From 6f02210b828fe729ba2a20411456d03b64cf2498 Mon Sep 17 00:00:00 2001 From: GenZmeY Date: Mon, 18 Jan 2021 16:59:51 +0300 Subject: [PATCH] fix: display non-english symbols in loading screen --- ServerExt/Classes/MS_HUD.uc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ServerExt/Classes/MS_HUD.uc b/ServerExt/Classes/MS_HUD.uc index fdbe788..c7af18d 100644 --- a/ServerExt/Classes/MS_HUD.uc +++ b/ServerExt/Classes/MS_HUD.uc @@ -48,7 +48,7 @@ final function RenderProgress() local float Y,XL,YL,Sc; local int i; - Canvas.Font = Canvas.GetDefaultCanvasFont(); + Canvas.Font = Font(DynamicLoadObject("UI_Canvas_Fonts.Font_Main",class'Font')); Sc = FMin(Canvas.ClipY/1000.f,3.f); if (bProgressDC) Canvas.SetDrawColor(255,80,80,255);