Small server-side mutator that forces players to throw all their weapons on death (not just the current weapon as in the game by default).
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A small mutator that forces players to throw all their weapons on death (not just the current weapon as in the game by default).

Build

  1. Install Killing Floor 2, Killing Floor 2 - SDK and git for windows;
  2. Open git-bash, clone this repository and go to the source folder:
    git clone https://github.com/GenZmeY/KF2-TAWOD && cd KF2-TAWOD
  3. Run make.sh script:
    ./make.sh --compile
  4. The compiled files will be here:
    C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\

Testing

You can check your build using the make.sh script.
Open git-bash in the source folder and run the script:
./make.sh --test
On first launch, the script will create testing.ini file and launch the game with the settings from it (KF-Outpost map + TAWODMut). Edit this file if you need to test the mutator with different parameters.

Usage (Server)

  1. Open your PCServer-KFEngine.ini / LinuxServer-KFEngine.ini;
  2. Add the following string to the [OnlineSubsystemSteamworks.KFWorkshopSteamworks] section:
    ServerSubscribedWorkshopItems=2379769040
  3. Start the server and wait while the mutator is downloading;
  4. Add the following line to the startup parameters and restart the server:
    ?Mutator=TAWOD.TAWODMut

Bug reports

If you find a bug, create new issue here: Issues
Describe what the bug looks like and how to reproduce it.

License

The mutator is licensed under the GNU GPLv3.