Fixed font issues where some elements rapid changed fonts

This commit is contained in:
ForrestMarkX 2020-01-15 13:08:59 -06:00
parent fce1abbe09
commit fa676956ba

View File

@ -1163,9 +1163,7 @@ function RenderKFHUD(KFPawn_Human KFPH)
}
}
}
Canvas.Font = GUIStyle.PickFont(OriginalFontScalar);
if( !bShowHUD || KFPH == None )
return;
@ -1263,6 +1261,8 @@ function RenderKFHUD(KFPawn_Human KFPH)
// Draw Perk Info
if( MyKFPRI.CurrentPerkClass != None )
{
FontScalar = OriginalFontScalar;
PrestigeLevel = MyKFPRI.GetActivePerkPrestigeLevel();
PerkLevel = MyKFPRI.GetActivePerkLevel();
PerkIcon = MyKFPRI.CurrentPerkClass.default.PerkIcon;
@ -1271,14 +1271,17 @@ function RenderKFHUD(KFPawn_Human KFPH)
PerkXL = SizeX - (SizeX - 12);
PerkYL = SizeY * 0.8625;
Canvas.TextSize(PerkLevel@MyKFPRI.CurrentPerkClass.default.PerkName, XL, YL, OriginalFontScalar, OriginalFontScalar);
Canvas.Font = GUIStyle.PickFont(OriginalFontScalar);
Canvas.TextSize(PerkLevel@MyKFPRI.CurrentPerkClass.default.PerkName, XL, YL, FontScalar, FontScalar);
PerkLevelXL = PerkXL + scale_w + (ScaledBorderSize*2);
PerkLevelYL = PerkYL + (scale_w - YL) + (ScaledBorderSize*2);
PerkIconY = PerkYL;
Canvas.DrawColor = FontColor;
GUIStyle.DrawTextShadow(PerkLevel@MyKFPRI.CurrentPerkClass.default.PerkName, PerkLevelXL, PerkLevelYL, 1, OriginalFontScalar);
GUIStyle.DrawTextShadow(PerkLevel@MyKFPRI.CurrentPerkClass.default.PerkName, PerkLevelXL, PerkLevelYL, 1, FontScalar);
Canvas.Font = GUIStyle.PickFont(OriginalFontScalar, true);
if( PrestigeLevel > 0 )
{
@ -1352,6 +1355,8 @@ function RenderKFHUD(KFPawn_Human KFPH)
T = KFGRI.OpenedTrader != None ? KFGRI.OpenedTrader : KFGRI.NextTrader;
if( T != None )
{
Canvas.Font = GUIStyle.PickFont(OriginalFontScalar);
FontScalar = OriginalFontScalar + GUIStyle.ScreenScale(0.3);
TraderDistanceText = "Trader"$": "$int(VSize(T.Location - KFPH.Location) / 100.f)$"m";
@ -1359,6 +1364,8 @@ function RenderKFHUD(KFPawn_Human KFPH)
Canvas.DrawColor = FontColor;
GUIStyle.DrawTextShadow(TraderDistanceText, Canvas.ClipX*0.015, YL, 1, FontScalar);
Canvas.Font = GUIStyle.PickFont(OriginalFontScalar, true);
}
}
@ -1369,6 +1376,7 @@ function RenderKFHUD(KFPawn_Human KFPH)
if( MapObjective != None && (MapObjective.IsActive() || ((MapObjective.IsComplete() || MapObjective.HasFailedObjective()) && KFGRI.bWaveIsActive)) )
{
Canvas.Font = GUIStyle.PickFont(OriginalFontScalar);
FontScalar = OriginalFontScalar + GUIStyle.ScreenScale(0.155);
ObjectivePadding = GUIStyle.ScreenScale(8);
@ -1464,6 +1472,7 @@ function RenderKFHUD(KFPawn_Human KFPH)
Canvas.SetPos(XPos, YPos);
Canvas.DrawText(ObjectiveStatusMessage,, FontScalar, FontScalar, FRI);
}
Canvas.Font = GUIStyle.PickFont(OriginalFontScalar, true);
}
}
@ -1494,17 +1503,12 @@ function RenderKFHUD(KFPawn_Human KFPH)
CachedWeaponInfo.Weapon = CurrentWeapon;
CachedWeaponInfo.WeaponName = WeaponName;
}
else
{
WeaponName = CachedWeaponInfo.WeaponName;
}
else WeaponName = CachedWeaponInfo.WeaponName;
Canvas.TextSize(WeaponName, XL, YL, FontScalar, FontScalar);
Canvas.DrawColor = FontColor;
GUIStyle.DrawTextShadow(WeaponName, (SizeX * 0.95f) - XL, SizeY * 0.892f, 1, FontScalar);
Canvas.Font = GUIStyle.PickFont(OriginalFontScalar,true);
BoxXL = SizeX * 0.915;
FontScalar = OriginalFontScalar + GUIStyle.ScreenScale(0.3);
@ -1578,9 +1582,7 @@ function RenderKFHUD(KFPawn_Human KFPH)
// Inventory
if ( bDisplayInventory )
{
DrawInventory();
}
}
function RefreshInventory()