change log macro
This commit is contained in:
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e4fae31d43
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e5e2b711f0
@ -35,37 +35,37 @@ public static function bool Load(E_LogLevel LogLevel)
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if (default.ZedTotalMultiplier <= 0.f)
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{
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`ZS_Error("ZedTotalMultiplier" @ "(" $ default.ZedTotalMultiplier $ ")" @ "must be greater than 0.0", LogLevel);
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`ZS_Error("ZedTotalMultiplier" @ "(" $ default.ZedTotalMultiplier $ ")" @ "must be greater than 0.0");
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Errors = true;
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}
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if (default.SpawnTotalPlayerMultiplier < 0.f)
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{
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`ZS_Error("SpawnTotalPlayerMultiplier" @ "(" $ default.SpawnTotalPlayerMultiplier $ ")" @ "must be greater than or equal 0.0", LogLevel);
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`ZS_Error("SpawnTotalPlayerMultiplier" @ "(" $ default.SpawnTotalPlayerMultiplier $ ")" @ "must be greater than or equal 0.0");
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Errors = true;
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}
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if (default.SpawnTotalCycleMultiplier < 0.f)
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{
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`ZS_Error("SpawnTotalCycleMultiplier" @ "(" $ default.SpawnTotalCycleMultiplier $ ")" @ "must be greater than or equal 0.0", LogLevel);
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`ZS_Error("SpawnTotalCycleMultiplier" @ "(" $ default.SpawnTotalCycleMultiplier $ ")" @ "must be greater than or equal 0.0");
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Errors = true;
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}
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if (default.SingleSpawnLimitPlayerMultiplier < 0.f)
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{
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`ZS_Error("SingleSpawnLimitPlayerMultiplier" @ "(" $ default.SingleSpawnLimitPlayerMultiplier $ ")" @ "must be greater than or equal 0.0", LogLevel);
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`ZS_Error("SingleSpawnLimitPlayerMultiplier" @ "(" $ default.SingleSpawnLimitPlayerMultiplier $ ")" @ "must be greater than or equal 0.0");
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Errors = true;
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}
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if (default.SingleSpawnLimitCycleMultiplier < 0.f)
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{
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`ZS_Error("SingleSpawnLimitCycleMultiplier" @ "(" $ default.SingleSpawnLimitCycleMultiplier $ ")" @ "must be greater than or equal 0.0", LogLevel);
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`ZS_Error("SingleSpawnLimitCycleMultiplier" @ "(" $ default.SingleSpawnLimitCycleMultiplier $ ")" @ "must be greater than or equal 0.0");
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Errors = true;
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}
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if (default.AliveSpawnLimit < 0)
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{
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`ZS_Error("AliveSpawnLimit" @ "(" $ default.AliveSpawnLimit $ ")" @ "must be greater than or equal 0", LogLevel);
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`ZS_Error("AliveSpawnLimit" @ "(" $ default.AliveSpawnLimit $ ")" @ "must be greater than or equal 0");
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Errors = true;
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}
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@ -44,7 +44,7 @@ public static function Array<S_SpawnEntry> Load(E_LogLevel LogLevel)
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local int Line;
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local bool Errors;
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`ZS_Info("Load boss waves spawn list:", LogLevel);
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`ZS_Info("Load boss waves spawn list:");
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foreach default.Spawn(SpawnEntryCfg, Line)
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{
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Errors = false;
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@ -52,14 +52,14 @@ public static function Array<S_SpawnEntry> Load(E_LogLevel LogLevel)
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SpawnEntry.BossClass = class<KFPawn_Monster>(DynamicLoadObject(SpawnEntryCfg.BossClass, class'Class'));
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if (SpawnEntry.BossClass == None)
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{
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Can't load boss class:" @ SpawnEntryCfg.BossClass, LogLevel);
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Can't load boss class:" @ SpawnEntryCfg.BossClass);
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Errors = true;
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}
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SpawnEntry.ZedClass = class<KFPawn_Monster>(DynamicLoadObject(SpawnEntryCfg.ZedClass, class'Class'));
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if (SpawnEntry.ZedClass == None)
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{
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Can't load zed class:" @ SpawnEntryCfg.ZedClass, LogLevel);
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Can't load zed class:" @ SpawnEntryCfg.ZedClass);
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Errors = true;
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}
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@ -68,28 +68,28 @@ public static function Array<S_SpawnEntry> Load(E_LogLevel LogLevel)
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SpawnEntry.DelayDefault = SpawnEntryCfg.Delay;
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if (SpawnEntryCfg.Delay <= 0)
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{
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Delay" @ "(" $ SpawnEntryCfg.Delay $ ")" @ "must be greater than 0", LogLevel);
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Delay" @ "(" $ SpawnEntryCfg.Delay $ ")" @ "must be greater than 0");
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Errors = true;
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}
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SpawnEntry.Probability = SpawnEntryCfg.Probability / 100.f;
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if (SpawnEntryCfg.Probability <= 0 || SpawnEntryCfg.Probability > 100)
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{
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Probability" @ "(" $ SpawnEntryCfg.Probability $ ")" @ "must be greater than 0 and less than or equal 100", LogLevel);
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Probability" @ "(" $ SpawnEntryCfg.Probability $ ")" @ "must be greater than 0 and less than or equal 100");
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Errors = true;
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}
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SpawnEntry.SpawnCountBase = SpawnEntryCfg.SpawnCountBase;
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if (SpawnEntry.SpawnCountBase <= 0)
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{
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`ZS_Warn("[" $ Line + 1 $ "]" @ "SpawnCountBase" @ "(" $ SpawnEntryCfg.SpawnCountBase $ ")" @ "must be greater than 0", LogLevel);
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`ZS_Warn("[" $ Line + 1 $ "]" @ "SpawnCountBase" @ "(" $ SpawnEntryCfg.SpawnCountBase $ ")" @ "must be greater than 0");
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Errors = true;
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}
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SpawnEntry.SingleSpawnLimitDefault = SpawnEntryCfg.SingleSpawnLimit;
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if (SpawnEntry.SingleSpawnLimit < 0)
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{
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`ZS_Warn("[" $ Line + 1 $ "]" @ "SingleSpawnLimit" @ "(" $ SpawnEntryCfg.SingleSpawnLimit $ ")" @ "must be equal or greater than 0", LogLevel);
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`ZS_Warn("[" $ Line + 1 $ "]" @ "SingleSpawnLimit" @ "(" $ SpawnEntryCfg.SingleSpawnLimit $ ")" @ "must be equal or greater than 0");
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Errors = true;
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}
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@ -98,7 +98,7 @@ public static function Array<S_SpawnEntry> Load(E_LogLevel LogLevel)
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if (!Errors)
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{
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SpawnList.AddItem(SpawnEntry);
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`ZS_Info("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ SpawnEntryCfg.BossClass @ SpawnEntryCfg.ZedClass, LogLevel);
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`ZS_Info("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ SpawnEntryCfg.BossClass @ SpawnEntryCfg.ZedClass);
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}
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}
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@ -53,7 +53,7 @@ public static function Array<S_SpawnEntry> Load(E_LogLevel LogLevel)
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local int Line;
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local bool Errors;
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`ZS_Info("Load spawn list:", LogLevel);
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`ZS_Info("Load spawn list:");
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foreach default.Spawn(SpawnEntryCfg, Line)
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{
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Errors = false;
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@ -61,49 +61,49 @@ public static function Array<S_SpawnEntry> Load(E_LogLevel LogLevel)
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SpawnEntry.Wave = SpawnEntryCfg.Wave;
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if (SpawnEntryCfg.Wave <= 0 || SpawnEntryCfg.Wave > 255)
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{
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Wave" @ "(" $ SpawnEntryCfg.ZedClass $ ")" @ "must be greater than 0 and less than 256", LogLevel);
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Wave" @ "(" $ SpawnEntryCfg.ZedClass $ ")" @ "must be greater than 0 and less than 256");
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Errors = true;
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}
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SpawnEntry.ZedClass = class<KFPawn_Monster>(DynamicLoadObject(SpawnEntryCfg.ZedClass, class'Class'));
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if (SpawnEntry.ZedClass == None)
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{
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Can't load zed class:" @ SpawnEntryCfg.ZedClass, LogLevel);
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Can't load zed class:" @ SpawnEntryCfg.ZedClass);
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Errors = true;
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}
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SpawnEntry.RelativeStartDefault = SpawnEntryCfg.RelativeStart / 100.f;
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if (SpawnEntryCfg.RelativeStart < 0 || SpawnEntryCfg.RelativeStart > 100)
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{
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`ZS_Warn("[" $ Line + 1 $ "]" @ "RelativeStart" @ "(" $ SpawnEntryCfg.RelativeStart $ ")" @ "must be greater than or equal 0 and less than or equal 100", LogLevel);
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`ZS_Warn("[" $ Line + 1 $ "]" @ "RelativeStart" @ "(" $ SpawnEntryCfg.RelativeStart $ ")" @ "must be greater than or equal 0 and less than or equal 100");
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Errors = true;
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}
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SpawnEntry.DelayDefault = SpawnEntryCfg.Delay;
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if (SpawnEntryCfg.Delay <= 0)
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{
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Delay" @ "(" $ SpawnEntryCfg.Delay $ ")" @ "must be greater than 0", LogLevel);
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Delay" @ "(" $ SpawnEntryCfg.Delay $ ")" @ "must be greater than 0");
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Errors = true;
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}
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SpawnEntry.Probability = SpawnEntryCfg.Probability / 100.f;
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if (SpawnEntryCfg.Probability <= 0 || SpawnEntryCfg.Probability > 100)
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{
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Probability" @ "(" $ SpawnEntryCfg.Probability $ ")" @ "must be greater than 0 and less than or equal 100", LogLevel);
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Probability" @ "(" $ SpawnEntryCfg.Probability $ ")" @ "must be greater than 0 and less than or equal 100");
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Errors = true;
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}
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SpawnEntry.SpawnCountBase = SpawnEntryCfg.SpawnCountBase;
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if (SpawnEntry.SpawnCountBase <= 0)
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{
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`ZS_Warn("[" $ Line + 1 $ "]" @ "SpawnCountBase" @ "(" $ SpawnEntryCfg.SpawnCountBase $ ")" @ "must be greater than 0", LogLevel);
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`ZS_Warn("[" $ Line + 1 $ "]" @ "SpawnCountBase" @ "(" $ SpawnEntryCfg.SpawnCountBase $ ")" @ "must be greater than 0");
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Errors = true;
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}
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SpawnEntry.SingleSpawnLimitDefault = SpawnEntryCfg.SingleSpawnLimit;
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if (SpawnEntry.SingleSpawnLimit < 0)
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{
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`ZS_Warn("[" $ Line + 1 $ "]" @ "SingleSpawnLimit" @ "(" $ SpawnEntryCfg.SingleSpawnLimit $ ")" @ "must be equal or greater than 0", LogLevel);
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`ZS_Warn("[" $ Line + 1 $ "]" @ "SingleSpawnLimit" @ "(" $ SpawnEntryCfg.SingleSpawnLimit $ ")" @ "must be equal or greater than 0");
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Errors = true;
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}
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@ -112,7 +112,7 @@ public static function Array<S_SpawnEntry> Load(E_LogLevel LogLevel)
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if (!Errors)
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{
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SpawnList.AddItem(SpawnEntry);
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`ZS_Info("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ SpawnEntryCfg.Wave @ SpawnEntryCfg.ZedClass, LogLevel);
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`ZS_Info("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ SpawnEntryCfg.Wave @ SpawnEntryCfg.ZedClass);
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}
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}
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@ -26,7 +26,7 @@ public static function InitConfig()
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default.Spawn.Length = 0;
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SpawnEntry.Wave = AT_Husk;
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SpawnEntry.ZedClass = "SomePackage.SomeHuskClass";
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SpawnEntry.ZedClass = "SomePackage.SomeClass";
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SpawnEntry.SpawnCountBase = 2;
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SpawnEntry.SingleSpawnLimit = 1;
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SpawnEntry.RelativeStart = 0;
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@ -48,11 +48,11 @@ public static function Array<S_SpawnEntry> Load(KFGameInfo_Endless KFGIE, E_LogL
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if (KFGIE == None)
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{
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`ZS_Info("Not Endless mode, skip loading special waves", LogLevel);
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`ZS_Info("Not Endless mode, skip loading special waves");
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return SpawnList;
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}
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`ZS_Info("Load special waves spawn list:", LogLevel);
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`ZS_Info("Load special waves spawn list:");
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foreach default.Spawn(SpawnEntryCfg, Line)
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{
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Errors = false;
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@ -60,49 +60,49 @@ public static function Array<S_SpawnEntry> Load(KFGameInfo_Endless KFGIE, E_LogL
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SpawnEntry.Wave = SpawnEntryCfg.Wave;
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if (KFGIE.SpecialWaveTypes.Find(EAIType(SpawnEntryCfg.Wave)) == INDEX_NONE)
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{
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Unknown special wave:" @ SpawnEntryCfg.Wave, LogLevel);
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Unknown special wave:" @ SpawnEntryCfg.Wave);
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Errors = true;
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}
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SpawnEntry.ZedClass = class<KFPawn_Monster>(DynamicLoadObject(SpawnEntryCfg.ZedClass, class'Class'));
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if (SpawnEntry.ZedClass == None)
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{
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Can't load zed class:" @ SpawnEntryCfg.ZedClass, LogLevel);
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Can't load zed class:" @ SpawnEntryCfg.ZedClass);
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Errors = true;
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}
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SpawnEntry.RelativeStartDefault = SpawnEntryCfg.RelativeStart / 100.f;
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if (SpawnEntryCfg.RelativeStart < 0 || SpawnEntryCfg.RelativeStart > 100)
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{
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`ZS_Warn("[" $ Line + 1 $ "]" @ "RelativeStart" @ "(" $ SpawnEntryCfg.RelativeStart $ ")" @ "must be greater than or equal 0 and less than or equal 100", LogLevel);
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`ZS_Warn("[" $ Line + 1 $ "]" @ "RelativeStart" @ "(" $ SpawnEntryCfg.RelativeStart $ ")" @ "must be greater than or equal 0 and less than or equal 100");
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Errors = true;
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}
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SpawnEntry.DelayDefault = SpawnEntryCfg.Delay;
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if (SpawnEntryCfg.Delay <= 0)
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{
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Delay" @ "(" $ SpawnEntryCfg.Delay $ ")" @ "must be greater than 0", LogLevel);
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Delay" @ "(" $ SpawnEntryCfg.Delay $ ")" @ "must be greater than 0");
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Errors = true;
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}
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SpawnEntry.Probability = SpawnEntryCfg.Probability / 100.f;
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if (SpawnEntryCfg.Probability <= 0 || SpawnEntryCfg.Probability > 100)
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{
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Probability" @ "(" $ SpawnEntryCfg.Probability $ ")" @ "must be greater than 0 and less than or equal 100", LogLevel);
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`ZS_Warn("[" $ Line + 1 $ "]" @ "Probability" @ "(" $ SpawnEntryCfg.Probability $ ")" @ "must be greater than 0 and less than or equal 100");
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Errors = true;
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}
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SpawnEntry.SpawnCountBase = SpawnEntryCfg.SpawnCountBase;
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if (SpawnEntry.SpawnCountBase <= 0)
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{
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`ZS_Warn("[" $ Line + 1 $ "]" @ "SpawnCountBase" @ "(" $ SpawnEntryCfg.SpawnCountBase $ ")" @ "must be greater than 0", LogLevel);
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`ZS_Warn("[" $ Line + 1 $ "]" @ "SpawnCountBase" @ "(" $ SpawnEntryCfg.SpawnCountBase $ ")" @ "must be greater than 0");
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Errors = true;
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}
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SpawnEntry.SingleSpawnLimitDefault = SpawnEntryCfg.SingleSpawnLimit;
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if (SpawnEntry.SingleSpawnLimit < 0)
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{
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`ZS_Warn("[" $ Line + 1 $ "]" @ "SingleSpawnLimit" @ "(" $ SpawnEntryCfg.SingleSpawnLimit $ ")" @ "must be equal or greater than 0", LogLevel);
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`ZS_Warn("[" $ Line + 1 $ "]" @ "SingleSpawnLimit" @ "(" $ SpawnEntryCfg.SingleSpawnLimit $ ")" @ "must be equal or greater than 0");
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Errors = true;
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}
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@ -111,7 +111,7 @@ public static function Array<S_SpawnEntry> Load(KFGameInfo_Endless KFGIE, E_LogL
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if (!Errors)
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{
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SpawnList.AddItem(SpawnEntry);
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`ZS_Info("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ SpawnEntryCfg.Wave @ SpawnEntryCfg.ZedClass, LogLevel);
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`ZS_Info("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ SpawnEntryCfg.Wave @ SpawnEntryCfg.ZedClass);
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}
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}
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@ -68,7 +68,7 @@ delegate bool WaveCondition(S_SpawnEntry SE);
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public function bool WaveConditionRegular(S_SpawnEntry SE)
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{
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`ZS_Trace(`Location, LogLevel);
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`ZS_Trace(`Location);
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return (SE.Wave == KFGIS.WaveNum - CycleWaveSize * (CurrentCycle - 1));
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}
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@ -78,7 +78,7 @@ public function bool WaveConditionBoss(S_SpawnEntry SE)
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local KFPawn_Monster KFPM;
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local int Index;
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`ZS_Trace(`Location, LogLevel);
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`ZS_Trace(`Location);
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if (CurrentBossClass == None)
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{
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@ -103,14 +103,14 @@ public function bool WaveConditionBoss(S_SpawnEntry SE)
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public function bool WaveConditionSpecial(S_SpawnEntry SE)
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{
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`ZS_Trace(`Location, LogLevel);
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`ZS_Trace(`Location);
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return (SE.Wave == SpecialWave);
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}
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event PostBeginPlay()
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{
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`ZS_Trace(`Location, LogLevel);
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`ZS_Trace(`Location);
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Super.PostBeginPlay();
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@ -127,7 +127,7 @@ private function Init()
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{
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local S_SpawnEntry SE;
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`ZS_Trace(`Location, LogLevel);
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`ZS_Trace(`Location);
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if (!bConfigInitialized)
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{
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@ -138,13 +138,13 @@ private function Init()
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CfgSpawnListR.static.InitConfig();
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CfgSpawnListBW.static.InitConfig();
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CfgSpawnListSW.static.InitConfig();
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`ZS_Info("Config initialized.", LogLevel);
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`ZS_Info("Config initialized.");
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}
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if (LogLevel == LL_WrongLevel)
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{
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LogLevel = LL_Info;
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`ZS_Warn("Wrong 'LogLevel', return to default value", LogLevel);
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`ZS_Warn("Wrong 'LogLevel', return to default value");
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SaveConfig();
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}
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@ -152,7 +152,7 @@ private function Init()
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if (!CfgSpawn.static.Load(LogLevel))
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{
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`ZS_Fatal("Wrong settings, Destroy...", LogLevel);
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`ZS_Fatal("Wrong settings, Destroy...");
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Destroy();
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return;
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}
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@ -161,7 +161,7 @@ private function Init()
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KFGIS = KFGameInfo_Survival(WorldInfo.Game);
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if (KFGIS == None)
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{
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`ZS_Fatal("Incompatible gamemode:" @ WorldInfo.Game $ ". Destroy...", LogLevel);
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`ZS_Fatal("Incompatible gamemode:" @ WorldInfo.Game $ ". Destroy...");
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Destroy();
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return;
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}
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@ -183,7 +183,7 @@ private function Init()
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if (CustomZeds.Find(SE.ZedClass) == INDEX_NONE
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&& KFGIA.IsCustomZed(SE.ZedClass))
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{
|
||||
`ZS_Debug("Add custom zed:" @ SE.ZedClass, LogLevel);
|
||||
`ZS_Debug("Add custom zed:" @ SE.ZedClass);
|
||||
CustomZeds.AddItem(SE.ZedClass);
|
||||
SE.ZedClass.static.PreloadContent();
|
||||
}
|
||||
@ -198,7 +198,7 @@ private function Init()
|
||||
if (CustomZeds.Find(SE.ZedClass) == INDEX_NONE
|
||||
&& KFGIA.IsCustomZed(SE.ZedClass))
|
||||
{
|
||||
`ZS_Debug("Add custom zed:" @ SE.ZedClass, LogLevel);
|
||||
`ZS_Debug("Add custom zed:" @ SE.ZedClass);
|
||||
CustomZeds.AddItem(SE.ZedClass);
|
||||
SE.ZedClass.static.PreloadContent();
|
||||
}
|
||||
@ -212,7 +212,7 @@ private function Init()
|
||||
if (CustomZeds.Find(SE.ZedClass) == INDEX_NONE
|
||||
&& KFGIA.IsCustomZed(SE.ZedClass))
|
||||
{
|
||||
`ZS_Debug("Add custom zed:" @ SE.ZedClass, LogLevel);
|
||||
`ZS_Debug("Add custom zed:" @ SE.ZedClass);
|
||||
CustomZeds.AddItem(SE.ZedClass);
|
||||
SE.ZedClass.static.PreloadContent();
|
||||
}
|
||||
@ -223,7 +223,7 @@ private function Init()
|
||||
|
||||
private function SpawnTimer()
|
||||
{
|
||||
`ZS_Trace(`Location, LogLevel);
|
||||
`ZS_Trace(`Location);
|
||||
|
||||
if (KFGIS.WaveNum != 0 && CurrentWave < KFGIS.WaveNum)
|
||||
{
|
||||
@ -272,7 +272,7 @@ private function SetupWave()
|
||||
{
|
||||
local int WaveTotalAIDef;
|
||||
|
||||
`ZS_Trace(`Location, LogLevel);
|
||||
`ZS_Trace(`Location);
|
||||
|
||||
CurrentWave = KFGIS.WaveNum;
|
||||
|
||||
@ -286,14 +286,14 @@ private function SetupWave()
|
||||
|
||||
if (WaveTotalAIDef != KFGIS.SpawnManager.WaveTotalAI)
|
||||
{
|
||||
`ZS_Info("increase WaveTotalAI from" @ WaveTotalAIDef @ "to" @ WaveTotalAI @ "due to ZedTotalMultiplier" @ "(" $ CfgSpawn.default.ZedTotalMultiplier $ ")", LogLevel);
|
||||
`ZS_Info("increase WaveTotalAI from" @ WaveTotalAIDef @ "to" @ WaveTotalAI @ "due to ZedTotalMultiplier" @ "(" $ CfgSpawn.default.ZedTotalMultiplier $ ")");
|
||||
}
|
||||
}
|
||||
|
||||
if (CfgSpawn.default.bCyclicalSpawn && KFGIS.WaveNum > 1 && KFGIS.WaveNum == CycleWaveShift + CycleWaveSize * CurrentCycle)
|
||||
{
|
||||
CurrentCycle++;
|
||||
`ZS_Info("Next spawn cycle started:" @ CurrentCycle, LogLevel);
|
||||
`ZS_Info("Next spawn cycle started:" @ CurrentCycle);
|
||||
}
|
||||
|
||||
ResetSpawnList(SpawnListR);
|
||||
@ -316,7 +316,7 @@ private function ResetSpawnList(out Array<S_SpawnEntry> List)
|
||||
local float MSB, MSC, MSP;
|
||||
local float MLB, MLC, MLP;
|
||||
|
||||
`ZS_Trace(`Location, LogLevel);
|
||||
`ZS_Trace(`Location);
|
||||
|
||||
Cycle = float(CurrentCycle);
|
||||
Players = float(PlayerCount());
|
||||
@ -350,7 +350,7 @@ private function ResetSpawnList(out Array<S_SpawnEntry> List)
|
||||
|
||||
List[Index].SingleSpawnLimit = Round(SE.SingleSpawnLimitDefault * (MLB + MLC * (Cycle - 1.0f) + MLP * (Players - 1.0f)));
|
||||
|
||||
`ZS_Debug(SE.ZedClass @ "SpawnsTotal:" @ List[Index].SpawnsTotal @ "SingleSpawnLimit:" @ List[Index].SingleSpawnLimit, LogLevel);
|
||||
`ZS_Debug(SE.ZedClass @ "SpawnsTotal:" @ List[Index].SpawnsTotal @ "SingleSpawnLimit:" @ List[Index].SingleSpawnLimit);
|
||||
}
|
||||
}
|
||||
|
||||
@ -358,7 +358,7 @@ private function SpawnTimerLogger(bool Stop, optional String Reason)
|
||||
{
|
||||
local String Message;
|
||||
|
||||
`ZS_Trace(`Location, LogLevel);
|
||||
`ZS_Trace(`Location);
|
||||
|
||||
if (Stop)
|
||||
Message = "Stop spawn";
|
||||
@ -370,7 +370,7 @@ private function SpawnTimerLogger(bool Stop, optional String Reason)
|
||||
|
||||
if (Message != SpawnTimerLastMessage)
|
||||
{
|
||||
`ZS_Info(Message, LogLevel);
|
||||
`ZS_Info(Message);
|
||||
SpawnTimerLastMessage = Message;
|
||||
}
|
||||
}
|
||||
@ -380,7 +380,7 @@ private function SpawnZeds(out Array<S_SpawnEntry> SpawnList, delegate<WaveCondi
|
||||
local S_SpawnEntry SE;
|
||||
local int Index;
|
||||
|
||||
`ZS_Trace(`Location, LogLevel);
|
||||
`ZS_Trace(`Location);
|
||||
|
||||
foreach SpawnList(SE, Index)
|
||||
{
|
||||
@ -398,7 +398,7 @@ private function SpawnZeds(out Array<S_SpawnEntry> SpawnList, delegate<WaveCondi
|
||||
|
||||
private function bool ReadyToStart(S_SpawnEntry SE)
|
||||
{
|
||||
`ZS_Trace(`Location, LogLevel);
|
||||
`ZS_Trace(`Location);
|
||||
|
||||
if (SE.RelativeStart == 0.f)
|
||||
{
|
||||
@ -412,7 +412,7 @@ private function bool ReadyToStart(S_SpawnEntry SE)
|
||||
|
||||
private function bool ReadyToSpawn(S_SpawnEntry SE)
|
||||
{
|
||||
`ZS_Trace(`Location, LogLevel);
|
||||
`ZS_Trace(`Location);
|
||||
|
||||
return SE.Delay <= 0 && SE.SpawnsLeft > 0;
|
||||
}
|
||||
@ -423,7 +423,7 @@ private function SpawnEntry(out Array<S_SpawnEntry> SpawnList, int Index)
|
||||
local int FreeSpawnSlots, SpawnCount, Spawned;
|
||||
local String Message;
|
||||
|
||||
`ZS_Trace(`Location, LogLevel);
|
||||
`ZS_Trace(`Location);
|
||||
|
||||
SE = SpawnList[Index];
|
||||
|
||||
@ -440,7 +440,7 @@ private function SpawnEntry(out Array<S_SpawnEntry> SpawnList, int Index)
|
||||
FreeSpawnSlots = KFGIS.MyKFGRI.AIRemaining - KFGIS.AIAliveCount;
|
||||
if (SpawnCount > FreeSpawnSlots)
|
||||
{
|
||||
`ZS_Info("Not enough free slots to spawn, will spawn" @ FreeSpawnSlots @ "instead of" @ SpawnCount, LogLevel);
|
||||
`ZS_Info("Not enough free slots to spawn, will spawn" @ FreeSpawnSlots @ "instead of" @ SpawnCount);
|
||||
SpawnCount = FreeSpawnSlots;
|
||||
}
|
||||
}
|
||||
@ -459,7 +459,7 @@ private function SpawnEntry(out Array<S_SpawnEntry> SpawnList, int Index)
|
||||
{
|
||||
Message @= "(Next spawn after" @ SE.DelayDefault $ "sec," @ "spawns left:" @ SpawnList[Index].SpawnsLeft $ ")";
|
||||
}
|
||||
`ZS_Info(Message, LogLevel);
|
||||
`ZS_Info(Message);
|
||||
}
|
||||
|
||||
private function int PlayerCount()
|
||||
@ -468,7 +468,7 @@ private function int PlayerCount()
|
||||
local int HumanPlayers;
|
||||
local KFOnlineGameSettings KFGameSettings;
|
||||
|
||||
`ZS_Trace(`Location, LogLevel);
|
||||
`ZS_Trace(`Location);
|
||||
|
||||
if (KFGIS.PlayfabInter != None && KFGIS.PlayfabInter.GetGameSettings() != None)
|
||||
{
|
||||
@ -493,7 +493,7 @@ private function Vector PlayerStartLocation()
|
||||
{
|
||||
local PlayerController PC;
|
||||
|
||||
`ZS_Trace(`Location, LogLevel);
|
||||
`ZS_Trace(`Location);
|
||||
|
||||
foreach WorldInfo.AllControllers(class'PlayerController', PC)
|
||||
return KFGIS.FindPlayerStart(PC, 0).Location;
|
||||
@ -510,7 +510,7 @@ private function int SpawnZed(class<KFPawn_Monster> ZedClass, int SpawnCount, bo
|
||||
local int SpawnFailed;
|
||||
local int Index;
|
||||
|
||||
`ZS_Trace(`Location, LogLevel);
|
||||
`ZS_Trace(`Location);
|
||||
|
||||
for (Index = 0; Index < SpawnCount; Index++)
|
||||
CustomSquad.AddItem(ZedClass);
|
||||
@ -533,7 +533,7 @@ private function int SpawnZed(class<KFPawn_Monster> ZedClass, int SpawnCount, bo
|
||||
KFPM = Spawn(ZedClass,,, SpawnLocation, rot(0,0,1),, true);
|
||||
if (KFPM == None)
|
||||
{
|
||||
`ZS_Error("Can't spawn" @ ZedClass, LogLevel);
|
||||
`ZS_Error("Can't spawn" @ ZedClass);
|
||||
SpawnFailed++;
|
||||
continue;
|
||||
}
|
||||
@ -541,7 +541,7 @@ private function int SpawnZed(class<KFPawn_Monster> ZedClass, int SpawnCount, bo
|
||||
C = KFPM.Spawn(KFPM.ControllerClass);
|
||||
if (C == None)
|
||||
{
|
||||
`ZS_Error("Can't spawn controller for" @ ZedClass $ ". Destroy this KFPawn...", LogLevel);
|
||||
`ZS_Error("Can't spawn controller for" @ ZedClass $ ". Destroy this KFPawn...");
|
||||
KFPM.Destroy();
|
||||
SpawnFailed++;
|
||||
continue;
|
||||
@ -563,7 +563,7 @@ public function NotifyLogin(Controller C)
|
||||
{
|
||||
local ZedSpawnerRepLink RepLink;
|
||||
|
||||
`ZS_Trace(`Location, LogLevel);
|
||||
`ZS_Trace(`Location);
|
||||
|
||||
RepLink = Spawn(class'ZedSpawnerRepLink', C);
|
||||
RepLink.LogLevel = LogLevel;
|
||||
@ -573,7 +573,7 @@ public function NotifyLogin(Controller C)
|
||||
|
||||
public function NotifyLogout(Controller C)
|
||||
{
|
||||
`ZS_Trace(`Location, LogLevel);
|
||||
`ZS_Trace(`Location);
|
||||
|
||||
return;
|
||||
}
|
||||
|
@ -12,9 +12,9 @@ replication
|
||||
|
||||
public reliable client function ClientSync(class<KFPawn_Monster> CustomZed)
|
||||
{
|
||||
`ZS_Trace(`Location, LogLevel);
|
||||
`ZS_Trace(`Location);
|
||||
|
||||
`ZS_Debug("Received:" @ CustomZed, LogLevel);
|
||||
`ZS_Debug("Received:" @ CustomZed);
|
||||
CustomZeds.AddItem(CustomZed);
|
||||
ServerSync();
|
||||
}
|
||||
@ -23,11 +23,11 @@ public reliable client function SyncFinished()
|
||||
{
|
||||
local class<KFPawn_Monster> CustomZed;
|
||||
|
||||
`ZS_Trace(`Location, LogLevel);
|
||||
`ZS_Trace(`Location);
|
||||
|
||||
foreach CustomZeds(CustomZed)
|
||||
{
|
||||
`ZS_Debug("Preload Content for" @ CustomZed, LogLevel);
|
||||
`ZS_Debug("Preload Content for" @ CustomZed);
|
||||
CustomZed.static.PreloadContent();
|
||||
}
|
||||
|
||||
@ -36,17 +36,17 @@ public reliable client function SyncFinished()
|
||||
|
||||
public reliable server function ServerSync()
|
||||
{
|
||||
`ZS_Trace(`Location, LogLevel);
|
||||
`ZS_Trace(`Location);
|
||||
|
||||
if (CustomZeds.Length == Recieved)
|
||||
{
|
||||
`ZS_Debug("Sync finished", LogLevel);
|
||||
`ZS_Debug("Sync finished");
|
||||
SyncFinished();
|
||||
Destroy();
|
||||
}
|
||||
else
|
||||
{
|
||||
`ZS_Debug("Sync:" @ CustomZeds[Recieved], LogLevel);
|
||||
`ZS_Debug("Sync:" @ CustomZeds[Recieved]);
|
||||
ClientSync(CustomZeds[Recieved++]);
|
||||
}
|
||||
}
|
||||
|
@ -2,9 +2,9 @@
|
||||
|
||||
`define ZS_Log(msg, cond) `log(`msg `if(`cond), `cond`{endif}, `ZS_Tag)
|
||||
|
||||
`define ZS_Fatal(msg, level) `log("FATAL:" @ `msg, (`level >= LL_Fatal), `ZS_Tag)
|
||||
`define ZS_Error(msg, level) `log("ERROR:" @ `msg, (`level >= LL_Error), `ZS_Tag)
|
||||
`define ZS_Warn(msg, level) `log("WARN:" @ `msg, (`level >= LL_Warning), `ZS_Tag)
|
||||
`define ZS_Info(msg, level) `log("INFO:" @ `msg, (`level >= LL_Info), `ZS_Tag)
|
||||
`define ZS_Debug(msg, level) `log("DEBUG:" @ `msg, (`level >= LL_Debug), `ZS_Tag)
|
||||
`define ZS_Trace(msg, level) `log("TRACE:" @ `msg, (`level >= LL_Trace), `ZS_Tag)
|
||||
`define ZS_Fatal(msg) `log("FATAL:" @ `msg, (LogLevel >= LL_Fatal), `ZS_Tag)
|
||||
`define ZS_Error(msg) `log("ERROR:" @ `msg, (LogLevel >= LL_Error), `ZS_Tag)
|
||||
`define ZS_Warn(msg) `log("WARN:" @ `msg, (LogLevel >= LL_Warning), `ZS_Tag)
|
||||
`define ZS_Info(msg) `log("INFO:" @ `msg, (LogLevel >= LL_Info), `ZS_Tag)
|
||||
`define ZS_Debug(msg) `log("DEBUG:" @ `msg, (LogLevel >= LL_Debug), `ZS_Tag)
|
||||
`define ZS_Trace(msg) `log("TRACE:" @ `msg, (LogLevel >= LL_Trace), `ZS_Tag)
|
||||
|
Loading…
Reference in New Issue
Block a user