37 lines
2.4 KiB
Markdown
37 lines
2.4 KiB
Markdown
# Throw All Weapons On Death
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[](https://steamcommunity.com/sharedfiles/filedetails/?id=2379769040)
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[](https://steamcommunity.com/sharedfiles/filedetails/?id=2379769040)
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[](https://steamcommunity.com/sharedfiles/filedetails/?id=2379769040)
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[](https://steamcommunity.com/sharedfiles/filedetails/?id=2379769040)
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[](https://github.com/GenZmeY/KF2-TAWOD/actions/workflows/mega-linter.yml)
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[](https://github.com/GenZmeY/KF2-TAWOD/tags)
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[](https://www.gnu.org/licenses/gpl-3.0.en.html)
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**A small server-side mutator that forces players to throw all their weapons on death (not just the current weapon as in the game by default).**
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## Build
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**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
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1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
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2. open git-bash and go to any folder where you want to store sources:
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`cd <ANY_FOLDER_YOU_WANT>`
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3. Clone this repository and go to the source folder:
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`git clone https://github.com/GenZmeY/KF2-TAWOD && cd KF2-TAWOD`
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4. Download dependencies:
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`git submodule init && git submodule update`
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5. Compile:
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`./tools/builder -c`
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5. The compiled files will be here:
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`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
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## Usage
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[See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2379769040)
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## Bug reports
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If you find a bug, create new issue here: [Issues](https://github.com/GenZmeY/KF2-TAWOD/issues)
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Describe what the bug looks like and how to reproduce it.
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## License
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[](LICENSE)
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