fix typos after regex code style fix
This commit is contained in:
parent
ad77bf6d51
commit
7cae2bb925
@ -5,4 +5,4 @@ class CustomRanks extends Object
|
|||||||
`include(Build.uci)
|
`include(Build.uci)
|
||||||
`include(Logger.uci)
|
`include(Logger.uci)
|
||||||
|
|
||||||
var config array < RankInfo> Rank;
|
var config array<RankInfo> Rank;
|
||||||
|
@ -209,7 +209,7 @@ final function DrawColoredText(coerce string S, float X, float Y, optional float
|
|||||||
{
|
{
|
||||||
local float XL, YL;
|
local float XL, YL;
|
||||||
local int i, Index;
|
local int i, Index;
|
||||||
local array < string> SArray;
|
local array<string> SArray;
|
||||||
local string T, PrevT;
|
local string T, PrevT;
|
||||||
local Color TextColor;
|
local Color TextColor;
|
||||||
|
|
||||||
@ -347,8 +347,8 @@ final function DrawTexturedString(coerce string S, float X, float Y, optional fl
|
|||||||
Mat = FindNextTexture(S);
|
Mat = FindNextTexture(S);
|
||||||
while (Mat != None)
|
while (Mat != None)
|
||||||
{
|
{
|
||||||
i = InStr(S, " < TEXTURE");
|
i = InStr(S, "<TEXTURE");
|
||||||
j = InStr(S, " > ");
|
j = InStr(S, ">");
|
||||||
|
|
||||||
D = Left(S, i);
|
D = Left(S, i);
|
||||||
S = Mid(S, j+2);
|
S = Mid(S, j+2);
|
||||||
@ -384,12 +384,12 @@ final function Texture2D FindNextTexture(out string S)
|
|||||||
local FTexturePreCache Cache;
|
local FTexturePreCache Cache;
|
||||||
|
|
||||||
Path = S;
|
Path = S;
|
||||||
i = InStr(Path, " < Icon > ");
|
i = InStr(Path, "<Icon>");
|
||||||
if (i == INDEX_NONE)
|
if (i == INDEX_NONE)
|
||||||
return None;
|
return None;
|
||||||
|
|
||||||
j = InStr(Path, " < /Icon > ");
|
j = InStr(Path, " </Icon>");
|
||||||
S = Left(Path, i)$" < TEXTURE > "$Mid(Path, j+6);
|
S = Left(Path, i)$"<TEXTURE>"$Mid(Path, j+6);
|
||||||
Path = Mid(Path, i+6, j-(i+6));
|
Path = Mid(Path, i+6, j-(i+6));
|
||||||
|
|
||||||
i = PrecachedTextures.Find('Path', Path);
|
i = PrecachedTextures.Find('Path', Path);
|
||||||
@ -418,12 +418,12 @@ final function string StripTextureFromString(string S, optional bool bNoStringAd
|
|||||||
|
|
||||||
while (true)
|
while (true)
|
||||||
{
|
{
|
||||||
i = InStr(S, " < Icon > ");
|
i = InStr(S, "<Icon>");
|
||||||
if (i == INDEX_NONE)
|
if (i == INDEX_NONE)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
j = InStr(S, " < /Icon > ");
|
j = InStr(S, "</Icon>");
|
||||||
S = Left(S, i)$(bNoStringAdd ? "" : "W")$Mid(S, j+Len(" < /Icon > "));
|
S = Left(S, i)$(bNoStringAdd ? "" : "W")$Mid(S, j+Len("</Icon>"));
|
||||||
}
|
}
|
||||||
|
|
||||||
return StripColorTags(S);
|
return StripColorTags(S);
|
||||||
|
@ -444,7 +444,7 @@ simulated final function int GetFreeIndex(bool bNewAlwaysTop ) // Find first all
|
|||||||
ActiveMenus.Length = i+1;
|
ActiveMenus.Length = i+1;
|
||||||
return i;
|
return i;
|
||||||
}
|
}
|
||||||
simulated function KFGUI_Base InitializeHUDWidget(class < KFGUI_Base> GUIClass)
|
simulated function KFGUI_Base InitializeHUDWidget(class<KFGUI_Base> GUIClass)
|
||||||
{
|
{
|
||||||
local KFGUI_Base Widget;
|
local KFGUI_Base Widget;
|
||||||
|
|
||||||
@ -466,7 +466,7 @@ simulated function KFGUI_Base InitializeHUDWidget(class < KFGUI_Base> GUIClass)
|
|||||||
|
|
||||||
return Widget;
|
return Widget;
|
||||||
}
|
}
|
||||||
simulated function KFGUI_Page OpenMenu(class < KFGUI_Page> MenuClass)
|
simulated function KFGUI_Page OpenMenu(class<KFGUI_Page> MenuClass)
|
||||||
{
|
{
|
||||||
local int i;
|
local int i;
|
||||||
local KFGUI_Page M;
|
local KFGUI_Page M;
|
||||||
@ -527,7 +527,7 @@ simulated function KFGUI_Page OpenMenu(class < KFGUI_Page> MenuClass)
|
|||||||
M.ShowMenu();
|
M.ShowMenu();
|
||||||
return M;
|
return M;
|
||||||
}
|
}
|
||||||
simulated function CloseMenu(class < KFGUI_Page> MenuClass, optional bool bCloseAll)
|
simulated function CloseMenu(class<KFGUI_Page> MenuClass, optional bool bCloseAll)
|
||||||
{
|
{
|
||||||
local int i, j;
|
local int i, j;
|
||||||
local KFGUI_Page M;
|
local KFGUI_Page M;
|
||||||
@ -623,7 +623,7 @@ simulated function BringMenuToFront(KFGUI_Page Page)
|
|||||||
ActiveMenus.Insert(0, 1);
|
ActiveMenus.Insert(0, 1);
|
||||||
ActiveMenus[0] = Page;
|
ActiveMenus[0] = Page;
|
||||||
}
|
}
|
||||||
simulated final function bool MenuIsOpen(optional class < KFGUI_Page> MenuClass)
|
simulated final function bool MenuIsOpen(optional class<KFGUI_Page> MenuClass)
|
||||||
{
|
{
|
||||||
local int i;
|
local int i;
|
||||||
|
|
||||||
|
@ -192,7 +192,7 @@ function KFGUI_Base FindComponentID(name InID)
|
|||||||
return Self;
|
return Self;
|
||||||
return None;
|
return None;
|
||||||
}
|
}
|
||||||
function FindAllComponentID(name InID, out array < KFGUI_Base> Res)
|
function FindAllComponentID(name InID, out array<KFGUI_Base> Res)
|
||||||
{
|
{
|
||||||
if (ID == InID)
|
if (ID == InID)
|
||||||
Res[Res.Length] = Self;
|
Res[Res.Length] = Self;
|
||||||
|
@ -25,7 +25,7 @@ function AddCategory(name CatID, string CatName, optional Texture2D IconMat, opt
|
|||||||
B.OnClickRight = SelectedCategory;
|
B.OnClickRight = SelectedCategory;
|
||||||
}
|
}
|
||||||
|
|
||||||
function KFGUI_Base AddItemToCategory(name CatID, class < KFGUI_Base> Item)
|
function KFGUI_Base AddItemToCategory(name CatID, class<KFGUI_Base> Item)
|
||||||
{
|
{
|
||||||
local FCategoryItems CatItem;
|
local FCategoryItems CatItem;
|
||||||
local KFGUI_Base G;
|
local KFGUI_Base G;
|
||||||
|
@ -190,7 +190,7 @@ final function KFGUI_ListItem GetFromIndex(int Index)
|
|||||||
|
|
||||||
function SortColumn(int Column, optional bool bReverse)
|
function SortColumn(int Column, optional bool bReverse)
|
||||||
{
|
{
|
||||||
local array < KFGUI_ListItem> List;
|
local array<KFGUI_ListItem> List;
|
||||||
local KFGUI_ListItem Sel, N,P;
|
local KFGUI_ListItem Sel, N,P;
|
||||||
local int i;
|
local int i;
|
||||||
|
|
||||||
|
@ -9,12 +9,12 @@ var() int NumColumns;
|
|||||||
var array<KFGUI_Base> ItemComponents;
|
var array<KFGUI_Base> ItemComponents;
|
||||||
|
|
||||||
// REMEMBER to call InitMenu() on the newly created component after values are init!!!
|
// REMEMBER to call InitMenu() on the newly created component after values are init!!!
|
||||||
final function KFGUI_Base AddListComponent(class < KFGUI_Base> CompClass, optional float XS=1.f, optional float YS=1.f)
|
final function KFGUI_Base AddListComponent(class<KFGUI_Base> CompClass, optional float XS=1.f, optional float YS=1.f)
|
||||||
{
|
{
|
||||||
return AddComponentAtIndex(ItemComponents.Length, CompClass, XS, YS);
|
return AddComponentAtIndex(ItemComponents.Length, CompClass, XS, YS);
|
||||||
}
|
}
|
||||||
|
|
||||||
final function KFGUI_Base CreateComponent(class < KFGUI_Base> CompClass, optional float XS=1.f, optional float YS=1.f)
|
final function KFGUI_Base CreateComponent(class<KFGUI_Base> CompClass, optional float XS=1.f, optional float YS=1.f)
|
||||||
{
|
{
|
||||||
local KFGUI_Base G;
|
local KFGUI_Base G;
|
||||||
|
|
||||||
@ -40,7 +40,7 @@ final function AddItemAtIndex(int i, KFGUI_Base Item)
|
|||||||
ItemComponents.InsertItem(i, Item);
|
ItemComponents.InsertItem(i, Item);
|
||||||
}
|
}
|
||||||
|
|
||||||
final function KFGUI_Base AddComponentAtIndex(int i, class < KFGUI_Base> CompClass, optional float XS=1.f, optional float YS=1.f)
|
final function KFGUI_Base AddComponentAtIndex(int i, class<KFGUI_Base> CompClass, optional float XS=1.f, optional float YS=1.f)
|
||||||
{
|
{
|
||||||
local KFGUI_Base G;
|
local KFGUI_Base G;
|
||||||
|
|
||||||
|
@ -25,7 +25,7 @@ function CloseMenu()
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Remember to call InitMenu() on the newly created page after.
|
// Remember to call InitMenu() on the newly created page after.
|
||||||
final function KFGUI_Base AddPage(class < KFGUI_Base> PageClass, string Caption, string Hint, optional out KFGUI_Button Button)
|
final function KFGUI_Base AddPage(class<KFGUI_Base> PageClass, string Caption, string Hint, optional out KFGUI_Button Button)
|
||||||
{
|
{
|
||||||
local KFGUI_Base P;
|
local KFGUI_Base P;
|
||||||
local KFGUI_Button B;
|
local KFGUI_Button B;
|
||||||
|
@ -66,7 +66,7 @@ final function string GetText()
|
|||||||
|
|
||||||
final function ParseTextLines()
|
final function ParseTextLines()
|
||||||
{
|
{
|
||||||
local array < string> SA;
|
local array<string> SA;
|
||||||
local int i, j,z;
|
local int i, j,z;
|
||||||
local string S;
|
local string S;
|
||||||
local color C;
|
local color C;
|
||||||
|
@ -26,7 +26,7 @@ function ShowMenu()
|
|||||||
|
|
||||||
final function SetText(string S)
|
final function SetText(string S)
|
||||||
{
|
{
|
||||||
ParseStringIntoArray(S, Lines, " < SEPERATOR > ", false);
|
ParseStringIntoArray(S, Lines, "<SEPERATOR>", false);
|
||||||
}
|
}
|
||||||
|
|
||||||
function PreDraw()
|
function PreDraw()
|
||||||
|
@ -429,7 +429,7 @@ function DrawPlayerEntry(Canvas C, int Index, float YOffset, float Height, float
|
|||||||
|
|
||||||
if (!Settings.State.Dynamic)
|
if (!Settings.State.Dynamic)
|
||||||
SetDrawColor(C, Settings.Style.LeftStateBoxColor);
|
SetDrawColor(C, Settings.Style.LeftStateBoxColor);
|
||||||
|
|
||||||
if (KFPRIArray.Length > 1 && Index == 0)
|
if (KFPRIArray.Length > 1 && Index == 0)
|
||||||
Shape = Settings.Style.ShapeLeftStateBoxTopPlayer;
|
Shape = Settings.Style.ShapeLeftStateBoxTopPlayer;
|
||||||
else if (KFPRIArray.Length > 1 && Index == KFPRIArray.Length - 1)
|
else if (KFPRIArray.Length > 1 && Index == KFPRIArray.Length - 1)
|
||||||
|
@ -229,13 +229,13 @@ struct SCEStyle
|
|||||||
ShapePlayersCountBox = 4
|
ShapePlayersCountBox = 4
|
||||||
ShapeHeaderBox = 2
|
ShapeHeaderBox = 2
|
||||||
ShapeLeftStateBoxTopPlayer = 1
|
ShapeLeftStateBoxTopPlayer = 1
|
||||||
ShapeLeftStateBoxMidPlayer = 0
|
ShapeLeftStateBoxMidPlayer = 1
|
||||||
ShapeLeftStateBoxBottomPlayer = 3
|
ShapeLeftStateBoxBottomPlayer = 1
|
||||||
ShapePlayerBoxTopPlayer = 1
|
ShapePlayerBoxTopPlayer = 0
|
||||||
ShapePlayerBoxMidPlayer = 0
|
ShapePlayerBoxMidPlayer = 0
|
||||||
ShapePlayerBoxBottomPlayer = 3
|
ShapePlayerBoxBottomPlayer = 0
|
||||||
ShapeStatsBoxTopPlayer = 1
|
ShapeStatsBoxTopPlayer = 3
|
||||||
ShapeStatsBoxMidPlayer = 0
|
ShapeStatsBoxMidPlayer = 3
|
||||||
ShapeStatsBoxBottomPlayer = 3
|
ShapeStatsBoxBottomPlayer = 3
|
||||||
|
|
||||||
ServerNameBoxColor = (R=75, G=0, B=0, A=200)
|
ServerNameBoxColor = (R=75, G=0, B=0, A=200)
|
||||||
|
Loading…
Reference in New Issue
Block a user