fix: display non-english symbols in loading screen

This commit is contained in:
GenZmeY 2021-01-18 16:59:51 +03:00
parent 844428ace5
commit 6f02210b82

View File

@ -48,7 +48,7 @@ final function RenderProgress()
local float Y,XL,YL,Sc;
local int i;
Canvas.Font = Canvas.GetDefaultCanvasFont();
Canvas.Font = Font(DynamicLoadObject("UI_Canvas_Fonts.Font_Main",class'Font'));
Sc = FMin(Canvas.ClipY/1000.f,3.f);
if (bProgressDC)
Canvas.SetDrawColor(255,80,80,255);