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32 Commits

Author SHA1 Message Date
bb0b59d9a0
update description.txt 2025-04-10 23:30:04 +03:00
a95a3fb8d5
Merge pull request #3 from GenZmeY/short-name
add short alias for mutator
2024-03-08 16:10:40 +03:00
a1fe46bf8b
update ci/cd 2023-12-31 23:04:45 +03:00
b7a1e233d8
Merge branch 'master' into short-name 2023-12-31 22:59:04 +03:00
263e78ef33
update ci/cd 2023-12-31 20:49:51 +03:00
258e9456bd
add short alias for mutator 2023-12-31 20:15:56 +03:00
ee325fc386 Revert "add group name"
This reverts commit f7c3b61bb47b113228b53b200d9b6a17fff174b4.
2023-06-29 01:06:02 +03:00
f7c3b61bb4 add group name 2023-06-12 18:55:11 +03:00
d001a5c11e
Merge pull request #2 from GenZmeY/mut-update
small mut update
2023-06-06 21:14:43 +03:00
9ed1969c7e small mut update 2023-06-03 16:51:18 +03:00
744d9c6b30 update .editorconfig 2023-05-14 12:16:01 +03:00
da2e6dac59 update build tools to v1.9.2-1-gfb458ac 2023-05-12 23:47:40 +03:00
f65238de0a update build tools to v1.9.1-6-gddc0bb2 2023-05-10 08:48:07 +03:00
65226ad694 update build tools 2023-05-10 07:31:05 +03:00
8ba4226a8f
Update README.md 2023-05-10 04:21:53 +03:00
cda1a26df4 update build tools 2023-05-10 03:07:30 +03:00
82fd1a2f4f update .editorconfig
I changed my mind a little
2023-05-02 22:31:58 +03:00
0ff11a392b
Merge pull request #1 from GenZmeY/MegaLinter
add Mega Linter
2023-05-02 01:47:28 +03:00
37539b4611 add MegaLinter badge 2023-05-02 01:43:57 +03:00
a10ad31817 update formatting to match .editorconfig 2023-05-02 01:38:24 +03:00
8c834e2ed0 add MegaLinter and .editorconfig 2023-05-02 01:04:22 +03:00
b887e19077 update build tools 2023-05-02 01:03:12 +03:00
84571178a9 update description 2022-11-07 05:58:38 +03:00
3254fb949c Auto enable cheats 2022-11-07 05:28:50 +03:00
3be5c302c5 update description 2022-10-01 21:29:01 +03:00
1368d97ba3 update build tools 2022-09-13 04:52:46 +03:00
3c14093748 update build tools 2022-09-02 16:20:54 +03:00
7e3cc9071e update build tools 2022-09-02 13:45:37 +03:00
374cba508a add .gitignore 2022-09-02 13:02:01 +03:00
9a1ab1cbd0 fix login/logout order 2022-08-16 10:01:59 +03:00
1e91385909 update description 2022-08-14 14:43:18 +03:00
aadb0f68c2 update description 2022-08-14 12:42:19 +03:00
16 changed files with 592 additions and 376 deletions

33
.editorconfig Normal file
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@ -0,0 +1,33 @@
root = true
# Global
[*]
indent_style = unset
indent_size = 4
tab_width = 4
end_of_line = lf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = unset
# Unreal Engine 3 / Source
[*.uc]
indent_style = tab
[*.{uci,upkg}]
# Unreal Engine 3 / i18n
[*.{chn,cht,cze,dan,deu,dut,esl,esn,fra,frc,hun,int,ita,jpn,kor,pol,por,ptb,rus,tur,ukr}]
charset = utf-16le
# Other
[*.md]
indent_style = space
trim_trailing_whitespace = false
[*.yml]
indent_style = space
indent_size = 2
[*.{txt,cfg,conf}]
indent_style = tab

114
.github/workflows/mega-linter.yml vendored Normal file
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@ -0,0 +1,114 @@
---
name: MegaLinter
permissions: read-all
on:
push:
pull_request:
branches:
- master
env:
APPLY_FIXES: none
APPLY_FIXES_EVENT: pull_request
APPLY_FIXES_MODE: commit
FILTER_REGEX_EXCLUDE: (mega-linter.yml)
DISABLE: SPELL
concurrency:
group: ${{ github.ref }}-${{ github.workflow }}
cancel-in-progress: true
jobs:
megalinter:
name: MegaLinter
runs-on: ubuntu-latest
permissions:
contents: write
issues: write
pull-requests: write
steps:
- name: Checkout Code
uses: actions/checkout@b4ffde65f46336ab88eb53be808477a3936bae11
with:
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
fetch-depth: 0
- name: MegaLinter
uses: oxsecurity/megalinter@7e042c726c68415475b05a65a686c612120a1232
id: ml
env:
VALIDATE_ALL_CODEBASE: true
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Archive production artifacts
uses: actions/upload-artifact@c7d193f32edcb7bfad88892161225aeda64e9392
if: success() || failure()
with:
name: MegaLinter reports
path: |
megalinter-reports
mega-linter.log
- name: Set APPLY_FIXES_IF var
run: |
printf 'APPLY_FIXES_IF=%s\n' "${{
steps.ml.outputs.has_updated_sources == 1 &&
(
env.APPLY_FIXES_EVENT == 'all' ||
env.APPLY_FIXES_EVENT == github.event_name
) &&
(
github.event_name == 'push' ||
github.event.pull_request.head.repo.full_name == github.repository
)
}}" >> "${GITHUB_ENV}"
- name: Set APPLY_FIXES_IF_* vars
run: |
printf 'APPLY_FIXES_IF_PR=%s\n' "${{
env.APPLY_FIXES_IF == 'true' &&
env.APPLY_FIXES_MODE == 'pull_request'
}}" >> "${GITHUB_ENV}"
printf 'APPLY_FIXES_IF_COMMIT=%s\n' "${{
env.APPLY_FIXES_IF == 'true' &&
env.APPLY_FIXES_MODE == 'commit' &&
(!contains(fromJSON('["refs/heads/main", "refs/heads/master"]'), github.ref))
}}" >> "${GITHUB_ENV}"
- name: Create Pull Request with applied fixes
uses: peter-evans/create-pull-request@153407881ec5c347639a548ade7d8ad1d6740e38
id: cpr
if: env.APPLY_FIXES_IF_PR == 'true'
with:
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
commit-message: "[MegaLinter] Apply linters automatic fixes"
title: "[MegaLinter] Apply linters automatic fixes"
labels: bot
- name: Create PR output
if: env.APPLY_FIXES_IF_PR == 'true'
run: |
echo "PR Number - ${{ steps.cpr.outputs.pull-request-number }}"
echo "PR URL - ${{ steps.cpr.outputs.pull-request-url }}"
- name: Prepare commit
if: env.APPLY_FIXES_IF_COMMIT == 'true'
run: sudo chown -Rc $UID .git/
- name: Commit and push applied linter fixes
uses: stefanzweifel/git-auto-commit-action@8756aa072ef5b4a080af5dc8fef36c5d586e521d
if: env.APPLY_FIXES_IF_COMMIT == 'true'
with:
branch: >-
${{
github.event.pull_request.head.ref ||
github.head_ref ||
github.ref
}}
commit_message: "[MegaLinter] Apply linters fixes"
commit_user_name: "github-actions"
commit_user_email: "github-actions[bot]@users.noreply.github.com"

2
.gitignore vendored Normal file
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@ -0,0 +1,2 @@
*.psd
/ignore

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@ -1,15 +1,19 @@
class AAL extends Info class AAL extends Info
config(AAL); config(AAL);
const LatestVersion = 1; const LatestVersion = 2;
const ProfileURL = "https://steamcommunity.com/profiles/";
const CfgAdminList = class'AdminList'; const CfgAdminList = class'AdminList';
var private config int Version; var private config int Version;
var private config E_LogLevel LogLevel; var private config E_LogLevel LogLevel;
var private config bool bAutoEnableCheats;
var private OnlineSubsystem OS; var private OnlineSubsystem OS;
var private Array<UniqueNetId> AdminUIDList; var private Array<UniqueNetId> AdminUIDList;
var private Array<UniqueNetId> AdminUIDListActive;
public simulated function bool SafeDestroy() public simulated function bool SafeDestroy()
{ {
@ -62,6 +66,9 @@ private function PreInit()
case `NO_CONFIG: case `NO_CONFIG:
`Log_Info("Config created"); `Log_Info("Config created");
case 1:
bAutoEnableCheats = false;
case MaxInt: case MaxInt:
`Log_Info("Config updated to version" @ LatestVersion); `Log_Info("Config updated to version" @ LatestVersion);
break; break;
@ -116,7 +123,6 @@ public function NotifyLogin(Controller C)
local PlayerReplicationInfo PRI; local PlayerReplicationInfo PRI;
local String UniqueID; local String UniqueID;
local String SteamID; local String SteamID;
local String Profile;
`Log_Trace(); `Log_Trace();
@ -127,16 +133,25 @@ public function NotifyLogin(Controller C)
if (AdminUIDList.Find('Uid', PRI.UniqueId.Uid) != INDEX_NONE) if (AdminUIDList.Find('Uid', PRI.UniqueId.Uid) != INDEX_NONE)
{ {
PRI.bAdmin = true; PRI.bAdmin = true;
}
if (PRI.bAdmin)
{
AdminUIDListActive.AddItem(PRI.UniqueId);
UniqueID = OS.UniqueNetIdToString(PRI.UniqueId); UniqueID = OS.UniqueNetIdToString(PRI.UniqueId);
PC = PlayerController(C); PC = PlayerController(C);
if (PC != None && bAutoEnableCheats)
{
PC.AddCheats(true);
}
if (PC != None && !PC.bIsEosPlayer) if (PC != None && !PC.bIsEosPlayer)
{ {
SteamID = OS.UniqueNetIdToInt64(PRI.UniqueId); SteamID = OS.UniqueNetIdToInt64(PRI.UniqueId);
Profile = "https://steamcommunity.com/profiles/" $ SteamID; `Log_Info("Admin login:" @ PRI.PlayerName @ "(" $ UniqueID $ "," @ SteamID $ "," @ ProfileURL $ SteamID $ ")");
`Log_Info("Admin login:" @ PRI.PlayerName @ "(" $ UniqueID $ "," @ SteamID $ "," @ Profile $ ")");
} }
else else
{ {
@ -147,7 +162,23 @@ public function NotifyLogin(Controller C)
public function NotifyLogout(Controller C) public function NotifyLogout(Controller C)
{ {
local PlayerReplicationInfo PRI;
local String UniqueID;
local String SteamID;
`Log_Trace(); `Log_Trace();
if (C == None || C.PlayerReplicationInfo == None) return;
PRI = C.PlayerReplicationInfo;
if (PRI.bAdmin || AdminUIDListActive.Find('Uid', PRI.UniqueId.Uid) != INDEX_NONE)
{
AdminUIDListActive.RemoveItem(PRI.UniqueId);
UniqueID = OS.UniqueNetIdToString(PRI.UniqueId);
SteamID = OS.UniqueNetIdToInt64(PRI.UniqueId);
`Log_Info("Admin logout:" @ PRI.PlayerName @ "(" $ UniqueID $ "," @ SteamID $ "," @ ProfileURL $ SteamID $ ")");
}
} }
defaultproperties defaultproperties

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@ -1,60 +1 @@
class AALMut extends KFMutator; class AALMut extends Mut; // backward compatibility
var private AAL AAL;
public simulated function bool SafeDestroy()
{
return (bPendingDelete || bDeleteMe || Destroy());
}
public event PreBeginPlay()
{
Super.PreBeginPlay();
if (WorldInfo.NetMode == NM_Client) return;
foreach WorldInfo.DynamicActors(class'AAL', AAL)
{
break;
}
if (AAL == None)
{
AAL = WorldInfo.Spawn(class'AAL');
}
if (AAL == None)
{
`Log_Base("FATAL: Can't Spawn 'AAL'");
SafeDestroy();
}
}
public function AddMutator(Mutator Mut)
{
if (Mut == Self) return;
if (Mut.Class == Class)
Mut.Destroy();
else
Super.AddMutator(Mut);
}
public function NotifyLogin(Controller C)
{
Super.NotifyLogin(C);
AAL.NotifyLogin(C);
}
public function NotifyLogout(Controller C)
{
Super.NotifyLogout(C);
AAL.NotifyLogout(C);
}
DefaultProperties
{
}

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@ -68,7 +68,7 @@ private static function bool IsUID(String ID, E_LogLevel LogLevel)
{ {
`Log_TraceStatic(); `Log_TraceStatic();
return (Locs(Left(ID, 2)) ~= "0x"); return (Left(ID, 2) ~= "0x");
} }
private static function bool AnyToUID(OnlineSubsystem OS, String ID, out UniqueNetId UID, E_LogLevel LogLevel) private static function bool AnyToUID(OnlineSubsystem OS, String ID, out UniqueNetId UID, E_LogLevel LogLevel)

60
AAL/Classes/Mut.uc Normal file
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@ -0,0 +1,60 @@
class Mut extends KFMutator;
var private AAL AAL;
public simulated function bool SafeDestroy()
{
return (bPendingDelete || bDeleteMe || Destroy());
}
public event PreBeginPlay()
{
Super.PreBeginPlay();
if (WorldInfo.NetMode == NM_Client) return;
foreach WorldInfo.DynamicActors(class'AAL', AAL)
{
break;
}
if (AAL == None)
{
AAL = WorldInfo.Spawn(class'AAL');
}
if (AAL == None)
{
`Log_Base("FATAL: Can't Spawn 'AAL'");
SafeDestroy();
}
}
public function AddMutator(Mutator M)
{
if (M == Self) return;
if (M.Class == Class)
Mut(M).SafeDestroy();
else
Super.AddMutator(M);
}
public function NotifyLogin(Controller C)
{
AAL.NotifyLogin(C);
Super.NotifyLogin(C);
}
public function NotifyLogout(Controller C)
{
AAL.NotifyLogout(C);
Super.NotifyLogout(C);
}
defaultproperties
{
}

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@ -1,43 +1,68 @@
[img]https://img.shields.io/static/v1?logo=GitHub&labelColor=gray&color=blue&logoColor=white&label=&message=Open Source[/img] [img]https://img.shields.io/github/license/GenZmeY/KF2-AdminAutoLogin[/img] [img]https://img.shields.io/steam/favorites/2848836389[/img] [img]https://img.shields.io/steam/update-date/2848836389[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2848836389][img]https://img.shields.io/github/v/tag/GenZmeY/KF2-AdminAutoLogin[/img][/url] [img]https://img.shields.io/static/v1?logo=GitHub&labelColor=gray&color=blue&logoColor=white&label=&message=Open Source[/img] [img]https://img.shields.io/github/license/GenZmeY/KF2-AdminAutoLogin[/img] [img]https://img.shields.io/steam/downloads/2848836389[/img] [img]https://img.shields.io/steam/favorites/2848836389[/img] [img]https://img.shields.io/steam/update-date/2848836389[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2848836389][img]https://img.shields.io/github/v/tag/GenZmeY/KF2-AdminAutoLogin[/img][/url]
[h1]Description[/h1] [h1]📋 Description[/h1]
Small server-side mutator that allows specified players to automatically login as an admin. Small server-side mutator that allows specified players to automatically login as an admin.
[h1]Whitelisted?[/h1] [h1]Whitelisted?[/h1]
No. This mod is not whitelisted and will de-rank your server. Any XP gained will not be saved. No. This mod is not whitelisted and will de-rank your server. Any XP earned will not be saved.
[h1]Usage (server)[/h1] But I hope that it will be whitelisted - I submitted whitelist request here:
[b]Note:[/b] [i]If you don't understand what is written here, read the article [url=https://wiki.killingfloor2.com/index.php?title=Dedicated_Server_(Killing_Floor_2)][u]Dedicated Server (KF2 wiki)[/u][/url] before following these instructions.[/i] https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-mutators.120340/post-2353666
[h1]🖥️ Usage (server)[/h1]
[b]Note:[/b] [i]If this is unclear, first read: [url=https://wiki.killingfloor2.com/index.php?title=Dedicated_Server_(Killing_Floor_2)][u]Dedicated Server Guide (KF2 wiki)[/u][/url][/i]
[olist] [olist]
[*]Open your [b]PCServer-KFEngine.ini[/b] / [b]LinuxServer-KFEngine.ini[/b]; [*]Open [b]PCServer-KFEngine.ini[/b] / [b]LinuxServer-KFEngine.ini[/b].
[*]Find the [b][IpDrv.TcpNetDriver][/b] section and make sure that there is a line (add if not): [*]Find [b][IpDrv.TcpNetDriver][/b] section and ensure line exists (add if missing):
[b]DownloadManagers=OnlineSubsystemSteamworks.SteamWorkshopDownload[/b] [code]DownloadManagers=OnlineSubsystemSteamworks.SteamWorkshopDownload[/code]
❗️ If there are several [b]DownloadManagers=[/b] then the line above should be the first ❗️ (If there are several [b]DownloadManagers[/b] then the line above should be the first)
[*]Add the following string to the [b][OnlineSubsystemSteamworks.KFWorkshopSteamworks][/b] section (create one if it doesn't exist): [*]Add the following string to the [b][OnlineSubsystemSteamworks.KFWorkshopSteamworks][/b] section (create one if it doesn't exist):
[b]ServerSubscribedWorkshopItems=2848836389[/b] [code]ServerSubscribedWorkshopItems=2848836389[/code]
[*]Start the server and wait until the mutator is downloading; [*]Start server and wait for mutator download.
[*]Add mutator to server start parameters: [b]?Mutator=AAL.AALMut[/b] and restart the server. [*]When the download is complete, stop the server.
[*]Create a file [b](*)[/b]: [code]<kf2-server>\KFGame\Config\KFAAL.ini[/code]
with content:
[code][AAL.AAL]
Version=0[/code]
[*]Add mutator to server start parameters: [code]?Mutator=AAL.Mut[/code] and start the server (this will generate the default KFAAL.ini content).
[*]Stop the server and configure the mutator (see [b]⚙️ Setup (KFAAL.ini)[/b] below).
[*]Start the server.
[/olist] [/olist]
[h1]Setup (KFAAL.ini)[/h1] [h1]🐞 (*) Buggy config initialization[/h1]
Config will be created at the first start. This mutator (like many others) relies on UnrealScript's default values (0 for int type) to detect first-time use and generate a config.
However, the game contains a bug that initializes unset values to random data, which can lead to incorrect settings or missing configs.
As a workaround, I recommend explicitly setting [b]Version=0[/b] in the config during the first initialization.
Unfortunately, I can't fix this issue because it's a game engine problem (not the mutator's fault).
[h1]⚙️ Setup (KFAAL.ini)[/h1]
[list] [list]
[*]Use [b]AdminId[/b] to set the list of admins. You can use UniqueID or SteamID; [*]Use [b]AdminId[/b] to set the list of admins, you can use UniqueID or SteamID. The default config contains example UniqueID and SteamID entries - replace them with the values you need or delete them, but dont leave it as is.
[*]Set [b]bAutoEnableCheats=True[/b] to automatically enable cheats for admins.
[/list] [/list]
[h1]Getting ID[/h1] [h1]🔎 Getting IDs[/h1]
You can view the Steam ID and UniqueID in WebAdmin on the PLAYERS tab: You can view the Steam ID and UniqueID in WebAdmin on the PLAYERS tab:
[img]https://raw.githubusercontent.com/GenZmeY/KF2-AdminAutoLogin/master/PublicationContent/ID1.png[/img] [img]https://raw.githubusercontent.com/GenZmeY/KF2-AdminAutoLogin/master/PublicationContent/ID1.png[/img]
But don't try to use the SteamID from here for EGS players - it won't work. SteamID is for Steam players only. But don't try to use the SteamID from here for EGS players - it won't work. SteamID is for Steam players only. UniqueID is suitable for all platforms.
UniqueID is suitable for all platforms.
SteamID can also be obtained from the player's profile, look at the URL: SteamID can also be obtained from the player's profile, look at the URL:
[img]https://raw.githubusercontent.com/GenZmeY/KF2-AdminAutoLogin/master/PublicationContent/ID2.png[/img] [img]https://raw.githubusercontent.com/GenZmeY/KF2-AdminAutoLogin/master/PublicationContent/ID2.png[/img]
If a player uses a nickname in a link to their profile, then add this to the profile url: [b]?xml=1[/b] If a player uses a nickname in a link to their profile, then add this to the profile url: [b]?xml=1[/b]
SteamID will be at the beginning:
[img]https://raw.githubusercontent.com/GenZmeY/KF2-AdminAutoLogin/master/PublicationContent/ID3.png[/img] [img]https://raw.githubusercontent.com/GenZmeY/KF2-AdminAutoLogin/master/PublicationContent/ID3.png[/img]
[h1]Sources[/h1] [h1]🌍 Credits[/h1]
[url=https://github.com/GenZmeY/KF2-AdminAutoLogin]https://github.com/GenZmeY/KF2-AdminAutoLogin[/url] [b](GNU GPLv3)[/b] [list]
[*]The cat on the cover is Meawbin (original character by [url=https://x.com/horrormove]Cotton Valent[/url]).
[/list]
[h1]☑️ Status: Completed[/h1]
✔️ The mutator works with the current version of the game (v1150) and I have implemented everything I planned.
⛔️ Development has stopped: I no longer have the time or motivation to maintain this mod. No further updates or bug fixes are planned.
[h1]📜 Sources[/h1]
https://github.com/GenZmeY/KF2-AdminAutoLogin [b](GNU GPLv3)[/b]

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@ -1,18 +1,19 @@
# Admin Auto Login # Admin Auto Login
[![Steam Workshop](https://img.shields.io/static/v1?message=workshop&logo=steam&labelColor=gray&color=blue&logoColor=white&label=steam%20)](https://steamcommunity.com/sharedfiles/filedetails/?id=2848836389) [![Steam Workshop](https://img.shields.io/static/v1?message=workshop&logo=steam&labelColor=gray&color=blue&logoColor=white&label=steam%20)](https://steamcommunity.com/sharedfiles/filedetails/?id=2848836389)
[![Steam Downloads](https://img.shields.io/steam/downloads/2848836389)](https://steamcommunity.com/sharedfiles/filedetails/?id=2848836389)
[![Steam Favorites](https://img.shields.io/steam/favorites/2848836389)](https://steamcommunity.com/sharedfiles/filedetails/?id=2848836389) [![Steam Favorites](https://img.shields.io/steam/favorites/2848836389)](https://steamcommunity.com/sharedfiles/filedetails/?id=2848836389)
[![Steam Update Date](https://img.shields.io/steam/update-date/2848836389)](https://steamcommunity.com/sharedfiles/filedetails/?id=2848836389) [![MegaLinter](https://github.com/GenZmeY/KF2-AdminAutoLogin/actions/workflows/mega-linter.yml/badge.svg?branch=master)](https://github.com/GenZmeY/KF2-AdminAutoLogin/actions/workflows/mega-linter.yml)
[![GitHub tag (latest by date)](https://img.shields.io/github/v/tag/GenZmeY/KF2-AdminAutoLogin)](https://github.com/GenZmeY/KF2-AdminAutoLogin/tags) [![GitHub tag (latest by date)](https://img.shields.io/github/v/tag/GenZmeY/KF2-AdminAutoLogin)](https://github.com/GenZmeY/KF2-AdminAutoLogin/tags)
[![GitHub](https://img.shields.io/github/license/GenZmeY/KF2-AdminAutoLogin)](LICENSE) [![GitHub](https://img.shields.io/github/license/GenZmeY/KF2-AdminAutoLogin)](LICENSE)
# Description ## Description
Small server-side mutator that allows specified players to automatically login as an admin. Small server-side mutator that allows specified players to automatically login as an admin.
# Usage & Setup ## Usage & Setup
[See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2848836389) [See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2848836389)
# Build ## Build
**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here. **Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win); 1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
2. open git-bash and go to any folder where you want to store sources: 2. open git-bash and go to any folder where you want to store sources:
@ -26,9 +27,9 @@ Small server-side mutator that allows specified players to automatically login a
5. The compiled files will be here: 5. The compiled files will be here:
`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\` `C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
# Bug reports ## Bug reports
If you find a bug, go to the [issue page](https://github.com/GenZmeY/KF2-AdminAutoLogin/issues) and check if there is a description of your bug. If not, create a new issue. If you find a bug, go to the [issue page](https://github.com/GenZmeY/KF2-AdminAutoLogin/issues) and check if there is a description of your bug. If not, create a new issue.
Describe what the bug looks like and how reproduce it. Describe what the bug looks like and how reproduce it.
# License ## License
[GNU GPLv3](LICENSE) [![license](https://www.gnu.org/graphics/gplv3-with-text-136x68.png)](LICENSE)

View File

@ -11,6 +11,15 @@ StripSource="True"
PackageBuildOrder="AAL" PackageBuildOrder="AAL"
### Brew parameters ###
# Packages you want to brew using @peelz's patched KFEditor.
# Useful for cases where regular brew doesn't put *.upk inside the package.
# Specify them with a space as a separator,
# The order doesn't matter
PackagePeelzBrew=""
### Steam Workshop upload parameters ### ### Steam Workshop upload parameters ###
# Mutators that will be uploaded to the workshop # Mutators that will be uploaded to the workshop
@ -30,7 +39,7 @@ Map="KF-Nuked"
# Endless: KFGameContent.KFGameInfo_Endless # Endless: KFGameContent.KFGameInfo_Endless
# Objective: KFGameContent.KFGameInfo_Objective # Objective: KFGameContent.KFGameInfo_Objective
# Versus: KFGameContent.KFGameInfo_VersusSurvival # Versus: KFGameContent.KFGameInfo_VersusSurvival
Game="AAL.restore KFEditor.ini from backup" Game="KFGameContent.KFGameInfo_Survival"
# Difficulty: # Difficulty:
# Normal: 0 # Normal: 0

2
tools

@ -1 +1 @@
Subproject commit 2f173aad7a6f4578574764801136a0d86e830653 Subproject commit fb458ac61f7e6c6426b8dff366dd5e7499e0d95f