KF2-YetAnotherScoreboard/ScoreboardExt/Classes/KFGUI_Clickable.uc

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Class KFGUI_Clickable extends KFGUI_Base
abstract;
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`include(Build.uci)
`include(Logger.uci)
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var() int IntIndex; // More user variables.
var() string ToolTip;
var KFGUI_Tooltip ToolTipItem;
var byte PressedDown[2];
var bool bPressedDown;
var bool bHoverSound;
function InitMenu()
{
Super.InitMenu();
bClickable = !bDisabled;
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}
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function MouseClick( bool bRight)
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{
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if (!bDisabled)
{
PressedDown[byte(bRight)] = 1;
bPressedDown = true;
}
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}
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function MouseRelease( bool bRight)
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{
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if (!bDisabled && PressedDown[byte(bRight)] == 1)
{
PlayMenuSound(MN_ClickButton);
PressedDown[byte(bRight)] = 0;
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bPressedDown = (PressedDown[0] != 0 || PressedDown[1] != 0);
HandleMouseClick(bRight);
}
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}
function MouseLeave()
{
Super.MouseLeave();
PressedDown[0] = 0;
PressedDown[1] = 0;
bPressedDown = false;
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}
function MouseEnter()
{
Super.MouseEnter();
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if (!bDisabled && bHoverSound)
PlayMenuSound(MN_FocusHover);
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}
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function SetDisabled( bool bDisable)
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{
Super.SetDisabled(bDisable);
bClickable = !bDisable;
PressedDown[0] = 0;
PressedDown[1] = 0;
bPressedDown = false;
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}
function NotifyMousePaused()
{
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if (Owner.InputFocus == None && ToolTip != "")
{
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if (ToolTipItem == None)
{
ToolTipItem = New(None)Class'KFGUI_Tooltip';
ToolTipItem.Owner = Owner;
ToolTipItem.ParentComponent = Self;
ToolTipItem.InitMenu();
ToolTipItem.SetText(ToolTip);
}
ToolTipItem.ShowMenu();
ToolTipItem.CompPos[0] = Owner.MousePosition.X;
ToolTipItem.CompPos[1] = Owner.MousePosition.Y;
ToolTipItem.GetInputFocus();
}
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}
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final function ChangeToolTip( string S)
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{
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if (ToolTipItem != None)
ToolTipItem.SetText(S);
else ToolTip = S;
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}
function SetVisibility(bool Visible)
{
Super.SetVisibility(Visible);
SetDisabled(!Visible);
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}
function HandleMouseClick( bool bRight );
defaultproperties
{
bHoverSound=true
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}