10 Commits

Author SHA1 Message Date
bb0b59d9a0 update description.txt 2025-04-10 23:30:04 +03:00
a95a3fb8d5 Merge pull request #3 from GenZmeY/short-name
add short alias for mutator
2024-03-08 16:10:40 +03:00
a1fe46bf8b update ci/cd 2023-12-31 23:04:45 +03:00
b7a1e233d8 Merge branch 'master' into short-name 2023-12-31 22:59:04 +03:00
263e78ef33 update ci/cd 2023-12-31 20:49:51 +03:00
258e9456bd add short alias for mutator 2023-12-31 20:15:56 +03:00
ee325fc386 Revert "add group name"
This reverts commit f7c3b61bb4.
2023-06-29 01:06:02 +03:00
f7c3b61bb4 add group name 2023-06-12 18:55:11 +03:00
d001a5c11e Merge pull request #2 from GenZmeY/mut-update
small mut update
2023-06-06 21:14:43 +03:00
744d9c6b30 update .editorconfig 2023-05-14 12:16:01 +03:00
5 changed files with 163 additions and 109 deletions

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@ -22,6 +22,7 @@ charset = utf-16le
# Other
[*.md]
indent_style = space
trim_trailing_whitespace = false
[*.yml]

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@ -6,12 +6,14 @@ permissions: read-all
on:
push:
pull_request:
branches: [master]
branches:
- master
env:
APPLY_FIXES: none
APPLY_FIXES_EVENT: pull_request
APPLY_FIXES_MODE: commit
FILTER_REGEX_EXCLUDE: (mega-linter.yml)
DISABLE: SPELL
concurrency:
@ -19,54 +21,94 @@ concurrency:
cancel-in-progress: true
jobs:
build:
megalinter:
name: MegaLinter
runs-on: ubuntu-latest
permissions:
contents: write
issues: write
pull-requests: write
steps:
- name: Checkout Code
uses: actions/checkout@v3
uses: actions/checkout@b4ffde65f46336ab88eb53be808477a3936bae11
with:
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
fetch-depth: 0
- name: MegaLinter
uses: oxsecurity/megalinter@7e042c726c68415475b05a65a686c612120a1232
id: ml
uses: oxsecurity/megalinter@v6
env:
VALIDATE_ALL_CODEBASE: true
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Archive production artifacts
if: ${{ success() }} || ${{ failure() }}
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@c7d193f32edcb7bfad88892161225aeda64e9392
if: success() || failure()
with:
name: MegaLinter reports
path: |
megalinter-reports
mega-linter.log
- name: Set APPLY_FIXES_IF var
run: |
printf 'APPLY_FIXES_IF=%s\n' "${{
steps.ml.outputs.has_updated_sources == 1 &&
(
env.APPLY_FIXES_EVENT == 'all' ||
env.APPLY_FIXES_EVENT == github.event_name
) &&
(
github.event_name == 'push' ||
github.event.pull_request.head.repo.full_name == github.repository
)
}}" >> "${GITHUB_ENV}"
- name: Set APPLY_FIXES_IF_* vars
run: |
printf 'APPLY_FIXES_IF_PR=%s\n' "${{
env.APPLY_FIXES_IF == 'true' &&
env.APPLY_FIXES_MODE == 'pull_request'
}}" >> "${GITHUB_ENV}"
printf 'APPLY_FIXES_IF_COMMIT=%s\n' "${{
env.APPLY_FIXES_IF == 'true' &&
env.APPLY_FIXES_MODE == 'commit' &&
(!contains(fromJSON('["refs/heads/main", "refs/heads/master"]'), github.ref))
}}" >> "${GITHUB_ENV}"
- name: Create Pull Request with applied fixes
uses: peter-evans/create-pull-request@153407881ec5c347639a548ade7d8ad1d6740e38
id: cpr
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'pull_request' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
uses: peter-evans/create-pull-request@v5
if: env.APPLY_FIXES_IF_PR == 'true'
with:
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
commit-message: "[MegaLinter] Apply linters automatic fixes"
title: "[MegaLinter] Apply linters automatic fixes"
labels: bot
- name: Create PR output
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'pull_request' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
if: env.APPLY_FIXES_IF_PR == 'true'
run: |
echo "Pull Request Number - ${{ steps.cpr.outputs.pull-request-number }}"
echo "Pull Request URL - ${{ steps.cpr.outputs.pull-request-url }}"
echo "PR Number - ${{ steps.cpr.outputs.pull-request-number }}"
echo "PR URL - ${{ steps.cpr.outputs.pull-request-url }}"
- name: Prepare commit
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'commit' && github.ref != 'refs/heads/main' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
if: env.APPLY_FIXES_IF_COMMIT == 'true'
run: sudo chown -Rc $UID .git/
- name: Commit and push applied linter fixes
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'commit' && github.ref != 'refs/heads/main' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
uses: stefanzweifel/git-auto-commit-action@v4
uses: stefanzweifel/git-auto-commit-action@8756aa072ef5b4a080af5dc8fef36c5d586e521d
if: env.APPLY_FIXES_IF_COMMIT == 'true'
with:
branch: ${{ github.event.pull_request.head.ref || github.head_ref || github.ref }}
branch: >-
${{
github.event.pull_request.head.ref ||
github.head_ref ||
github.ref
}}
commit_message: "[MegaLinter] Apply linters fixes"
commit_user_name: megalinter-bot
commit_user_email: nicolas.vuillamy@ox.security
commit_user_name: "github-actions"
commit_user_email: "github-actions[bot]@users.noreply.github.com"

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@ -1,60 +1 @@
class AALMut extends KFMutator;
var private AAL AAL;
public simulated function bool SafeDestroy()
{
return (bPendingDelete || bDeleteMe || Destroy());
}
public event PreBeginPlay()
{
Super.PreBeginPlay();
if (WorldInfo.NetMode == NM_Client) return;
foreach WorldInfo.DynamicActors(class'AAL', AAL)
{
break;
}
if (AAL == None)
{
AAL = WorldInfo.Spawn(class'AAL');
}
if (AAL == None)
{
`Log_Base("FATAL: Can't Spawn 'AAL'");
SafeDestroy();
}
}
public function AddMutator(Mutator Mut)
{
if (Mut == Self) return;
if (Mut.Class == Class)
AALMut(Mut).SafeDestroy();
else
Super.AddMutator(Mut);
}
public function NotifyLogin(Controller C)
{
AAL.NotifyLogin(C);
Super.NotifyLogin(C);
}
public function NotifyLogout(Controller C)
{
AAL.NotifyLogout(C);
Super.NotifyLogout(C);
}
defaultproperties
{
}
class AALMut extends Mut; // backward compatibility

60
AAL/Classes/Mut.uc Normal file
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@ -0,0 +1,60 @@
class Mut extends KFMutator;
var private AAL AAL;
public simulated function bool SafeDestroy()
{
return (bPendingDelete || bDeleteMe || Destroy());
}
public event PreBeginPlay()
{
Super.PreBeginPlay();
if (WorldInfo.NetMode == NM_Client) return;
foreach WorldInfo.DynamicActors(class'AAL', AAL)
{
break;
}
if (AAL == None)
{
AAL = WorldInfo.Spawn(class'AAL');
}
if (AAL == None)
{
`Log_Base("FATAL: Can't Spawn 'AAL'");
SafeDestroy();
}
}
public function AddMutator(Mutator M)
{
if (M == Self) return;
if (M.Class == Class)
Mut(M).SafeDestroy();
else
Super.AddMutator(M);
}
public function NotifyLogin(Controller C)
{
AAL.NotifyLogin(C);
Super.NotifyLogin(C);
}
public function NotifyLogout(Controller C)
{
AAL.NotifyLogout(C);
Super.NotifyLogout(C);
}
defaultproperties
{
}

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@ -1,52 +1,53 @@
[img]https://img.shields.io/static/v1?logo=GitHub&labelColor=gray&color=blue&logoColor=white&label=&message=Open Source[/img] [img]https://img.shields.io/github/license/GenZmeY/KF2-AdminAutoLogin[/img] [img]https://img.shields.io/steam/downloads/2848836389[/img] [img]https://img.shields.io/steam/favorites/2848836389[/img] [img]https://img.shields.io/steam/update-date/2848836389[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2848836389][img]https://img.shields.io/github/v/tag/GenZmeY/KF2-AdminAutoLogin[/img][/url]
[h1]Description[/h1]
[h1]📋 Description[/h1]
Small server-side mutator that allows specified players to automatically login as an admin.
[h1]Whitelisted?[/h1]
[b]No.[/b] But I really hope that it will be whitelisted.
[h1]Whitelisted?[/h1]
No. This mod is not whitelisted and will de-rank your server. Any XP earned will not be saved.
[b]⚠️ I submitted whitelist request here:[/b]
But I hope that it will be whitelisted - I submitted whitelist request here:
https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-mutators.120340/post-2353666
[h1]Usage (server)[/h1]
[b]Note:[/b] [i]If you don't understand what is written here, read the article [url=https://wiki.killingfloor2.com/index.php?title=Dedicated_Server_(Killing_Floor_2)][u]Dedicated Server (KF2 wiki)[/u][/url] before following these instructions.[/i]
[h1]🖥️ Usage (server)[/h1]
[b]Note:[/b] [i]If this is unclear, first read: [url=https://wiki.killingfloor2.com/index.php?title=Dedicated_Server_(Killing_Floor_2)][u]Dedicated Server Guide (KF2 wiki)[/u][/url][/i]
[olist]
[*]Open your [b]PCServer-KFEngine.ini[/b] / [b]LinuxServer-KFEngine.ini[/b];
[*]Find the [b][IpDrv.TcpNetDriver][/b] section and make sure that there is a line (add if not):
[b]DownloadManagers=OnlineSubsystemSteamworks.SteamWorkshopDownload[/b]
❗️ If there are several [b]DownloadManagers=[/b] then the line above should be the first ❗️
[*]Open [b]PCServer-KFEngine.ini[/b] / [b]LinuxServer-KFEngine.ini[/b].
[*]Find [b][IpDrv.TcpNetDriver][/b] section and ensure line exists (add if missing):
[code]DownloadManagers=OnlineSubsystemSteamworks.SteamWorkshopDownload[/code]
(If there are several [b]DownloadManagers[/b] then the line above should be the first)
[*]Add the following string to the [b][OnlineSubsystemSteamworks.KFWorkshopSteamworks][/b] section (create one if it doesn't exist):
[b]ServerSubscribedWorkshopItems=2848836389[/b]
[*]Start the server and wait until the mutator is downloading;
[*]Add mutator to server start parameters: [b]?Mutator=AAL.AALMut[/b] and restart the server.
[code]ServerSubscribedWorkshopItems=2848836389[/code]
[*]Start server and wait for mutator download.
[*]When the download is complete, stop the server.
[*]Create a file [b](*)[/b]: [code]<kf2-server>\KFGame\Config\KFAAL.ini[/code]
with content:
[code][AAL.AAL]
Version=0[/code]
[*]Add mutator to server start parameters: [code]?Mutator=AAL.Mut[/code] and start the server (this will generate the default KFAAL.ini content).
[*]Stop the server and configure the mutator (see [b]⚙️ Setup (KFAAL.ini)[/b] below).
[*]Start the server.
[/olist]
[h1]Important setup information[/h1]
The config should be created on first start, but now the game contains a bug that initializes the config values randomly if they are not explicitly set. Thus, the config may have incorrect values or not be created at all.
So if you are using this mutator for the first time, I highly recommend doing the following:
[olist]
[*]Create (modify) [b]KFAAL.ini[/b] manually. Put the following content there:
[b][AAL.AAL]
Version=0[/b]
[*]Start the game/server with AAL to generate the contents of the config.
[*]Close the game/server.
[/olist]
[b]Right now this is the only way to correctly create the default config.[/b]
Unfortunately I can't do anything about it because it's a game problem (not mutator). I hope TWI fixes this someday.
[h1]🐞 (*) Buggy config initialization[/h1]
This mutator (like many others) relies on UnrealScript's default values (0 for int type) to detect first-time use and generate a config.
However, the game contains a bug that initializes unset values to random data, which can lead to incorrect settings or missing configs.
[h1]Setup (KFAAL.ini)[/h1]
As a workaround, I recommend explicitly setting [b]Version=0[/b] in the config during the first initialization.
Unfortunately, I can't fix this issue because it's a game engine problem (not the mutator's fault).
[h1]⚙️ Setup (KFAAL.ini)[/h1]
[list]
[*]Use [b]AdminId[/b] to set the list of admins. You can use UniqueID or SteamID;
[*]Use [b]AdminId[/b] to set the list of admins, you can use UniqueID or SteamID. The default config contains example UniqueID and SteamID entries - replace them with the values you need or delete them, but dont leave it as is.
[*]Set [b]bAutoEnableCheats=True[/b] to automatically enable cheats for admins.
[/list]
[h1]Getting ID[/h1]
[h1]🔎 Getting IDs[/h1]
You can view the Steam ID and UniqueID in WebAdmin on the PLAYERS tab:
[img]https://raw.githubusercontent.com/GenZmeY/KF2-AdminAutoLogin/master/PublicationContent/ID1.png[/img]
But don't try to use the SteamID from here for EGS players - it won't work. SteamID is for Steam players only.
UniqueID is suitable for all platforms.
But don't try to use the SteamID from here for EGS players - it won't work. SteamID is for Steam players only. UniqueID is suitable for all platforms.
SteamID can also be obtained from the player's profile, look at the URL:
[img]https://raw.githubusercontent.com/GenZmeY/KF2-AdminAutoLogin/master/PublicationContent/ID2.png[/img]
@ -54,5 +55,14 @@ SteamID can also be obtained from the player's profile, look at the URL:
If a player uses a nickname in a link to their profile, then add this to the profile url: [b]?xml=1[/b]
[img]https://raw.githubusercontent.com/GenZmeY/KF2-AdminAutoLogin/master/PublicationContent/ID3.png[/img]
[h1]Sources[/h1]
[url=https://github.com/GenZmeY/KF2-AdminAutoLogin]https://github.com/GenZmeY/KF2-AdminAutoLogin[/url] [b](GNU GPLv3)[/b]
[h1]🌍 Credits[/h1]
[list]
[*]The cat on the cover is Meawbin (original character by [url=https://x.com/horrormove]Cotton Valent[/url]).
[/list]
[h1]☑️ Status: Completed[/h1]
✔️ The mutator works with the current version of the game (v1150) and I have implemented everything I planned.
⛔️ Development has stopped: I no longer have the time or motivation to maintain this mod. No further updates or bug fixes are planned.
[h1]📜 Sources[/h1]
https://github.com/GenZmeY/KF2-AdminAutoLogin [b](GNU GPLv3)[/b]