1 Commits

Author SHA1 Message Date
5e0c9a3792 wip 2023-05-14 10:55:38 +03:00
15 changed files with 175 additions and 232 deletions

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root = true
# Global
[*]
indent_style = unset
indent_size = 4
tab_width = 4
end_of_line = lf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = unset
# Unreal Engine 3 / Source
[*.uc]
indent_style = tab
[*.{uci,upkg}]
# Unreal Engine 3 / i18n
[*.{chn,cht,cze,dan,deu,dut,esl,esn,fra,frc,hun,int,ita,jpn,kor,pol,por,ptb,rus,tur,ukr}]
charset = utf-16le
# Other
[*.md]
indent_style = space
trim_trailing_whitespace = false
[*.yml]
indent_style = space
indent_size = 2
[*.{txt,cfg,conf}]
indent_style = tab

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---
name: MegaLinter
permissions: read-all
on:
push:
pull_request:
branches:
- master
env:
APPLY_FIXES: none
APPLY_FIXES_EVENT: pull_request
APPLY_FIXES_MODE: commit
FILTER_REGEX_EXCLUDE: (mega-linter.yml)
DISABLE: SPELL
concurrency:
group: ${{ github.ref }}-${{ github.workflow }}
cancel-in-progress: true
jobs:
megalinter:
name: MegaLinter
runs-on: ubuntu-latest
permissions:
contents: write
issues: write
pull-requests: write
steps:
- name: Checkout Code
uses: actions/checkout@b4ffde65f46336ab88eb53be808477a3936bae11
with:
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
fetch-depth: 0
- name: MegaLinter
uses: oxsecurity/megalinter@7e042c726c68415475b05a65a686c612120a1232
id: ml
env:
VALIDATE_ALL_CODEBASE: true
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Archive production artifacts
uses: actions/upload-artifact@c7d193f32edcb7bfad88892161225aeda64e9392
if: success() || failure()
with:
name: MegaLinter reports
path: |
megalinter-reports
mega-linter.log
- name: Set APPLY_FIXES_IF var
run: |
printf 'APPLY_FIXES_IF=%s\n' "${{
steps.ml.outputs.has_updated_sources == 1 &&
(
env.APPLY_FIXES_EVENT == 'all' ||
env.APPLY_FIXES_EVENT == github.event_name
) &&
(
github.event_name == 'push' ||
github.event.pull_request.head.repo.full_name == github.repository
)
}}" >> "${GITHUB_ENV}"
- name: Set APPLY_FIXES_IF_* vars
run: |
printf 'APPLY_FIXES_IF_PR=%s\n' "${{
env.APPLY_FIXES_IF == 'true' &&
env.APPLY_FIXES_MODE == 'pull_request'
}}" >> "${GITHUB_ENV}"
printf 'APPLY_FIXES_IF_COMMIT=%s\n' "${{
env.APPLY_FIXES_IF == 'true' &&
env.APPLY_FIXES_MODE == 'commit' &&
(!contains(fromJSON('["refs/heads/main", "refs/heads/master"]'), github.ref))
}}" >> "${GITHUB_ENV}"
- name: Create Pull Request with applied fixes
uses: peter-evans/create-pull-request@153407881ec5c347639a548ade7d8ad1d6740e38
id: cpr
if: env.APPLY_FIXES_IF_PR == 'true'
with:
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
commit-message: "[MegaLinter] Apply linters automatic fixes"
title: "[MegaLinter] Apply linters automatic fixes"
labels: bot
- name: Create PR output
if: env.APPLY_FIXES_IF_PR == 'true'
run: |
echo "PR Number - ${{ steps.cpr.outputs.pull-request-number }}"
echo "PR URL - ${{ steps.cpr.outputs.pull-request-url }}"
- name: Prepare commit
if: env.APPLY_FIXES_IF_COMMIT == 'true'
run: sudo chown -Rc $UID .git/
- name: Commit and push applied linter fixes
uses: stefanzweifel/git-auto-commit-action@8756aa072ef5b4a080af5dc8fef36c5d586e521d
if: env.APPLY_FIXES_IF_COMMIT == 'true'
with:
branch: >-
${{
github.event.pull_request.head.ref ||
github.head_ref ||
github.ref
}}
commit_message: "[MegaLinter] Apply linters fixes"
commit_user_name: "github-actions"
commit_user_email: "github-actions[bot]@users.noreply.github.com"

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[img]https://img.shields.io/static/v1?logo=GitHub&labelColor=gray&color=blue&logoColor=white&label=&message=Open Source[/img] [img]https://img.shields.io/github/license/GenZmeY/KF2-TAWOD[/img] [img]https://img.shields.io/steam/favorites/2379769040[/img] [img]https://img.shields.io/steam/update-date/2379769040[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2379769040][img]https://img.shields.io/github/v/tag/GenZmeY/KF2-TAWOD[/img][/url] [img]https://img.shields.io/static/v1?logo=GitHub&labelColor=gray&color=blue&logoColor=white&label=&message=Open Source[/img] [img]https://img.shields.io/github/license/GenZmeY/KF2-TAWOD[/img] [img]https://img.shields.io/steam/favorites/2379769040[/img] [img]https://img.shields.io/steam/update-date/2379769040[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2379769040][img]https://img.shields.io/github/v/tag/GenZmeY/KF2-TAWOD[/img][/url]
[h1]📋 Description:[/h1] [h1]Description:[/h1]
A small server-side mutator that changes the default behavior by forcing players to drop all their weapons on death (instead of just the current weapon). [i]A small server-side mutator that forces players to throw all their weapons on death (not just the current weapon as in the game by default).[/i]
[h1]Whitelisted?[/h1] [h1]Whitelisted?[/h1]
No. This mod is not whitelisted and will de-rank your server. Any XP earned will not be saved. No. This mod is not whitelisted and will de-rank your server. Any XP gained will not be saved.
But I hope that it will be whitelisted - I submitted whitelist request here: [h1]Usage (server)[/h1]
https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-mutators.120340/post-2353664 [b]Note:[/b] [i]If you don't understand what is written here, read the article [url=https://wiki.killingfloor2.com/index.php?title=Dedicated_Server_(Killing_Floor_2)][u]Dedicated Server (KF2 wiki)[/u][/url] before following these instructions.[/i]
[h1]🖥️ Usage (server)[/h1]
[b]Note:[/b] [i]If this is unclear, first read: [url=https://wiki.killingfloor2.com/index.php?title=Dedicated_Server_(Killing_Floor_2)][u]Dedicated Server Guide (KF2 wiki)[/u][/url][/i]
[olist] [olist]
[*]Open [b]PCServer-KFEngine.ini[/b] / [b]LinuxServer-KFEngine.ini[/b]. [*]Open your [b]PCServer-KFEngine.ini[/b] / [b]LinuxServer-KFEngine.ini[/b];
[*]Find [b][IpDrv.TcpNetDriver][/b] section and ensure line exists (add if missing): [*]Find the [b][IpDrv.TcpNetDriver][/b] section and make sure that there is a line (add if not):
[code]DownloadManagers=OnlineSubsystemSteamworks.SteamWorkshopDownload[/code] [b]DownloadManagers=OnlineSubsystemSteamworks.SteamWorkshopDownload[/b]
(If there are several [b]DownloadManagers[/b] then the line above should be the first) ❗️ If there are several [b]DownloadManagers=[/b] then the line above should be the first ❗️
[*]Add the following string to the [b][OnlineSubsystemSteamworks.KFWorkshopSteamworks][/b] section (create one if it doesn't exist): [*]Add the following string to the [b][OnlineSubsystemSteamworks.KFWorkshopSteamworks][/b] section (create one if it doesn't exist):
[code]ServerSubscribedWorkshopItems=2379769040[/code] [b]ServerSubscribedWorkshopItems=2379769040[/b]
[*]Start server and wait for mutator download. [*]Start the server and wait while the mutator is downloading;
[*]When the download is complete, stop the server. [*]Add mutator to server start parameters: [b]?Mutator=TAWOD.TAWODMut[/b] and restart the server.
[*]Add mutator to server start parameters: [code]?Mutator=TAWOD.Mut[/code] and start the server.
[/olist] [/olist]
[h1]☑️ Status: Completed[/h1] [h1]Sources:[/h1]
✔️ The mutator works with the current version of the game (v1150) and I have implemented everything I planned. [url=https://github.com/GenZmeY/KF2-TAWOD]https://github.com/GenZmeY/KF2-TAWOD[/url] [b](GNU GPLv3)[/b]
⛔️ Development has stopped: I no longer have the time or motivation to maintain this mod. No further updates or bug fixes are planned.
[h1]📜 Sources[/h1]
https://github.com/GenZmeY/KF2-TAWOD [b](GNU GPLv3)[/b]

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# Throw All Weapons On Death [![](PublicationContent/mutbanner.png)](https://steamcommunity.com/sharedfiles/filedetails/?id=2379769040)
[![Banner](PublicationContent/mutbanner.png)](https://steamcommunity.com/sharedfiles/filedetails/?id=2379769040)
[![Steam Workshop](https://img.shields.io/static/v1?message=workshop&logo=steam&labelColor=gray&color=blue&logoColor=white&label=steam%20)](https://steamcommunity.com/sharedfiles/filedetails/?id=2379769040) [![Steam Workshop](https://img.shields.io/static/v1?message=workshop&logo=steam&labelColor=gray&color=blue&logoColor=white&label=steam%20)](https://steamcommunity.com/sharedfiles/filedetails/?id=2379769040)
[![Steam Downloads](https://img.shields.io/steam/downloads/2379769040)](https://steamcommunity.com/sharedfiles/filedetails/?id=2379769040)
[![Steam Favorites](https://img.shields.io/steam/favorites/2379769040)](https://steamcommunity.com/sharedfiles/filedetails/?id=2379769040) [![Steam Favorites](https://img.shields.io/steam/favorites/2379769040)](https://steamcommunity.com/sharedfiles/filedetails/?id=2379769040)
[![MegaLinter](https://github.com/GenZmeY/KF2-TAWOD/actions/workflows/mega-linter.yml/badge.svg?branch=master)](https://github.com/GenZmeY/KF2-TAWOD/actions/workflows/mega-linter.yml) [![Steam Update Date](https://img.shields.io/steam/update-date/2379769040)](https://steamcommunity.com/sharedfiles/filedetails/?id=2379769040)
[![GitHub tag (latest by date)](https://img.shields.io/github/v/tag/GenZmeY/KF2-TAWOD)](https://github.com/GenZmeY/KF2-TAWOD/tags) [![GitHub tag (latest by date)](https://img.shields.io/github/v/tag/GenZmeY/KF2-TAWOD)](https://github.com/GenZmeY/KF2-TAWOD/tags)
[![GitHub](https://img.shields.io/github/license/GenZmeY/KF2-TAWOD)](https://www.gnu.org/licenses/gpl-3.0.en.html) [![GitHub](https://img.shields.io/github/license/GenZmeY/KF2-TAWOD)](https://www.gnu.org/licenses/gpl-3.0.en.html)
**A small server-side mutator that forces players to throw all their weapons on death (not just the current weapon as in the game by default).** A small mutator that forces players to throw all their weapons on death (not just the current weapon as in the game by default).
## Build # Build
**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here. **Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win); 1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
2. open git-bash and go to any folder where you want to store sources: 2. open git-bash and go to any folder where you want to store sources:
@ -25,12 +22,12 @@
5. The compiled files will be here: 5. The compiled files will be here:
`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\` `C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
## Usage # Usage
[See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2379769040) [See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2379769040)
## Bug reports # Bug reports
If you find a bug, create new issue here: [Issues](https://github.com/GenZmeY/KF2-TAWOD/issues) If you find a bug, create new issue here: [Issues](https://github.com/GenZmeY/KF2-TAWOD/issues)
Describe what the bug looks like and how to reproduce it. Describe what the bug looks like and how to reproduce it.
## License # License
[![license](https://www.gnu.org/graphics/gplv3-with-text-136x68.png)](LICENSE) [GNU GPLv3](LICENSE).

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class Mut extends KFMutator;
public simulated function bool SafeDestroy()
{
return (bPendingDelete || bDeleteMe || Destroy());
}
public event PreBeginPlay()
{
Super.PreBeginPlay();
`log("Loaded.", true, 'TAWOD');
}
public function AddMutator(Mutator M)
{
if (M == Self) return;
if (M.Class == Class)
Mut(M).SafeDestroy();
else
Super.AddMutator(M);
}
public function bool PreventDeath(Pawn Killed, Controller Killer, class<DamageType> damageType, vector HitLocation)
{
local KFWeapon TempWeapon;
local KFPawn_Human KFP;
KFP = KFPawn_Human(Killed);
if (Role >= ROLE_Authority && KFP != None && KFP.InvManager != None)
foreach KFP.InvManager.InventoryActors(class'KFWeapon', TempWeapon)
if (TempWeapon != None && TempWeapon.bDropOnDeath && TempWeapon.CanThrow())
KFP.TossInventory(TempWeapon);
return Super.PreventDeath(Killed, Killer, damageType, HitLocation);
}
defaultproperties
{
}

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@ -1,4 +1,4 @@
[Flags] [Flags]
AllowDownload=False AllowDownload=True
ClientOptional=False ClientOptional=False
ServerSideOnly=True ServerSideOnly=False

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class TAWODMut extends Mut; // backward compatibility class TAWODMut extends KFMutator;
var const E_LogLevel LogLevel;
var private TAWOD TAWOD;
public simulated function bool SafeDestroy()
{
`Log_Trace();
return (bPendingDelete || bDeleteMe || Destroy());
}
public event PreBeginPlay()
{
`Log_Trace();
Super.PreBeginPlay();
if (WorldInfo.Game.DefaultPawnClass != WorldInfo.Game.default.DefaultPawnClass)
{
`Log_Warn("Custom 'DefaultPawnClass' (" $ WorldInfo.Game.DefaultPawnClass $ ") detected, possible compatibility issues. Turn off TAWOD if there are problems");
}
if (ClassIsChildOf(WorldInfo.Game.DefaultPawnClass, class'KFGameInfo_VersusSurvival'.default.DefaultPawnClass))
{
WorldInfo.Game.DefaultPawnClass = class'TAWOD_PawnHuman_Versus';
`Log_Info("TAWOD_PawnHuman_Versus");
}
else
{
WorldInfo.Game.DefaultPawnClass = class'TAWOD_PawnHuman';
`Log_Info("TAWOD_PawnHuman");
}
`Log_Info("Loaded.");
}
public function AddMutator(Mutator Mut)
{
`Log_Trace();
if (Mut == Self) return;
if (Mut.Class == Class)
Mut.Destroy();
else
Super.AddMutator(Mut);
}
public function bool PreventDeath(Pawn Killed, Controller Killer, class<DamageType> damageType, vector HitLocation)
{
`Log_Trace();
if (Role >= ROLE_Authority)
{
DropAllWeapons(KFPawn_Human(Killed));
}
return Super.PreventDeath(Killed, Killer, damageType, HitLocation);
}
public static function DropAllWeapons(KFPawn_Human KFP)
{
local KFWeapon KFW;
if (KFP != None && KFP.InvManager != None)
{
foreach KFP.InvManager.InventoryActors(class'KFWeapon', KFW)
{
if (KFW != None && KFW.bDropOnDeath && KFW.CanThrow())
{
KFP.TossInventory(KFW);
}
}
}
}
defaultproperties
{
LogLevel = LL_Info
}

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class TAWOD_PawnHuman extends KFPawn_Human;
public function ThrowWeaponOnDeath()
{
class'TAWODMut'.static.DropAllWeapons(Self);
}
defaultproperties
{
}

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@ -0,0 +1,11 @@
class TAWOD_PawnHuman_Versus extends KFPawn_Human_Versus;
public function ThrowWeaponOnDeath()
{
class'TAWODMut'.static.DropAllWeapons(Self);
}
defaultproperties
{
}

20
TAWOD/Classes/_Logger.uc Normal file
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class _Logger extends Object
abstract;
enum E_LogLevel
{
LL_WrongLevel,
LL_None,
LL_Fatal,
LL_Error,
LL_Warning,
LL_Info,
LL_Debug,
LL_Trace,
LL_All
};
defaultproperties
{
}

2
TAWOD/Constants.uci Normal file
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// Constants
`define NO_CONFIG 0

3
TAWOD/Globals.uci Normal file
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// Imports
`include(Logger.uci)
`include(Constants.uci)

15
TAWOD/Logger.uci Normal file
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// Logger
`define Log_Tag 'TAWOD'
`define LocationStatic "`{ClassName}::" $ GetFuncName()
`define Log_Base(msg, cond) `log(`msg `if(`cond), `cond`{endif}, `Log_Tag)
`define Log_Fatal(msg) `log("FATAL:" @ `msg, (LogLevel >= LL_Fatal), `Log_Tag)
`define Log_Error(msg) `log("ERROR:" @ `msg, (LogLevel >= LL_Error), `Log_Tag)
`define Log_Warn(msg) `log("WARN:" @ `msg, (LogLevel >= LL_Warning), `Log_Tag)
`define Log_Info(msg) `log("INFO:" @ `msg, (LogLevel >= LL_Info), `Log_Tag)
`define Log_Debug(msg) `log("DEBUG:" @ `msg, (LogLevel >= LL_Debug), `Log_Tag)
`define Log_Trace(msg) `log("TRACE:" @ `Location `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)
`define Log_TraceStatic(msg) `log("TRACE:" @ `LocationStatic `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)

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@ -7,7 +7,7 @@ StripSource="True"
# Mutators to be compiled # Mutators to be compiled
# Specify them with a space as a separator, # Specify them with a space as a separator,
# Mutators will be compiled in the specified order # Mutators will be compiled in the specified order
PackageBuildOrder="TAWOD" PackageBuildOrder="TAWOD"
@ -16,7 +16,7 @@ PackageBuildOrder="TAWOD"
# Packages you want to brew using @peelz's patched KFEditor. # Packages you want to brew using @peelz's patched KFEditor.
# Useful for cases where regular brew doesn't put *.upk inside the package. # Useful for cases where regular brew doesn't put *.upk inside the package.
# Specify them with a space as a separator, # Specify them with a space as a separator,
# The order doesn't matter # The order doesn't matter
PackagePeelzBrew="" PackagePeelzBrew=""
@ -24,7 +24,7 @@ PackagePeelzBrew=""
# Mutators that will be uploaded to the workshop # Mutators that will be uploaded to the workshop
# Specify them with a space as a separator, # Specify them with a space as a separator,
# The order doesn't matter # The order doesn't matter
PackageUpload="TAWOD" PackageUpload="TAWOD"

2
tools

Submodule tools updated: fb458ac61f...cd658d9af9