KF2-YetAnotherScoreboard/ScoreboardExt/Classes/KFGUI_SwitchMenuBar.uc

168 lines
3.7 KiB
Ucode

// Same as SwitchComponent, but with buttons.
Class KFGUI_SwitchMenuBar extends KFGUI_MultiComponent;
`include(Build.uci)
`include(Logger.uci)
var array<KFGUI_Base> SubPages;
var() byte ButtonPosition; // 0 = top, 1 = bottom, 2 = left, 3 = right
var() float BorderWidth, ButtonAxisSize; // Width for buttons.
var() float PagePadding; // Padding for pages
var int NumButtons, CurrentPageNum, PageComponentIndex;
var array<KFGUI_Button> PageButtons;
function ShowMenu()
{
GrabKeyFocus();
Super.ShowMenu();
}
function CloseMenu()
{
ReleaseKeyFocus();
Super.CloseMenu();
}
// Remember to call InitMenu() on the newly created page after.
final function KFGUI_Base AddPage(class<KFGUI_Base> PageClass, string Caption, string Hint, optional out KFGUI_Button Button)
{
local KFGUI_Base P;
local KFGUI_Button B;
// Add page.
P = new (Self) PageClass;
P.Owner = Owner;
P.ParentComponent = Self;
SubPages.AddItem(P);
// Add page switch button.
B = new (Self) class'KFGUI_Button';
B.ButtonText = Caption;
B.ToolTip = Hint;
B.OnClickLeft = PageSwitched;
B.OnClickRight = PageSwitched;
B.IDValue = NumButtons;
if (ButtonPosition < 2)
{
B.XPosition = NumButtons*ButtonAxisSize;
B.XSize = ButtonAxisSize*0.99;
if (ButtonPosition == 0)
B.YPosition = 0.f;
else B.YPosition = YSize-BorderWidth*0.99;
B.YSize = BorderWidth*0.99;
if (NumButtons > 0)
PageButtons[PageButtons.Length-1].ExtravDir = 1;
}
else
{
if (ButtonPosition == 2)
B.XPosition = 0.f;
else B.XPosition = XSize-BorderWidth*0.99;
B.XSize = BorderWidth*0.99;
B.YPosition = NumButtons*ButtonAxisSize;
B.YSize = ButtonAxisSize*0.99;
if (NumButtons > 0)
PageButtons[PageButtons.Length-1].ExtravDir = 2;
}
++NumButtons;
PageButtons.AddItem(B);
AddComponent(B);
Button = B;
return P;
}
function PageSwitched(KFGUI_Button Sender)
{
SelectPage(Sender.IDValue);
}
final function SelectPage(int Index)
{
PlayMenuSound(MN_LostFocus);
if (CurrentPageNum >= 0)
{
PageButtons[CurrentPageNum].bIsHighlighted = false;
SubPages[CurrentPageNum].CloseMenu();
Components.Remove(PageComponentIndex, 1);
PageComponentIndex = -1;
}
CurrentPageNum = (Index >= 0 && Index < SubPages.Length) ? Index : -1;
if (CurrentPageNum >= 0)
{
PageButtons[CurrentPageNum].bIsHighlighted = true;
SubPages[CurrentPageNum].ShowMenu();
PageComponentIndex = Components.Length;
Components.AddItem(SubPages[CurrentPageNum]);
}
}
function PreDraw()
{
local int i;
local byte j;
if (!bVisible)
return;
if (CurrentPageNum == -1 && NumButtons > 0)
SelectPage(0);
ComputeCoords();
Canvas.SetOrigin(CompPos[0], CompPos[1]);
Canvas.SetClip(CompPos[0]+CompPos[2], CompPos[1]+CompPos[3]);
DrawMenu();
for (i=0; i < Components.Length; ++i)
{
Components[i].Canvas = Canvas;
for (j=0; j < 4; ++j)
Components[i].InputPos[j] = CompPos[j];
if (i == PageComponentIndex)
{
switch(ButtonPosition)
{
case 0:
Components[i].InputPos[1] += (InputPos[3]*BorderWidth*PagePadding);
case 1:
Components[i].InputPos[3] -= (InputPos[3]*BorderWidth*PagePadding);
break;
case 2:
Components[i].InputPos[0] += (InputPos[2]*BorderWidth*PagePadding);
default:
Components[i].InputPos[2] -= (InputPos[2]*BorderWidth*PagePadding);
}
}
Components[i].PreDraw();
}
}
function bool ReceievedControllerInput(int ControllerId, name Key, EInputEvent Event)
{
switch(Key)
{
case 'XboxTypeS_LeftShoulder':
if (Event == IE_Pressed)
SelectPage(Clamp(CurrentPageNum - 1, 0, NumButtons));
return true;
case 'XboxTypeS_RightShoulder':
if (Event == IE_Pressed)
SelectPage(Clamp(CurrentPageNum + 1, 0, NumButtons));
return true;
}
return false;
}
defaultproperties
{
PagePadding=1.0
BorderWidth=0.05
ButtonAxisSize=0.08
CurrentPageNum=-1
PageComponentIndex=-1
}