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KF2-Dev-Scripts/KFGameContent/Classes/KFProj_NailShard.uc
2020-12-13 18:01:13 +03:00

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1.1 KiB
Ucode

//=============================================================================
// KFProj_NailShard
//=============================================================================
// Nail fragment projectie
//=============================================================================
// Killing Floor 2
// Copyright (C) 2015 Tripwire Interactive LLC
// - Christian "schneidzekk" Schneider
//=============================================================================
class KFProj_NailShard extends KFProj_Nail_Nailgun
hidedropdown;
defaultproperties
{
MaxSpeed=5000.0
Speed=5000.0
Damage=35
DamageRadius=0
MyDamageType=class'KFDT_Piercing_NailFragment'
MomentumTransfer=1.f
bSyncToOriginalLocation=True
bSyncToThirdPersonMuzzleLocation=false
bNoReplicationToInstigator=false
bReplicateClientHitsAsFragments=true
BouncesLeft=2
DampingFactor=0.65
RicochetEffects=KFImpactEffectInfo'WEP_Nail_Shotgun_ARCH.NailBulletImpacts'
ProjFlightTemplate=ParticleSystem'WEP_Nailbomb_EMIT.FX_Nailbomb_Tracer'
ProjFlightTemplateZedTime=ParticleSystem'WEP_Nailbomb_EMIT.FX_Nailbomb_Tracer_ZEDTime'
}