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KF2-Dev-Scripts/KFGame/Classes/KFDT_NPCBump_Large.uc
2020-12-13 18:01:13 +03:00

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948 B
Ucode

//=============================================================================
// KFDT_NPCBump_Large
//=============================================================================
// Damage type caused by NPCs bumping into KFDestructibleActors. If a
// destructible actor has this class in its InstaKillDamageType list then
// any *LARGE* Zed will attempt to path through the destructible actor. Other
// Zeds will consider the destructible actor to be blocking their navigation.
// See KFScout, PathSizes for current Large size.
// See AKFAIController::ShouldIgnoreNavigationBlocking() for where this is
// checked.
//=============================================================================
// Killing Floor 2
// Copyright (C) 2015 Tripwire Interactive LLC
//=============================================================================
class KFDT_NPCBump_Large extends KFDT_NPCBump
abstract;
defaultproperties
{
}