Compare commits
60 Commits
Author | SHA1 | Date | |
---|---|---|---|
ac6e0a8977
|
|||
561545de2b
|
|||
6dfbcbb0b7
|
|||
18fc55ce42
|
|||
6cc67da26b
|
|||
dc2108e482 | |||
37944a25c4
|
|||
ce070b66cd
|
|||
8b446c735f | |||
b54d2e6efc
|
|||
7e0151bf09
|
|||
67f2007984
|
|||
e68dd3af38
|
|||
f4cfa4948b
|
|||
b7bb29a342
|
|||
47b02a78c4
|
|||
97294a4117
|
|||
37921be744
|
|||
a617133ccb
|
|||
3580be6ea7 | |||
09561e64cc | |||
69162ab37b | |||
f2bd4d165c | |||
94cf543d41 | |||
45d327fc81 | |||
6f06033e3c | |||
0cbd5deb47 | |||
d6a64d6932 | |||
406c785cf1 | |||
f99b8cdb39 | |||
227c5f470f | |||
d6db549eaa | |||
cc6482a9ed | |||
334fe3e9ba | |||
94a4368842 | |||
22862616c0 | |||
6c3d9f094e | |||
8c3ed68acb | |||
89c7eccb6f | |||
f7d86b4492 | |||
c25366d207 | |||
f9b70d8066 | |||
95871b2f89 | |||
11768dfbc2 | |||
cc55913e5a | |||
a87f5bf697 | |||
eb33a6e1ff | |||
25e9d96b44 | |||
2d2975b7ed | |||
247eef02aa | |||
a00d80918f | |||
5e4086c861 | |||
f92bea7114 | |||
029b6fa144 | |||
52507a24fd | |||
cb19485ea2 | |||
e07e98020b | |||
3e4187efd4 | |||
21b3d3aa0d | |||
8b6e1243ce |
33
.editorconfig
Normal file
33
.editorconfig
Normal file
@ -0,0 +1,33 @@
|
||||
root = true
|
||||
|
||||
# Global
|
||||
[*]
|
||||
indent_style = unset
|
||||
indent_size = 4
|
||||
tab_width = 4
|
||||
end_of_line = lf
|
||||
charset = utf-8
|
||||
trim_trailing_whitespace = true
|
||||
insert_final_newline = unset
|
||||
|
||||
# Unreal Engine 3 / Source
|
||||
[*.uc]
|
||||
indent_style = tab
|
||||
|
||||
[*.{uci,upkg}]
|
||||
|
||||
# Unreal Engine 3 / i18n
|
||||
[*.{chn,cht,cze,dan,deu,dut,esl,esn,fra,frc,hun,int,ita,jpn,kor,pol,por,ptb,rus,tur,ukr}]
|
||||
charset = utf-16le
|
||||
|
||||
# Other
|
||||
[*.md]
|
||||
indent_style = space
|
||||
trim_trailing_whitespace = false
|
||||
|
||||
[*.yml]
|
||||
indent_style = space
|
||||
indent_size = 2
|
||||
|
||||
[*.{txt,cfg,conf}]
|
||||
indent_style = tab
|
72
.github/workflows/mega-linter.yml
vendored
Normal file
72
.github/workflows/mega-linter.yml
vendored
Normal file
@ -0,0 +1,72 @@
|
||||
---
|
||||
name: MegaLinter
|
||||
|
||||
permissions: read-all
|
||||
|
||||
on:
|
||||
push:
|
||||
pull_request:
|
||||
branches: [master]
|
||||
|
||||
env:
|
||||
APPLY_FIXES: none
|
||||
APPLY_FIXES_EVENT: pull_request
|
||||
APPLY_FIXES_MODE: commit
|
||||
DISABLE: SPELL
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.ref }}-${{ github.workflow }}
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: MegaLinter
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout Code
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: MegaLinter
|
||||
id: ml
|
||||
uses: oxsecurity/megalinter@v7
|
||||
env:
|
||||
VALIDATE_ALL_CODEBASE: true
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Archive production artifacts
|
||||
if: ${{ success() }} || ${{ failure() }}
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: MegaLinter reports
|
||||
path: |
|
||||
megalinter-reports
|
||||
mega-linter.log
|
||||
|
||||
- name: Create Pull Request with applied fixes
|
||||
id: cpr
|
||||
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'pull_request' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
|
||||
uses: peter-evans/create-pull-request@v5
|
||||
with:
|
||||
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
|
||||
commit-message: "[MegaLinter] Apply linters automatic fixes"
|
||||
title: "[MegaLinter] Apply linters automatic fixes"
|
||||
labels: bot
|
||||
- name: Create PR output
|
||||
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'pull_request' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
|
||||
run: |
|
||||
echo "Pull Request Number - ${{ steps.cpr.outputs.pull-request-number }}"
|
||||
echo "Pull Request URL - ${{ steps.cpr.outputs.pull-request-url }}"
|
||||
|
||||
- name: Prepare commit
|
||||
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'commit' && github.ref != 'refs/heads/main' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
|
||||
run: sudo chown -Rc $UID .git/
|
||||
- name: Commit and push applied linter fixes
|
||||
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'commit' && github.ref != 'refs/heads/main' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
|
||||
uses: stefanzweifel/git-auto-commit-action@v4
|
||||
with:
|
||||
branch: ${{ github.event.pull_request.head.ref || github.head_ref || github.ref }}
|
||||
commit_message: "[MegaLinter] Apply linters fixes"
|
||||
commit_user_name: "github-actions"
|
||||
commit_user_email: "github-actions[bot]@users.noreply.github.com"
|
2
.gitignore
vendored
Normal file
2
.gitignore
vendored
Normal file
@ -0,0 +1,2 @@
|
||||
*.psd
|
||||
/ignore
|
@ -1,7 +1,7 @@
|
||||
class CTI extends Info
|
||||
config(CTI);
|
||||
|
||||
const LatestVersion = 2;
|
||||
const LatestVersion = 4;
|
||||
|
||||
const CfgRemoveItems = class'RemoveItems';
|
||||
const CfgAddItems = class'AddItems';
|
||||
@ -22,10 +22,12 @@ var private config E_LogLevel LogLevel;
|
||||
var private config String UnlockDLC;
|
||||
var private config bool bPreloadContent;
|
||||
var private config bool bOfficialWeaponsList;
|
||||
var private config bool bDisableItemLimitCheck;
|
||||
|
||||
var private KFGameInfo KFGI;
|
||||
var private KFGameInfo KFGI;
|
||||
var private KFGameReplicationInfo KFGRI;
|
||||
|
||||
var private Array<class<KFWeaponDefinition> > WeapDefs;
|
||||
var private Array<class<KFWeaponDefinition> > RemoveItems;
|
||||
var private Array<class<KFWeaponDefinition> > AddItems;
|
||||
|
||||
@ -33,7 +35,18 @@ var private Array<CTI_RepInfo> RepInfos;
|
||||
|
||||
var private bool ReadyToSync;
|
||||
|
||||
var private Array<S_PreloadContent> PreloadContent;
|
||||
// To bypass "Booleans may not be out parameters" error
|
||||
struct BoolWrapper
|
||||
{
|
||||
var bool Value;
|
||||
|
||||
structdefaultproperties
|
||||
{
|
||||
Value = false
|
||||
}
|
||||
};
|
||||
|
||||
var private BoolWrapper DLCSkinUpdateRequired;
|
||||
|
||||
public simulated function bool SafeDestroy()
|
||||
{
|
||||
@ -94,6 +107,10 @@ private function PreInit()
|
||||
case 1:
|
||||
bOfficialWeaponsList = false;
|
||||
|
||||
case 2:
|
||||
case 3:
|
||||
bDisableItemLimitCheck = false;
|
||||
|
||||
case MaxInt:
|
||||
`Log_Info("Config updated to version" @ LatestVersion);
|
||||
break;
|
||||
@ -127,7 +144,7 @@ private function PreInit()
|
||||
|
||||
if (!Unlocker.static.IsValidTypeUnlockDLC(UnlockDLC, LogLevel))
|
||||
{
|
||||
`Log_Warn("Wrong 'UnlockDLC' (" $ UnlockDLC $ "), return to default value (False)");
|
||||
`Log_Warn("Wrong 'UnlockDLC' value (" $ UnlockDLC $ "), return to default value (False)");
|
||||
UnlockDLC = "False";
|
||||
SaveConfig();
|
||||
}
|
||||
@ -170,44 +187,58 @@ private function PostInit()
|
||||
return;
|
||||
}
|
||||
|
||||
if (Unlocker.static.UnlockDLC(KFGI, KFGRI, UnlockDLC, RemoveItems, AddItems, LogLevel))
|
||||
WeapDefs = Trader.static.GenerateWeapDefList(
|
||||
KFGRI,
|
||||
RemoveItems,
|
||||
AddItems,
|
||||
CfgRemoveItems.default.bAll,
|
||||
CfgRemoveItems.default.bHRG,
|
||||
CfgRemoveItems.default.bDLC,
|
||||
bDisableItemLimitCheck,
|
||||
LogLevel);
|
||||
|
||||
RemoveItems.Length = 0;
|
||||
AddItems.Length = 0;
|
||||
|
||||
if (Unlocker.static.UnlockDLC(KFGI, KFGRI, UnlockDLC, WeapDefs, DLCSkinUpdateRequired, LogLevel))
|
||||
{
|
||||
`Log_Info("DLC unlocked");
|
||||
}
|
||||
`Log_Debug("DLCSkinUpdateRequired:" @ String(DLCSkinUpdateRequired.Value));
|
||||
|
||||
Trader.static.OverwriteTraderItems(KFGRI, WeapDefs, LogLevel);
|
||||
|
||||
`Log_Info("Trader items:" @ WeapDefs.Length);
|
||||
|
||||
if (bPreloadContent)
|
||||
{
|
||||
Preload(AddItems);
|
||||
Preload(WeapDefs);
|
||||
}
|
||||
|
||||
Trader.static.ModifyTrader(KFGRI, RemoveItems, AddItems, CfgRemoveItems.default.bAll, LogLevel);
|
||||
|
||||
ReadyToSync = true;
|
||||
|
||||
foreach RepInfos(RepInfo)
|
||||
{
|
||||
if (RepInfo.PendingSync)
|
||||
{
|
||||
RepInfo.ServerSync();
|
||||
RepInfo.Replicate(WeapDefs);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private function Preload(Array<class<KFWeaponDefinition> > Content)
|
||||
private function Preload(const out Array<class<KFWeaponDefinition> > Content)
|
||||
{
|
||||
local Array<class<KFWeapon> > OfficialWeapons;
|
||||
local Array<S_PreloadContent> PreloadContent;
|
||||
local S_PreloadContent SPC;
|
||||
|
||||
`Log_Trace();
|
||||
|
||||
OfficialWeapons = Trader.static.GetTraderWeapons();
|
||||
|
||||
foreach Content(SPC.KFWD)
|
||||
{
|
||||
SPC.KFWC = class<KFWeapon> (DynamicLoadObject(SPC.KFWD.default.WeaponClassPath, class'Class'));
|
||||
if (SPC.KFWC != None)
|
||||
{
|
||||
if (OfficialWeapons.Find(SPC.KFWC) != INDEX_NONE)
|
||||
if (SPC.KFWC.GetPackageName() == 'CTI' || SPC.KFWC.GetPackageName() == 'KFGameContent')
|
||||
{
|
||||
`Log_Debug("Skip preload:" @ SPC.KFWD.GetPackageName() $ "." $ SPC.KFWD);
|
||||
continue;
|
||||
@ -243,7 +274,10 @@ public function NotifyLogin(Controller C)
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
CreateRepInfo(C);
|
||||
if (!CreateRepInfo(C))
|
||||
{
|
||||
`Log_Error("Can't create RepInfo for:" @ C);
|
||||
}
|
||||
}
|
||||
|
||||
public function NotifyLogout(Controller C)
|
||||
@ -259,24 +293,19 @@ public function bool CreateRepInfo(Controller C)
|
||||
|
||||
`Log_Trace();
|
||||
|
||||
if (C == None) return false;
|
||||
if (C == None || KFPlayerController(C) == None) return false;
|
||||
|
||||
RepInfo = Spawn(class'CTI_RepInfo', C);
|
||||
|
||||
if (RepInfo == None) return false;
|
||||
|
||||
RepInfo.PrepareSync(
|
||||
Self,
|
||||
LogLevel,
|
||||
RemoveItems,
|
||||
AddItems,
|
||||
CfgRemoveItems.default.bAll);
|
||||
RepInfo.PrepareSync(Self, KFPlayerController(C), LogLevel, DLCSkinUpdateRequired.Value);
|
||||
|
||||
RepInfos.AddItem(RepInfo);
|
||||
|
||||
if (ReadyToSync)
|
||||
{
|
||||
RepInfo.ServerSync();
|
||||
RepInfo.Replicate(WeapDefs);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -298,8 +327,8 @@ public function bool DestroyRepInfo(Controller C)
|
||||
{
|
||||
if (RepInfo.Owner == C)
|
||||
{
|
||||
RepInfo.SafeDestroy();
|
||||
RepInfos.RemoveItem(RepInfo);
|
||||
RepInfo.SafeDestroy();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -15,19 +15,17 @@ public event PreBeginPlay()
|
||||
|
||||
foreach WorldInfo.DynamicActors(class'CTI', CTI)
|
||||
{
|
||||
`Log_Base("Found 'CTI'");
|
||||
break;
|
||||
}
|
||||
|
||||
if (CTI == None)
|
||||
{
|
||||
`Log_Base("Spawn 'CTI'");
|
||||
CTI = WorldInfo.Spawn(class'CTI');
|
||||
}
|
||||
|
||||
if (CTI == None)
|
||||
{
|
||||
`Log_Base("Can't Spawn 'CTI', Destroy...");
|
||||
`Log_Base("FATAL: Can't Spawn 'CTI'");
|
||||
SafeDestroy();
|
||||
}
|
||||
}
|
||||
@ -37,26 +35,26 @@ public function AddMutator(Mutator Mut)
|
||||
if (Mut == Self) return;
|
||||
|
||||
if (Mut.Class == Class)
|
||||
Mut.Destroy();
|
||||
CTIMut(Mut).SafeDestroy();
|
||||
else
|
||||
Super.AddMutator(Mut);
|
||||
}
|
||||
|
||||
public function NotifyLogin(Controller C)
|
||||
{
|
||||
Super.NotifyLogin(C);
|
||||
|
||||
CTI.NotifyLogin(C);
|
||||
|
||||
Super.NotifyLogin(C);
|
||||
}
|
||||
|
||||
public function NotifyLogout(Controller C)
|
||||
{
|
||||
Super.NotifyLogout(C);
|
||||
|
||||
CTI.NotifyLogout(C);
|
||||
|
||||
Super.NotifyLogout(C);
|
||||
}
|
||||
|
||||
DefaultProperties
|
||||
{
|
||||
|
||||
GroupNames.Add("TraderItems")
|
||||
}
|
@ -11,7 +11,18 @@ function bool IsItemFiltered(STraderItem Item, optional bool bDebug)
|
||||
if (Item.WeaponDef.default.PlatformRestriction != PR_All && class'KFUnlockManager'.static.IsPlatformRestricted(Item.WeaponDef.default.PlatformRestriction))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
if (Has9mmGun())
|
||||
{
|
||||
if ((Item.ClassName == 'KFWeap_HRG_93r' || Item.ClassName == 'KFWeap_HRG_93r_Dual'))
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((Item.ClassName == 'KFWeap_Pistol_9mm' || Item.ClassName == 'KFWeap_Pistol_Dual9mm'))
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
|
73
CTI/Classes/CTI_LocalMessage.uc
Normal file
73
CTI/Classes/CTI_LocalMessage.uc
Normal file
@ -0,0 +1,73 @@
|
||||
class CTI_LocalMessage extends Object
|
||||
abstract;
|
||||
|
||||
var const String SyncItemsDefault;
|
||||
var private localized String SyncItems;
|
||||
|
||||
var const String WaitingGRIDefault;
|
||||
var private localized String WaitingGRI;
|
||||
|
||||
var const String IncompatibleGRIDefault;
|
||||
var private localized String IncompatibleGRI;
|
||||
|
||||
var const String IncompatibleGRIWarningDefault;
|
||||
var private localized String IncompatibleGRIWarning;
|
||||
|
||||
var const String SecondsShortDefault;
|
||||
var private localized String SecondsShort;
|
||||
|
||||
var const String PleaseWaitDefault;
|
||||
var private localized String PleaseWait;
|
||||
|
||||
enum E_CTI_LocalMessageType
|
||||
{
|
||||
CTI_SyncItems,
|
||||
CTI_WaitingGRI,
|
||||
CTI_IncompatibleGRI,
|
||||
CTI_IncompatibleGRIWarning,
|
||||
CTI_SecondsShort,
|
||||
CTI_PleaseWait
|
||||
};
|
||||
|
||||
public static function String GetLocalizedString(
|
||||
E_LogLevel LogLevel,
|
||||
E_CTI_LocalMessageType LMT,
|
||||
optional String String1,
|
||||
optional String String2,
|
||||
optional String String3)
|
||||
{
|
||||
`Log_TraceStatic();
|
||||
|
||||
switch (LMT)
|
||||
{
|
||||
case CTI_SyncItems:
|
||||
return (default.SyncItems != "" ? default.SyncItems : default.SyncItemsDefault);
|
||||
|
||||
case CTI_WaitingGRI:
|
||||
return (default.WaitingGRI != "" ? default.WaitingGRI : default.WaitingGRIDefault);
|
||||
|
||||
case CTI_IncompatibleGRI:
|
||||
return (default.IncompatibleGRI != "" ? default.IncompatibleGRI : default.IncompatibleGRIDefault) @ String1;
|
||||
|
||||
case CTI_IncompatibleGRIWarning:
|
||||
return (default.IncompatibleGRIWarning != "" ? default.IncompatibleGRIWarning : default.IncompatibleGRIWarningDefault);
|
||||
|
||||
case CTI_SecondsShort:
|
||||
return (default.SecondsShort != "" ? default.SecondsShort : default.SecondsShortDefault);
|
||||
|
||||
case CTI_PleaseWait:
|
||||
return (default.PleaseWait != "" ? default.PleaseWait : default.PleaseWaitDefault);
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SyncItemsDefault = "Sync items:"
|
||||
WaitingGRIDefault = "Waiting GRI..."
|
||||
IncompatibleGRIDefault = "Incompatible GRI:"
|
||||
IncompatibleGRIWarningDefault = "You can enter the game, but the trader may not work correctly.";
|
||||
SecondsShortDefault = "s"
|
||||
PleaseWaitDefault = "Please wait"
|
||||
}
|
@ -1,20 +1,29 @@
|
||||
class CTI_RepInfo extends ReplicationInfo;
|
||||
class CTI_RepInfo extends ReplicationInfo
|
||||
dependson(WeaponReplacements);
|
||||
|
||||
const Trader = class'Trader';
|
||||
const CAPACITY = 64; // max: 128
|
||||
|
||||
const Trader = class'Trader';
|
||||
const LocalMessage = class'CTI_LocalMessage';
|
||||
const Replacements = class'WeaponReplacements';
|
||||
|
||||
struct ReplicationStruct
|
||||
{
|
||||
var int Size;
|
||||
var int Transfered;
|
||||
|
||||
var class<KFWeaponDefinition> Items[CAPACITY];
|
||||
var int Length;
|
||||
};
|
||||
|
||||
var public bool PendingSync;
|
||||
|
||||
var private CTI CTI;
|
||||
var private E_LogLevel LogLevel;
|
||||
var private Array<class<KFWeaponDefinition> > RemoveItems;
|
||||
var private Array<class<KFWeaponDefinition> > AddItems;
|
||||
var private bool ReplaceMode;
|
||||
var private bool PreloadContent;
|
||||
|
||||
var private int Recieved;
|
||||
var private int SyncSize;
|
||||
|
||||
var private GameReplicationInfo GRI;
|
||||
var private KFPlayerController KFPC;
|
||||
var private KFPlayerReplicationInfo KFPRI;
|
||||
var private KFGFxWidget_PartyInGame PartyInGameWidget;
|
||||
var private GFxObject Notification;
|
||||
|
||||
@ -24,11 +33,18 @@ var private String NotificationRightText;
|
||||
var private int NotificationPercent;
|
||||
|
||||
var private int WaitingGRI;
|
||||
var private int WaitingGRIThreshold;
|
||||
var private int WaitingGRILimit;
|
||||
|
||||
var private ReplicationStruct RepData;
|
||||
var private Array<class<KFWeaponDefinition> > RepArray;
|
||||
|
||||
var private bool SkinUpdateRequired;
|
||||
|
||||
replication
|
||||
{
|
||||
if (bNetInitial && Role == ROLE_Authority)
|
||||
LogLevel, ReplaceMode, SyncSize;
|
||||
LogLevel, SkinUpdateRequired;
|
||||
}
|
||||
|
||||
public simulated function bool SafeDestroy()
|
||||
@ -38,21 +54,173 @@ public simulated function bool SafeDestroy()
|
||||
return (bPendingDelete || bDeleteMe || Destroy());
|
||||
}
|
||||
|
||||
public function PrepareSync(
|
||||
CTI _CTI,
|
||||
E_LogLevel _LogLevel,
|
||||
Array<class<KFWeaponDefinition> > _RemoveItems,
|
||||
Array<class<KFWeaponDefinition> > _AddItems,
|
||||
bool _ReplaceMode)
|
||||
public function Replicate(const out Array<class<KFWeaponDefinition> > WeapDefs)
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
CTI = _CTI;
|
||||
LogLevel = _LogLevel;
|
||||
RemoveItems = _RemoveItems;
|
||||
AddItems = _AddItems;
|
||||
ReplaceMode = _ReplaceMode;
|
||||
SyncSize = RemoveItems.Length + AddItems.Length;
|
||||
RepArray = WeapDefs;
|
||||
RepData.Size = RepArray.Length;
|
||||
|
||||
if (WorldInfo.NetMode == NM_StandAlone)
|
||||
{
|
||||
Progress(RepArray.Length, RepArray.Length);
|
||||
return;
|
||||
}
|
||||
|
||||
Sync();
|
||||
}
|
||||
|
||||
private reliable server function Sync()
|
||||
{
|
||||
local int LocalIndex;
|
||||
local int GlobalIndex;
|
||||
|
||||
`Log_Trace();
|
||||
|
||||
LocalIndex = 0;
|
||||
GlobalIndex = RepData.Transfered;
|
||||
|
||||
while (LocalIndex < CAPACITY && GlobalIndex < RepData.Size)
|
||||
{
|
||||
RepData.Items[LocalIndex++] = RepArray[GlobalIndex++];
|
||||
}
|
||||
|
||||
if (RepData.Transfered == GlobalIndex) return; // Finished
|
||||
|
||||
RepData.Transfered = GlobalIndex;
|
||||
RepData.Length = LocalIndex;
|
||||
|
||||
Send(RepData);
|
||||
|
||||
Progress(RepData.Transfered, RepData.Size);
|
||||
}
|
||||
|
||||
private reliable client function Send(ReplicationStruct RD)
|
||||
{
|
||||
local int LocalIndex;
|
||||
|
||||
`Log_Trace();
|
||||
|
||||
for (LocalIndex = 0; LocalIndex < RD.Length; LocalIndex++)
|
||||
{
|
||||
RepArray.AddItem(RD.Items[LocalIndex]);
|
||||
}
|
||||
|
||||
Progress(RD.Transfered, RD.Size);
|
||||
|
||||
Sync();
|
||||
}
|
||||
|
||||
public function PrepareSync(CTI _CTI, KFPlayerController _KFPC, E_LogLevel _LogLevel, bool _SkinUpdateRequired)
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
CTI = _CTI;
|
||||
KFPC = _KFPC;
|
||||
LogLevel = _LogLevel;
|
||||
SkinUpdateRequired = _SkinUpdateRequired;
|
||||
}
|
||||
|
||||
private simulated function Progress(int Value, int Size)
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
`Log_Debug("Replicated:" @ Value @ "/" @ Size);
|
||||
|
||||
if (ROLE < ROLE_Authority)
|
||||
{
|
||||
NotifyProgress(Value, Size);
|
||||
if (Value >= Size) Finished();
|
||||
}
|
||||
}
|
||||
|
||||
private simulated function Finished()
|
||||
{
|
||||
local KFGameReplicationInfo KFGRI;
|
||||
|
||||
`Log_Trace();
|
||||
|
||||
if (GetGRI(WaitingGRI > WaitingGRIThreshold) == None && WaitingGRI++ < WaitingGRILimit)
|
||||
{
|
||||
`Log_Debug("Finished: Waiting GRI" @ WaitingGRI);
|
||||
NotifyWaitingGRI();
|
||||
SetTimer(1.0f, false, nameof(Finished));
|
||||
return;
|
||||
}
|
||||
|
||||
KFGRI = KFGameReplicationInfo(GRI);
|
||||
if (KFGRI != None)
|
||||
{
|
||||
`Log_Debug("Finished: Trader.static.OverwriteTraderItems");
|
||||
Trader.static.OverwriteTraderItems(KFGRI, RepArray, LogLevel);
|
||||
`Log_Info("Trader items successfully synchronized!");
|
||||
}
|
||||
else
|
||||
{
|
||||
`Log_Error("Incompatible Replication info:" @ String(GRI));
|
||||
NotifyIncompatibleGRI();
|
||||
}
|
||||
|
||||
ShowReadyButton();
|
||||
|
||||
if (SkinUpdateRequired)
|
||||
{
|
||||
SetTimer(1.0f, true, nameof(UpdateSkinsDLC));
|
||||
}
|
||||
else
|
||||
{
|
||||
ClientCleanup();
|
||||
}
|
||||
}
|
||||
|
||||
private simulated function UpdateSkinsDLC()
|
||||
{
|
||||
local SWeapReplace WeapReplace;
|
||||
|
||||
`Log_Debug("Wait for spawn");
|
||||
if (GetKFPRI() != None && KFPRI.bHasSpawnedIn)
|
||||
{
|
||||
foreach Replacements.default.DLC(WeapReplace)
|
||||
{
|
||||
// sometimes "WeapReplace.Weap.default.SkinItemId" can give values greater than zero while actually being zero
|
||||
// this is the same bug that prevents creating the correct default config
|
||||
// so for now let’s shorten the check a little so that the skinId of the WeapReplace is guaranteed to be correct
|
||||
// but if this bug is ever fixed, then it’s worth replacing the check with this one:
|
||||
// if (WeapReplace.WeapParent.default.SkinItemId > 0 && WeapReplace.Weap.default.SkinItemId != WeapReplace.WeapParent.default.SkinItemId)
|
||||
// to reduce the number of meaningless disk writes
|
||||
if (WeapReplace.WeapParent.default.SkinItemId > 0)
|
||||
{
|
||||
`Log_Debug("Update skin for:" @ String(WeapReplace.WeapDef) @ "SkinId:" @ WeapReplace.WeapParent.default.SkinItemId);
|
||||
class'KFWeaponSkinList'.static.SaveWeaponSkin(WeapReplace.WeapDef, WeapReplace.WeapParent.default.SkinItemId);
|
||||
}
|
||||
}
|
||||
|
||||
ClearTimer(nameof(UpdateSkinsDLC));
|
||||
ClientCleanup();
|
||||
}
|
||||
}
|
||||
|
||||
private simulated function GameReplicationInfo GetGRI(optional bool ForcedSearch = false)
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
if (GRI == None)
|
||||
{
|
||||
GRI = WorldInfo.GRI;
|
||||
}
|
||||
|
||||
if (GRI == None && ForcedSearch)
|
||||
{
|
||||
foreach WorldInfo.DynamicActors(class'GameReplicationInfo', GRI) break;
|
||||
}
|
||||
|
||||
if (WorldInfo.GRI == None && GRI != None)
|
||||
{
|
||||
`Log_Warn("Force initialization of WorldInfo.GRI" @ String(GRI));
|
||||
WorldInfo.GRI = GRI;
|
||||
}
|
||||
|
||||
return GRI;
|
||||
}
|
||||
|
||||
private simulated function KFPlayerController GetKFPC()
|
||||
@ -71,6 +239,52 @@ private simulated function KFPlayerController GetKFPC()
|
||||
return KFPC;
|
||||
}
|
||||
|
||||
private simulated function KFPlayerReplicationInfo GetKFPRI()
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
if (KFPRI != None) return KFPRI;
|
||||
|
||||
if (GetKFPC() == None) return None;
|
||||
|
||||
KFPRI = KFPlayerReplicationInfo(KFPC.PlayerReplicationInfo);
|
||||
|
||||
return KFPRI;
|
||||
}
|
||||
|
||||
public reliable client function WriteToChatLocalized(
|
||||
E_CTI_LocalMessageType LMT,
|
||||
optional String HexColor,
|
||||
optional String String1,
|
||||
optional String String2,
|
||||
optional String String3)
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
WriteToChat(LocalMessage.static.GetLocalizedString(LogLevel, LMT, String1, String2, String3), HexColor);
|
||||
}
|
||||
|
||||
public reliable client function WriteToChat(String Message, optional String HexColor)
|
||||
{
|
||||
local KFGFxHudWrapper HUD;
|
||||
|
||||
`Log_Trace();
|
||||
|
||||
if (GetKFPC() == None) return;
|
||||
|
||||
if (KFPC.MyGFxManager.PartyWidget != None && KFPC.MyGFxManager.PartyWidget.PartyChatWidget != None)
|
||||
{
|
||||
KFPC.MyGFxManager.PartyWidget.PartyChatWidget.SetVisible(true);
|
||||
KFPC.MyGFxManager.PartyWidget.PartyChatWidget.AddChatMessage(Message, HexColor);
|
||||
}
|
||||
|
||||
HUD = KFGFxHudWrapper(KFPC.myHUD);
|
||||
if (HUD != None && HUD.HUDMovie != None && HUD.HUDMovie.HudChatBox != None)
|
||||
{
|
||||
HUD.HUDMovie.HudChatBox.AddChatMessage(Message, HexColor);
|
||||
}
|
||||
}
|
||||
|
||||
private simulated function SetPartyInGameWidget()
|
||||
{
|
||||
`Log_Trace();
|
||||
@ -110,6 +324,8 @@ private simulated function ShowReadyButton()
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
ClearTimer(nameof(KeepNotification));
|
||||
|
||||
if (CheckPartyInGameWidget())
|
||||
{
|
||||
Notification.SetVisible(false);
|
||||
@ -119,7 +335,7 @@ private simulated function ShowReadyButton()
|
||||
}
|
||||
}
|
||||
|
||||
private simulated function UpdateNotification(String Title, String Downloading, String Remainig, int Percent)
|
||||
private simulated function UpdateNotification(String Title, String Left, String Right, int Percent)
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
@ -128,54 +344,13 @@ private simulated function UpdateNotification(String Title, String Downloading,
|
||||
Notification.SetString("itemName", Title);
|
||||
Notification.SetFloat("percent", Percent);
|
||||
Notification.SetInt("queue", 0);
|
||||
Notification.SetString("downLoading", Downloading);
|
||||
Notification.SetString("remaining", Remainig);
|
||||
Notification.SetString("downLoading", Left);
|
||||
Notification.SetString("remaining", Right);
|
||||
Notification.SetObject("notificationInfo", Notification);
|
||||
Notification.SetVisible(true);
|
||||
}
|
||||
}
|
||||
|
||||
private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef, optional bool Remove = false)
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
if (WeapDef == None)
|
||||
{
|
||||
`Log_Fatal("WeapDef is:" @ WeapDef);
|
||||
Cleanup();
|
||||
ConsoleCommand("Disconnect");
|
||||
SafeDestroy();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!IsTimerActive(nameof(KeepNotification)))
|
||||
{
|
||||
SetTimer(0.1f, true, nameof(KeepNotification));
|
||||
}
|
||||
|
||||
if (Remove)
|
||||
{
|
||||
RemoveItems.AddItem(WeapDef);
|
||||
}
|
||||
else
|
||||
{
|
||||
AddItems.AddItem(WeapDef);
|
||||
}
|
||||
|
||||
Recieved = RemoveItems.Length + AddItems.Length;
|
||||
|
||||
NotificationLeftText = WeapDef.static.GetItemName();
|
||||
NotificationRightText = Recieved @ "/" @ SyncSize @ "(" $ (Remove ? "remove" : "add") $ ")";
|
||||
if (SyncSize != 0)
|
||||
{
|
||||
NotificationPercent = (float(Recieved) / float(SyncSize)) * 100;
|
||||
}
|
||||
|
||||
`Log_Debug("ClientSync:" @ (Remove ? "-" : "+") @ String(WeapDef) @ NotificationRightText);
|
||||
|
||||
ServerSync();
|
||||
}
|
||||
|
||||
private simulated function KeepNotification()
|
||||
{
|
||||
HideReadyButton();
|
||||
@ -186,94 +361,62 @@ private simulated function KeepNotification()
|
||||
NotificationPercent);
|
||||
}
|
||||
|
||||
private simulated reliable client function ClientSyncFinished()
|
||||
private simulated function ClientCleanup()
|
||||
{
|
||||
local KFGameReplicationInfo KFGRI;
|
||||
|
||||
`Log_Trace();
|
||||
|
||||
NotificationLeftText = "";
|
||||
NotificationRightText = "";
|
||||
NotificationPercent = 0;
|
||||
|
||||
if (WorldInfo.GRI == None)
|
||||
{
|
||||
`Log_Debug("ClientSyncFinished: Waiting GRI");
|
||||
NotificationHeaderText = "Waiting for GameReplicationInfo...";
|
||||
NotificationLeftText = String(++WaitingGRI) $ "s";
|
||||
NotificationRightText = "";
|
||||
SetTimer(1.0f, false, nameof(ClientSyncFinished));
|
||||
return;
|
||||
}
|
||||
|
||||
KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
|
||||
if (KFGRI == None)
|
||||
{
|
||||
`Log_Fatal("Incompatible Replication info:" @ String(WorldInfo.GRI));
|
||||
ClearTimer(nameof(KeepNotification));
|
||||
UpdateNotification(
|
||||
"Incompatible GRI:" @ String(WorldInfo.GRI),
|
||||
"Disconnect...", "", 0);
|
||||
Cleanup();
|
||||
ConsoleCommand("Disconnect");
|
||||
SafeDestroy();
|
||||
return;
|
||||
}
|
||||
|
||||
NotificationHeaderText = "Sync finished";
|
||||
NotificationLeftText = "";
|
||||
NotificationRightText = "";
|
||||
NotificationPercent = 0;
|
||||
|
||||
Trader.static.ModifyTrader(KFGRI, RemoveItems, AddItems, ReplaceMode, LogLevel);
|
||||
`Log_Debug("ClientSyncFinished: Trader.static.ModifyTrader");
|
||||
|
||||
ClearTimer(nameof(KeepNotification));
|
||||
ShowReadyButton();
|
||||
|
||||
Cleanup();
|
||||
|
||||
`Log_Debug("Cleanup");
|
||||
ServerCleanup();
|
||||
SafeDestroy();
|
||||
}
|
||||
|
||||
private reliable server function Cleanup()
|
||||
private reliable server function ServerCleanup()
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
`Log_Debug("Cleanup");
|
||||
if (!CTI.DestroyRepInfo(Controller(Owner)))
|
||||
`Log_Debug("Cleanup" @ GetKFPC() @ GetKFPRI() == None? "" : GetKFPRI().PlayerName);
|
||||
if (!CTI.DestroyRepInfo(GetKFPC()))
|
||||
{
|
||||
`Log_Debug("Cleanup (forced)");
|
||||
SafeDestroy();
|
||||
}
|
||||
}
|
||||
|
||||
public reliable server function ServerSync()
|
||||
private simulated function NotifyWaitingGRI()
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
PendingSync = false;
|
||||
|
||||
if (bPendingDelete || bDeleteMe) return;
|
||||
|
||||
if (SyncSize <= Recieved || WorldInfo.NetMode == NM_StandAlone)
|
||||
if (!IsTimerActive(nameof(KeepNotification)))
|
||||
{
|
||||
`Log_Debug("ServerSync: Finished");
|
||||
ClientSyncFinished();
|
||||
SetTimer(0.1f, true, nameof(KeepNotification));
|
||||
}
|
||||
else
|
||||
|
||||
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_WaitingGRI);
|
||||
NotificationLeftText = String(WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, CTI_SecondsShort);
|
||||
NotificationRightText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_PleaseWait);
|
||||
NotificationPercent = 0;
|
||||
KeepNotification();
|
||||
}
|
||||
|
||||
private simulated function NotifyProgress(int Value, int Size)
|
||||
{
|
||||
if (!IsTimerActive(nameof(KeepNotification)))
|
||||
{
|
||||
if (Recieved < RemoveItems.Length)
|
||||
{
|
||||
`Log_Debug("ServerSync[-]:" @ (Recieved + 1) @ "/" @ SyncSize @ RemoveItems[Recieved]);
|
||||
ClientSync(RemoveItems[Recieved++], true);
|
||||
}
|
||||
else
|
||||
{
|
||||
`Log_Debug("ServerSync[+]:" @ (Recieved + 1) @ "/" @ SyncSize @ AddItems[Recieved - RemoveItems.Length]);
|
||||
ClientSync(AddItems[Recieved++ - RemoveItems.Length], false);
|
||||
}
|
||||
SetTimer(0.1f, true, nameof(KeepNotification));
|
||||
}
|
||||
|
||||
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncItems);
|
||||
NotificationLeftText = Value @ "/" @ Size;
|
||||
NotificationRightText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_PleaseWait);
|
||||
NotificationPercent = (float(Value) / float(Size)) * 100;
|
||||
KeepNotification();
|
||||
}
|
||||
|
||||
private simulated function NotifyIncompatibleGRI()
|
||||
{
|
||||
WriteToChatLocalized(
|
||||
CTI_IncompatibleGRI,
|
||||
class'KFLocalMessage'.default.InteractionColor,
|
||||
String(GRI.class));
|
||||
WriteToChatLocalized(
|
||||
CTI_IncompatibleGRIWarning,
|
||||
class'KFLocalMessage'.default.InteractionColor);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
@ -283,9 +426,9 @@ defaultproperties
|
||||
bSkipActorPropertyReplication = false
|
||||
|
||||
PendingSync = false
|
||||
Recieved = 0
|
||||
|
||||
NotificationHeaderText = "Sync trader items, please wait..."
|
||||
NotificationPercent = 0
|
||||
WaitingGRI = 0
|
||||
WaitingGRIThreshold = 15
|
||||
WaitingGRILimit = 30
|
||||
}
|
||||
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_AutoTurret extends KFWeapDef_AutoTurret
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_AutoTurret'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_AutoTurret"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_BladedPistol extends KFWeapDef_BladedPistol
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_BladedPistol'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Pistol_Bladed"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_Blunderbuss extends KFWeapDef_Blunderbuss
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_Blunderbuss'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Pistol_Blunderbuss"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_ChainBat extends KFWeapDef_ChainBat
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_ChainBat'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Blunt_ChainBat"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_ChiappaRhino extends KFWeapDef_ChiappaRhino
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_ChiappaRhino'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Pistol_ChiappaRhino"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_ChiappaRhinoDual extends KFWeapDef_ChiappaRhinoDual
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_ChiappaRhinoDual'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Pistol_ChiappaRhinoDual"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_CompoundBow extends KFWeapDef_CompoundBow
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_CompoundBow'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Bow_CompoundBow"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_Doshinegun extends KFWeapDef_Doshinegun
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_Doshinegun'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_AssaultRifle_Doshinegun"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_DualBladed extends KFWeapDef_DualBladed
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_DualBladed'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Pistol_DualBladed"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_FAMAS extends KFWeapDef_FAMAS
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_FAMAS'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_AssaultRifle_FAMAS"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_G18 extends KFWeapDef_G18
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_G18'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_SMG_G18"
|
||||
}
|
13
CTI/Classes/CTI_WeapDef_G36C.uc
Normal file
13
CTI/Classes/CTI_WeapDef_G36C.uc
Normal file
@ -0,0 +1,13 @@
|
||||
class CTI_WeapDef_G36C extends KFWeapDef_G36C
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_G36C'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_AssaultRifle_G36C"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_GravityImploder extends KFWeapDef_GravityImploder
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_GravityImploder'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_GravityImploder"
|
||||
}
|
13
CTI/Classes/CTI_WeapDef_HVStormCannon.uc
Normal file
13
CTI/Classes/CTI_WeapDef_HVStormCannon.uc
Normal file
@ -0,0 +1,13 @@
|
||||
class CTI_WeapDef_HVStormCannon extends KFWeapDef_HVStormCannon
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_HVStormCannon'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_HVStormCannon"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_IonThruster extends KFWeapDef_IonThruster
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_IonThruster'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Edged_IonThruster"
|
||||
}
|
13
CTI/Classes/CTI_WeapDef_MG3.uc
Normal file
13
CTI/Classes/CTI_WeapDef_MG3.uc
Normal file
@ -0,0 +1,13 @@
|
||||
class CTI_WeapDef_MG3 extends KFWeapDef_MG3
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_MG3'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_LMG_MG3"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_Mine_Reconstructor extends KFWeapDef_Mine_Reconstructor
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_Mine_Reconstructor'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Mine_Reconstructor"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_Minigun extends KFWeapDef_Minigun
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_Minigun'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Minigun"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_MosinNagant extends KFWeapDef_MosinNagant
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_MosinNagant'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Rifle_MosinNagant"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_ParasiteImplanter extends KFWeapDef_ParasiteImplanter
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_ParasiteImplanter'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Rifle_ParasiteImplanter"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_Pistol_DualG18 extends KFWeapDef_Pistol_DualG18
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_Pistol_DualG18'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Pistol_DualG18"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_Pistol_G18C extends KFWeapDef_Pistol_G18C
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_Pistol_G18C'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Pistol_G18C"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_Rifle_FrostShotgunAxe extends KFWeapDef_Rifle_FrostShotgunAxe
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_Rifle_FrostShotgunAxe'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Rifle_FrostShotgunAxe"
|
||||
}
|
13
CTI/Classes/CTI_WeapDef_Scythe.uc
Normal file
13
CTI/Classes/CTI_WeapDef_Scythe.uc
Normal file
@ -0,0 +1,13 @@
|
||||
class CTI_WeapDef_Scythe extends KFWeapDef_Scythe
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_Scythe'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Edged_Scythe"
|
||||
}
|
13
CTI/Classes/CTI_WeapDef_Shotgun_S12.uc
Normal file
13
CTI/Classes/CTI_WeapDef_Shotgun_S12.uc
Normal file
@ -0,0 +1,13 @@
|
||||
class CTI_WeapDef_Shotgun_S12 extends KFWeapDef_Shotgun_S12
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_Shotgun_S12'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Shotgun_S12"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_ShrinkRayGun extends KFWeapDef_ShrinkRayGun
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_ShrinkRayGun'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_ShrinkRayGun"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_ThermiteBore extends KFWeapDef_ThermiteBore
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_ThermiteBore'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_RocketLauncher_ThermiteBore"
|
||||
}
|
13
CTI/Classes/CTI_WeapDef_ZedMKIII.uc
Normal file
13
CTI/Classes/CTI_WeapDef_ZedMKIII.uc
Normal file
@ -0,0 +1,13 @@
|
||||
class CTI_WeapDef_ZedMKIII extends KFWeapDef_ZedMKIII
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_ZedMKIII'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_ZedMKIII"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_Zweihander extends KFWeapDef_Zweihander
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_Zweihander'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Edged_Zweihander"
|
||||
}
|
6
CTI/Classes/CTI_Weap_AssaultRifle_Doshinegun.uc
Normal file
6
CTI/Classes/CTI_Weap_AssaultRifle_Doshinegun.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_AssaultRifle_Doshinegun extends KFWeap_AssaultRifle_Doshinegun;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_AssaultRifle_FAMAS.uc
Normal file
6
CTI/Classes/CTI_Weap_AssaultRifle_FAMAS.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_AssaultRifle_FAMAS extends KFWeap_AssaultRifle_FAMAS;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_AssaultRifle_G36C.uc
Normal file
6
CTI/Classes/CTI_Weap_AssaultRifle_G36C.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_AssaultRifle_G36C extends KFWeap_AssaultRifle_G36C;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_AutoTurret.uc
Normal file
6
CTI/Classes/CTI_Weap_AutoTurret.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_AutoTurret extends KFWeap_AutoTurret;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Blunt_ChainBat.uc
Normal file
6
CTI/Classes/CTI_Weap_Blunt_ChainBat.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Blunt_ChainBat extends KFWeap_Blunt_ChainBat;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Bow_CompoundBow.uc
Normal file
6
CTI/Classes/CTI_Weap_Bow_CompoundBow.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Bow_CompoundBow extends KFWeap_Bow_CompoundBow;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Edged_IonThruster.uc
Normal file
6
CTI/Classes/CTI_Weap_Edged_IonThruster.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Edged_IonThruster extends KFWeap_Edged_IonThruster;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Edged_Scythe.uc
Normal file
6
CTI/Classes/CTI_Weap_Edged_Scythe.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Edged_Scythe extends KFWeap_Edged_Scythe;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Edged_Zweihander.uc
Normal file
6
CTI/Classes/CTI_Weap_Edged_Zweihander.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Edged_Zweihander extends KFWeap_Edged_Zweihander;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_GravityImploder.uc
Normal file
6
CTI/Classes/CTI_Weap_GravityImploder.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_GravityImploder extends KFWeap_GravityImploder;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_HVStormCannon.uc
Normal file
6
CTI/Classes/CTI_Weap_HVStormCannon.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_HVStormCannon extends KFWeap_HVStormCannon;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_LMG_MG3.uc
Normal file
6
CTI/Classes/CTI_Weap_LMG_MG3.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_LMG_MG3 extends KFWeap_LMG_MG3;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Mine_Reconstructor.uc
Normal file
6
CTI/Classes/CTI_Weap_Mine_Reconstructor.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Mine_Reconstructor extends KFWeap_Mine_Reconstructor;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Minigun.uc
Normal file
6
CTI/Classes/CTI_Weap_Minigun.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Minigun extends KFWeap_Minigun;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Pistol_Bladed.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_Bladed.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Pistol_Bladed extends KFWeap_Pistol_Bladed;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Pistol_Blunderbuss.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_Blunderbuss.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Pistol_Blunderbuss extends KFWeap_Pistol_Blunderbuss;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Pistol_ChiappaRhino.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_ChiappaRhino.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Pistol_ChiappaRhino extends KFWeap_Pistol_ChiappaRhino;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Pistol_ChiappaRhinoDual.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_ChiappaRhinoDual.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Pistol_ChiappaRhinoDual extends KFWeap_Pistol_ChiappaRhinoDual;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Pistol_DualBladed.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_DualBladed.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Pistol_DualBladed extends KFWeap_Pistol_DualBladed;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Pistol_DualG18.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_DualG18.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Pistol_DualG18 extends KFWeap_Pistol_DualG18;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Pistol_G18C.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_G18C.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Pistol_G18C extends KFWeap_Pistol_G18C;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Rifle_FrostShotgunAxe.uc
Normal file
6
CTI/Classes/CTI_Weap_Rifle_FrostShotgunAxe.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Rifle_FrostShotgunAxe extends KFWeap_Rifle_FrostShotgunAxe;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Rifle_MosinNagant.uc
Normal file
6
CTI/Classes/CTI_Weap_Rifle_MosinNagant.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Rifle_MosinNagant extends KFWeap_Rifle_MosinNagant;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Rifle_ParasiteImplanter.uc
Normal file
6
CTI/Classes/CTI_Weap_Rifle_ParasiteImplanter.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Rifle_ParasiteImplanter extends KFWeap_Rifle_ParasiteImplanter;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_RocketLauncher_ThermiteBore.uc
Normal file
6
CTI/Classes/CTI_Weap_RocketLauncher_ThermiteBore.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_RocketLauncher_ThermiteBore extends KFWeap_RocketLauncher_ThermiteBore;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_SMG_G18.uc
Normal file
6
CTI/Classes/CTI_Weap_SMG_G18.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_SMG_G18 extends KFWeap_SMG_G18;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Shotgun_S12.uc
Normal file
6
CTI/Classes/CTI_Weap_Shotgun_S12.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Shotgun_S12 extends KFWeap_Shotgun_S12;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_ShrinkRayGun.uc
Normal file
6
CTI/Classes/CTI_Weap_ShrinkRayGun.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_ShrinkRayGun extends KFWeap_ShrinkRayGun;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_ZedMKIII.uc
Normal file
6
CTI/Classes/CTI_Weap_ZedMKIII.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_ZedMKIII extends KFWeap_ZedMKIII;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
@ -3,6 +3,8 @@ class RemoveItems extends Object
|
||||
config(CTI);
|
||||
|
||||
var public config bool bAll;
|
||||
var public config bool bHRG;
|
||||
var public config bool bDLC;
|
||||
var private config Array<String> Item;
|
||||
|
||||
public static function InitConfig(int Version, int LatestVersion)
|
||||
@ -12,6 +14,10 @@ public static function InitConfig(int Version, int LatestVersion)
|
||||
case `NO_CONFIG:
|
||||
ApplyDefault();
|
||||
|
||||
case 2:
|
||||
default.bHRG = false;
|
||||
default.bDLC = false;
|
||||
|
||||
default: break;
|
||||
}
|
||||
|
||||
@ -24,6 +30,8 @@ public static function InitConfig(int Version, int LatestVersion)
|
||||
private static function ApplyDefault()
|
||||
{
|
||||
default.bAll = false;
|
||||
default.bHRG = false;
|
||||
default.bDLC = false;
|
||||
default.Item.Length = 0;
|
||||
default.Item.AddItem("KFGame.KFWeapDef_9mmDual");
|
||||
}
|
||||
@ -43,6 +51,15 @@ public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLeve
|
||||
}
|
||||
else
|
||||
{
|
||||
if (default.bHRG)
|
||||
{
|
||||
`Log_Info("Remove all HRG items");
|
||||
}
|
||||
if (default.bDLC)
|
||||
{
|
||||
`Log_Info("Remove all DLC items");
|
||||
}
|
||||
|
||||
foreach default.Item(ItemRaw, Line)
|
||||
{
|
||||
ItemWeapDef = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
|
||||
|
@ -1,6 +1,11 @@
|
||||
class Trader extends Object
|
||||
abstract;
|
||||
|
||||
// Bug:
|
||||
// The wrong weapon is purchased if the index is greater than 256 😡
|
||||
// Some greedy guy saved 3 bytes for no reason again
|
||||
const ITEMS_LIMIT = 256;
|
||||
|
||||
private delegate int ByPrice(class<KFWeaponDefinition> A, class<KFWeaponDefinition> B)
|
||||
{
|
||||
return A.default.BuyPrice > B.default.BuyPrice ? -1 : 0;
|
||||
@ -22,7 +27,7 @@ public static function KFGFxObject_TraderItems GetTraderItems(optional KFGameRep
|
||||
return KFGFxObject_TraderItems(DynamicLoadObject(TraderItemsPath, class'KFGFxObject_TraderItems'));
|
||||
}
|
||||
|
||||
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefs(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
|
||||
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefs(optional KFGameReplicationInfo KFGRI = None, optional E_LogLevel LogLevel = LL_Trace)
|
||||
{
|
||||
local Array<class<KFWeaponDefinition> > KFWeapDefs;
|
||||
local KFGFxObject_TraderItems TraderItems;
|
||||
@ -41,7 +46,7 @@ public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefs(optio
|
||||
return KFWeapDefs;
|
||||
}
|
||||
|
||||
public static function Array<class<KFWeapon> > GetTraderWeapons(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
|
||||
public static function Array<class<KFWeapon> > GetTraderWeapons(optional KFGameReplicationInfo KFGRI = None, optional E_LogLevel LogLevel = LL_Trace)
|
||||
{
|
||||
local Array<class<KFWeapon> > KFWeapons;
|
||||
local class<KFWeapon> KFWeapon;
|
||||
@ -86,30 +91,33 @@ public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefsDLC(KF
|
||||
return WeapDefs;
|
||||
}
|
||||
|
||||
public static simulated function ModifyTrader(
|
||||
public static simulated function Array< class<KFWeaponDefinition> > GenerateWeapDefList(
|
||||
KFGameReplicationInfo KFGRI,
|
||||
Array<class<KFWeaponDefinition> > RemoveItems,
|
||||
Array<class<KFWeaponDefinition> > AddItems,
|
||||
bool ReplaceMode,
|
||||
const out Array<class<KFWeaponDefinition> > RemoveItems,
|
||||
const out Array<class<KFWeaponDefinition> > AddItems,
|
||||
bool RemoveAll,
|
||||
bool RemoveHRG,
|
||||
bool RemoveDLC,
|
||||
bool bDisableItemLimitCheck,
|
||||
E_LogLevel LogLevel)
|
||||
{
|
||||
local KFGFxObject_TraderItems TraderItems;
|
||||
local STraderItem Item;
|
||||
local class<KFWeaponDefinition> WeapDef;
|
||||
local Array<class<KFWeaponDefinition> > WeapDefs;
|
||||
local Array< class<KFWeaponDefinition> > WeapDefs;
|
||||
local int Index;
|
||||
local int MaxItemID;
|
||||
|
||||
`Log_TraceStatic();
|
||||
|
||||
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
||||
|
||||
if (!ReplaceMode)
|
||||
if (!RemoveAll)
|
||||
{
|
||||
foreach TraderItems.SaleItems(Item)
|
||||
{
|
||||
if (Item.WeaponDef != None
|
||||
&& RemoveItems.Find(Item.WeaponDef) == INDEX_NONE
|
||||
&& (!RemoveHRG || (RemoveHRG && InStr(Item.WeaponDef, "_HRG", true) == INDEX_NONE))
|
||||
&& (!RemoveDLC || (RemoveDLC && Item.WeaponDef.default.SharedUnlockId == SCU_None))
|
||||
&& WeaponClassIsUnique(Item.WeaponDef.default.WeaponClassPath, AddItems, LogLevel))
|
||||
{
|
||||
WeapDefs.AddItem(Item.WeaponDef);
|
||||
@ -119,18 +127,52 @@ public static simulated function ModifyTrader(
|
||||
|
||||
for (Index = 0; Index < AddItems.Length; ++Index)
|
||||
{
|
||||
WeapDefs.AddItem(AddItems[Index]);
|
||||
if (WeaponClassIsUnique(AddItems[Index].default.WeaponClassPath, WeapDefs, LogLevel))
|
||||
{
|
||||
WeapDefs.AddItem(AddItems[Index]);
|
||||
}
|
||||
}
|
||||
|
||||
WeapDefs.Sort(ByPrice);
|
||||
|
||||
if (!bDisableItemLimitCheck && WeapDefs.Length > ITEMS_LIMIT)
|
||||
{
|
||||
`Log_Warn("The total number of items has reached the limit (" $ ITEMS_LIMIT $ ")," @ (WeapDefs.Length - ITEMS_LIMIT) @ "items will not be added.");
|
||||
`Log_Warn("Excluded items:");
|
||||
for (Index = ITEMS_LIMIT; Index < WeapDefs.Length; ++Index)
|
||||
{
|
||||
`Log_Warn("[" $ Index + 1 $ "]" @ String(WeapDefs[Index]));
|
||||
}
|
||||
WeapDefs.Length = ITEMS_LIMIT;
|
||||
}
|
||||
|
||||
return WeapDefs;
|
||||
}
|
||||
|
||||
public static simulated function OverwriteTraderItems(
|
||||
KFGameReplicationInfo KFGRI,
|
||||
const out Array<class<KFWeaponDefinition> > WeapDefs,
|
||||
E_LogLevel LogLevel)
|
||||
{
|
||||
local KFGFxObject_TraderItems TraderItems;
|
||||
local STraderItem Item;
|
||||
local class<KFWeaponDefinition> WeapDef;
|
||||
local int MaxItemID;
|
||||
|
||||
`Log_TraceStatic();
|
||||
|
||||
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
||||
|
||||
TraderItems.SaleItems.Length = 0;
|
||||
MaxItemID = 0;
|
||||
|
||||
`Log_Debug("Trader Items:");
|
||||
foreach WeapDefs(WeapDef)
|
||||
{
|
||||
Item.WeaponDef = WeapDef;
|
||||
Item.ItemID = ++MaxItemID;
|
||||
Item.ItemID = MaxItemID++;
|
||||
TraderItems.SaleItems.AddItem(Item);
|
||||
`Log_Debug("[" $ MaxItemID $ "]" @ String(WeapDef));
|
||||
}
|
||||
|
||||
TraderItems.SetItemsInfo(TraderItems.SaleItems);
|
||||
@ -138,7 +180,7 @@ public static simulated function ModifyTrader(
|
||||
KFGRI.TraderItems = TraderItems;
|
||||
}
|
||||
|
||||
private static function bool WeaponClassIsUnique(String WeaponClassPath, Array<class<KFWeaponDefinition> > WeapDefs, E_LogLevel LogLevel)
|
||||
private static function bool WeaponClassIsUnique(String WeaponClassPath, const out Array<class<KFWeaponDefinition> > WeapDefs, E_LogLevel LogLevel)
|
||||
{
|
||||
local class<KFWeaponDefinition> WeapDef;
|
||||
|
||||
|
@ -1,4 +1,5 @@
|
||||
class Unlocker extends Object
|
||||
dependson(WeaponReplacements)
|
||||
abstract;
|
||||
|
||||
// TODO:
|
||||
@ -6,9 +7,8 @@ class Unlocker extends Object
|
||||
// without replacing KFGFxMoviePlayer_Manager
|
||||
// but how? 🤔
|
||||
|
||||
const Trader = class'Trader';
|
||||
|
||||
var private const Array<class<KFWeaponDefinition> > WeapDefDLCReplacements;
|
||||
const Trader = class'Trader';
|
||||
const Replacements = class'WeaponReplacements';
|
||||
|
||||
public static function bool IsValidTypeUnlockDLC(String UnlockType, E_LogLevel LogLevel)
|
||||
{
|
||||
@ -31,8 +31,8 @@ public static function bool UnlockDLC(
|
||||
KFGameInfo KFGI,
|
||||
KFGameReplicationInfo KFGRI,
|
||||
String UnlockType,
|
||||
out Array<class<KFWeaponDefinition> > RemoveItems,
|
||||
out Array<class<KFWeaponDefinition> > AddItems,
|
||||
out Array<class<KFWeaponDefinition> > WeapDefs,
|
||||
out BoolWrapper DLCSkinUpdateRequired,
|
||||
E_LogLevel LogLevel)
|
||||
{
|
||||
`Log_TraceStatic();
|
||||
@ -41,12 +41,13 @@ public static function bool UnlockDLC(
|
||||
{
|
||||
case "true":
|
||||
case "auto":
|
||||
return Auto(KFGI, KFGRI, RemoveItems, AddItems, LogLevel);
|
||||
return Auto(KFGI, KFGRI, WeapDefs, DLCSkinUpdateRequired, LogLevel);
|
||||
|
||||
case "replaceweapons":
|
||||
return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
|
||||
return ReplaceWeapons(KFGRI, WeapDefs, DLCSkinUpdateRequired, LogLevel);
|
||||
|
||||
case "replacefilter":
|
||||
DLCSkinUpdateRequired.Value = false;
|
||||
return ReplaceFilter(KFGI, LogLevel);
|
||||
|
||||
case "false":
|
||||
@ -58,8 +59,8 @@ public static function bool UnlockDLC(
|
||||
private static function bool Auto(
|
||||
KFGameInfo KFGI,
|
||||
KFGameReplicationInfo KFGRI,
|
||||
out Array<class<KFWeaponDefinition> > RemoveItems,
|
||||
out Array<class<KFWeaponDefinition> > AddItems,
|
||||
out Array<class<KFWeaponDefinition> > WeapDefs,
|
||||
out BoolWrapper DLCSkinUpdateRequired,
|
||||
E_LogLevel LogLevel)
|
||||
{
|
||||
local bool CustomGFxManager;
|
||||
@ -79,48 +80,60 @@ private static function bool Auto(
|
||||
|
||||
if (CustomGFxManager)
|
||||
{
|
||||
return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
|
||||
return ReplaceWeapons(KFGRI, WeapDefs, DLCSkinUpdateRequired, LogLevel);
|
||||
}
|
||||
else
|
||||
{
|
||||
DLCSkinUpdateRequired.Value = false;
|
||||
return ReplaceFilter(KFGI, LogLevel);
|
||||
}
|
||||
}
|
||||
|
||||
private static function bool ReplaceWeapons(
|
||||
KFGameReplicationInfo KFGRI,
|
||||
out Array<class<KFWeaponDefinition> > RemoveItems,
|
||||
out Array<class<KFWeaponDefinition> > AddItems,
|
||||
out Array<class<KFWeaponDefinition> > WeapDefs,
|
||||
out BoolWrapper DLCSkinUpdateRequired,
|
||||
E_LogLevel LogLevel)
|
||||
{
|
||||
local Array<class<KFWeaponDefinition> > WeapDefsDLCs;
|
||||
local class<KFWeaponDefinition> WeapDefDLC;
|
||||
local class<KFWeaponDefinition> WeapDef;
|
||||
local class<KFWeaponDefinition> WeapDefReplacement;
|
||||
local bool Unlock, PartialUnlock;
|
||||
local int Index;
|
||||
|
||||
`Log_TraceStatic();
|
||||
|
||||
`Log_Debug("Unlock by replace weapons");
|
||||
|
||||
Unlock = false;
|
||||
PartialUnlock = false;
|
||||
DLCSkinUpdateRequired.Value = false;
|
||||
|
||||
WeapDefsDLCs = Trader.static.GetTraderWeapDefsDLC(KFGRI, LogLevel);
|
||||
|
||||
foreach WeapDefsDLCs(WeapDefDLC)
|
||||
for (Index = 0; Index < WeapDefs.Length; Index++)
|
||||
{
|
||||
WeapDefReplacement = PickReplacementWeapDefDLC(WeapDefDLC, LogLevel);
|
||||
WeapDef = WeapDefs[Index];
|
||||
|
||||
if (WeapDef.default.SharedUnlockId == SCU_None) continue;
|
||||
|
||||
WeapDefReplacement = PickReplacementWeapDefDLC(WeapDef, LogLevel);
|
||||
if (WeapDefReplacement != None)
|
||||
{
|
||||
Unlock = true;
|
||||
if (AddItems.Find(WeapDefReplacement) == INDEX_NONE)
|
||||
DLCSkinUpdateRequired.Value = true;
|
||||
if (WeapDefs.Find(WeapDefReplacement) == INDEX_NONE)
|
||||
{
|
||||
AddItems.AddItem(WeapDefReplacement);
|
||||
WeapDefs[Index] = WeapDefReplacement;
|
||||
`Log_Debug(WeapDef @ "replaced by" @ WeapDefReplacement);
|
||||
}
|
||||
else
|
||||
{
|
||||
WeapDefs.Remove(Index--, 1);
|
||||
`Log_Debug("Skip already unlocked weapon:" @ WeapDef);
|
||||
}
|
||||
`Log_Debug(WeapDefDLC @ "replaced by" @ WeapDefReplacement);
|
||||
}
|
||||
else
|
||||
{
|
||||
PartialUnlock = true;
|
||||
`Log_Warn("Can't unlock item:" @ WeapDefDLC @ "SharedUnlockId:" @ WeapDefDLC.default.SharedUnlockId);
|
||||
`Log_Warn("Can't unlock item:" @ WeapDef @ "SharedUnlockId:" @ WeapDef.default.SharedUnlockId);
|
||||
}
|
||||
}
|
||||
|
||||
@ -134,15 +147,15 @@ private static function bool ReplaceWeapons(
|
||||
|
||||
private static function class<KFWeaponDefinition> PickReplacementWeapDefDLC(class<KFWeaponDefinition> WeapDefDLC, E_LogLevel LogLevel)
|
||||
{
|
||||
local class<KFWeaponDefinition> WeapDef;
|
||||
local SWeapReplace WeapReplace;
|
||||
|
||||
`Log_TraceStatic();
|
||||
|
||||
foreach default.WeapDefDLCReplacements(WeapDef)
|
||||
foreach Replacements.default.DLC(WeapReplace)
|
||||
{
|
||||
if (ClassIsChildOf(WeapDef, WeapDefDLC))
|
||||
if (ClassIsChildOf(WeapReplace.WeapDef, WeapDefDLC))
|
||||
{
|
||||
return WeapDef;
|
||||
return WeapReplace.WeapDef;
|
||||
}
|
||||
}
|
||||
|
||||
@ -153,6 +166,8 @@ private static function bool ReplaceFilter(KFGameInfo KFGI, E_LogLevel LogLevel)
|
||||
{
|
||||
`Log_TraceStatic();
|
||||
|
||||
`Log_Debug("Unlock by replace filter");
|
||||
|
||||
if (KFGI == None) return false;
|
||||
|
||||
if (KFGameInfo_VersusSurvival(KFGI) != None)
|
||||
@ -169,27 +184,5 @@ private static function bool ReplaceFilter(KFGameInfo KFGI, E_LogLevel LogLevel)
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
WeapDefDLCReplacements(0) = class'CTI_WeapDef_AutoTurret'
|
||||
WeapDefDLCReplacements(1) = class'CTI_WeapDef_BladedPistol'
|
||||
WeapDefDLCReplacements(2) = class'CTI_WeapDef_Blunderbuss'
|
||||
WeapDefDLCReplacements(3) = class'CTI_WeapDef_ChainBat'
|
||||
WeapDefDLCReplacements(4) = class'CTI_WeapDef_ChiappaRhino'
|
||||
WeapDefDLCReplacements(5) = class'CTI_WeapDef_ChiappaRhinoDual'
|
||||
WeapDefDLCReplacements(6) = class'CTI_WeapDef_CompoundBow'
|
||||
WeapDefDLCReplacements(7) = class'CTI_WeapDef_Doshinegun'
|
||||
WeapDefDLCReplacements(8) = class'CTI_WeapDef_DualBladed'
|
||||
WeapDefDLCReplacements(9) = class'CTI_WeapDef_FAMAS'
|
||||
WeapDefDLCReplacements(10) = class'CTI_WeapDef_G18'
|
||||
WeapDefDLCReplacements(11) = class'CTI_WeapDef_GravityImploder'
|
||||
WeapDefDLCReplacements(12) = class'CTI_WeapDef_IonThruster'
|
||||
WeapDefDLCReplacements(13) = class'CTI_WeapDef_Mine_Reconstructor'
|
||||
WeapDefDLCReplacements(14) = class'CTI_WeapDef_Minigun'
|
||||
WeapDefDLCReplacements(15) = class'CTI_WeapDef_MosinNagant'
|
||||
WeapDefDLCReplacements(16) = class'CTI_WeapDef_ParasiteImplanter'
|
||||
WeapDefDLCReplacements(17) = class'CTI_WeapDef_Pistol_DualG18'
|
||||
WeapDefDLCReplacements(18) = class'CTI_WeapDef_Pistol_G18C'
|
||||
WeapDefDLCReplacements(19) = class'CTI_WeapDef_Rifle_FrostShotgunAxe'
|
||||
WeapDefDLCReplacements(20) = class'CTI_WeapDef_ShrinkRayGun'
|
||||
WeapDefDLCReplacements(21) = class'CTI_WeapDef_ThermiteBore'
|
||||
WeapDefDLCReplacements(22) = class'CTI_WeapDef_Zweihander'
|
||||
|
||||
}
|
||||
|
189
CTI/Classes/WeaponReplacements.uc
Normal file
189
CTI/Classes/WeaponReplacements.uc
Normal file
@ -0,0 +1,189 @@
|
||||
class WeaponReplacements extends Object;
|
||||
|
||||
struct SWeapReplace
|
||||
{
|
||||
var const class<KFWeaponDefinition> WeapDef;
|
||||
var const class<KFWeaponDefinition> WeapDefParent;
|
||||
var const class<KFWeapon> Weap;
|
||||
var const class<KFWeapon> WeapParent;
|
||||
};
|
||||
|
||||
var public const Array<SWeapReplace> DLC;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_AutoTurret',
|
||||
WeapDefParent=class'KFWeapDef_AutoTurret',
|
||||
Weap=class'CTI_Weap_AutoTurret',
|
||||
WeapParent=class'KFWeap_AutoTurret'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_BladedPistol',
|
||||
WeapDefParent=class'KFWeapDef_BladedPistol',
|
||||
Weap=class'CTI_Weap_Pistol_Bladed',
|
||||
WeapParent=class'KFWeap_Pistol_Bladed'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Blunderbuss',
|
||||
WeapDefParent=class'KFWeapDef_Blunderbuss',
|
||||
Weap=class'CTI_Weap_Pistol_Blunderbuss',
|
||||
WeapParent=class'KFWeap_Pistol_Blunderbuss'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_ChainBat',
|
||||
WeapDefParent=class'KFWeapDef_ChainBat',
|
||||
Weap=class'CTI_Weap_Blunt_ChainBat',
|
||||
WeapParent=class'KFWeap_Blunt_ChainBat'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_ChiappaRhino',
|
||||
WeapDefParent=class'KFWeapDef_ChiappaRhino',
|
||||
Weap=class'CTI_Weap_Pistol_ChiappaRhino',
|
||||
WeapParent=class'KFWeap_Pistol_ChiappaRhino'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_ChiappaRhinoDual',
|
||||
WeapDefParent=class'KFWeapDef_ChiappaRhinoDual',
|
||||
Weap=class'CTI_Weap_Pistol_ChiappaRhinoDual',
|
||||
WeapParent=class'KFWeap_Pistol_ChiappaRhinoDual'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_CompoundBow',
|
||||
WeapDefParent=class'KFWeapDef_CompoundBow',
|
||||
Weap=class'CTI_Weap_Bow_CompoundBow',
|
||||
WeapParent=class'KFWeap_Bow_CompoundBow'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Doshinegun',
|
||||
WeapDefParent=class'KFWeapDef_Doshinegun',
|
||||
Weap=class'CTI_Weap_AssaultRifle_Doshinegun',
|
||||
WeapParent=class'KFWeap_AssaultRifle_Doshinegun'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_DualBladed',
|
||||
WeapDefParent=class'KFWeapDef_DualBladed',
|
||||
Weap=class'CTI_Weap_Pistol_DualBladed',
|
||||
WeapParent=class'KFWeap_Pistol_DualBladed'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_FAMAS',
|
||||
WeapDefParent=class'KFWeapDef_FAMAS',
|
||||
Weap=class'CTI_Weap_AssaultRifle_FAMAS',
|
||||
WeapParent=class'KFWeap_AssaultRifle_FAMAS'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_G18',
|
||||
WeapDefParent=class'KFWeapDef_G18',
|
||||
Weap=class'CTI_Weap_SMG_G18',
|
||||
WeapParent=class'KFWeap_SMG_G18'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_G36C',
|
||||
WeapDefParent=class'KFWeapDef_G36C',
|
||||
Weap=class'CTI_Weap_AssaultRifle_G36C',
|
||||
WeapParent=class'KFWeap_AssaultRifle_G36C'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_GravityImploder',
|
||||
WeapDefParent=class'KFWeapDef_GravityImploder',
|
||||
Weap=class'CTI_Weap_GravityImploder',
|
||||
WeapParent=class'KFWeap_GravityImploder'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_HVStormCannon',
|
||||
WeapDefParent=class'KFWeapDef_HVStormCannon',
|
||||
Weap=class'CTI_Weap_HVStormCannon',
|
||||
WeapParent=class'KFWeap_HVStormCannon'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_IonThruster',
|
||||
WeapDefParent=class'KFWeapDef_IonThruster',
|
||||
Weap=class'CTI_Weap_Edged_IonThruster',
|
||||
WeapParent=class'KFWeap_Edged_IonThruster'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_MG3',
|
||||
WeapDefParent=class'KFWeapDef_MG3',
|
||||
Weap=class'CTI_Weap_LMG_MG3',
|
||||
WeapParent=class'KFWeap_LMG_MG3'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Mine_Reconstructor',
|
||||
WeapDefParent=class'KFWeapDef_Mine_Reconstructor',
|
||||
Weap=class'CTI_Weap_Mine_Reconstructor',
|
||||
WeapParent=class'KFWeap_Mine_Reconstructor'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Minigun',
|
||||
WeapDefParent=class'KFWeapDef_Minigun',
|
||||
Weap=class'CTI_Weap_Minigun',
|
||||
WeapParent=class'KFWeap_Minigun'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_MosinNagant',
|
||||
WeapDefParent=class'KFWeapDef_MosinNagant',
|
||||
Weap=class'CTI_Weap_Rifle_MosinNagant',
|
||||
WeapParent=class'KFWeap_Rifle_MosinNagant'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_ParasiteImplanter',
|
||||
WeapDefParent=class'KFWeapDef_ParasiteImplanter',
|
||||
Weap=class'CTI_Weap_Rifle_ParasiteImplanter',
|
||||
WeapParent=class'KFWeap_Rifle_ParasiteImplanter'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Pistol_DualG18',
|
||||
WeapDefParent=class'KFWeapDef_Pistol_DualG18',
|
||||
Weap=class'CTI_Weap_Pistol_DualG18',
|
||||
WeapParent=class'KFWeap_Pistol_DualG18'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Pistol_G18C',
|
||||
WeapDefParent=class'KFWeapDef_Pistol_G18C',
|
||||
Weap=class'CTI_Weap_Pistol_G18C',
|
||||
WeapParent=class'KFWeap_Pistol_G18C'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Rifle_FrostShotgunAxe',
|
||||
WeapDefParent=class'KFWeapDef_Rifle_FrostShotgunAxe',
|
||||
Weap=class'CTI_Weap_Rifle_FrostShotgunAxe',
|
||||
WeapParent=class'KFWeap_Rifle_FrostShotgunAxe'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Scythe',
|
||||
WeapDefParent=class'KFWeapDef_Scythe',
|
||||
Weap=class'CTI_Weap_Edged_Scythe',
|
||||
WeapParent=class'KFWeap_Edged_Scythe'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Shotgun_S12',
|
||||
WeapDefParent=class'KFWeapDef_Shotgun_S12',
|
||||
Weap=class'CTI_Weap_Shotgun_S12',
|
||||
WeapParent=class'KFWeap_Shotgun_S12'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_ShrinkRayGun',
|
||||
WeapDefParent=class'KFWeapDef_ShrinkRayGun',
|
||||
Weap=class'CTI_Weap_ShrinkRayGun',
|
||||
WeapParent=class'KFWeap_ShrinkRayGun'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_ThermiteBore',
|
||||
WeapDefParent=class'KFWeapDef_ThermiteBore',
|
||||
Weap=class'CTI_Weap_RocketLauncher_ThermiteBore',
|
||||
WeapParent=class'KFWeap_RocketLauncher_ThermiteBore'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_ZedMKIII',
|
||||
WeapDefParent=class'KFWeapDef_ZedMKIII',
|
||||
Weap=class'CTI_Weap_ZedMKIII',
|
||||
WeapParent=class'KFWeap_ZedMKIII'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Zweihander',
|
||||
WeapDefParent=class'KFWeapDef_Zweihander',
|
||||
Weap=class'CTI_Weap_Edged_Zweihander',
|
||||
WeapParent=class'KFWeap_Edged_Zweihander'
|
||||
)})
|
||||
}
|
@ -4,6 +4,7 @@ class _Logger extends Object
|
||||
enum E_LogLevel
|
||||
{
|
||||
LL_WrongLevel,
|
||||
LL_None,
|
||||
LL_Fatal,
|
||||
LL_Error,
|
||||
LL_Warning,
|
||||
|
BIN
Localization/INT/CTI.int
Normal file
BIN
Localization/INT/CTI.int
Normal file
Binary file not shown.
BIN
Localization/RUS/CTI.rus
Normal file
BIN
Localization/RUS/CTI.rus
Normal file
Binary file not shown.
@ -1,4 +1,4 @@
|
||||
[img]https://img.shields.io/static/v1?logo=GitHub&labelColor=gray&color=blue&logoColor=white&label=&message=Open Source[/img] [img]https://img.shields.io/github/license/GenZmeY/KF2-CustomTraderInventory[/img] [img]https://img.shields.io/steam/subscriptions/2830826239[/img] [img]https://img.shields.io/steam/favorites/2830826239[/img] [img]https://img.shields.io/steam/update-date/2830826239[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2830826239][img]https://img.shields.io/github/v/tag/GenZmeY/KF2-CustomTraderInventory[/img][/url]
|
||||
[img]https://img.shields.io/static/v1?logo=GitHub&labelColor=gray&color=blue&logoColor=white&label=&message=Open Source[/img] [img]https://img.shields.io/github/license/GenZmeY/KF2-CustomTraderInventory[/img] [img]https://img.shields.io/steam/downloads/2830826239[/img] [img]https://img.shields.io/steam/favorites/2830826239[/img] [img]https://img.shields.io/steam/update-date/2830826239[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2830826239][img]https://img.shields.io/github/v/tag/GenZmeY/KF2-CustomTraderInventory[/img][/url]
|
||||
|
||||
[h1]Features[/h1]
|
||||
[list]
|
||||
@ -16,7 +16,7 @@ No. This mod is not whitelisted and will de-rank your server. Any XP gained will
|
||||
[olist]
|
||||
[*]Subscribe to this mutator;
|
||||
[*]Start KF2;
|
||||
[*]Open console (`) and input:
|
||||
[*]Open console (~) and input:
|
||||
[b]open KF-BioticsLab?Mutator=CTI.CTIMut[/b]
|
||||
(replace the map and add the parameters you need)
|
||||
[*]<Enter>.
|
||||
@ -34,23 +34,47 @@ No. This mod is not whitelisted and will de-rank your server. Any XP gained will
|
||||
[*]Add mutator to server start parameters: [b]?Mutator=CTI.CTIMut[/b] and restart the server.
|
||||
[/olist]
|
||||
|
||||
[h1]Important setup information[/h1]
|
||||
The config should be created on first start, but now the game contains a bug that initializes the config values randomly if they are not explicitly set. Thus, the config may have incorrect values or not be created at all.
|
||||
So if you are using this mutator for the first time, I highly recommend doing the following:
|
||||
[olist]
|
||||
[*]Create (modify) [b]KFCTI.ini[/b] manually. Put the following content there:
|
||||
[b][CTI.CTI]
|
||||
Version=0[/b]
|
||||
[*]Start the game/server with CTI to generate the contents of the config.
|
||||
[*]Close the game/server.
|
||||
[/olist]
|
||||
[b]Right now this is the only way to correctly create the default config.[/b]
|
||||
Unfortunately I can't do anything about it because it's a game problem (not mutator). I hope TWI fixes this someday.
|
||||
|
||||
[h1]Setup (KFCTI.ini)[/h1]
|
||||
Config will be created at the first start.
|
||||
[list]
|
||||
[*]Set [b]bPreloadContent=True[/b] to load weapon models in advance and have no lags during the game.
|
||||
|
||||
[*]Set [b]bOfficialWeaponsList=True[/b] to have an auto-updated list of all official weapons in the config (for a convenient copy-paste).
|
||||
|
||||
[*]Set [b]UnlockDLC[/b] to customize DLC weapon unlocks. Here are the possible values:
|
||||
[b]False[/b] - disable DLC unlock.
|
||||
[b]ReplaceFilter[/b] - changes the trader filter allowing you to buy original DLC weapons without restrictions, unlocks future DLCs as well (no need to update this mutator). However, it replaces the [b]KFGFxMoviePlayer_Manager[/b] class so it may not be compatible with mods that also replace it.
|
||||
[b]ReplaceWeapons[/b] - replaces DLC weapons with their unlocked variants. Compatible with any mods, but may require a CTI update after the release of new DLC weapons.
|
||||
[b]True[/b] or [b]Auto[/b] - selects the most appropriate option automatically. Recommend putting CTIMut last in the mutator load queue if you use this.
|
||||
[*]Use [b][CTI.RemoveItems][/b] to remove items from the trader inventory.
|
||||
For example: [b]Item=KFGame.KFWeapDef_Mac10[/b] will remove MAC10 from sale.
|
||||
[*]Set [b]bAll=True[/b] if you want to remove all items (can be useful if you want to set the entire sale list in the [b][CTI.AddItems][/b] section yourself).
|
||||
[*]Use [b][CTI.AddItems][/b] to add items to the trader inventory.
|
||||
For example: [b]Item=WeaponPack.KFWeapDef_XM25[/b] will add [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1147408497]XM25[/url] to sale.
|
||||
[list]
|
||||
[*][b]False[/b] - disable DLC unlock.
|
||||
[*][b]ReplaceFilter[/b] - changes the trader filter allowing you to buy original DLC weapons without restrictions, unlocks future DLCs as well (no need to update this mutator). However, it replaces the - [b]KFGFxMoviePlayer_Manager[/b] class so it may not be compatible with mods that also replace it.
|
||||
[*][b]ReplaceWeapons[/b] - replaces DLC weapons with their unlocked variants. Compatible with any mods, but may require a CTI update after the release of new DLC weapons.
|
||||
[*][b]True[/b] or [b]Auto[/b] - selects the most appropriate option automatically. Recommend putting CTIMut last in the mutator load queue if you use this.
|
||||
[/list]
|
||||
[h1]🔗 [url=https://steamcommunity.com/workshop/filedetails/discussion/2830826239/3409804177172972154]Weapon Packs Items[/url][/h1]
|
||||
|
||||
[*]Use [b][CTI.RemoveItems][/b] to remove items from the trader inventory.
|
||||
example: [b]Item=KFGame.KFWeapDef_Mac10[/b] will remove MAC10 from sale.
|
||||
|
||||
[*]Set [b]bAll=True[/b] if you want to remove all items (can be useful if you want to set the entire sale list in the [b][CTI.AddItems][/b] section yourself).
|
||||
[*]Set [b]bHRG=True[/b] to remove HRG items.
|
||||
[*]Set [b]bDLC=True[/b] to remove DLC items.
|
||||
|
||||
[*]Use [b][CTI.AddItems][/b] to add items to the trader inventory.
|
||||
example: [b]Item=WeaponPackExt.KFWeapDef_XM25[/b] will add [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1147408497]XM25[/url] to sale.
|
||||
[/list]
|
||||
|
||||
❗️ Note that if you need an empty list anywhere (for example, you don't want to delete some of the traders's weapons), leave at least one line there:
|
||||
[b]Item=[/b]
|
||||
This is necessary to explicitly initialize the list (because of the bug I wrote about above) to avoid initialization with random values.
|
||||
|
||||
[h1]Notes[/h1]
|
||||
📌 Mutator does not contain custom weapons. You must have the required weapon packs in your subscriptions to be able to add them to the trader.
|
||||
|
25
README.md
25
README.md
@ -1,26 +1,26 @@
|
||||
# Custom Trader Inventory
|
||||
|
||||
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
||||
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
||||
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
||||
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
||||
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
||||
[](https://github.com/GenZmeY/KF2-CustomTraderInventory/actions/workflows/mega-linter.yml)
|
||||
[](https://github.com/GenZmeY/KF2-CustomTraderInventory/tags)
|
||||
[](LICENSE)
|
||||
|
||||
# Description
|
||||
## Description
|
||||
Add/Remove Items in the Trader's Inventory
|
||||
|
||||
# Features
|
||||
## Features
|
||||
- remove/add items to trader;
|
||||
- can preload weapon models (no lags when buying weapons);
|
||||
- unlock DLC weapons;
|
||||
- correct items sorting (by price);
|
||||
- don't have to worry about adding new guns after each Tripware update.
|
||||
|
||||
# Usage & Setup
|
||||
## Usage & Setup
|
||||
[See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
||||
|
||||
# Build
|
||||
## Build
|
||||
**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
|
||||
1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
|
||||
2. open git-bash and go to any folder where you want to store sources:
|
||||
@ -34,16 +34,9 @@ Add/Remove Items in the Trader's Inventory
|
||||
5. The compiled files will be here:
|
||||
`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
|
||||
|
||||
# Testing
|
||||
Open git-bash in the source folder and run command:
|
||||
`./tools/builder -t`
|
||||
(or `./tools/builder -ct` if you haven't compiled the mutator yet)
|
||||
|
||||
A local single-user test will be launched with parameters from `builder.cfg` (edit this file if you want to test mutator with different parameters).
|
||||
|
||||
# Bug reports
|
||||
## Bug reports
|
||||
If you find a bug, go to the [issue page](https://github.com/GenZmeY/KF2-CustomTraderInventory/issues) and check if there is a description of your bug. If not, create a new issue.
|
||||
Describe what the bug looks like and how reproduce it.
|
||||
|
||||
# License
|
||||
[GNU GPLv3](LICENSE)
|
||||
## License
|
||||
[](LICENSE)
|
||||
|
11
builder.cfg
11
builder.cfg
@ -11,6 +11,15 @@ StripSource="True"
|
||||
PackageBuildOrder="CTI"
|
||||
|
||||
|
||||
### Brew parameters ###
|
||||
|
||||
# Packages you want to brew using @peelz's patched KFEditor.
|
||||
# Useful for cases where regular brew doesn't put *.upk inside the package.
|
||||
# Specify them with a space as a separator,
|
||||
# The order doesn't matter
|
||||
PackagePeelzBrew=""
|
||||
|
||||
|
||||
### Steam Workshop upload parameters ###
|
||||
|
||||
# Mutators that will be uploaded to the workshop
|
||||
@ -30,7 +39,7 @@ Map="KF-Nuked"
|
||||
# Endless: KFGameContent.KFGameInfo_Endless
|
||||
# Objective: KFGameContent.KFGameInfo_Objective
|
||||
# Versus: KFGameContent.KFGameInfo_VersusSurvival
|
||||
Game="KFGameContent.KFGameInfo_Endless"
|
||||
Game="KFGameContent.KFGameInfo_Survival"
|
||||
|
||||
# Difficulty:
|
||||
# Normal: 0
|
||||
|
2
tools
2
tools
Submodule tools updated: 2f173aad7a...fb458ac61f
Reference in New Issue
Block a user