7 Commits

Author SHA1 Message Date
1368d97ba3 update build tools 2022-09-13 04:52:46 +03:00
3c14093748 update build tools 2022-09-02 16:20:54 +03:00
7e3cc9071e update build tools 2022-09-02 13:45:37 +03:00
374cba508a add .gitignore 2022-09-02 13:02:01 +03:00
9a1ab1cbd0 fix login/logout order 2022-08-16 10:01:59 +03:00
1e91385909 update description 2022-08-14 14:43:18 +03:00
aadb0f68c2 update description 2022-08-14 12:42:19 +03:00
6 changed files with 28 additions and 10 deletions

2
.gitignore vendored Normal file
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@ -0,0 +1,2 @@
*.psd
/ignore

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@ -42,19 +42,19 @@ public function AddMutator(Mutator Mut)
public function NotifyLogin(Controller C)
{
Super.NotifyLogin(C);
AAL.NotifyLogin(C);
Super.NotifyLogin(C);
}
public function NotifyLogout(Controller C)
{
Super.NotifyLogout(C);
AAL.NotifyLogout(C);
Super.NotifyLogout(C);
}
DefaultProperties
defaultproperties
{
}

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@ -68,7 +68,7 @@ private static function bool IsUID(String ID, E_LogLevel LogLevel)
{
`Log_TraceStatic();
return (Locs(Left(ID, 2)) ~= "0x");
return (Left(ID, 2) ~= "0x");
}
private static function bool AnyToUID(OnlineSubsystem OS, String ID, out UniqueNetId UID, E_LogLevel LogLevel)

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@ -20,7 +20,7 @@ No. This mod is not whitelisted and will de-rank your server. Any XP gained will
[/olist]
[h1]Setup (KFAAL.ini)[/h1]
Config will be created at the first start.
Config will be created at the first start[b]*[/b].
[list]
[*]Use [b]AdminId[/b] to set the list of admins. You can use UniqueID or SteamID;
[/list]
@ -36,8 +36,15 @@ SteamID can also be obtained from the player's profile, look at the URL:
[img]https://raw.githubusercontent.com/GenZmeY/KF2-AdminAutoLogin/master/PublicationContent/ID2.png[/img]
If a player uses a nickname in a link to their profile, then add this to the profile url: [b]?xml=1[/b]
SteamID will be at the beginning:
[img]https://raw.githubusercontent.com/GenZmeY/KF2-AdminAutoLogin/master/PublicationContent/ID3.png[/img]
[h1]Troubleshooting[/h1]
[b](*)[/b] If your config is not created for some reason, create it manually with the following content:
[b][AAL.AAL]
Version=0
[/b]
Then start the server and check the file again - config content should be generated.
[h1]Sources[/h1]
[url=https://github.com/GenZmeY/KF2-AdminAutoLogin]https://github.com/GenZmeY/KF2-AdminAutoLogin[/url] [b](GNU GPLv3)[/b]

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@ -11,6 +11,15 @@ StripSource="True"
PackageBuildOrder="AAL"
### Brew parameters ###
# Packages you want to brew using @peelz's patched KFEditor.
# Useful for cases where regular brew doesn't put *.upk inside the package.
# Specify them with a space as a separator,
# The order doesn't matter
PackagePeelzBrew=""
### Steam Workshop upload parameters ###
# Mutators that will be uploaded to the workshop
@ -30,7 +39,7 @@ Map="KF-Nuked"
# Endless: KFGameContent.KFGameInfo_Endless
# Objective: KFGameContent.KFGameInfo_Objective
# Versus: KFGameContent.KFGameInfo_VersusSurvival
Game="AAL.restore KFEditor.ini from backup"
Game="KFGameContent.KFGameInfo_Survival"
# Difficulty:
# Normal: 0

2
tools

Submodule tools updated: 2f173aad7a...88b35bd7eb