KF2-YetAnotherScoreboard/Src/KFClassicHUD/Classes/KF1HUD_BossHealthBar.uc

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2020-01-10 13:14:11 +00:00
class KF1HUD_BossHealthBar extends KFGFxWidget_BossHealthBar;
function TickHud(float DeltaTime)
{
local ClassicKFHUD HUD;
HUD = ClassicKFHUD(KFPC.MyHUD);
if(KFPC.bHideBossHealthBar != bLastHideValue)
{
bLastHideValue = KFPC.bHideBossHealthBar;
if(KFPC.bHideBossHealthBar && HUD.ScriptedPawn == none)
HUD.bDisplayImportantHealthBar = false;
else if(HUD.BossPawn != none || HUD.ScriptedPawn != none)
HUD.bDisplayImportantHealthBar = true;
}
}
function SetEscortPawn(KFPawn_Scripted NewPawn)
{
local ClassicKFHUD HUD;
HUD = ClassicKFHUD(KFPC.MyHUD);
if (NewPawn == none)
return;
EscortPawn = NewPawn;
HUD.bDisplayImportantHealthBar = true;
HUD.BossInfoIcon = Texture2D(DynamicLoadObject(NewPawn.GetIconPath(),class'Texture2D'));
HUD.ScriptedPawn = NewPawn;
}
function SetBossPawn(KFInterface_MonsterBoss NewBoss)
{
BossPawn = NewBoss;
if(NewBoss == None || KFPC.bHideBossHealthBar)
return;
ClassicKFHUD(KFPC.MyHUD).BossInfoIcon = Texture2D(DynamicLoadObject(NewBoss.GetIconPath(),class'Texture2D'));
ClassicKFHUD(KFPC.MyHUD).BossPawn = NewBoss;
}
function UpdateBossShield(float NewShieldPercect)
{
ClassicKFHUD(KFPC.MyHUD).BossShieldPct = NewShieldPercect;
}
function UpdateBossBattlePhase(int BattlePhase)
{
ClassicKFHUD(KFPC.MyHUD).BossBattlePhaseColor = ClassicKFHUD(KFPC.MyHUD).BattlePhaseColors[Max(BattlePhase - 1, 0)];
}
function OnNamePlateHidden()
{
local ClassicKFHUD HUD;
HUD = ClassicKFHUD(KFPC.MyHUD);
if(KFPC.bHideBossHealthBar && HUD.ScriptedPawn == none)
return;
if(HUD.BossPawn != None)
HUD.bDisplayImportantHealthBar = true;
else HUD.bDisplayImportantHealthBar = false;
}
simulated function Deactivate()
{
local ClassicKFHUD HUD;
HUD = ClassicKFHUD(KFPC.MyHUD);
HUD.BossInfoIcon = None;
HUD.BossPawn = None;
HUD.BossShieldPct = 0.f;
HUD.BossBattlePhaseColor = HUD.default.BossBattlePhaseColor;
HUD.ScriptedPawn = None;
HUD.bDisplayImportantHealthBar = false;
}
DefaultProperties
{
}