 @@ example: [b]Item=KFGame.KFWeapDef_Mac10[/b] will remove MAC10 from sale.
|
||||
[*]Set [b]bDLC=True[/b] to remove DLC items.
|
||||
|
||||
[*]Use [b][CTI.AddItems][/b] to add items to the trader inventory.
|
||||
example: [b]Item=WeaponPack.KFWeapDef_XM25[/b] will add [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1147408497]XM25[/url] to sale.
|
||||
example: [b]Item=WeaponPackExt.KFWeapDef_XM25[/b] will add [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1147408497]XM25[/url] to sale.
|
||||
[/list]
|
||||
|
||||
❗️ Note that if you need an empty list anywhere (for example, you don't want to delete some of the traders's weapons), leave at least one line there:
|
||||
|
Reference in New Issue
Block a user