2022-05-11 12:43:39 +00:00
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class ZedSpawner extends Info
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config(ZedSpawner);
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2022-05-20 20:45:26 +00:00
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const LatestVersion = 1;
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2022-05-13 07:02:34 +00:00
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const dt = 1;
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2022-05-11 12:43:39 +00:00
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2022-05-13 07:02:34 +00:00
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const CfgSpawn = class'Spawn';
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2022-05-16 02:42:13 +00:00
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const CfgSpawnListR = class'SpawnListRegular';
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2022-05-13 07:02:34 +00:00
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const CfgSpawnListBW = class'SpawnListBossWaves';
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const CfgSpawnListSW = class'SpawnListSpecialWaves';
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2022-05-11 12:43:39 +00:00
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enum E_LogLevel
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{
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LL_WrongLevel,
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LL_Fatal,
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LL_Error,
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LL_Warning,
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LL_Info,
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LL_Debug,
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LL_Trace,
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LL_All
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};
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struct S_SpawnEntry
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{
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var class<KFPawn_Monster> BossClass;
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var class<KFPawn_Monster> ZedClass;
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2022-05-20 20:45:26 +00:00
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var byte Wave;
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2022-05-16 02:42:13 +00:00
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var int SpawnCountBase;
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var int SingleSpawnLimitDefault;
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var int SingleSpawnLimit;
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2022-05-11 12:43:39 +00:00
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var float Probability;
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2022-05-16 02:42:13 +00:00
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var float RelativeStartDefault;
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var float RelativeStart;
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2022-05-11 12:43:39 +00:00
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var int DelayDefault;
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var int Delay;
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2022-05-16 02:42:13 +00:00
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var int SpawnsLeft;
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var int SpawnsTotal;
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2022-05-11 12:43:39 +00:00
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var bool SpawnAtPlayerStart;
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};
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2022-05-20 21:31:35 +00:00
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var private config int Version;
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var private config E_LogLevel LogLevel;
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2022-05-11 12:43:39 +00:00
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2022-05-16 02:42:13 +00:00
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var private Array<S_SpawnEntry> SpawnListR;
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2022-05-11 12:43:39 +00:00
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var private Array<S_SpawnEntry> SpawnListBW;
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var private Array<S_SpawnEntry> SpawnListSW;
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2022-05-31 01:44:12 +00:00
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var private bool NoFreeSpawnSlots;
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var private bool UseRegularSpawnList;
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var private bool UseBossSpawnList;
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var private bool UseSpecialSpawnList;
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2022-05-11 12:43:39 +00:00
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var private KFGameInfo_Survival KFGIS;
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var private KFGameInfo_Endless KFGIE;
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2022-05-20 21:31:35 +00:00
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var private KFGI_Access KFGIA;
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2022-05-13 07:02:34 +00:00
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2022-05-11 12:43:39 +00:00
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var private int CurrentWave;
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2022-05-20 21:31:35 +00:00
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var private int SpecialWave;
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2022-05-11 12:43:39 +00:00
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var private int CurrentCycle;
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var private int CycleWaveShift;
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var private int CycleWaveSize;
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var private int WaveTotalAI;
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2022-05-20 21:31:35 +00:00
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var private class<KFPawn_Monster> CurrentBossClass;
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2022-05-11 12:43:39 +00:00
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var private Array<class<KFPawn_Monster> > BossClassCache;
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2022-05-13 07:02:34 +00:00
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var private Array<class<KFPawn_Monster> > CustomZeds;
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2022-05-11 12:43:39 +00:00
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2022-05-20 21:31:35 +00:00
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var private String SpawnTimerLastMessage;
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2022-05-31 01:44:12 +00:00
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var private String SpawnListsComment;
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2022-05-20 21:31:35 +00:00
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2022-05-16 02:42:13 +00:00
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delegate bool WaveCondition(S_SpawnEntry SE);
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2022-05-20 21:31:35 +00:00
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public event PreBeginPlay()
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2022-05-16 02:42:13 +00:00
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{
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2022-05-17 09:56:31 +00:00
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`ZS_Trace(`Location);
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2022-05-16 02:42:13 +00:00
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2022-05-20 20:45:26 +00:00
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if (WorldInfo.NetMode == NM_Client)
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2022-05-16 02:42:13 +00:00
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{
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2022-05-20 20:45:26 +00:00
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`ZS_Fatal("NetMode == NM_Client, Destroy...");
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Destroy();
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return;
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2022-05-16 02:42:13 +00:00
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}
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2022-05-20 20:45:26 +00:00
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Super.PreBeginPlay();
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2022-05-16 02:42:13 +00:00
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}
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2022-05-20 21:31:35 +00:00
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public event PostBeginPlay()
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2022-05-16 02:42:13 +00:00
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{
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2022-05-17 09:56:31 +00:00
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`ZS_Trace(`Location);
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2022-05-16 02:42:13 +00:00
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2022-05-20 20:45:26 +00:00
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if (bPendingDelete) return;
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Super.PostBeginPlay();
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Init();
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2022-05-16 02:42:13 +00:00
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}
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2022-05-20 20:45:26 +00:00
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private function InitConfig()
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2022-05-11 12:43:39 +00:00
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{
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2022-05-20 20:45:26 +00:00
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if (Version == `NO_CONFIG)
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{
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LogLevel = LL_Info;
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SaveConfig();
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}
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2022-05-11 12:43:39 +00:00
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2022-05-20 20:45:26 +00:00
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CfgSpawn.static.InitConfig(Version, LatestVersion);
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CfgSpawnListR.static.InitConfig(Version, LatestVersion, KFGIA);
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CfgSpawnListBW.static.InitConfig(Version, LatestVersion, KFGIA);
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CfgSpawnListSW.static.InitConfig(Version, LatestVersion);
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2022-05-11 12:43:39 +00:00
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2022-05-20 20:45:26 +00:00
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switch (Version)
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2022-05-11 12:43:39 +00:00
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{
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2022-05-20 20:45:26 +00:00
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case `NO_CONFIG:
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`ZS_Info("Config created");
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case MaxInt:
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`ZS_Info("Config updated to version"@LatestVersion);
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break;
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case LatestVersion:
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`ZS_Info("Config is up-to-date");
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break;
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default:
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`ZS_Warn("The config version is higher than the current version (are you using an old mutator?)");
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`ZS_Warn("Config version is" @ Version @ "but current version is" @ LatestVersion);
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`ZS_Warn("The config version will be changed to" @ LatestVersion);
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break;
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}
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if (LatestVersion != Version)
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{
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Version = LatestVersion;
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SaveConfig();
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2022-05-11 12:43:39 +00:00
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}
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}
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private function Init()
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{
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2022-05-16 02:42:13 +00:00
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local S_SpawnEntry SE;
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2022-05-11 12:43:39 +00:00
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2022-05-17 09:56:31 +00:00
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`ZS_Trace(`Location);
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2022-05-11 12:43:39 +00:00
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2022-05-20 20:45:26 +00:00
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KFGIS = KFGameInfo_Survival(WorldInfo.Game);
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if (KFGIS == None)
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2022-05-11 12:43:39 +00:00
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{
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2022-05-20 20:45:26 +00:00
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`ZS_Fatal("Incompatible gamemode:" @ WorldInfo.Game $ ". Destroy...");
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Destroy();
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return;
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2022-05-11 12:43:39 +00:00
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}
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2022-05-20 20:45:26 +00:00
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KFGIA = new(KFGIS) class'KFGI_Access';
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KFGIE = KFGameInfo_Endless(KFGIS);
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InitConfig();
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2022-05-11 12:43:39 +00:00
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if (LogLevel == LL_WrongLevel)
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{
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LogLevel = LL_Info;
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2022-05-17 09:56:31 +00:00
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`ZS_Warn("Wrong 'LogLevel', return to default value");
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2022-05-11 12:43:39 +00:00
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SaveConfig();
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}
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`ZS_Log("LogLevel:" @ LogLevel);
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if (!CfgSpawn.static.Load(LogLevel))
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{
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2022-05-17 09:56:31 +00:00
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`ZS_Fatal("Wrong settings, Destroy...");
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2022-05-11 12:43:39 +00:00
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Destroy();
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return;
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}
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2022-05-16 02:42:13 +00:00
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SpawnListR = CfgSpawnListR.static.Load(LogLevel);
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2022-05-11 12:43:39 +00:00
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SpawnListBW = CfgSpawnListBW.static.Load(LogLevel);
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SpawnListSW = CfgSpawnListSW.static.Load(KFGIE, LogLevel);
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2022-05-20 20:45:26 +00:00
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CurrentWave = INDEX_NONE;
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2022-05-16 02:42:13 +00:00
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SpecialWave = INDEX_NONE;
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2022-05-11 12:43:39 +00:00
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CurrentCycle = 1;
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2022-05-20 20:45:26 +00:00
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if (CfgSpawn.default.bCyclicalSpawn)
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2022-05-11 12:43:39 +00:00
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{
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2022-05-20 20:45:26 +00:00
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CycleWaveSize = 0;
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CycleWaveShift = MaxInt;
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foreach SpawnListR(SE)
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2022-05-13 07:02:34 +00:00
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{
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2022-05-20 20:45:26 +00:00
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CycleWaveShift = Min(CycleWaveShift, SE.Wave);
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CycleWaveSize = Max(CycleWaveSize, SE.Wave);
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2022-05-13 07:02:34 +00:00
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}
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2022-05-20 20:45:26 +00:00
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CycleWaveSize = CycleWaveSize - CycleWaveShift + 1;
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2022-05-11 12:43:39 +00:00
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}
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2022-05-20 20:45:26 +00:00
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CreateBossCache();
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PreloadContent();
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SetTimer(float(dt), true, nameof(SpawnTimer));
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}
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private function CreateBossCache()
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{
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local S_SpawnEntry SE;
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2022-05-13 07:02:34 +00:00
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2022-05-16 02:42:13 +00:00
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foreach SpawnListBW(SE)
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2022-05-20 20:45:26 +00:00
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if (BossClassCache.Find(SE.BossClass) == INDEX_NONE)
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BossClassCache.AddItem(SE.BossClass);
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}
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private function PreloadContent()
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{
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local class<KFPawn_Monster> PawnClass;
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ExtractCustomZedsFromSpawnList(SpawnListR, CustomZeds);
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ExtractCustomZedsFromSpawnList(SpawnListBW, CustomZeds);
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ExtractCustomZedsFromSpawnList(SpawnListSW, CustomZeds);
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foreach CustomZeds(PawnClass)
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{
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`ZS_Info("Preload content:" @ PawnClass);
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PawnClass.static.PreloadContent();
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}
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}
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private function ExtractCustomZedsFromSpawnList(Array<S_SpawnEntry> SpawnList, out Array<class<KFPawn_Monster> > Out)
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{
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local S_SpawnEntry SE;
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foreach SpawnList(SE)
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2022-05-13 07:02:34 +00:00
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{
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2022-05-20 20:45:26 +00:00
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if (Out.Find(SE.ZedClass) == INDEX_NONE
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2022-05-16 02:42:13 +00:00
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&& KFGIA.IsCustomZed(SE.ZedClass))
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2022-05-13 07:02:34 +00:00
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{
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2022-05-20 20:45:26 +00:00
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Out.AddItem(SE.ZedClass);
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2022-05-13 07:02:34 +00:00
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}
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}
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2022-05-20 20:45:26 +00:00
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}
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public function bool WaveConditionRegular(S_SpawnEntry SE)
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{
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`ZS_Trace(`Location);
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return (SE.Wave == KFGIS.WaveNum - CycleWaveSize * (CurrentCycle - 1));
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}
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public function bool WaveConditionBoss(S_SpawnEntry SE)
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{
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`ZS_Trace(`Location);
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if (CurrentBossClass == None)
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return false;
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2022-05-31 01:44:12 +00:00
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else
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return (SE.BossClass == CurrentBossClass);
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2022-05-20 20:45:26 +00:00
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}
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public function bool WaveConditionSpecial(S_SpawnEntry SE)
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{
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`ZS_Trace(`Location);
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return (SE.Wave == SpecialWave);
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2022-05-11 12:43:39 +00:00
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}
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private function SpawnTimer()
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{
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2022-05-17 09:56:31 +00:00
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`ZS_Trace(`Location);
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2022-05-11 12:43:39 +00:00
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2022-05-16 02:42:13 +00:00
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if (KFGIS.WaveNum != 0 && CurrentWave < KFGIS.WaveNum)
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2022-05-11 12:43:39 +00:00
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{
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2022-05-16 02:42:13 +00:00
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SetupWave();
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2022-05-11 12:43:39 +00:00
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}
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if (!KFGIS.IsWaveActive())
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{
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SpawnTimerLogger(true, "wave is not active");
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return;
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}
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if (CfgSpawn.default.AliveSpawnLimit > 0 && KFGIS.AIAliveCount >= CfgSpawn.default.AliveSpawnLimit)
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{
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SpawnTimerLogger(true, "alive spawn limit reached");
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return;
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}
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2022-05-31 01:44:12 +00:00
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if (!KFGIS.MyKFGRI.IsBossWave() && CfgSpawn.default.bShadowSpawn)
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2022-05-16 02:42:13 +00:00
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{
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2022-05-31 01:44:12 +00:00
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if (NoFreeSpawnSlots || KFGIS.MyKFGRI.AIRemaining <= KFGIS.AIAliveCount)
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{
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NoFreeSpawnSlots = true;
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SpawnTimerLogger(true, "no free spawn slots");
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return;
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}
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2022-05-16 02:42:13 +00:00
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}
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2022-05-11 12:43:39 +00:00
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2022-05-31 01:44:12 +00:00
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SpawnTimerLogger(false, SpawnListsComment);
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if (UseRegularSpawnList) SpawnZeds(SpawnListR, WaveConditionRegular);
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if (UseSpecialSpawnList) SpawnZeds(SpawnListSW, WaveConditionSpecial);
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if (UseBossSpawnList) SpawnZeds(SpawnListBW, WaveConditionBoss);
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2022-05-11 12:43:39 +00:00
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}
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2022-05-16 02:42:13 +00:00
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private function SetupWave()
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2022-05-11 12:43:39 +00:00
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{
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2022-05-31 01:44:12 +00:00
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local Array<String> SpawnListNames;
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local int WaveTotalAIDef;
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local String WaveTypeInfo;
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2022-05-11 12:43:39 +00:00
|
|
|
|
2022-05-17 09:56:31 +00:00
|
|
|
`ZS_Trace(`Location);
|
2022-05-11 12:43:39 +00:00
|
|
|
|
2022-05-31 01:44:12 +00:00
|
|
|
if (CfgSpawn.default.bCyclicalSpawn && KFGIS.WaveNum > 1 && KFGIS.WaveNum == CycleWaveShift + CycleWaveSize * CurrentCycle)
|
|
|
|
{
|
|
|
|
CurrentCycle++;
|
|
|
|
`ZS_Info("Spawn cycle started:" @ CurrentCycle);
|
|
|
|
}
|
|
|
|
|
2022-05-16 02:42:13 +00:00
|
|
|
CurrentWave = KFGIS.WaveNum;
|
|
|
|
|
2022-05-31 01:44:12 +00:00
|
|
|
if (KFGIE != None)
|
|
|
|
{
|
|
|
|
SpecialWave = KFGameReplicationInfo_Endless(KFGIE.GameReplicationInfo).CurrentSpecialMode;
|
|
|
|
if (SpecialWave != INDEX_NONE)
|
|
|
|
{
|
|
|
|
WaveTypeInfo = "Special:" @ EAIType(SpecialWave);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (KFGIS.MyKFGRI.IsBossWave())
|
|
|
|
{
|
|
|
|
CurrentBossClass = KFGIA.BossAITypePawn(EBossAIType(KFGIS.MyKFGRI.BossIndex));
|
|
|
|
if (CurrentBossClass == None)
|
|
|
|
{
|
|
|
|
`ZS_Error("Can't determine boss class:" @ CurrentBossClass);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
WaveTypeInfo = "Boss:" @ CurrentBossClass;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
2022-05-16 02:42:13 +00:00
|
|
|
{
|
|
|
|
WaveTotalAIDef = KFGIS.SpawnManager.WaveTotalAI;
|
|
|
|
KFGIS.SpawnManager.WaveTotalAI *= CfgSpawn.default.ZedTotalMultiplier;
|
|
|
|
WaveTotalAI = KFGIS.SpawnManager.WaveTotalAI;
|
|
|
|
KFGIS.MyKFGRI.WaveTotalAICount = KFGIS.SpawnManager.WaveTotalAI;
|
|
|
|
KFGIS.MyKFGRI.AIRemaining = KFGIS.SpawnManager.WaveTotalAI;
|
|
|
|
|
|
|
|
if (WaveTotalAIDef != KFGIS.SpawnManager.WaveTotalAI)
|
|
|
|
{
|
2022-05-17 09:56:31 +00:00
|
|
|
`ZS_Info("increase WaveTotalAI from" @ WaveTotalAIDef @ "to" @ WaveTotalAI @ "due to ZedTotalMultiplier" @ "(" $ CfgSpawn.default.ZedTotalMultiplier $ ")");
|
2022-05-16 02:42:13 +00:00
|
|
|
}
|
2022-05-31 01:44:12 +00:00
|
|
|
|
|
|
|
CurrentBossClass = None;
|
2022-05-16 02:42:13 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
ResetSpawnList(SpawnListR);
|
|
|
|
ResetSpawnList(SpawnListSW);
|
|
|
|
ResetSpawnList(SpawnListBW);
|
|
|
|
|
2022-05-31 01:44:12 +00:00
|
|
|
NoFreeSpawnSlots = false;
|
|
|
|
UseBossSpawnList = KFGIS.MyKFGRI.IsBossWave();
|
|
|
|
UseSpecialSpawnList = (SpecialWave != INDEX_NONE);
|
|
|
|
UseRegularSpawnList = ((!UseSpecialSpawnList && !UseBossSpawnList)
|
|
|
|
|| (UseSpecialSpawnList && !CfgSpawnListSW.default.bStopRegularSpawn)
|
|
|
|
|| (UseBossSpawnList && !CfgSpawnListBW.default.bStopRegularSpawn));
|
2022-05-16 02:42:13 +00:00
|
|
|
|
2022-05-31 01:44:12 +00:00
|
|
|
if (UseRegularSpawnList) SpawnListNames.AddItem("regular");
|
|
|
|
if (UseSpecialSpawnList) SpawnListNames.AddItem("special");
|
|
|
|
if (UseBossSpawnList) SpawnListNames.AddItem("boss");
|
|
|
|
JoinArray(SpawnListNames, SpawnListsComment, ", ");
|
|
|
|
|
|
|
|
if (WaveTypeInfo != "")
|
2022-05-16 02:42:13 +00:00
|
|
|
{
|
2022-05-31 01:44:12 +00:00
|
|
|
WaveTypeInfo = "(" $ WaveTypeInfo $ ")";
|
2022-05-16 02:42:13 +00:00
|
|
|
}
|
2022-05-31 01:44:12 +00:00
|
|
|
|
|
|
|
`ZS_Info("Wave" @ CurrentWave @ WaveTypeInfo);
|
2022-05-16 02:42:13 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
private function ResetSpawnList(out Array<S_SpawnEntry> List)
|
|
|
|
{
|
|
|
|
local S_SpawnEntry SE;
|
|
|
|
local int Index;
|
|
|
|
local float Cycle, Players;
|
|
|
|
local float MSB, MSC, MSP;
|
|
|
|
local float MLB, MLC, MLP;
|
|
|
|
|
2022-05-17 09:56:31 +00:00
|
|
|
`ZS_Trace(`Location);
|
2022-05-16 02:42:13 +00:00
|
|
|
|
|
|
|
Cycle = float(CurrentCycle);
|
|
|
|
Players = float(PlayerCount());
|
|
|
|
|
|
|
|
MSB = CfgSpawn.default.ZedTotalMultiplier;
|
|
|
|
MSC = CfgSpawn.default.SpawnTotalCycleMultiplier;
|
|
|
|
MSP = CfgSpawn.default.SpawnTotalPlayerMultiplier;
|
2022-05-11 12:43:39 +00:00
|
|
|
|
2022-05-16 02:42:13 +00:00
|
|
|
MLB = CfgSpawn.default.SingleSpawnLimitMultiplier;
|
|
|
|
MLC = CfgSpawn.default.SingleSpawnLimitCycleMultiplier;
|
|
|
|
MLP = CfgSpawn.default.SingleSpawnLimitPlayerMultiplier;
|
|
|
|
|
|
|
|
foreach List(SE, Index)
|
|
|
|
{
|
2022-05-11 12:43:39 +00:00
|
|
|
if (KFGIS.MyKFGRI.IsBossWave())
|
|
|
|
{
|
2022-05-16 02:42:13 +00:00
|
|
|
List[Index].RelativeStart = 0.f;
|
|
|
|
List[Index].Delay = SE.DelayDefault;
|
2022-05-11 12:43:39 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2022-05-16 02:42:13 +00:00
|
|
|
List[Index].RelativeStart = SE.RelativeStartDefault;
|
|
|
|
if (SE.RelativeStart == 0.f)
|
|
|
|
List[Index].Delay = SE.DelayDefault;
|
2022-05-11 12:43:39 +00:00
|
|
|
else
|
2022-05-16 02:42:13 +00:00
|
|
|
List[Index].Delay = 0;
|
2022-05-11 12:43:39 +00:00
|
|
|
}
|
2022-05-16 02:42:13 +00:00
|
|
|
|
|
|
|
List[Index].SpawnsTotal = Round(SE.SpawnCountBase * (MSB + MSC * (Cycle - 1.0f) + MSP * (Players - 1.0f)));
|
|
|
|
List[Index].SpawnsLeft = List[Index].SpawnsTotal;
|
|
|
|
|
|
|
|
List[Index].SingleSpawnLimit = Round(SE.SingleSpawnLimitDefault * (MLB + MLC * (Cycle - 1.0f) + MLP * (Players - 1.0f)));
|
2022-05-11 12:43:39 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-05-31 01:44:12 +00:00
|
|
|
private function SpawnTimerLogger(bool Stop, optional String Comment)
|
2022-05-11 12:43:39 +00:00
|
|
|
{
|
|
|
|
local String Message;
|
|
|
|
|
2022-05-17 09:56:31 +00:00
|
|
|
`ZS_Trace(`Location);
|
2022-05-11 12:43:39 +00:00
|
|
|
|
|
|
|
if (Stop)
|
|
|
|
Message = "Stop spawn";
|
|
|
|
else
|
|
|
|
Message = "Start spawn";
|
|
|
|
|
2022-05-31 01:44:12 +00:00
|
|
|
if (Comment != "")
|
|
|
|
Message @= "(" $ Comment $ ")";
|
2022-05-11 12:43:39 +00:00
|
|
|
|
|
|
|
if (Message != SpawnTimerLastMessage)
|
|
|
|
{
|
2022-05-17 09:56:31 +00:00
|
|
|
`ZS_Info(Message);
|
2022-05-11 12:43:39 +00:00
|
|
|
SpawnTimerLastMessage = Message;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-05-16 02:42:13 +00:00
|
|
|
private function SpawnZeds(out Array<S_SpawnEntry> SpawnList, delegate<WaveCondition> Condition)
|
2022-05-11 12:43:39 +00:00
|
|
|
{
|
2022-05-16 02:42:13 +00:00
|
|
|
local S_SpawnEntry SE;
|
|
|
|
local int Index;
|
2022-05-11 12:43:39 +00:00
|
|
|
|
2022-05-17 09:56:31 +00:00
|
|
|
`ZS_Trace(`Location);
|
2022-05-11 12:43:39 +00:00
|
|
|
|
2022-05-16 02:42:13 +00:00
|
|
|
foreach SpawnList(SE, Index)
|
2022-05-11 12:43:39 +00:00
|
|
|
{
|
2022-05-16 02:42:13 +00:00
|
|
|
if (Condition(SE))
|
2022-05-11 12:43:39 +00:00
|
|
|
{
|
2022-05-31 01:44:12 +00:00
|
|
|
if (!ReadyToStart(SE))
|
|
|
|
{
|
|
|
|
continue;
|
|
|
|
}
|
2022-05-16 02:42:13 +00:00
|
|
|
|
2022-05-31 01:44:12 +00:00
|
|
|
if (SE.Delay > 0)
|
|
|
|
{
|
|
|
|
SpawnList[Index].Delay -= dt;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (SE.SpawnsLeft > 0)
|
|
|
|
{
|
|
|
|
SpawnEntry(SpawnList, Index);
|
|
|
|
}
|
2022-05-11 12:43:39 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-05-16 02:42:13 +00:00
|
|
|
private function bool ReadyToStart(S_SpawnEntry SE)
|
2022-05-11 12:43:39 +00:00
|
|
|
{
|
2022-05-17 09:56:31 +00:00
|
|
|
`ZS_Trace(`Location);
|
2022-05-16 02:42:13 +00:00
|
|
|
|
|
|
|
if (SE.RelativeStart == 0.f)
|
2022-05-11 12:43:39 +00:00
|
|
|
{
|
2022-05-16 02:42:13 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return (SE.RelativeStart <= 1.0f - (float(KFGIS.MyKFGRI.AIRemaining) / float(WaveTotalAI)));
|
2022-05-11 12:43:39 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-05-16 02:42:13 +00:00
|
|
|
private function SpawnEntry(out Array<S_SpawnEntry> SpawnList, int Index)
|
2022-05-11 12:43:39 +00:00
|
|
|
{
|
2022-05-16 02:42:13 +00:00
|
|
|
local S_SpawnEntry SE;
|
|
|
|
local int FreeSpawnSlots, SpawnCount, Spawned;
|
|
|
|
local String Message;
|
2022-05-11 12:43:39 +00:00
|
|
|
|
2022-05-17 09:56:31 +00:00
|
|
|
`ZS_Trace(`Location);
|
2022-05-11 12:43:39 +00:00
|
|
|
|
2022-05-16 02:42:13 +00:00
|
|
|
SE = SpawnList[Index];
|
2022-05-11 12:43:39 +00:00
|
|
|
|
2022-05-16 02:42:13 +00:00
|
|
|
SpawnList[Index].Delay = SE.DelayDefault;
|
|
|
|
if (FRand() <= SE.Probability)
|
2022-05-11 12:43:39 +00:00
|
|
|
{
|
2022-05-16 02:42:13 +00:00
|
|
|
if (SE.SingleSpawnLimit == 0 || SE.SpawnsLeft < SE.SingleSpawnLimit)
|
|
|
|
SpawnCount = SE.SpawnsLeft;
|
|
|
|
else
|
|
|
|
SpawnCount = SE.SingleSpawnLimit;
|
|
|
|
|
|
|
|
if (CfgSpawn.default.bShadowSpawn && !KFGIS.MyKFGRI.IsBossWave())
|
|
|
|
{
|
|
|
|
FreeSpawnSlots = KFGIS.MyKFGRI.AIRemaining - KFGIS.AIAliveCount;
|
2022-05-31 01:44:12 +00:00
|
|
|
if (FreeSpawnSlots == 0)
|
|
|
|
{
|
|
|
|
NoFreeSpawnSlots = true;
|
|
|
|
SpawnList[Index].SpawnsLeft = 0;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
else if (SpawnCount > FreeSpawnSlots)
|
2022-05-16 02:42:13 +00:00
|
|
|
{
|
2022-05-17 09:56:31 +00:00
|
|
|
`ZS_Info("Not enough free slots to spawn, will spawn" @ FreeSpawnSlots @ "instead of" @ SpawnCount);
|
2022-05-16 02:42:13 +00:00
|
|
|
SpawnCount = FreeSpawnSlots;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Spawned = SpawnZed(SE.ZedClass, SpawnCount, SE.SpawnAtPlayerStart);
|
|
|
|
Message = "Spawned:" @ SE.ZedClass @ "x" $ Spawned;
|
2022-05-11 12:43:39 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2022-05-16 02:42:13 +00:00
|
|
|
Message = "Skip spawn" @ SE.ZedClass @ "due to probability:" @ SE.Probability * 100 $ "%";
|
|
|
|
Spawned = SE.SingleSpawnLimit;
|
2022-05-11 12:43:39 +00:00
|
|
|
}
|
|
|
|
|
2022-05-16 02:42:13 +00:00
|
|
|
SpawnList[Index].SpawnsLeft -= Spawned;
|
|
|
|
if (SpawnList[Index].SpawnsLeft > 0)
|
|
|
|
{
|
|
|
|
Message @= "(Next spawn after" @ SE.DelayDefault $ "sec," @ "spawns left:" @ SpawnList[Index].SpawnsLeft $ ")";
|
|
|
|
}
|
2022-05-17 09:56:31 +00:00
|
|
|
`ZS_Info(Message);
|
2022-05-11 12:43:39 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
private function int PlayerCount()
|
|
|
|
{
|
|
|
|
local PlayerController PC;
|
|
|
|
local int HumanPlayers;
|
|
|
|
local KFOnlineGameSettings KFGameSettings;
|
|
|
|
|
2022-05-17 09:56:31 +00:00
|
|
|
`ZS_Trace(`Location);
|
2022-05-11 12:43:39 +00:00
|
|
|
|
|
|
|
if (KFGIS.PlayfabInter != None && KFGIS.PlayfabInter.GetGameSettings() != None)
|
|
|
|
{
|
|
|
|
KFGameSettings = KFOnlineGameSettings(KFGIS.PlayfabInter.GetGameSettings());
|
|
|
|
HumanPlayers = KFGameSettings.NumPublicConnections - KFGameSettings.NumOpenPublicConnections;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
HumanPlayers = 0;
|
|
|
|
foreach WorldInfo.AllControllers(class'PlayerController', PC)
|
|
|
|
if (PC.bIsPlayer
|
|
|
|
&& PC.PlayerReplicationInfo != None
|
|
|
|
&& !PC.PlayerReplicationInfo.bOnlySpectator
|
|
|
|
&& !PC.PlayerReplicationInfo.bBot)
|
|
|
|
HumanPlayers++;
|
|
|
|
}
|
|
|
|
|
|
|
|
return HumanPlayers;
|
|
|
|
}
|
|
|
|
|
|
|
|
private function Vector PlayerStartLocation()
|
|
|
|
{
|
|
|
|
local PlayerController PC;
|
|
|
|
|
2022-05-17 09:56:31 +00:00
|
|
|
`ZS_Trace(`Location);
|
2022-05-11 12:43:39 +00:00
|
|
|
|
|
|
|
foreach WorldInfo.AllControllers(class'PlayerController', PC)
|
|
|
|
return KFGIS.FindPlayerStart(PC, 0).Location;
|
|
|
|
|
|
|
|
return KFGIS.FindPlayerStart(None, 0).Location;
|
|
|
|
}
|
|
|
|
|
2022-05-16 02:42:13 +00:00
|
|
|
private function int SpawnZed(class<KFPawn_Monster> ZedClass, int SpawnCount, bool SpawnAtPlayerStart)
|
2022-05-11 12:43:39 +00:00
|
|
|
{
|
|
|
|
local Array<class<KFPawn_Monster> > CustomSquad;
|
|
|
|
local Vector SpawnLocation;
|
|
|
|
local KFPawn_Monster KFPM;
|
|
|
|
local Controller C;
|
2022-05-31 01:44:12 +00:00
|
|
|
local int SpawnFailed, Spawned;
|
2022-05-16 02:42:13 +00:00
|
|
|
local int Index;
|
2022-05-11 12:43:39 +00:00
|
|
|
|
2022-05-17 09:56:31 +00:00
|
|
|
`ZS_Trace(`Location);
|
2022-05-11 12:43:39 +00:00
|
|
|
|
2022-05-16 02:42:13 +00:00
|
|
|
for (Index = 0; Index < SpawnCount; Index++)
|
2022-05-11 12:43:39 +00:00
|
|
|
CustomSquad.AddItem(ZedClass);
|
|
|
|
|
|
|
|
if (SpawnAtPlayerStart)
|
|
|
|
{
|
|
|
|
SpawnLocation = PlayerStartLocation();
|
|
|
|
SpawnLocation.Y += 64;
|
|
|
|
SpawnLocation.Z += 64;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
SpawnLocation = KFGIS.SpawnManager.GetBestSpawnVolume(CustomSquad).Location;
|
|
|
|
SpawnLocation.Z += 10;
|
|
|
|
}
|
2022-05-31 01:44:12 +00:00
|
|
|
|
2022-05-11 12:43:39 +00:00
|
|
|
SpawnFailed = 0;
|
2022-05-16 02:42:13 +00:00
|
|
|
for (Index = 0; Index < SpawnCount; Index++)
|
2022-05-11 12:43:39 +00:00
|
|
|
{
|
|
|
|
KFPM = Spawn(ZedClass,,, SpawnLocation, rot(0,0,1),, true);
|
|
|
|
if (KFPM == None)
|
|
|
|
{
|
2022-05-17 09:56:31 +00:00
|
|
|
`ZS_Error("Can't spawn" @ ZedClass);
|
2022-05-11 12:43:39 +00:00
|
|
|
SpawnFailed++;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
C = KFPM.Spawn(KFPM.ControllerClass);
|
|
|
|
if (C == None)
|
|
|
|
{
|
2022-05-17 09:56:31 +00:00
|
|
|
`ZS_Error("Can't spawn controller for" @ ZedClass $ ". Destroy this KFPawn...");
|
2022-05-11 12:43:39 +00:00
|
|
|
KFPM.Destroy();
|
|
|
|
SpawnFailed++;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
C.Possess(KFPM, false);
|
|
|
|
}
|
2022-05-31 01:44:12 +00:00
|
|
|
|
|
|
|
Spawned = (SpawnCount - SpawnFailed);
|
2022-05-11 12:43:39 +00:00
|
|
|
|
|
|
|
if (CfgSpawn.default.bShadowSpawn && !KFGIS.MyKFGRI.IsBossWave())
|
|
|
|
{
|
2022-05-31 01:44:12 +00:00
|
|
|
KFGIS.NumAIFinishedSpawning += Spawned;
|
|
|
|
KFGIS.NumAISpawnsQueued += Spawned;
|
2022-05-11 12:43:39 +00:00
|
|
|
}
|
|
|
|
|
2022-05-31 01:44:12 +00:00
|
|
|
KFGIS.UpdateAIRemaining();
|
|
|
|
|
|
|
|
return Spawned;
|
2022-05-11 12:43:39 +00:00
|
|
|
}
|
|
|
|
|
2022-05-13 07:02:34 +00:00
|
|
|
public function NotifyLogin(Controller C)
|
|
|
|
{
|
|
|
|
local ZedSpawnerRepLink RepLink;
|
|
|
|
|
2022-05-17 09:56:31 +00:00
|
|
|
`ZS_Trace(`Location);
|
2022-05-13 07:02:34 +00:00
|
|
|
|
|
|
|
RepLink = Spawn(class'ZedSpawnerRepLink', C);
|
|
|
|
RepLink.LogLevel = LogLevel;
|
|
|
|
RepLink.CustomZeds = CustomZeds;
|
|
|
|
RepLink.ServerSync();
|
|
|
|
}
|
|
|
|
|
|
|
|
public function NotifyLogout(Controller C)
|
2022-05-11 12:43:39 +00:00
|
|
|
{
|
2022-05-17 09:56:31 +00:00
|
|
|
`ZS_Trace(`Location);
|
2022-05-11 12:43:39 +00:00
|
|
|
|
2022-05-13 07:02:34 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
DefaultProperties
|
|
|
|
{
|
|
|
|
|
2022-05-11 12:43:39 +00:00
|
|
|
}
|