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@ -101,8 +101,6 @@ function PostBeginPlay()
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SetTimer(dt,true);
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SetTimer(dt,true);
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}
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}
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function Timer()
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function Timer()
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{
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{
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//setup total amount multiplier
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//setup total amount multiplier
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@ -125,8 +123,10 @@ function SpawnCustomZeds()
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local array< class<KFPawn_Monster> > CSquad;
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local array< class<KFPawn_Monster> > CSquad;
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local KFSpawnVolume KFSV;
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local KFSpawnVolume KFSV;
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if(!KFGT.IsWaveActive() || NeedMoreZeds<=0)
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KFSV = KFGT.SpawnManager.GetBestSpawnVolume(CSquad);
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return;
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if( !KFGT.IsWaveActive() || NeedMoreZeds<=0 || KFGT.AIAliveCount>128 || KFSV.Location==PlayerController(Owner).StartSpot.Location )
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return; // Maxmonsters, ????, ?? ???? ?? //VSize(KFSV.Location-PlayerController(Owner).Pawn.Location)<650.f //KFSV.bNoCollisionFailForSpawn==true
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for(i=0;i<LoadedCustomZeds.Length;i++)
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for(i=0;i<LoadedCustomZeds.Length;i++)
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{
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{
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@ -143,8 +143,6 @@ function SpawnCustomZeds()
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CSquad.Length=0;
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CSquad.Length=0;
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CSquad.AddItem(LoadedCustomZeds[i].Zed);
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CSquad.AddItem(LoadedCustomZeds[i].Zed);
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KFSV = KFGT.SpawnManager.GetBestSpawnVolume(CSquad);
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for(j=0;j<LoadedCustomZeds[i].SpawnAtOnce;j++)
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for(j=0;j<LoadedCustomZeds[i].SpawnAtOnce;j++)
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{
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{
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TryToSpawnZed(KFSV.Location,LoadedCustomZeds[i].Zed);
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TryToSpawnZed(KFSV.Location,LoadedCustomZeds[i].Zed);
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@ -161,7 +159,14 @@ function TryToSpawnZed( vector L, class<KFPawn_Monster> ZedClass )
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local KFPawn_Monster M;
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local KFPawn_Monster M;
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local Controller C;
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local Controller C;
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L.z+=10;
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if( ZedClass==class'HL2Monsters.Combine_Strider' || ZedClass==class'HL2Monsters.Combine_Gunship' || ZedClass==class'HL2Monsters.Hunter_Chopper' )
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{
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L = KFGameInfo(WorldInfo.Game).FindPlayerStart(PlayerController(Owner),0).Location;
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L.Y += 64;
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L.Z += 64;
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}
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else L.Z += 10;
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M = Spawn(ZedClass,,,L,rot(0,0,1),,true);
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M = Spawn(ZedClass,,,L,rot(0,0,1),,true);
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if( M==None )
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if( M==None )
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@ -174,7 +179,6 @@ function TryToSpawnZed( vector L, class<KFPawn_Monster> ZedClass )
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KFGT.AIAliveCount++;
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KFGT.AIAliveCount++;
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KFGT.RefreshMonsterAliveCount();
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KFGT.RefreshMonsterAliveCount();
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NeedMoreZeds--;
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NeedMoreZeds--;
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}
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}
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//Kill original boss
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//Kill original boss
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@ -278,7 +282,7 @@ function bool TryToSpawnBoss( Pawn A, class<KFPawn_Monster> MC )
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E.Y = E.X;
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E.Y = E.X;
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E.Z = A.GetCollisionHeight()*0.8;
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E.Z = A.GetCollisionHeight()*0.8;
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V=A.Location;
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V=A.Location;
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V.Z+=32;
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V.Z+=32; //32
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if(FRand()>0.5)
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if(FRand()>0.5)
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V.X+= FRand()>0.5 ? 100 : -100;
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V.X+= FRand()>0.5 ? 100 : -100;
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