21 lines
948 B
Ucode
21 lines
948 B
Ucode
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//=============================================================================
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// KFDT_NPCBump_Large
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//=============================================================================
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// Damage type caused by NPCs bumping into KFDestructibleActors. If a
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// destructible actor has this class in its InstaKillDamageType list then
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// any *LARGE* Zed will attempt to path through the destructible actor. Other
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// Zeds will consider the destructible actor to be blocking their navigation.
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// See KFScout, PathSizes for current Large size.
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// See AKFAIController::ShouldIgnoreNavigationBlocking() for where this is
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// checked.
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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//=============================================================================
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class KFDT_NPCBump_Large extends KFDT_NPCBump
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abstract;
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defaultproperties
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{
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}
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