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33
.editorconfig
Normal file
33
.editorconfig
Normal file
@ -0,0 +1,33 @@
|
||||
root = true
|
||||
|
||||
# Global
|
||||
[*]
|
||||
indent_style = unset
|
||||
indent_size = 4
|
||||
tab_width = 4
|
||||
end_of_line = lf
|
||||
charset = utf-8
|
||||
trim_trailing_whitespace = true
|
||||
insert_final_newline = unset
|
||||
|
||||
# Unreal Engine 3 / Source
|
||||
[*.uc]
|
||||
indent_style = tab
|
||||
|
||||
[*.{uci,upkg}]
|
||||
|
||||
# Unreal Engine 3 / i18n
|
||||
[*.{chn,cht,cze,dan,deu,dut,esl,esn,fra,frc,hun,int,ita,jpn,kor,pol,por,ptb,rus,tur,ukr}]
|
||||
charset = utf-16le
|
||||
|
||||
# Other
|
||||
[*.md]
|
||||
indent_style = space
|
||||
trim_trailing_whitespace = false
|
||||
|
||||
[*.yml]
|
||||
indent_style = space
|
||||
indent_size = 2
|
||||
|
||||
[*.{txt,cfg,conf}]
|
||||
indent_style = tab
|
114
.github/workflows/mega-linter.yml
vendored
Normal file
114
.github/workflows/mega-linter.yml
vendored
Normal file
@ -0,0 +1,114 @@
|
||||
---
|
||||
name: MegaLinter
|
||||
|
||||
permissions: read-all
|
||||
|
||||
on:
|
||||
push:
|
||||
pull_request:
|
||||
branches:
|
||||
- master
|
||||
|
||||
env:
|
||||
APPLY_FIXES: none
|
||||
APPLY_FIXES_EVENT: pull_request
|
||||
APPLY_FIXES_MODE: commit
|
||||
FILTER_REGEX_EXCLUDE: (mega-linter.yml)
|
||||
DISABLE: SPELL
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.ref }}-${{ github.workflow }}
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
megalinter:
|
||||
name: MegaLinter
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
issues: write
|
||||
pull-requests: write
|
||||
|
||||
steps:
|
||||
- name: Checkout Code
|
||||
uses: actions/checkout@b4ffde65f46336ab88eb53be808477a3936bae11
|
||||
with:
|
||||
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
|
||||
fetch-depth: 0
|
||||
|
||||
- name: MegaLinter
|
||||
uses: oxsecurity/megalinter@7e042c726c68415475b05a65a686c612120a1232
|
||||
id: ml
|
||||
env:
|
||||
VALIDATE_ALL_CODEBASE: true
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Archive production artifacts
|
||||
uses: actions/upload-artifact@c7d193f32edcb7bfad88892161225aeda64e9392
|
||||
if: success() || failure()
|
||||
with:
|
||||
name: MegaLinter reports
|
||||
path: |
|
||||
megalinter-reports
|
||||
mega-linter.log
|
||||
|
||||
- name: Set APPLY_FIXES_IF var
|
||||
run: |
|
||||
printf 'APPLY_FIXES_IF=%s\n' "${{
|
||||
steps.ml.outputs.has_updated_sources == 1 &&
|
||||
(
|
||||
env.APPLY_FIXES_EVENT == 'all' ||
|
||||
env.APPLY_FIXES_EVENT == github.event_name
|
||||
) &&
|
||||
(
|
||||
github.event_name == 'push' ||
|
||||
github.event.pull_request.head.repo.full_name == github.repository
|
||||
)
|
||||
}}" >> "${GITHUB_ENV}"
|
||||
|
||||
- name: Set APPLY_FIXES_IF_* vars
|
||||
run: |
|
||||
printf 'APPLY_FIXES_IF_PR=%s\n' "${{
|
||||
env.APPLY_FIXES_IF == 'true' &&
|
||||
env.APPLY_FIXES_MODE == 'pull_request'
|
||||
}}" >> "${GITHUB_ENV}"
|
||||
printf 'APPLY_FIXES_IF_COMMIT=%s\n' "${{
|
||||
env.APPLY_FIXES_IF == 'true' &&
|
||||
env.APPLY_FIXES_MODE == 'commit' &&
|
||||
(!contains(fromJSON('["refs/heads/main", "refs/heads/master"]'), github.ref))
|
||||
}}" >> "${GITHUB_ENV}"
|
||||
|
||||
- name: Create Pull Request with applied fixes
|
||||
uses: peter-evans/create-pull-request@153407881ec5c347639a548ade7d8ad1d6740e38
|
||||
id: cpr
|
||||
if: env.APPLY_FIXES_IF_PR == 'true'
|
||||
with:
|
||||
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
|
||||
commit-message: "[MegaLinter] Apply linters automatic fixes"
|
||||
title: "[MegaLinter] Apply linters automatic fixes"
|
||||
labels: bot
|
||||
|
||||
- name: Create PR output
|
||||
if: env.APPLY_FIXES_IF_PR == 'true'
|
||||
run: |
|
||||
echo "PR Number - ${{ steps.cpr.outputs.pull-request-number }}"
|
||||
echo "PR URL - ${{ steps.cpr.outputs.pull-request-url }}"
|
||||
|
||||
- name: Prepare commit
|
||||
if: env.APPLY_FIXES_IF_COMMIT == 'true'
|
||||
run: sudo chown -Rc $UID .git/
|
||||
|
||||
- name: Commit and push applied linter fixes
|
||||
uses: stefanzweifel/git-auto-commit-action@8756aa072ef5b4a080af5dc8fef36c5d586e521d
|
||||
if: env.APPLY_FIXES_IF_COMMIT == 'true'
|
||||
with:
|
||||
branch: >-
|
||||
${{
|
||||
github.event.pull_request.head.ref ||
|
||||
github.head_ref ||
|
||||
github.ref
|
||||
}}
|
||||
commit_message: "[MegaLinter] Apply linters fixes"
|
||||
commit_user_name: "github-actions"
|
||||
commit_user_email: "github-actions[bot]@users.noreply.github.com"
|
@ -17,8 +17,8 @@ No. This mod is not whitelisted and will de-rank your server. Any XP gained will
|
||||
[olist]
|
||||
[*]Subscribe to this mutator;
|
||||
[*]Start KF2;
|
||||
[*]Open console (`) and input:
|
||||
[b]open KF-BioticsLab?Mutator=ZedSpawner.ZedSpawnerMut[/b]
|
||||
[*]Open console (~) and input:
|
||||
[b]open KF-BioticsLab?Mutator=ZedSpawner.Mut[/b]
|
||||
(replace the map and add the parameters you need)
|
||||
[*]<Enter>.
|
||||
[/olist]
|
||||
@ -33,11 +33,25 @@ No. This mod is not whitelisted and will de-rank your server. Any XP gained will
|
||||
[*]Add the following string to the [b][OnlineSubsystemSteamworks.KFWorkshopSteamworks][/b] section (create one if it doesn't exist):
|
||||
[b]ServerSubscribedWorkshopItems=2811290931[/b]
|
||||
[*]Start the server and wait while the mutator is downloading;
|
||||
[*]Add mutator to server start parameters: [b]?Mutator=ZedSpawner.ZedSpawnerMut[/b] and restart the server.
|
||||
[*]Add mutator to server start parameters: [b]?Mutator=ZedSpawner.Mut[/b] and restart the server.
|
||||
[/olist]
|
||||
|
||||
[h1]Setup[/h1]
|
||||
At the first start, the [b]KFZedSpawner.ini[/b] config will be created(*). There are already default settings and spawn lists, but you still need to change them because this is just an example.
|
||||
[h1]Important setup information[/h1]
|
||||
The config should be created on first start, but now the game contains a bug that initializes the config values randomly if they are not explicitly set. Thus, the config may have incorrect values or not be created at all.
|
||||
So if you are using this mutator for the first time, I highly recommend doing the following:
|
||||
[olist]
|
||||
[*]Create (modify) [b]KFZedSpawner.ini[/b] manually. Put the following content there:
|
||||
[b][ZedSpawner.ZedSpawner]
|
||||
Version=0[/b]
|
||||
[*]Start the game/server with ZedSpawner to generate the contents of the config.
|
||||
[*]Close the game/server.
|
||||
[/olist]
|
||||
[b]Right now this is the only way to correctly create the default config.[/b]
|
||||
Unfortunately I can't do anything about it because it's a game problem (not mutator). I hope TWI fixes this someday.
|
||||
|
||||
[h1]Setup (KFZedSpawner.ini)[/h1]
|
||||
[b]bPreloadContentServer[/b] - enable/disable server-side preload content;
|
||||
[b]bPreloadContentClient[/b] - enable/disable client-side preload content;
|
||||
|
||||
[b]Cyclic spawn[/b]
|
||||
If you don't want to write an endless spawn list for the endless mode (lol) use a cyclic spawn. Set parameter [b]bCyclicalSpawn=True[/b]
|
||||
@ -72,21 +86,15 @@ Use the [b][ZedSpawner.SpawnListBossWaves][/b] and [b][ZedSpawner.SpawnListSpeci
|
||||
[h1]Spawn logic[/h1]
|
||||
I really tried to describe in text how it works, but every time I got some kind of crap. Therefore, I decided to explain it a little differently and made a small calculator for this. It is interactive, you can change the parameters and see what happens. It has all the necessary explanations, so I think you will quickly figure out how the spawner works.
|
||||
|
||||
[url=https://redirect.genzmey.su/kf2-zedspawner-calc][img]https://img.shields.io/static/v1?message=Spawn%20Calculator&logo=Google%20Sheets&labelColor=34A853&color=gray&logoColor=white&label=Google%20Sheets%20[/img][/url]
|
||||
[b]Link (remove spaces):[/b]
|
||||
[code]
|
||||
htt ps://docs .google .com/spreadsheets/d/1q67WJ36jhj6Y0lPNO5tS2bU79Wphu4Xmi62me6DAwtM/edit?usp=drive_link
|
||||
[/code]
|
||||
[i]Just please try not to interfere with each other if you see that someone is already using a calculator.[/i]
|
||||
|
||||
[h1]Notes[/h1]
|
||||
📌 Mutator does not contain custom zeds. You must have the required zeds in your subscriptions to be able to spawn them.
|
||||
📌 If you are using this mutator to add zeds, you should [b]not[/b] use mutators from zed packs (just having them in subscriptions is enough).
|
||||
|
||||
[h1]Troubleshooting[/h1]
|
||||
📌 [b](*)[/b] If your config is not created for some reason, create it manually with the following content:
|
||||
[b][ZedSpawner.ZedSpawner]
|
||||
Version=0
|
||||
[/b]
|
||||
|
||||
Then start the server and check the file again - config content should be generated.
|
||||
|
||||
📌 If the spawner's behavior differs from what you expect, check the server logs first. ZedSpawner writes in the logs everything it does (and describes why), most likely you will find an explanation of what is happening there. If not, feel free to report bugs :)
|
||||
|
||||
[h1]Sources[/h1]
|
||||
|
26
README.md
26
README.md
@ -1,28 +1,29 @@
|
||||
# ZedSpawner
|
||||
|
||||
[![Steam Workshop](https://img.shields.io/static/v1?message=workshop&logo=steam&labelColor=gray&color=blue&logoColor=white&label=steam%20)](https://steamcommunity.com/sharedfiles/filedetails/?id=2811290931)
|
||||
[![Steam Downloads](https://img.shields.io/steam/downloads/2811290931)](https://steamcommunity.com/sharedfiles/filedetails/?id=2811290931)
|
||||
[![Steam Favorites](https://img.shields.io/steam/favorites/2811290931)](https://steamcommunity.com/sharedfiles/filedetails/?id=2811290931)
|
||||
[![Steam Update Date](https://img.shields.io/steam/update-date/2811290931)](https://steamcommunity.com/sharedfiles/filedetails/?id=2811290931)
|
||||
[![MegaLinter](https://github.com/GenZmeY/KF2-ZedSpawner/actions/workflows/mega-linter.yml/badge.svg?branch=master)](https://github.com/GenZmeY/KF2-ZedSpawner/actions/workflows/mega-linter.yml)
|
||||
[![GitHub tag (latest by date)](https://img.shields.io/github/v/tag/GenZmeY/KF2-ZedSpawner)](https://github.com/GenZmeY/KF2-ZedSpawner/tags)
|
||||
[![GitHub](https://img.shields.io/github/license/GenZmeY/KF2-ZedSpawner)](LICENSE)
|
||||
|
||||
# Description
|
||||
## Description
|
||||
Spawner for zeds. Started as a modification of the [this version](https://steamcommunity.com/sharedfiles/filedetails/?id=2488241348), but now there is almost nothing left of the previous mutator, lol
|
||||
|
||||
# Features
|
||||
## Features
|
||||
- spawn without increasing zed counter;
|
||||
- spawn depends on the number of players;
|
||||
- cyclic spawn (useful for endless mode);
|
||||
- separate spawn for special waves and boss waves;
|
||||
- spawn after a certain percentage of killed zeds.
|
||||
|
||||
# Usage & Setup
|
||||
## Usage & Setup
|
||||
[See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2811290931)
|
||||
|
||||
# Spawn calculator
|
||||
## Spawn calculator
|
||||
[Spawn Calculator](https://docs.google.com/spreadsheets/d/1q67WJ36jhj6Y0lPNO5tS2bU79Wphu4Xmi62me6DAwtM/edit?usp=sharing)
|
||||
|
||||
# Build
|
||||
## Build
|
||||
**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
|
||||
1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
|
||||
2. open git-bash and go to any folder where you want to store sources:
|
||||
@ -36,17 +37,10 @@ Spawner for zeds. Started as a modification of the [this version](https://steamc
|
||||
5. The compiled files will be here:
|
||||
`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
|
||||
|
||||
# Testing
|
||||
Open git-bash in the source folder and run command:
|
||||
`./tools/builder -t`
|
||||
(or `./tools/builder -ct` if you haven't compiled the mutator yet)
|
||||
|
||||
A local single-user test will be launched with parameters from `builder.cfg` (edit this file if you want to test mutator with different parameters).
|
||||
|
||||
# Bug reports
|
||||
## Bug reports
|
||||
If you find a bug, go to the [issue page](https://github.com/GenZmeY/KF2-ZedSpawner/issues) and check if there is a description of your bug. If not, create a new issue.
|
||||
Describe what the bug looks like and how reproduce it.
|
||||
Attaching your KFZedSpawner.ini and Launch.log can also be helpful.
|
||||
|
||||
# License
|
||||
[GNU GPLv3](LICENSE)
|
||||
## License
|
||||
[![license](https://www.gnu.org/graphics/gplv3-with-text-136x68.png)](LICENSE)
|
||||
|
61
ZedSpawner/Classes/Mut.uc
Normal file
61
ZedSpawner/Classes/Mut.uc
Normal file
@ -0,0 +1,61 @@
|
||||
class Mut extends KFMutator
|
||||
dependson(ZedSpawner);
|
||||
|
||||
var private ZedSpawner ZS;
|
||||
|
||||
public simulated function bool SafeDestroy()
|
||||
{
|
||||
return (bPendingDelete || bDeleteMe || Destroy());
|
||||
}
|
||||
|
||||
public event PreBeginPlay()
|
||||
{
|
||||
Super.PreBeginPlay();
|
||||
|
||||
if (WorldInfo.NetMode == NM_Client) return;
|
||||
|
||||
foreach WorldInfo.DynamicActors(class'ZedSpawner', ZS)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (ZS == None)
|
||||
{
|
||||
ZS = WorldInfo.Spawn(class'ZedSpawner');
|
||||
}
|
||||
|
||||
if (ZS == None)
|
||||
{
|
||||
`Log_Base("FATAL: Can't Spawn 'ZedSpawner'");
|
||||
SafeDestroy();
|
||||
}
|
||||
}
|
||||
|
||||
public function AddMutator(Mutator M)
|
||||
{
|
||||
if (M == Self) return;
|
||||
|
||||
if (M.Class == Class)
|
||||
Mut(M).SafeDestroy();
|
||||
else
|
||||
Super.AddMutator(M);
|
||||
}
|
||||
|
||||
public function NotifyLogin(Controller C)
|
||||
{
|
||||
ZS.NotifyLogin(C);
|
||||
|
||||
Super.NotifyLogin(C);
|
||||
}
|
||||
|
||||
public function NotifyLogout(Controller C)
|
||||
{
|
||||
ZS.NotifyLogout(C);
|
||||
|
||||
Super.NotifyLogout(C);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
@ -1,7 +1,7 @@
|
||||
class ZedSpawner extends Info
|
||||
config(ZedSpawner);
|
||||
|
||||
const LatestVersion = 4;
|
||||
const LatestVersion = 5;
|
||||
|
||||
const CfgSpawn = class'Spawn';
|
||||
const CfgSpawnAtPlayerStart = class'SpawnAtPlayerStart';
|
||||
@ -32,6 +32,8 @@ struct S_SpawnEntry
|
||||
var private config int Version;
|
||||
var private config E_LogLevel LogLevel;
|
||||
var private config float Tickrate;
|
||||
var private config bool bPreloadContentServer;
|
||||
var private config bool bPreloadContentClient;
|
||||
|
||||
var private float dt;
|
||||
|
||||
@ -111,6 +113,9 @@ private function PreInit()
|
||||
|
||||
case 2:
|
||||
case 3:
|
||||
case 4:
|
||||
bPreloadContentServer = true;
|
||||
bPreloadContentClient = true;
|
||||
|
||||
case MaxInt:
|
||||
`Log_Info("Config updated to version"@LatestVersion);
|
||||
@ -222,7 +227,17 @@ private function PostInit()
|
||||
CycleWaveSize = CycleWaveSize - CycleWaveShift + 1;
|
||||
}
|
||||
|
||||
if (bPreloadContentServer || bPreloadContentClient)
|
||||
{
|
||||
ExtractCustomZedsFromSpawnList(SpawnListRW, CustomZeds);
|
||||
ExtractCustomZedsFromSpawnList(SpawnListBW, CustomZeds);
|
||||
ExtractCustomZedsFromSpawnList(SpawnListSW, CustomZeds);
|
||||
}
|
||||
|
||||
if (bPreloadContentServer)
|
||||
{
|
||||
PreloadContent();
|
||||
}
|
||||
|
||||
SetTimer(dt, true, nameof(SpawnTimer));
|
||||
}
|
||||
@ -233,10 +248,6 @@ private function PreloadContent()
|
||||
|
||||
`Log_Trace();
|
||||
|
||||
ExtractCustomZedsFromSpawnList(SpawnListRW, CustomZeds);
|
||||
ExtractCustomZedsFromSpawnList(SpawnListBW, CustomZeds);
|
||||
ExtractCustomZedsFromSpawnList(SpawnListSW, CustomZeds);
|
||||
|
||||
foreach CustomZeds(PawnClass)
|
||||
{
|
||||
`Log_Info("Preload content:" @ PawnClass);
|
||||
@ -244,7 +255,7 @@ private function PreloadContent()
|
||||
}
|
||||
}
|
||||
|
||||
private function ExtractCustomZedsFromSpawnList(Array<S_SpawnEntry> SpawnList, out Array<class<KFPawn_Monster> > Out)
|
||||
private function ExtractCustomZedsFromSpawnList(const out Array<S_SpawnEntry> SpawnList, out Array<class<KFPawn_Monster> > Out)
|
||||
{
|
||||
local S_SpawnEntry SE;
|
||||
|
||||
@ -268,7 +279,7 @@ private function SpawnTimer()
|
||||
|
||||
`Log_Trace();
|
||||
|
||||
if (KFGIS.WaveNum != 0 && CurrentWave < KFGIS.WaveNum)
|
||||
if (KFGIS.WaveNum != 0 && CurrentWave != KFGIS.WaveNum)
|
||||
{
|
||||
SetupWave();
|
||||
}
|
||||
@ -767,6 +778,8 @@ public function NotifyLogin(Controller C)
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
if (!bPreloadContentClient) return;
|
||||
|
||||
if (!CreateRepInfo(C))
|
||||
{
|
||||
`Log_Error("Can't create RepInfo for:" @ C);
|
||||
@ -777,6 +790,8 @@ public function NotifyLogout(Controller C)
|
||||
{
|
||||
`Log_Trace();
|
||||
|
||||
if (!bPreloadContentClient) return;
|
||||
|
||||
DestroyRepInfo(C);
|
||||
}
|
||||
|
||||
|
@ -1,56 +1 @@
|
||||
class ZedSpawnerMut extends KFMutator
|
||||
dependson(ZedSpawner);
|
||||
|
||||
var private ZedSpawner ZS;
|
||||
|
||||
public event PreBeginPlay()
|
||||
{
|
||||
Super.PreBeginPlay();
|
||||
|
||||
if (WorldInfo.NetMode == NM_Client) return;
|
||||
|
||||
foreach WorldInfo.DynamicActors(class'ZedSpawner', ZS)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (ZS == None)
|
||||
{
|
||||
ZS = WorldInfo.Spawn(class'ZedSpawner');
|
||||
}
|
||||
|
||||
if (ZS == None)
|
||||
{
|
||||
`Log_Base("FATAL: Can't Spawn 'ZedSpawner'");
|
||||
Destroy();
|
||||
}
|
||||
}
|
||||
|
||||
public function AddMutator(Mutator Mut)
|
||||
{
|
||||
if (Mut == Self) return;
|
||||
|
||||
if (Mut.Class == Class)
|
||||
Mut.Destroy();
|
||||
else
|
||||
Super.AddMutator(Mut);
|
||||
}
|
||||
|
||||
public function NotifyLogin(Controller C)
|
||||
{
|
||||
ZS.NotifyLogin(C);
|
||||
|
||||
Super.NotifyLogin(C);
|
||||
}
|
||||
|
||||
public function NotifyLogout(Controller C)
|
||||
{
|
||||
ZS.NotifyLogout(C);
|
||||
|
||||
Super.NotifyLogout(C);
|
||||
}
|
||||
|
||||
defaultproperties
|
||||
{
|
||||
|
||||
}
|
||||
class ZedSpawnerMut extends Mut; // backward compatibility
|
||||
|
2
tools
2
tools
@ -1 +1 @@
|
||||
Subproject commit 88b35bd7ebb7e30448579f1564220398f990541c
|
||||
Subproject commit fb458ac61f7e6c6426b8dff366dd5e7499e0d95f
|
Loading…
Reference in New Issue
Block a user