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9 Commits
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8b446c735f | |||
b54d2e6efc
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67f2007984
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e68dd3af38
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a617133ccb
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6
.github/workflows/mega-linter.yml
vendored
6
.github/workflows/mega-linter.yml
vendored
@ -30,7 +30,7 @@ jobs:
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||||
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- name: MegaLinter
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id: ml
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uses: oxsecurity/megalinter@v6
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uses: oxsecurity/megalinter@v7
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env:
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VALIDATE_ALL_CODEBASE: true
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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@ -68,5 +68,5 @@ jobs:
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with:
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branch: ${{ github.event.pull_request.head.ref || github.head_ref || github.ref }}
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commit_message: "[MegaLinter] Apply linters fixes"
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commit_user_name: megalinter-bot
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commit_user_email: nicolas.vuillamy@ox.security
|
||||
commit_user_name: "github-actions"
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||||
commit_user_email: "github-actions[bot]@users.noreply.github.com"
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||||
|
@ -1,7 +1,7 @@
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class CTI extends Info
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config(CTI);
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const LatestVersion = 3;
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const LatestVersion = 4;
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const CfgRemoveItems = class'RemoveItems';
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const CfgAddItems = class'AddItems';
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@ -22,10 +22,12 @@ var private config E_LogLevel LogLevel;
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var private config String UnlockDLC;
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var private config bool bPreloadContent;
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var private config bool bOfficialWeaponsList;
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var private config bool bDisableItemLimitCheck;
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var private KFGameInfo KFGI;
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var private KFGameInfo KFGI;
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var private KFGameReplicationInfo KFGRI;
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var private Array<class<KFWeaponDefinition> > WeapDefs;
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var private Array<class<KFWeaponDefinition> > RemoveItems;
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var private Array<class<KFWeaponDefinition> > AddItems;
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@ -33,7 +35,18 @@ var private Array<CTI_RepInfo> RepInfos;
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var private bool ReadyToSync;
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var private Array<S_PreloadContent> PreloadContent;
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// To bypass "Booleans may not be out parameters" error
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struct BoolWrapper
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{
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var bool Value;
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structdefaultproperties
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{
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Value = false
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}
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};
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var private BoolWrapper DLCSkinUpdateRequired;
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public simulated function bool SafeDestroy()
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{
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@ -95,6 +108,8 @@ private function PreInit()
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bOfficialWeaponsList = false;
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case 2:
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case 3:
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bDisableItemLimitCheck = false;
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case MaxInt:
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`Log_Info("Config updated to version" @ LatestVersion);
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@ -129,7 +144,7 @@ private function PreInit()
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if (!Unlocker.static.IsValidTypeUnlockDLC(UnlockDLC, LogLevel))
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{
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`Log_Warn("Wrong 'UnlockDLC' (" $ UnlockDLC $ "), return to default value (False)");
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`Log_Warn("Wrong 'UnlockDLC' value (" $ UnlockDLC $ "), return to default value (False)");
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UnlockDLC = "False";
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SaveConfig();
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}
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@ -172,10 +187,11 @@ private function PostInit()
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return;
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}
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if (Unlocker.static.UnlockDLC(KFGI, KFGRI, UnlockDLC, RemoveItems, AddItems, LogLevel))
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if (Unlocker.static.UnlockDLC(KFGI, KFGRI, UnlockDLC, RemoveItems, AddItems, DLCSkinUpdateRequired, LogLevel))
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{
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`Log_Info("DLC unlocked");
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}
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`Log_Debug("DLCSkinUpdateRequired:" @ String(DLCSkinUpdateRequired.Value));
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if (bPreloadContent)
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{
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@ -189,34 +205,35 @@ private function PostInit()
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CfgRemoveItems.default.bAll,
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CfgRemoveItems.default.bHRG,
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CfgRemoveItems.default.bDLC,
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bDisableItemLimitCheck,
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LogLevel);
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WeapDefs = Trader.static.GetTraderWeapDefs(KFGRI, LogLevel);
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ReadyToSync = true;
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foreach RepInfos(RepInfo)
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{
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if (RepInfo.PendingSync)
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{
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RepInfo.ServerSync();
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RepInfo.Replicate(WeapDefs);
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}
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}
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}
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private function Preload(Array<class<KFWeaponDefinition> > Content)
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private function Preload(const out Array<class<KFWeaponDefinition> > Content)
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{
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local Array<class<KFWeapon> > OfficialWeapons;
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local Array<S_PreloadContent> PreloadContent;
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local S_PreloadContent SPC;
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`Log_Trace();
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OfficialWeapons = Trader.static.GetTraderWeapons();
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foreach Content(SPC.KFWD)
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{
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SPC.KFWC = class<KFWeapon> (DynamicLoadObject(SPC.KFWD.default.WeaponClassPath, class'Class'));
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if (SPC.KFWC != None)
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{
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if (OfficialWeapons.Find(SPC.KFWC) != INDEX_NONE)
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if (SPC.KFWC.GetPackageName() == 'CTI' || SPC.KFWC.GetPackageName() == 'KFGameContent')
|
||||
{
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`Log_Debug("Skip preload:" @ SPC.KFWD.GetPackageName() $ "." $ SPC.KFWD);
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continue;
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@ -271,26 +288,19 @@ public function bool CreateRepInfo(Controller C)
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`Log_Trace();
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if (C == None) return false;
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if (C == None || KFPlayerController(C) == None) return false;
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RepInfo = Spawn(class'CTI_RepInfo', C);
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if (RepInfo == None) return false;
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RepInfo.PrepareSync(
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Self,
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LogLevel,
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RemoveItems,
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AddItems,
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CfgRemoveItems.default.bAll,
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CfgRemoveItems.default.bHRG,
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CfgRemoveItems.default.bDLC);
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RepInfo.PrepareSync(Self, KFPlayerController(C), LogLevel, DLCSkinUpdateRequired.Value);
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RepInfos.AddItem(RepInfo);
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||||
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if (ReadyToSync)
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{
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RepInfo.ServerSync();
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RepInfo.Replicate(WeapDefs);
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||||
}
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||||
else
|
||||
{
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||||
|
@ -16,13 +16,17 @@ var private localized String IncompatibleGRIWarning;
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var const String SecondsShortDefault;
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var private localized String SecondsShort;
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var const String PleaseWaitDefault;
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var private localized String PleaseWait;
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||||
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enum E_CTI_LocalMessageType
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{
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CTI_SyncItems,
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CTI_WaitingGRI,
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CTI_IncompatibleGRI,
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||||
CTI_IncompatibleGRIWarning,
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CTI_SecondsShort
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||||
CTI_SecondsShort,
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||||
CTI_PleaseWait
|
||||
};
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||||
public static function String GetLocalizedString(
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@ -50,6 +54,9 @@ public static function String GetLocalizedString(
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case CTI_SecondsShort:
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return (default.SecondsShort != "" ? default.SecondsShort : default.SecondsShortDefault);
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case CTI_PleaseWait:
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return (default.PleaseWait != "" ? default.PleaseWait : default.PleaseWaitDefault);
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}
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return "";
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@ -62,4 +69,5 @@ defaultproperties
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IncompatibleGRIDefault = "Incompatible GRI:"
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IncompatibleGRIWarningDefault = "You can enter the game, but the trader may not work correctly.";
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SecondsShortDefault = "s"
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PleaseWaitDefault = "Please wait"
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}
|
@ -1,23 +1,28 @@
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class CTI_RepInfo extends ReplicationInfo;
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class CTI_RepInfo extends ReplicationInfo
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dependson(WeaponReplacements);
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const CAPACITY = 64; // max: 128
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|
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const Trader = class'Trader';
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const LocalMessage = class'CTI_LocalMessage';
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const Replacements = class'WeaponReplacements';
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||||
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struct ReplicationStruct
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{
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var int Size;
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var int Transfered;
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var class<KFWeaponDefinition> Items[CAPACITY];
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var int Length;
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};
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var public bool PendingSync;
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var private CTI CTI;
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var private E_LogLevel LogLevel;
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var private Array<class<KFWeaponDefinition> > RemoveItems;
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var private Array<class<KFWeaponDefinition> > AddItems;
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var private bool ReplaceMode;
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var private bool RemoveHRG;
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var private bool RemoveDLC;
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var private bool PreloadContent;
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var private int Recieved;
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var private int SyncSize;
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|
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var private KFPlayerController KFPC;
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var private KFPlayerReplicationInfo KFPRI;
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var private KFGFxWidget_PartyInGame PartyInGameWidget;
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||||
var private GFxObject Notification;
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@ -29,10 +34,15 @@ var private int NotificationPercent;
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var private int WaitingGRI;
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var private int WaitingGRILimit;
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||||
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var private ReplicationStruct RepData;
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var private Array<class<KFWeaponDefinition> > RepArray;
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||||
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||||
var private bool SkinUpdateRequired;
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||||
|
||||
replication
|
||||
{
|
||||
if (bNetInitial && Role == ROLE_Authority)
|
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LogLevel, ReplaceMode, RemoveHRG, RemoveDLC, SyncSize;
|
||||
LogLevel, SkinUpdateRequired;
|
||||
}
|
||||
|
||||
public simulated function bool SafeDestroy()
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||||
@ -42,25 +52,144 @@ public simulated function bool SafeDestroy()
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||||
return (bPendingDelete || bDeleteMe || Destroy());
|
||||
}
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||||
|
||||
public function PrepareSync(
|
||||
CTI _CTI,
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||||
E_LogLevel _LogLevel,
|
||||
Array<class<KFWeaponDefinition> > _RemoveItems,
|
||||
Array<class<KFWeaponDefinition> > _AddItems,
|
||||
bool _ReplaceMode,
|
||||
bool _RemoveHRG,
|
||||
bool _RemoveDLC)
|
||||
public function Replicate(const out Array<class<KFWeaponDefinition> > WeapDefs)
|
||||
{
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||||
`Log_Trace();
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||||
|
||||
CTI = _CTI;
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||||
LogLevel = _LogLevel;
|
||||
RemoveItems = _RemoveItems;
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||||
AddItems = _AddItems;
|
||||
ReplaceMode = _ReplaceMode;
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RemoveHRG = _RemoveHRG;
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||||
RemoveDLC = _RemoveDLC;
|
||||
SyncSize = RemoveItems.Length + AddItems.Length;
|
||||
RepArray = WeapDefs;
|
||||
RepData.Size = RepArray.Length;
|
||||
|
||||
if (WorldInfo.NetMode == NM_StandAlone)
|
||||
{
|
||||
Progress(RepArray.Length, RepArray.Length);
|
||||
return;
|
||||
}
|
||||
|
||||
Sync();
|
||||
}
|
||||
|
||||
private reliable server function Sync()
|
||||
{
|
||||
local int LocalIndex;
|
||||
local int GlobalIndex;
|
||||
|
||||
`Log_Trace();
|
||||
|
||||
LocalIndex = 0;
|
||||
GlobalIndex = RepData.Transfered;
|
||||
|
||||
while (LocalIndex < CAPACITY && GlobalIndex < RepData.Size)
|
||||
{
|
||||
RepData.Items[LocalIndex++] = RepArray[GlobalIndex++];
|
||||
}
|
||||
|
||||
if (RepData.Transfered == GlobalIndex) return; // Finished
|
||||
|
||||
RepData.Transfered = GlobalIndex;
|
||||
RepData.Length = LocalIndex;
|
||||
|
||||
Send(RepData);
|
||||
|
||||
Progress(RepData.Transfered, RepData.Size);
|
||||
}
|
||||
|
||||
private reliable client function Send(ReplicationStruct RD)
|
||||
{
|
||||
local int LocalIndex;
|
||||
|
||||
`Log_Trace();
|
||||
|
||||
for (LocalIndex = 0; LocalIndex < RD.Length; LocalIndex++)
|
||||
{
|
||||
RepArray.AddItem(RD.Items[LocalIndex]);
|
||||
}
|
||||
|
||||
Progress(RD.Transfered, RD.Size);
|
||||
|
||||
Sync();
|
||||
}
|
||||
|
||||
public function PrepareSync(CTI _CTI, KFPlayerController _KFPC, E_LogLevel _LogLevel, bool _SkinUpdateRequired)
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
CTI = _CTI;
|
||||
KFPC = _KFPC;
|
||||
LogLevel = _LogLevel;
|
||||
SkinUpdateRequired = _SkinUpdateRequired;
|
||||
}
|
||||
|
||||
private simulated function Progress(int Value, int Size)
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
`Log_Debug("Replicated:" @ Value @ "/" @ Size);
|
||||
|
||||
if (ROLE < ROLE_Authority)
|
||||
{
|
||||
NotifyProgress(Value, Size);
|
||||
if (Value >= Size) Finished();
|
||||
}
|
||||
}
|
||||
|
||||
private simulated function Finished()
|
||||
{
|
||||
local KFGameReplicationInfo KFGRI;
|
||||
|
||||
`Log_Trace();
|
||||
|
||||
if (WorldInfo.GRI == None && WaitingGRI++ < WaitingGRILimit)
|
||||
{
|
||||
`Log_Debug("Finished: Waiting GRI" @ WaitingGRI);
|
||||
NotifyWaitingGRI();
|
||||
SetTimer(1.0f, false, nameof(Finished));
|
||||
return;
|
||||
}
|
||||
|
||||
KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
|
||||
if (KFGRI != None)
|
||||
{
|
||||
`Log_Debug("Finished: Trader.static.OverwriteTraderItems");
|
||||
Trader.static.OverwriteTraderItems(KFGRI, RepArray, LogLevel);
|
||||
`Log_Info("Trader items successfully synchronized!");
|
||||
}
|
||||
else
|
||||
{
|
||||
`Log_Error("Incompatible Replication info:" @ String(WorldInfo.GRI));
|
||||
NotifyIncompatibleGRI();
|
||||
}
|
||||
|
||||
ShowReadyButton();
|
||||
|
||||
if (SkinUpdateRequired)
|
||||
{
|
||||
SetTimer(1.0f, true, nameof(UpdateSkinsDLC));
|
||||
}
|
||||
else
|
||||
{
|
||||
ClientCleanup();
|
||||
}
|
||||
}
|
||||
|
||||
private simulated function UpdateSkinsDLC()
|
||||
{
|
||||
local SWeapReplace WeapReplace;
|
||||
|
||||
`Log_Debug("Wait for spawn");
|
||||
if (GetKFPRI() != None && KFPRI.bHasSpawnedIn)
|
||||
{
|
||||
foreach Replacements.default.DLC(WeapReplace)
|
||||
{
|
||||
if (WeapReplace.WeapParent.default.SkinItemId > 0 && WeapReplace.Weap.default.SkinItemId != WeapReplace.WeapParent.default.SkinItemId)
|
||||
{
|
||||
`Log_Debug("Update skin for:" @ String(WeapReplace.WeapDef) @ "SkinId:" @ WeapReplace.WeapParent.default.SkinItemId);
|
||||
class'KFWeaponSkinList'.static.SaveWeaponSkin(WeapReplace.WeapDef, WeapReplace.WeapParent.default.SkinItemId);
|
||||
}
|
||||
}
|
||||
|
||||
ClearTimer(nameof(UpdateSkinsDLC));
|
||||
ClientCleanup();
|
||||
}
|
||||
}
|
||||
|
||||
private simulated function KFPlayerController GetKFPC()
|
||||
@ -79,6 +208,19 @@ private simulated function KFPlayerController GetKFPC()
|
||||
return KFPC;
|
||||
}
|
||||
|
||||
private simulated function KFPlayerReplicationInfo GetKFPRI()
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
if (KFPRI != None) return KFPRI;
|
||||
|
||||
if (GetKFPC() == None) return None;
|
||||
|
||||
KFPRI = KFPlayerReplicationInfo(KFPC.PlayerReplicationInfo);
|
||||
|
||||
return KFPRI;
|
||||
}
|
||||
|
||||
public reliable client function WriteToChatLocalized(
|
||||
E_CTI_LocalMessageType LMT,
|
||||
optional String HexColor,
|
||||
@ -151,6 +293,8 @@ private simulated function ShowReadyButton()
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
ClearTimer(nameof(KeepNotification));
|
||||
|
||||
if (CheckPartyInGameWidget())
|
||||
{
|
||||
Notification.SetVisible(false);
|
||||
@ -176,48 +320,6 @@ private simulated function UpdateNotification(String Title, String Left, String
|
||||
}
|
||||
}
|
||||
|
||||
private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef, optional bool Remove = false)
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
if (WeapDef == None)
|
||||
{
|
||||
`Log_Fatal("WeapDef is:" @ WeapDef);
|
||||
Cleanup();
|
||||
ConsoleCommand("Disconnect");
|
||||
SafeDestroy();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!IsTimerActive(nameof(KeepNotification)))
|
||||
{
|
||||
SetTimer(0.1f, true, nameof(KeepNotification));
|
||||
}
|
||||
|
||||
if (Remove)
|
||||
{
|
||||
RemoveItems.AddItem(WeapDef);
|
||||
}
|
||||
else
|
||||
{
|
||||
AddItems.AddItem(WeapDef);
|
||||
}
|
||||
|
||||
Recieved = RemoveItems.Length + AddItems.Length;
|
||||
|
||||
NotificationHeaderText = (Remove ? "-" : "+") @ WeapDef.static.GetItemName();
|
||||
NotificationLeftText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncItems);
|
||||
NotificationRightText = Recieved @ "/" @ SyncSize;
|
||||
if (SyncSize != 0)
|
||||
{
|
||||
NotificationPercent = (float(Recieved) / float(SyncSize)) * 100;
|
||||
}
|
||||
|
||||
`Log_Debug("ClientSync:" @ (Remove ? "-" : "+") @ String(WeapDef) @ NotificationRightText);
|
||||
|
||||
ServerSync();
|
||||
}
|
||||
|
||||
private simulated function KeepNotification()
|
||||
{
|
||||
HideReadyButton();
|
||||
@ -228,91 +330,61 @@ private simulated function KeepNotification()
|
||||
NotificationPercent);
|
||||
}
|
||||
|
||||
private simulated reliable client function ClientSyncFinished()
|
||||
private simulated function ClientCleanup()
|
||||
{
|
||||
local KFGameReplicationInfo KFGRI;
|
||||
|
||||
`Log_Trace();
|
||||
|
||||
if (WorldInfo.GRI == None && WaitingGRI++ < WaitingGRILimit)
|
||||
{
|
||||
`Log_Debug("ClientSyncFinished: Waiting GRI" @ WaitingGRI);
|
||||
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_WaitingGRI);
|
||||
NotificationLeftText = String(WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, CTI_SecondsShort);
|
||||
NotificationRightText = "";
|
||||
NotificationPercent = 0;
|
||||
SetTimer(1.0f, false, nameof(ClientSyncFinished));
|
||||
return;
|
||||
}
|
||||
|
||||
NotificationHeaderText = "";
|
||||
NotificationLeftText = "";
|
||||
NotificationRightText = "";
|
||||
NotificationPercent = 0;
|
||||
|
||||
KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
|
||||
if (KFGRI != None)
|
||||
{
|
||||
`Log_Debug("ClientSyncFinished: Trader.static.ModifyTrader");
|
||||
Trader.static.ModifyTrader(KFGRI, RemoveItems, AddItems, ReplaceMode, RemoveHRG, RemoveDLC, LogLevel);
|
||||
}
|
||||
else
|
||||
{
|
||||
`Log_Error("Incompatible Replication info:" @ String(WorldInfo.GRI));
|
||||
WriteToChatLocalized(
|
||||
CTI_IncompatibleGRI,
|
||||
class'KFLocalMessage'.default.InteractionColor,
|
||||
WorldInfo.GRI == None ? "None" : String(WorldInfo.GRI.class));
|
||||
WriteToChatLocalized(
|
||||
CTI_IncompatibleGRIWarning,
|
||||
class'KFLocalMessage'.default.InteractionColor);
|
||||
}
|
||||
|
||||
ClearTimer(nameof(KeepNotification));
|
||||
ShowReadyButton();
|
||||
|
||||
Cleanup();
|
||||
ServerCleanup();
|
||||
SafeDestroy();
|
||||
}
|
||||
|
||||
private reliable server function Cleanup()
|
||||
private reliable server function ServerCleanup()
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
`Log_Debug("Cleanup");
|
||||
if (!CTI.DestroyRepInfo(Controller(Owner)))
|
||||
if (!CTI.DestroyRepInfo(GetKFPC()))
|
||||
{
|
||||
`Log_Debug("Cleanup (forced)");
|
||||
SafeDestroy();
|
||||
}
|
||||
}
|
||||
|
||||
public reliable server function ServerSync()
|
||||
private simulated function NotifyWaitingGRI()
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
PendingSync = false;
|
||||
|
||||
if (bPendingDelete || bDeleteMe) return;
|
||||
|
||||
if (SyncSize <= Recieved || WorldInfo.NetMode == NM_StandAlone)
|
||||
if (!IsTimerActive(nameof(KeepNotification)))
|
||||
{
|
||||
`Log_Debug("ServerSync: Finished");
|
||||
ClientSyncFinished();
|
||||
SetTimer(0.1f, true, nameof(KeepNotification));
|
||||
}
|
||||
else
|
||||
|
||||
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_WaitingGRI);
|
||||
NotificationLeftText = String(WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, CTI_SecondsShort);
|
||||
NotificationRightText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_PleaseWait);
|
||||
NotificationPercent = 0;
|
||||
KeepNotification();
|
||||
}
|
||||
|
||||
private simulated function NotifyProgress(int Value, int Size)
|
||||
{
|
||||
if (!IsTimerActive(nameof(KeepNotification)))
|
||||
{
|
||||
if (Recieved < RemoveItems.Length)
|
||||
{
|
||||
`Log_Debug("ServerSync[-]:" @ (Recieved + 1) @ "/" @ SyncSize @ RemoveItems[Recieved]);
|
||||
ClientSync(RemoveItems[Recieved++], true);
|
||||
}
|
||||
else
|
||||
{
|
||||
`Log_Debug("ServerSync[+]:" @ (Recieved + 1) @ "/" @ SyncSize @ AddItems[Recieved - RemoveItems.Length]);
|
||||
ClientSync(AddItems[Recieved++ - RemoveItems.Length], false);
|
||||
}
|
||||
SetTimer(0.1f, true, nameof(KeepNotification));
|
||||
}
|
||||
|
||||
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncItems);
|
||||
NotificationLeftText = Value @ "/" @ Size;
|
||||
NotificationRightText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_PleaseWait);
|
||||
NotificationPercent = (float(Value) / float(Size)) * 100;
|
||||
KeepNotification();
|
||||
}
|
||||
|
||||
private simulated function NotifyIncompatibleGRI()
|
||||
{
|
||||
WriteToChatLocalized(
|
||||
CTI_IncompatibleGRI,
|
||||
class'KFLocalMessage'.default.InteractionColor,
|
||||
String(WorldInfo.GRI.class));
|
||||
WriteToChatLocalized(
|
||||
CTI_IncompatibleGRIWarning,
|
||||
class'KFLocalMessage'.default.InteractionColor);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
@ -322,9 +394,8 @@ defaultproperties
|
||||
bSkipActorPropertyReplication = false
|
||||
|
||||
PendingSync = false
|
||||
Recieved = 0
|
||||
|
||||
NotificationPercent = 0
|
||||
WaitingGRI = 0
|
||||
WaitingGRILimit = 15
|
||||
WaitingGRILimit = 30
|
||||
}
|
||||
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_AutoTurret extends KFWeapDef_AutoTurret
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_AutoTurret'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_AutoTurret"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_BladedPistol extends KFWeapDef_BladedPistol
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_BladedPistol'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Pistol_Bladed"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_Blunderbuss extends KFWeapDef_Blunderbuss
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_Blunderbuss'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Pistol_Blunderbuss"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_ChainBat extends KFWeapDef_ChainBat
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_ChainBat'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Blunt_ChainBat"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_ChiappaRhino extends KFWeapDef_ChiappaRhino
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_ChiappaRhino'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Pistol_ChiappaRhino"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_ChiappaRhinoDual extends KFWeapDef_ChiappaRhinoDual
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_ChiappaRhinoDual'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Pistol_ChiappaRhinoDual"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_CompoundBow extends KFWeapDef_CompoundBow
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_CompoundBow'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Bow_CompoundBow"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_Doshinegun extends KFWeapDef_Doshinegun
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_Doshinegun'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_AssaultRifle_Doshinegun"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_DualBladed extends KFWeapDef_DualBladed
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_DualBladed'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Pistol_DualBladed"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_FAMAS extends KFWeapDef_FAMAS
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_FAMAS'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_AssaultRifle_FAMAS"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_G18 extends KFWeapDef_G18
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_G18'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_SMG_G18"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_G36C extends KFWeapDef_G36C
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_G36C'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_AssaultRifle_G36C"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_GravityImploder extends KFWeapDef_GravityImploder
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_GravityImploder'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_GravityImploder"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_HVStormCannon extends KFWeapDef_HVStormCannon
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_HVStormCannon'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_HVStormCannon"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_IonThruster extends KFWeapDef_IonThruster
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_IonThruster'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Edged_IonThruster"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_Mine_Reconstructor extends KFWeapDef_Mine_Reconstructor
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_Mine_Reconstructor'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Mine_Reconstructor"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_Minigun extends KFWeapDef_Minigun
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_Minigun'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Minigun"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_MosinNagant extends KFWeapDef_MosinNagant
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_MosinNagant'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Rifle_MosinNagant"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_ParasiteImplanter extends KFWeapDef_ParasiteImplanter
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_ParasiteImplanter'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Rifle_ParasiteImplanter"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_Pistol_DualG18 extends KFWeapDef_Pistol_DualG18
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_Pistol_DualG18'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Pistol_DualG18"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_Pistol_G18C extends KFWeapDef_Pistol_G18C
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_Pistol_G18C'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Pistol_G18C"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_Rifle_FrostShotgunAxe extends KFWeapDef_Rifle_FrostShotgunAxe
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_Rifle_FrostShotgunAxe'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Rifle_FrostShotgunAxe"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_Scythe extends KFWeapDef_Scythe
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_Scythe'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Edged_Scythe"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_Shotgun_S12 extends KFWeapDef_Shotgun_S12
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_Shotgun_S12'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Shotgun_S12"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_ShrinkRayGun extends KFWeapDef_ShrinkRayGun
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_ShrinkRayGun'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_ShrinkRayGun"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_ThermiteBore extends KFWeapDef_ThermiteBore
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_ThermiteBore'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_RocketLauncher_ThermiteBore"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_ZedMKIII extends KFWeapDef_ZedMKIII
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_ZedMKIII'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_ZedMKIII"
|
||||
}
|
@ -1,7 +1,13 @@
|
||||
class CTI_WeapDef_Zweihander extends KFWeapDef_Zweihander
|
||||
abstract;
|
||||
|
||||
static function String GetItemLocalization(String KeyName)
|
||||
{
|
||||
return class'KFGame.KFWeapDef_Zweihander'.static.GetItemLocalization(KeyName);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
SharedUnlockId = SCU_None
|
||||
SharedUnlockId = SCU_None
|
||||
WeaponClassPath = "CTI.CTI_Weap_Edged_Zweihander"
|
||||
}
|
6
CTI/Classes/CTI_Weap_AssaultRifle_Doshinegun.uc
Normal file
6
CTI/Classes/CTI_Weap_AssaultRifle_Doshinegun.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_AssaultRifle_Doshinegun extends KFWeap_AssaultRifle_Doshinegun;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_AssaultRifle_FAMAS.uc
Normal file
6
CTI/Classes/CTI_Weap_AssaultRifle_FAMAS.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_AssaultRifle_FAMAS extends KFWeap_AssaultRifle_FAMAS;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_AssaultRifle_G36C.uc
Normal file
6
CTI/Classes/CTI_Weap_AssaultRifle_G36C.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_AssaultRifle_G36C extends KFWeap_AssaultRifle_G36C;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_AutoTurret.uc
Normal file
6
CTI/Classes/CTI_Weap_AutoTurret.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_AutoTurret extends KFWeap_AutoTurret;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Blunt_ChainBat.uc
Normal file
6
CTI/Classes/CTI_Weap_Blunt_ChainBat.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Blunt_ChainBat extends KFWeap_Blunt_ChainBat;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Bow_CompoundBow.uc
Normal file
6
CTI/Classes/CTI_Weap_Bow_CompoundBow.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Bow_CompoundBow extends KFWeap_Bow_CompoundBow;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Edged_IonThruster.uc
Normal file
6
CTI/Classes/CTI_Weap_Edged_IonThruster.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Edged_IonThruster extends KFWeap_Edged_IonThruster;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Edged_Scythe.uc
Normal file
6
CTI/Classes/CTI_Weap_Edged_Scythe.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Edged_Scythe extends KFWeap_Edged_Scythe;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Edged_Zweihander.uc
Normal file
6
CTI/Classes/CTI_Weap_Edged_Zweihander.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Edged_Zweihander extends KFWeap_Edged_Zweihander;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_GravityImploder.uc
Normal file
6
CTI/Classes/CTI_Weap_GravityImploder.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_GravityImploder extends KFWeap_GravityImploder;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_HVStormCannon.uc
Normal file
6
CTI/Classes/CTI_Weap_HVStormCannon.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_HVStormCannon extends KFWeap_HVStormCannon;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Mine_Reconstructor.uc
Normal file
6
CTI/Classes/CTI_Weap_Mine_Reconstructor.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Mine_Reconstructor extends KFWeap_Mine_Reconstructor;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Minigun.uc
Normal file
6
CTI/Classes/CTI_Weap_Minigun.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Minigun extends KFWeap_Minigun;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Pistol_Bladed.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_Bladed.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Pistol_Bladed extends KFWeap_Pistol_Bladed;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Pistol_Blunderbuss.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_Blunderbuss.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Pistol_Blunderbuss extends KFWeap_Pistol_Blunderbuss;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Pistol_ChiappaRhino.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_ChiappaRhino.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Pistol_ChiappaRhino extends KFWeap_Pistol_ChiappaRhino;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Pistol_ChiappaRhinoDual.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_ChiappaRhinoDual.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Pistol_ChiappaRhinoDual extends KFWeap_Pistol_ChiappaRhinoDual;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Pistol_DualBladed.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_DualBladed.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Pistol_DualBladed extends KFWeap_Pistol_DualBladed;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Pistol_DualG18.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_DualG18.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Pistol_DualG18 extends KFWeap_Pistol_DualG18;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Pistol_G18C.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_G18C.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Pistol_G18C extends KFWeap_Pistol_G18C;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Rifle_FrostShotgunAxe.uc
Normal file
6
CTI/Classes/CTI_Weap_Rifle_FrostShotgunAxe.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Rifle_FrostShotgunAxe extends KFWeap_Rifle_FrostShotgunAxe;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Rifle_MosinNagant.uc
Normal file
6
CTI/Classes/CTI_Weap_Rifle_MosinNagant.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Rifle_MosinNagant extends KFWeap_Rifle_MosinNagant;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Rifle_ParasiteImplanter.uc
Normal file
6
CTI/Classes/CTI_Weap_Rifle_ParasiteImplanter.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Rifle_ParasiteImplanter extends KFWeap_Rifle_ParasiteImplanter;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_RocketLauncher_ThermiteBore.uc
Normal file
6
CTI/Classes/CTI_Weap_RocketLauncher_ThermiteBore.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_RocketLauncher_ThermiteBore extends KFWeap_RocketLauncher_ThermiteBore;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_SMG_G18.uc
Normal file
6
CTI/Classes/CTI_Weap_SMG_G18.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_SMG_G18 extends KFWeap_SMG_G18;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_Shotgun_S12.uc
Normal file
6
CTI/Classes/CTI_Weap_Shotgun_S12.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_Shotgun_S12 extends KFWeap_Shotgun_S12;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_ShrinkRayGun.uc
Normal file
6
CTI/Classes/CTI_Weap_ShrinkRayGun.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_ShrinkRayGun extends KFWeap_ShrinkRayGun;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
6
CTI/Classes/CTI_Weap_ZedMKIII.uc
Normal file
6
CTI/Classes/CTI_Weap_ZedMKIII.uc
Normal file
@ -0,0 +1,6 @@
|
||||
class CTI_Weap_ZedMKIII extends KFWeap_ZedMKIII;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
@ -1,6 +1,11 @@
|
||||
class Trader extends Object
|
||||
abstract;
|
||||
|
||||
// Bug:
|
||||
// The wrong weapon is purchased if the index is greater than 256 😡
|
||||
// Some greedy guy saved 3 bytes for no reason again
|
||||
const ITEMS_LIMIT = 256;
|
||||
|
||||
private delegate int ByPrice(class<KFWeaponDefinition> A, class<KFWeaponDefinition> B)
|
||||
{
|
||||
return A.default.BuyPrice > B.default.BuyPrice ? -1 : 0;
|
||||
@ -22,7 +27,7 @@ public static function KFGFxObject_TraderItems GetTraderItems(optional KFGameRep
|
||||
return KFGFxObject_TraderItems(DynamicLoadObject(TraderItemsPath, class'KFGFxObject_TraderItems'));
|
||||
}
|
||||
|
||||
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefs(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
|
||||
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefs(optional KFGameReplicationInfo KFGRI = None, optional E_LogLevel LogLevel = LL_Trace)
|
||||
{
|
||||
local Array<class<KFWeaponDefinition> > KFWeapDefs;
|
||||
local KFGFxObject_TraderItems TraderItems;
|
||||
@ -41,7 +46,7 @@ public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefs(optio
|
||||
return KFWeapDefs;
|
||||
}
|
||||
|
||||
public static function Array<class<KFWeapon> > GetTraderWeapons(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
|
||||
public static function Array<class<KFWeapon> > GetTraderWeapons(optional KFGameReplicationInfo KFGRI = None, optional E_LogLevel LogLevel = LL_Trace)
|
||||
{
|
||||
local Array<class<KFWeapon> > KFWeapons;
|
||||
local class<KFWeapon> KFWeapon;
|
||||
@ -88,19 +93,18 @@ public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefsDLC(KF
|
||||
|
||||
public static simulated function ModifyTrader(
|
||||
KFGameReplicationInfo KFGRI,
|
||||
Array<class<KFWeaponDefinition> > RemoveItems,
|
||||
Array<class<KFWeaponDefinition> > AddItems,
|
||||
const out Array<class<KFWeaponDefinition> > RemoveItems,
|
||||
const out Array<class<KFWeaponDefinition> > AddItems,
|
||||
bool ReplaceMode,
|
||||
bool RemoveHRG,
|
||||
bool RemoveDLC,
|
||||
bool bDisableItemLimitCheck,
|
||||
E_LogLevel LogLevel)
|
||||
{
|
||||
local KFGFxObject_TraderItems TraderItems;
|
||||
local STraderItem Item;
|
||||
local class<KFWeaponDefinition> WeapDef;
|
||||
local Array<class<KFWeaponDefinition> > WeapDefs;
|
||||
local int Index;
|
||||
local int MaxItemID;
|
||||
|
||||
`Log_TraceStatic();
|
||||
|
||||
@ -128,13 +132,44 @@ public static simulated function ModifyTrader(
|
||||
|
||||
WeapDefs.Sort(ByPrice);
|
||||
|
||||
if (!bDisableItemLimitCheck && WeapDefs.Length > ITEMS_LIMIT)
|
||||
{
|
||||
`Log_Warn("The total number of items has reached the limit (" $ ITEMS_LIMIT $ ")," @ (WeapDefs.Length - ITEMS_LIMIT) @ "items will not be added.");
|
||||
`Log_Warn("Excluded items:");
|
||||
for (Index = ITEMS_LIMIT; Index < WeapDefs.Length; ++Index)
|
||||
{
|
||||
`Log_Warn("[" $ Index + 1 $ "]" @ String(WeapDefs[Index]));
|
||||
}
|
||||
WeapDefs.Length = ITEMS_LIMIT;
|
||||
}
|
||||
|
||||
OverwriteTraderItems(KFGRI, WeapDefs, LogLevel);
|
||||
}
|
||||
|
||||
public static simulated function OverwriteTraderItems(
|
||||
KFGameReplicationInfo KFGRI,
|
||||
const out Array<class<KFWeaponDefinition> > WeapDefs,
|
||||
E_LogLevel LogLevel)
|
||||
{
|
||||
local KFGFxObject_TraderItems TraderItems;
|
||||
local STraderItem Item;
|
||||
local class<KFWeaponDefinition> WeapDef;
|
||||
local int MaxItemID;
|
||||
|
||||
`Log_TraceStatic();
|
||||
|
||||
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
||||
|
||||
TraderItems.SaleItems.Length = 0;
|
||||
MaxItemID = 0;
|
||||
|
||||
`Log_Debug("Trader Items:");
|
||||
foreach WeapDefs(WeapDef)
|
||||
{
|
||||
Item.WeaponDef = WeapDef;
|
||||
Item.ItemID = ++MaxItemID;
|
||||
Item.ItemID = MaxItemID++;
|
||||
TraderItems.SaleItems.AddItem(Item);
|
||||
`Log_Debug("[" $ MaxItemID $ "]" @ String(WeapDef));
|
||||
}
|
||||
|
||||
TraderItems.SetItemsInfo(TraderItems.SaleItems);
|
||||
@ -142,7 +177,7 @@ public static simulated function ModifyTrader(
|
||||
KFGRI.TraderItems = TraderItems;
|
||||
}
|
||||
|
||||
private static function bool WeaponClassIsUnique(String WeaponClassPath, Array<class<KFWeaponDefinition> > WeapDefs, E_LogLevel LogLevel)
|
||||
private static function bool WeaponClassIsUnique(String WeaponClassPath, const out Array<class<KFWeaponDefinition> > WeapDefs, E_LogLevel LogLevel)
|
||||
{
|
||||
local class<KFWeaponDefinition> WeapDef;
|
||||
|
||||
|
@ -1,4 +1,5 @@
|
||||
class Unlocker extends Object
|
||||
dependson(WeaponReplacements)
|
||||
abstract;
|
||||
|
||||
// TODO:
|
||||
@ -6,9 +7,8 @@ class Unlocker extends Object
|
||||
// without replacing KFGFxMoviePlayer_Manager
|
||||
// but how? 🤔
|
||||
|
||||
const Trader = class'Trader';
|
||||
|
||||
var private const Array<class<KFWeaponDefinition> > WeapDefDLCReplacements;
|
||||
const Trader = class'Trader';
|
||||
const Replacements = class'WeaponReplacements';
|
||||
|
||||
public static function bool IsValidTypeUnlockDLC(String UnlockType, E_LogLevel LogLevel)
|
||||
{
|
||||
@ -33,6 +33,7 @@ public static function bool UnlockDLC(
|
||||
String UnlockType,
|
||||
out Array<class<KFWeaponDefinition> > RemoveItems,
|
||||
out Array<class<KFWeaponDefinition> > AddItems,
|
||||
out BoolWrapper DLCSkinUpdateRequired,
|
||||
E_LogLevel LogLevel)
|
||||
{
|
||||
`Log_TraceStatic();
|
||||
@ -41,12 +42,14 @@ public static function bool UnlockDLC(
|
||||
{
|
||||
case "true":
|
||||
case "auto":
|
||||
return Auto(KFGI, KFGRI, RemoveItems, AddItems, LogLevel);
|
||||
return Auto(KFGI, KFGRI, RemoveItems, AddItems, DLCSkinUpdateRequired, LogLevel);
|
||||
|
||||
case "replaceweapons":
|
||||
DLCSkinUpdateRequired.Value = true;
|
||||
return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
|
||||
|
||||
case "replacefilter":
|
||||
DLCSkinUpdateRequired.Value = false;
|
||||
return ReplaceFilter(KFGI, LogLevel);
|
||||
|
||||
case "false":
|
||||
@ -60,6 +63,7 @@ private static function bool Auto(
|
||||
KFGameReplicationInfo KFGRI,
|
||||
out Array<class<KFWeaponDefinition> > RemoveItems,
|
||||
out Array<class<KFWeaponDefinition> > AddItems,
|
||||
out BoolWrapper DLCSkinUpdateRequired,
|
||||
E_LogLevel LogLevel)
|
||||
{
|
||||
local bool CustomGFxManager;
|
||||
@ -79,10 +83,12 @@ private static function bool Auto(
|
||||
|
||||
if (CustomGFxManager)
|
||||
{
|
||||
DLCSkinUpdateRequired.Value = true;
|
||||
return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
|
||||
}
|
||||
else
|
||||
{
|
||||
DLCSkinUpdateRequired.Value = false;
|
||||
return ReplaceFilter(KFGI, LogLevel);
|
||||
}
|
||||
}
|
||||
@ -100,6 +106,8 @@ private static function bool ReplaceWeapons(
|
||||
|
||||
`Log_TraceStatic();
|
||||
|
||||
`Log_Debug("Unlock by replace weapons");
|
||||
|
||||
Unlock = false;
|
||||
PartialUnlock = false;
|
||||
|
||||
@ -122,6 +130,11 @@ private static function bool ReplaceWeapons(
|
||||
PartialUnlock = true;
|
||||
`Log_Warn("Can't unlock item:" @ WeapDefDLC @ "SharedUnlockId:" @ WeapDefDLC.default.SharedUnlockId);
|
||||
}
|
||||
|
||||
if (RemoveItems.Find(WeapDefDLC) == INDEX_NONE)
|
||||
{
|
||||
RemoveItems.AddItem(WeapDefDLC);
|
||||
}
|
||||
}
|
||||
|
||||
if (PartialUnlock)
|
||||
@ -134,15 +147,15 @@ private static function bool ReplaceWeapons(
|
||||
|
||||
private static function class<KFWeaponDefinition> PickReplacementWeapDefDLC(class<KFWeaponDefinition> WeapDefDLC, E_LogLevel LogLevel)
|
||||
{
|
||||
local class<KFWeaponDefinition> WeapDef;
|
||||
local SWeapReplace WeapReplace;
|
||||
|
||||
`Log_TraceStatic();
|
||||
|
||||
foreach default.WeapDefDLCReplacements(WeapDef)
|
||||
foreach Replacements.default.DLC(WeapReplace)
|
||||
{
|
||||
if (ClassIsChildOf(WeapDef, WeapDefDLC))
|
||||
if (ClassIsChildOf(WeapReplace.WeapDef, WeapDefDLC))
|
||||
{
|
||||
return WeapDef;
|
||||
return WeapReplace.WeapDef;
|
||||
}
|
||||
}
|
||||
|
||||
@ -153,6 +166,8 @@ private static function bool ReplaceFilter(KFGameInfo KFGI, E_LogLevel LogLevel)
|
||||
{
|
||||
`Log_TraceStatic();
|
||||
|
||||
`Log_Debug("Unlock by replace filter");
|
||||
|
||||
if (KFGI == None) return false;
|
||||
|
||||
if (KFGameInfo_VersusSurvival(KFGI) != None)
|
||||
@ -169,32 +184,5 @@ private static function bool ReplaceFilter(KFGameInfo KFGI, E_LogLevel LogLevel)
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_AutoTurret')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_BladedPistol')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Blunderbuss')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChainBat')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChiappaRhino')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChiappaRhinoDual')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_CompoundBow')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Doshinegun')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_DualBladed')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_FAMAS')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_G18')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_G36C')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_GravityImploder')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_HVStormCannon')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_IonThruster')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Mine_Reconstructor')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Minigun')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_MosinNagant')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ParasiteImplanter')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Pistol_DualG18')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Pistol_G18C')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Rifle_FrostShotgunAxe')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Scythe')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Shotgun_S12')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ShrinkRayGun')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ThermiteBore')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ZedMKIII')
|
||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Zweihander')
|
||||
|
||||
}
|
||||
|
183
CTI/Classes/WeaponReplacements.uc
Normal file
183
CTI/Classes/WeaponReplacements.uc
Normal file
@ -0,0 +1,183 @@
|
||||
class WeaponReplacements extends Object;
|
||||
|
||||
struct SWeapReplace
|
||||
{
|
||||
var const class<KFWeaponDefinition> WeapDef;
|
||||
var const class<KFWeaponDefinition> WeapDefParent;
|
||||
var const class<KFWeapon> Weap;
|
||||
var const class<KFWeapon> WeapParent;
|
||||
};
|
||||
|
||||
var public const Array<SWeapReplace> DLC;
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_AutoTurret',
|
||||
WeapDefParent=class'KFWeapDef_AutoTurret',
|
||||
Weap=class'CTI_Weap_AutoTurret',
|
||||
WeapParent=class'KFWeap_AutoTurret'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_BladedPistol',
|
||||
WeapDefParent=class'KFWeapDef_BladedPistol',
|
||||
Weap=class'CTI_Weap_Pistol_Bladed',
|
||||
WeapParent=class'KFWeap_Pistol_Bladed'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Blunderbuss',
|
||||
WeapDefParent=class'KFWeapDef_Blunderbuss',
|
||||
Weap=class'CTI_Weap_Pistol_Blunderbuss',
|
||||
WeapParent=class'KFWeap_Pistol_Blunderbuss'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_ChainBat',
|
||||
WeapDefParent=class'KFWeapDef_ChainBat',
|
||||
Weap=class'CTI_Weap_Blunt_ChainBat',
|
||||
WeapParent=class'KFWeap_Blunt_ChainBat'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_ChiappaRhino',
|
||||
WeapDefParent=class'KFWeapDef_ChiappaRhino',
|
||||
Weap=class'CTI_Weap_Pistol_ChiappaRhino',
|
||||
WeapParent=class'KFWeap_Pistol_ChiappaRhino'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_ChiappaRhinoDual',
|
||||
WeapDefParent=class'KFWeapDef_ChiappaRhinoDual',
|
||||
Weap=class'CTI_Weap_Pistol_ChiappaRhinoDual',
|
||||
WeapParent=class'KFWeap_Pistol_ChiappaRhinoDual'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_CompoundBow',
|
||||
WeapDefParent=class'KFWeapDef_CompoundBow',
|
||||
Weap=class'CTI_Weap_Bow_CompoundBow',
|
||||
WeapParent=class'KFWeap_Bow_CompoundBow'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Doshinegun',
|
||||
WeapDefParent=class'KFWeapDef_Doshinegun',
|
||||
Weap=class'CTI_Weap_AssaultRifle_Doshinegun',
|
||||
WeapParent=class'KFWeap_AssaultRifle_Doshinegun'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_DualBladed',
|
||||
WeapDefParent=class'KFWeapDef_DualBladed',
|
||||
Weap=class'CTI_Weap_Pistol_DualBladed',
|
||||
WeapParent=class'KFWeap_Pistol_DualBladed'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_FAMAS',
|
||||
WeapDefParent=class'KFWeapDef_FAMAS',
|
||||
Weap=class'CTI_Weap_AssaultRifle_FAMAS',
|
||||
WeapParent=class'KFWeap_AssaultRifle_FAMAS'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_G18',
|
||||
WeapDefParent=class'KFWeapDef_G18',
|
||||
Weap=class'CTI_Weap_SMG_G18',
|
||||
WeapParent=class'KFWeap_SMG_G18'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_G36C',
|
||||
WeapDefParent=class'KFWeapDef_G36C',
|
||||
Weap=class'CTI_Weap_AssaultRifle_G36C',
|
||||
WeapParent=class'KFWeap_AssaultRifle_G36C'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_GravityImploder',
|
||||
WeapDefParent=class'KFWeapDef_GravityImploder',
|
||||
Weap=class'CTI_Weap_GravityImploder',
|
||||
WeapParent=class'KFWeap_GravityImploder'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_HVStormCannon',
|
||||
WeapDefParent=class'KFWeapDef_HVStormCannon',
|
||||
Weap=class'CTI_Weap_HVStormCannon',
|
||||
WeapParent=class'KFWeap_HVStormCannon'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_IonThruster',
|
||||
WeapDefParent=class'KFWeapDef_IonThruster',
|
||||
Weap=class'CTI_Weap_Edged_IonThruster',
|
||||
WeapParent=class'KFWeap_Edged_IonThruster'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Mine_Reconstructor',
|
||||
WeapDefParent=class'KFWeapDef_Mine_Reconstructor',
|
||||
Weap=class'CTI_Weap_Mine_Reconstructor',
|
||||
WeapParent=class'KFWeap_Mine_Reconstructor'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Minigun',
|
||||
WeapDefParent=class'KFWeapDef_Minigun',
|
||||
Weap=class'CTI_Weap_Minigun',
|
||||
WeapParent=class'KFWeap_Minigun'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_MosinNagant',
|
||||
WeapDefParent=class'KFWeapDef_MosinNagant',
|
||||
Weap=class'CTI_Weap_Rifle_MosinNagant',
|
||||
WeapParent=class'KFWeap_Rifle_MosinNagant'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_ParasiteImplanter',
|
||||
WeapDefParent=class'KFWeapDef_ParasiteImplanter',
|
||||
Weap=class'CTI_Weap_Rifle_ParasiteImplanter',
|
||||
WeapParent=class'KFWeap_Rifle_ParasiteImplanter'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Pistol_DualG18',
|
||||
WeapDefParent=class'KFWeapDef_Pistol_DualG18',
|
||||
Weap=class'CTI_Weap_Pistol_DualG18',
|
||||
WeapParent=class'KFWeap_Pistol_DualG18'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Pistol_G18C',
|
||||
WeapDefParent=class'KFWeapDef_Pistol_G18C',
|
||||
Weap=class'CTI_Weap_Pistol_G18C',
|
||||
WeapParent=class'KFWeap_Pistol_G18C'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Rifle_FrostShotgunAxe',
|
||||
WeapDefParent=class'KFWeapDef_Rifle_FrostShotgunAxe',
|
||||
Weap=class'CTI_Weap_Rifle_FrostShotgunAxe',
|
||||
WeapParent=class'KFWeap_Rifle_FrostShotgunAxe'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Scythe',
|
||||
WeapDefParent=class'KFWeapDef_Scythe',
|
||||
Weap=class'CTI_Weap_Edged_Scythe',
|
||||
WeapParent=class'KFWeap_Edged_Scythe'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Shotgun_S12',
|
||||
WeapDefParent=class'KFWeapDef_Shotgun_S12',
|
||||
Weap=class'CTI_Weap_Shotgun_S12',
|
||||
WeapParent=class'KFWeap_Shotgun_S12'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_ShrinkRayGun',
|
||||
WeapDefParent=class'KFWeapDef_ShrinkRayGun',
|
||||
Weap=class'CTI_Weap_ShrinkRayGun',
|
||||
WeapParent=class'KFWeap_ShrinkRayGun'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_ThermiteBore',
|
||||
WeapDefParent=class'KFWeapDef_ThermiteBore',
|
||||
Weap=class'CTI_Weap_RocketLauncher_ThermiteBore',
|
||||
WeapParent=class'KFWeap_RocketLauncher_ThermiteBore'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_ZedMKIII',
|
||||
WeapDefParent=class'KFWeapDef_ZedMKIII',
|
||||
Weap=class'CTI_Weap_ZedMKIII',
|
||||
WeapParent=class'KFWeap_ZedMKIII'
|
||||
)})
|
||||
DLC.Add({(
|
||||
WeapDef=class'CTI_WeapDef_Zweihander',
|
||||
WeapDefParent=class'KFWeapDef_Zweihander',
|
||||
Weap=class'CTI_Weap_Edged_Zweihander',
|
||||
WeapParent=class'KFWeap_Edged_Zweihander'
|
||||
)})
|
||||
}
|
Binary file not shown.
Binary file not shown.
@ -69,7 +69,7 @@ example: [b]Item=KFGame.KFWeapDef_Mac10[/b] will remove MAC10 from sale.
|
||||
[*]Set [b]bDLC=True[/b] to remove DLC items.
|
||||
|
||||
[*]Use [b][CTI.AddItems][/b] to add items to the trader inventory.
|
||||
example: [b]Item=WeaponPack.KFWeapDef_XM25[/b] will add [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1147408497]XM25[/url] to sale.
|
||||
example: [b]Item=WeaponPackExt.KFWeapDef_XM25[/b] will add [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1147408497]XM25[/url] to sale.
|
||||
[/list]
|
||||
|
||||
❗️ Note that if you need an empty list anywhere (for example, you don't want to delete some of the traders's weapons), leave at least one line there:
|
||||
|
Reference in New Issue
Block a user