Spawner for Zeds
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ZedSpawner

Steam Workshop Steam Favorites Steam Update Date GitHub tag (latest by date) GitHub

Description

Spawner for zeds. Started as a modification of the this version, but now there is almost nothing left of the previous mutator, lol

Features

  • spawn without increasing zed counter;
  • spawn depends on the number of players;
  • cyclic spawn (useful for endless mode);
  • separate spawn for special waves and boss waves;
  • spawn after a certain percentage of killed zeds.

Usage & Setup

See steam workshop page

Spawn calculator

Spawn Calculator

Build

Note: If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow these instructions instead of what is described here.

  1. Install Killing Floor 2, Killing Floor 2 - SDK and git for windows;
  2. open git-bash and go to any folder where you want to store sources:
    cd <ANY_FOLDER_YOU_WANT>
  3. Clone this repository and go to the source folder:
    git clone https://github.com/GenZmeY/KF2-ZedSpawner && cd KF2-ZedSpawner
  4. Download dependencies:
    git submodule init && git submodule update
  5. Compile:
    ./tools/builder -c
  6. The compiled files will be here:
    C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\

Testing

Open git-bash in the source folder and run command:
./tools/builder -t
(or ./tools/builder -ct if you haven't compiled the mutator yet)

A local single-user test will be launched with parameters from builder.cfg (edit this file if you want to test mutator with different parameters).

Bug reports

If you find a bug, go to the issue page and check if there is a description of your bug. If not, create a new issue.
Describe what the bug looks like and how reproduce it.
Attaching your KFZedSpawner.ini and Launch.log can also be helpful.

License

GNU GPLv3