Compare commits
7 Commits
Author | SHA1 | Date | |
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88e78d678d | |||
efd5c3d49f | |||
f335c3932d | |||
fc87924a4d | |||
bf06206445 | |||
9cbe05edfe | |||
47e03c9218 |
2
.gitignore
vendored
Normal file
2
.gitignore
vendored
Normal file
@ -0,0 +1,2 @@
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*.psd
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/ignore
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@ -87,7 +87,7 @@ Version=0
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Then start the server and check the file again - config content should be generated.
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📌 If the spawner's behavior differs from what you expect, check the server logs first. ZedSpawner writes in the logs everything he does (and describes why), most likely you will find an explanation of what is happening there. If not, feel free to report bugs :)
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📌 If the spawner's behavior differs from what you expect, check the server logs first. ZedSpawner writes in the logs everything it does (and describes why), most likely you will find an explanation of what is happening there. If not, feel free to report bugs :)
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[h1]Sources[/h1]
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[url=https://github.com/GenZmeY/KF2-ZedSpawner]https://github.com/GenZmeY/KF2-ZedSpawner[/url] (GNU GPLv3)
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@ -1 +1 @@
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ZedSpawner
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Zed Spawner
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@ -777,10 +777,7 @@ public function NotifyLogout(Controller C)
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{
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`Log_Trace();
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if (!DestroyRepInfo(C))
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{
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`Log_Error("Can't destroy RepInfo of:" @ C);
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}
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DestroyRepInfo(C);
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}
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public function bool CreateRepInfo(Controller C)
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@ -818,8 +815,8 @@ public function bool DestroyRepInfo(Controller C)
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{
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if (RepInfo.Owner == C)
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{
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RepInfo.SafeDestroy();
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RepInfos.RemoveItem(RepInfo);
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RepInfo.SafeDestroy();
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return true;
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}
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}
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@ -827,7 +824,7 @@ public function bool DestroyRepInfo(Controller C)
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return false;
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}
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DefaultProperties
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defaultproperties
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{
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}
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@ -50,7 +50,7 @@ public function NotifyLogout(Controller C)
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Super.NotifyLogout(C);
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}
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DefaultProperties
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defaultproperties
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{
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}
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@ -11,6 +11,15 @@ StripSource="True"
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PackageBuildOrder="ZedSpawner"
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### Brew parameters ###
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# Packages you want to brew using @peelz's patched KFEditor.
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# Useful for cases where regular brew doesn't put *.upk inside the package.
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# Specify them with a space as a separator,
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# The order doesn't matter
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PackagePeelzBrew=""
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### Steam Workshop upload parameters ###
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# Mutators that will be uploaded to the workshop
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2
tools
2
tools
Submodule tools updated: 2f173aad7a...88b35bd7eb
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