GenZmeY
90a69ef739
- now the type of unit affects the choice of spawn location - bSpawnAtPlayerStart removed from spawn list - SpawnAtPlayerStart can be set separately for specified maps or zed classes - optimized spawn list loading - added handling of the situation when the player leaves the game before preloadcontent synchronization ends - fixed calculation of the number of zeds in some cases |
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KFGI_Access.uc | ||
Spawn.uc | ||
SpawnAtPlayerStart.uc | ||
SpawnListBossWaves.uc | ||
SpawnListRegular.uc | ||
SpawnListSpecialWaves.uc | ||
ZedSpawner.uc | ||
ZedSpawner.upkg | ||
ZedSpawnerMut.uc | ||
ZedSpawnerRepLink.uc |