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# YetAnotherScoreboard
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[![Steam Workshop ](https://img.shields.io/static/v1?message=workshop&logo=steam&labelColor=gray&color=blue&logoColor=white&label=steam%20 )](https://steamcommunity.com/sharedfiles/filedetails/?id=2521826524)
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[![Steam Downloads ](https://img.shields.io/steam/downloads/2521826524 )](https://steamcommunity.com/sharedfiles/filedetails/?id=2521826524)
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[![Steam Favorites ](https://img.shields.io/steam/favorites/2521826524 )](https://steamcommunity.com/sharedfiles/filedetails/?id=2521826524)
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[![MegaLinter ](https://github.com/GenZmeY/KF2-YetAnotherScoreboard/actions/workflows/mega-linter.yml/badge.svg )](https://github.com/GenZmeY/KF2-YetAnotherScoreboard/actions/workflows/mega-linter.yml)
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[![GitHub tag (latest by date) ](https://img.shields.io/github/v/tag/GenZmeY/KF2-YetAnotherScoreboard )](https://github.com/GenZmeY/KF2-YetAnotherScoreboard/tags)
[![GitHub ](https://img.shields.io/github/license/GenZmeY/KF2-YetAnotherScoreboard )](LICENSE)
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## Description
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Yet another scoreboard...
Based on the scoreboard from [ClassicHUD ](https://steamcommunity.com/sharedfiles/filedetails/?id=1963099942 ) and heavily modified.
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## Usage
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[See steam workshop page ](https://steamcommunity.com/sharedfiles/filedetails/?id=2521826524 )
***
**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions ](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to ) instead of what is described here.
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## Build
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1. Install [Killing Floor 2 ](https://store.steampowered.com/app/232090/Killing_Floor_2/ ), Killing Floor 2 - SDK and [git for windows ](https://git-scm.com/download/win );
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2. open git-bash and go to any folder where you want to store sources:
`cd <ANY_FOLDER_YOU_WANT>`
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3. Clone this repository and go to the source folder:
`git clone https://github.com/GenZmeY/KF2-YetAnotherScoreboard && cd KF2-YetAnotherScoreboard`
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4. Download dependencies:
`git submodule init && git submodule update`
5. Compile:
`./tools/builder -c`
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5. The compiled files will be here:
`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
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## Testing
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Open git-bash in the source folder and run command:
`./tools/builder -t`
(or `./tools/builder -ct` if you haven't compiled the mutator yet)
A local single-user test will be launched with parameters from `test.cfg` (edit this file if you want to test mutator with different parameters).
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## Bug reports
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If you find a bug, go to the [issue page ](https://github.com/GenZmeY/KF2-YetAnotherScoreboard/issues ) and check if there is a description of your bug. If not, create a new issue.
Describe what the bug looks like and how reproduce it.
Attach screenshots if you think it might help.
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If it's a crash issue, be sure to include the `Launch.log` files. You can find them here:
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`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Logs\`
Please note that these files are overwritten every time you start the game/server. Therefore, you must take these files immediately after the game crashes in order not to lose information.
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## License
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* [GNU GPLv3 ](LICENSE ) - **YetAnotherScoreboard**
* [GNU LGPLv3 ](https://github.com/GenZmeY/KF2-BoxPainterLib/blob/master/LICENSE ) - **BoxPainterLib**