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33
.editorconfig
Normal file
33
.editorconfig
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
root = true
|
||||||
|
|
||||||
|
# Global
|
||||||
|
[*]
|
||||||
|
indent_style = unset
|
||||||
|
indent_size = 4
|
||||||
|
tab_width = 4
|
||||||
|
end_of_line = lf
|
||||||
|
charset = utf-8
|
||||||
|
trim_trailing_whitespace = true
|
||||||
|
insert_final_newline = unset
|
||||||
|
|
||||||
|
# Unreal Engine 3 / Source
|
||||||
|
[*.uc]
|
||||||
|
indent_style = tab
|
||||||
|
|
||||||
|
[*.{uci,upkg}]
|
||||||
|
|
||||||
|
# Unreal Engine 3 / i18n
|
||||||
|
[*.{chn,cht,cze,dan,deu,dut,esl,esn,fra,frc,hun,int,ita,jpn,kor,pol,por,ptb,rus,tur,ukr}]
|
||||||
|
charset = utf-16le
|
||||||
|
|
||||||
|
# Other
|
||||||
|
[*.md]
|
||||||
|
indent_style = space
|
||||||
|
trim_trailing_whitespace = false
|
||||||
|
|
||||||
|
[*.yml]
|
||||||
|
indent_style = space
|
||||||
|
indent_size = 2
|
||||||
|
|
||||||
|
[*.{txt,cfg,conf}]
|
||||||
|
indent_style = tab
|
8
.github/issue_template.md
vendored
8
.github/issue_template.md
vendored
@ -1,8 +0,0 @@
|
|||||||
### Details
|
|
||||||
Tell us exactly what happens, every single detail that you can think of
|
|
||||||
|
|
||||||
### Screenshots
|
|
||||||
Provide a screenshot of the issue so we can debug it's not a user issue
|
|
||||||
|
|
||||||
### Steps to reproduce
|
|
||||||
Tell us how to reproduce the problem, step by step
|
|
116
.github/workflows/mega-linter.yml
vendored
Normal file
116
.github/workflows/mega-linter.yml
vendored
Normal file
@ -0,0 +1,116 @@
|
|||||||
|
---
|
||||||
|
name: MegaLinter
|
||||||
|
|
||||||
|
permissions: read-all
|
||||||
|
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
pull_request:
|
||||||
|
branches:
|
||||||
|
- master
|
||||||
|
|
||||||
|
env:
|
||||||
|
APPLY_FIXES: none
|
||||||
|
APPLY_FIXES_EVENT: pull_request
|
||||||
|
APPLY_FIXES_MODE: commit
|
||||||
|
FILTER_REGEX_EXCLUDE: (mega-linter.yml)
|
||||||
|
DISABLE: SPELL
|
||||||
|
DISABLE_ERRORS_LINTERS: MARKDOWN_MARKDOWN_LINK_CHECK
|
||||||
|
EDITORCONFIG_EDITORCONFIG_CHECKER_FILTER_REGEX_EXCLUDE: 'xVoteAnnouncer.upk'
|
||||||
|
|
||||||
|
concurrency:
|
||||||
|
group: ${{ github.ref }}-${{ github.workflow }}
|
||||||
|
cancel-in-progress: true
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
megalinter:
|
||||||
|
name: MegaLinter
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
|
permissions:
|
||||||
|
contents: write
|
||||||
|
issues: write
|
||||||
|
pull-requests: write
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- name: Checkout Code
|
||||||
|
uses: actions/checkout@b4ffde65f46336ab88eb53be808477a3936bae11
|
||||||
|
with:
|
||||||
|
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
|
||||||
|
fetch-depth: 0
|
||||||
|
|
||||||
|
- name: MegaLinter
|
||||||
|
uses: oxsecurity/megalinter@7e042c726c68415475b05a65a686c612120a1232
|
||||||
|
id: ml
|
||||||
|
env:
|
||||||
|
VALIDATE_ALL_CODEBASE: true
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
|
|
||||||
|
- name: Archive production artifacts
|
||||||
|
uses: actions/upload-artifact@c7d193f32edcb7bfad88892161225aeda64e9392
|
||||||
|
if: success() || failure()
|
||||||
|
with:
|
||||||
|
name: MegaLinter reports
|
||||||
|
path: |
|
||||||
|
megalinter-reports
|
||||||
|
mega-linter.log
|
||||||
|
|
||||||
|
- name: Set APPLY_FIXES_IF var
|
||||||
|
run: |
|
||||||
|
printf 'APPLY_FIXES_IF=%s\n' "${{
|
||||||
|
steps.ml.outputs.has_updated_sources == 1 &&
|
||||||
|
(
|
||||||
|
env.APPLY_FIXES_EVENT == 'all' ||
|
||||||
|
env.APPLY_FIXES_EVENT == github.event_name
|
||||||
|
) &&
|
||||||
|
(
|
||||||
|
github.event_name == 'push' ||
|
||||||
|
github.event.pull_request.head.repo.full_name == github.repository
|
||||||
|
)
|
||||||
|
}}" >> "${GITHUB_ENV}"
|
||||||
|
|
||||||
|
- name: Set APPLY_FIXES_IF_* vars
|
||||||
|
run: |
|
||||||
|
printf 'APPLY_FIXES_IF_PR=%s\n' "${{
|
||||||
|
env.APPLY_FIXES_IF == 'true' &&
|
||||||
|
env.APPLY_FIXES_MODE == 'pull_request'
|
||||||
|
}}" >> "${GITHUB_ENV}"
|
||||||
|
printf 'APPLY_FIXES_IF_COMMIT=%s\n' "${{
|
||||||
|
env.APPLY_FIXES_IF == 'true' &&
|
||||||
|
env.APPLY_FIXES_MODE == 'commit' &&
|
||||||
|
(!contains(fromJSON('["refs/heads/main", "refs/heads/master"]'), github.ref))
|
||||||
|
}}" >> "${GITHUB_ENV}"
|
||||||
|
|
||||||
|
- name: Create Pull Request with applied fixes
|
||||||
|
uses: peter-evans/create-pull-request@153407881ec5c347639a548ade7d8ad1d6740e38
|
||||||
|
id: cpr
|
||||||
|
if: env.APPLY_FIXES_IF_PR == 'true'
|
||||||
|
with:
|
||||||
|
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
|
||||||
|
commit-message: "[MegaLinter] Apply linters automatic fixes"
|
||||||
|
title: "[MegaLinter] Apply linters automatic fixes"
|
||||||
|
labels: bot
|
||||||
|
|
||||||
|
- name: Create PR output
|
||||||
|
if: env.APPLY_FIXES_IF_PR == 'true'
|
||||||
|
run: |
|
||||||
|
echo "PR Number - ${{ steps.cpr.outputs.pull-request-number }}"
|
||||||
|
echo "PR URL - ${{ steps.cpr.outputs.pull-request-url }}"
|
||||||
|
|
||||||
|
- name: Prepare commit
|
||||||
|
if: env.APPLY_FIXES_IF_COMMIT == 'true'
|
||||||
|
run: sudo chown -Rc $UID .git/
|
||||||
|
|
||||||
|
- name: Commit and push applied linter fixes
|
||||||
|
uses: stefanzweifel/git-auto-commit-action@8756aa072ef5b4a080af5dc8fef36c5d586e521d
|
||||||
|
if: env.APPLY_FIXES_IF_COMMIT == 'true'
|
||||||
|
with:
|
||||||
|
branch: >-
|
||||||
|
${{
|
||||||
|
github.event.pull_request.head.ref ||
|
||||||
|
github.head_ref ||
|
||||||
|
github.ref
|
||||||
|
}}
|
||||||
|
commit_message: "[MegaLinter] Apply linters fixes"
|
||||||
|
commit_user_name: "github-actions"
|
||||||
|
commit_user_email: "github-actions[bot]@users.noreply.github.com"
|
BIN
Localization/CHN/ServerExt.chn
Normal file
BIN
Localization/CHN/ServerExt.chn
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -88,7 +88,7 @@ SettingsInit=0[/b]
|
|||||||
[b][ServerExtMut.xVotingHandler]
|
[b][ServerExtMut.xVotingHandler]
|
||||||
ConfigVersion=0[/b]
|
ConfigVersion=0[/b]
|
||||||
|
|
||||||
[*]Put in [b]KFServerExt.ini[/b] this: [url=https://pastebin.com/raw/Wx3HYjkj]<PasteBin>[/url] [b](*)[/b]
|
[*]Put in [b]KFServerExt.ini[/b] this: [url=https://gist.githubusercontent.com/GenZmeY/616b6f845f9829c93976f42f6c48505a/raw/1a8c8409d61a2908d5c854ced0932b8ed43a7f51/KFServerExt-Default.ini]<github gist>[/url] [b](*)[/b]
|
||||||
|
|
||||||
[*]Start the game/server along with the ServerExt, then check the configs - content should be generated.
|
[*]Start the game/server along with the ServerExt, then check the configs - content should be generated.
|
||||||
[/olist]
|
[/olist]
|
||||||
@ -120,6 +120,7 @@ If you have a desire to help translate ServerExt into other languages, you can r
|
|||||||
[url=https://steamcommunity.com/profiles/76561197967822972]MilkTeaFox[/url] - Traditional Chinese [CHT];
|
[url=https://steamcommunity.com/profiles/76561197967822972]MilkTeaFox[/url] - Traditional Chinese [CHT];
|
||||||
[url=https://steamcommunity.com/profiles/76561198930643117]あさぴっぴ1020[/url] - Japanese [JPN];
|
[url=https://steamcommunity.com/profiles/76561198930643117]あさぴっぴ1020[/url] - Japanese [JPN];
|
||||||
[url=https://steamcommunity.com/profiles/76561198080866131]Jason Voorehes [/url] - Spanish [ESN];
|
[url=https://steamcommunity.com/profiles/76561198080866131]Jason Voorehes [/url] - Spanish [ESN];
|
||||||
|
[url=https://steamcommunity.com/profiles/76561198200630473/]小曦曦[/url] - Simplified Chinese [CHN];
|
||||||
|
|
||||||
[h1]Sources[/h1]
|
[h1]Sources[/h1]
|
||||||
[url=https://github.com/GenZmeY/KF2-Server-Extension]https://github.com/GenZmeY/KF2-Server-Extension[/url] [b](GNU GPLv3)[/b]
|
[url=https://github.com/GenZmeY/KF2-Server-Extension]https://github.com/GenZmeY/KF2-Server-Extension[/url] [b](GNU GPLv3)[/b]
|
||||||
|
65
README.md
65
README.md
@ -1,22 +1,22 @@
|
|||||||
[![](PublicationContent/mutbanner.png)](https://steamcommunity.com/sharedfiles/filedetails/?id=2085786712)
|
# Server Extension
|
||||||
|
|
||||||
|
[![Banner](PublicationContent/mutbanner.png)](https://steamcommunity.com/sharedfiles/filedetails/?id=2085786712)
|
||||||
|
|
||||||
[![Steam Workshop](https://img.shields.io/static/v1?message=workshop&logo=steam&labelColor=gray&color=blue&logoColor=white&label=steam%20)](https://steamcommunity.com/sharedfiles/filedetails/?id=2085786712)
|
[![Steam Workshop](https://img.shields.io/static/v1?message=workshop&logo=steam&labelColor=gray&color=blue&logoColor=white&label=steam%20)](https://steamcommunity.com/sharedfiles/filedetails/?id=2085786712)
|
||||||
[![Steam Subscriptions](https://img.shields.io/steam/subscriptions/2085786712)](https://steamcommunity.com/sharedfiles/filedetails/?id=2085786712)
|
[![Steam Downloads](https://img.shields.io/steam/downloads/2085786712)](https://steamcommunity.com/sharedfiles/filedetails/?id=2085786712)
|
||||||
[![Steam Favorites](https://img.shields.io/steam/favorites/2085786712)](https://steamcommunity.com/sharedfiles/filedetails/?id=2085786712)
|
[![Steam Favorites](https://img.shields.io/steam/favorites/2085786712)](https://steamcommunity.com/sharedfiles/filedetails/?id=2085786712)
|
||||||
[![Steam Update Date](https://img.shields.io/steam/update-date/2085786712)](https://steamcommunity.com/sharedfiles/filedetails/?id=2085786712)
|
[![MegaLinter](https://github.com/GenZmeY/KF2-Server-Extension/actions/workflows/mega-linter.yml/badge.svg?branch=master)](https://github.com/GenZmeY/KF2-Server-Extension/actions/workflows/mega-linter.yml)
|
||||||
[![GitHub tag (latest by date)](https://img.shields.io/github/v/tag/GenZmeY/KF2-Server-Extension)](https://github.com/GenZmeY/KF2-Server-Extension/tags)
|
[![GitHub tag (latest by date)](https://img.shields.io/github/v/tag/GenZmeY/KF2-Server-Extension)](https://github.com/GenZmeY/KF2-Server-Extension/tags)
|
||||||
[![GitHub top language](https://img.shields.io/github/languages/top/GenZmeY/KF2-Server-Extension)](https://docs.unrealengine.com/udk/Three/WebHome.html)
|
[![GitHub top language](https://img.shields.io/github/languages/top/GenZmeY/KF2-Server-Extension)](https://docs.unrealengine.com/udk/Three/WebHome.html)
|
||||||
[![GitHub](https://img.shields.io/github/license/GenZmeY/KF2-Server-Extension)](LICENSE)
|
[![GitHub](https://img.shields.io/github/license/GenZmeY/KF2-Server-Extension)](LICENSE)
|
||||||
|
|
||||||
[![ServerExt Contributors](https://contrib.rocks/image?repo=GenZmeY/KF2-Server-Extension)](https://github.com/GenZmeY/KF2-Server-Extension/graphs/contributors)
|
|
||||||
|
|
||||||
***
|
***
|
||||||
|
|
||||||
*This mod replaces current perk system in [Killing Floor 2](https://en.wikipedia.org/wiki/Killing_Floor_2) with a serverside perk progression with RPG elements, which let you buy individual stats and traits.*
|
*This mod replaces current perk system in [Killing Floor 2](https://en.wikipedia.org/wiki/Killing_Floor_2) with a serverside perk progression with RPG elements, which let you buy individual stats and traits.*
|
||||||
|
|
||||||
*This is a further development of the ServerExt mutator from [Marco](https://forums.tripwireinteractive.com/index.php?threads/mutator-server-extension-mod.109463) and [Forrest Mark X](https://github.com/ForrestMarkX/KF2-Server-Extension).*
|
*This is a further development of the ServerExt mutator from [Marco](https://forums.tripwireinteractive.com/index.php?threads/mutator-server-extension-mod.109463) and [Forrest Mark X](https://github.com/ForrestMarkX/KF2-Server-Extension).*
|
||||||
|
|
||||||
# Features
|
## Features
|
||||||
- RPG elements (traits and stats);
|
- RPG elements (traits and stats);
|
||||||
- New menu system;
|
- New menu system;
|
||||||
- Scoreboard that supports unlimited playercount on server;
|
- Scoreboard that supports unlimited playercount on server;
|
||||||
@ -33,7 +33,7 @@ The full changelog is available on [steam workshop](https://steamcommunity.com/s
|
|||||||
|
|
||||||
**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
|
**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
|
||||||
|
|
||||||
# Build
|
## Build
|
||||||
1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
|
1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
|
||||||
2. open git-bash and go to any folder where you want to store ServerExt sources:
|
2. open git-bash and go to any folder where you want to store ServerExt sources:
|
||||||
`cd <ANY_FOLDER_YOU_WANT>`
|
`cd <ANY_FOLDER_YOU_WANT>`
|
||||||
@ -46,43 +46,27 @@ The full changelog is available on [steam workshop](https://steamcommunity.com/s
|
|||||||
5. The compiled files will be here:
|
5. The compiled files will be here:
|
||||||
`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
|
`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
|
||||||
|
|
||||||
# Testing
|
## Using and configuring ServerExt
|
||||||
Open git-bash in the ServerExt source folder and run command:
|
|
||||||
`./tools/builder -t`
|
|
||||||
(or `./tools/builder -ct` if you haven't compiled the mutator yet)
|
|
||||||
|
|
||||||
A local single-user test will be launched with parameters from `builder.cfg` (edit this file if you want to test mutator with different parameters).
|
|
||||||
|
|
||||||
# Using and configuring ServerExt
|
|
||||||
A detailed manual is available on the [mod page](https://steamcommunity.com/sharedfiles/filedetails/?id=2085786712) in the steam workshop.
|
A detailed manual is available on the [mod page](https://steamcommunity.com/sharedfiles/filedetails/?id=2085786712) in the steam workshop.
|
||||||
|
|
||||||
# Publication in steam workshop
|
## Contributing
|
||||||
1. Modify the publish files if necessary, they are in the `PublicationContent`:
|
|
||||||
> description.txt
|
|
||||||
> preview.png
|
|
||||||
> tags.txt
|
|
||||||
> title.txt
|
|
||||||
|
|
||||||
2. Run this command in the source folder: `./tools/builder -cbu`
|
|
||||||
|
|
||||||
# Contributing
|
|
||||||
**Participation is welcome!**
|
**Participation is welcome!**
|
||||||
|
|
||||||
## Bug reports
|
### Bug reports
|
||||||
If you find a bug, go to the [issue page](https://github.com/GenZmeY/KF2-Server-Extension/issues) and check if there is a description of your bug. If not, create a new issue.
|
If you find a bug, go to the [issue page](https://github.com/GenZmeY/KF2-Server-Extension/issues) and check if there is a description of your bug. If not, create a new issue.
|
||||||
Describe what the bug looks like and how we can reproduce it.
|
Describe what the bug looks like and how we can reproduce it.
|
||||||
Attach screenshots if you think it might help.
|
Attach screenshots if you think it might help.
|
||||||
|
|
||||||
If it's a crash issue, be sure to include the `Launch.log` and `Launch_2.log` files. You can find them here:
|
If it's a crash issue, be sure to include the `Launch.log` file. You can find them here:
|
||||||
`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Logs\`
|
`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Logs\`
|
||||||
Please note that these files are overwritten every time you start the game/server. Therefore, you must take these files immediately after the game crashes in order not to lose information.
|
Please note that these files are overwritten every time you start the game/server. Therefore, you must take these files immediately after the game crashes in order not to lose information.
|
||||||
|
|
||||||
## Localization
|
### Localization
|
||||||
The mutator supports localization and you can help translate it into other languages.
|
The mutator supports localization and you can help translate it into other languages.
|
||||||
It does not require any special knowledge or programming skills, so you just need to know the language into which you will translate.
|
It does not require any special knowledge or programming skills, so you just need to know the language into which you will translate.
|
||||||
Here's a quick guide on how to do it: [localization guide](https://steamcommunity.com/workshop/filedetails/discussion/2085786712/2942494909176752884)
|
Here's a quick guide on how to do it: [localization guide](https://steamcommunity.com/workshop/filedetails/discussion/2085786712/2942494909176752884)
|
||||||
|
|
||||||
## Contribute code
|
### Contribute code
|
||||||
You can help improve ServerExt by fixing bugs and adding new features.
|
You can help improve ServerExt by fixing bugs and adding new features.
|
||||||
Before making a pull request, make sure that:
|
Before making a pull request, make sure that:
|
||||||
1. Your code is working correctly.
|
1. Your code is working correctly.
|
||||||
@ -91,10 +75,27 @@ Before making a pull request, make sure that:
|
|||||||
In the description of the pull request, describe the changes you made.
|
In the description of the pull request, describe the changes you made.
|
||||||
|
|
||||||
|
|
||||||
# License
|
## Contributors
|
||||||
[GNU GPLv3](LICENSE)
|
[![ServerExt Contributors](https://contrib.rocks/image?repo=GenZmeY/KF2-Server-Extension)](https://github.com/GenZmeY/KF2-Server-Extension/graphs/contributors)
|
||||||
|
|
||||||
|
[Marco](https://steamcommunity.com/profiles/76561197975509070)
|
||||||
|
[ForrestMarkX](https://steamcommunity.com/profiles/76561197997881512)
|
||||||
|
[inklesspen](https://steamcommunity.com/profiles/76561198143883210)
|
||||||
|
[GenZmeY](https://steamcommunity.com/profiles/76561198001617867)
|
||||||
|
[secret](https://steamcommunity.com/profiles/76561198042219365)
|
||||||
|
[Scaredkid93](https://steamcommunity.com/profiles/76561198004271210)
|
||||||
|
|
||||||
|
**Translators:**
|
||||||
|
[GenZmeY](https://steamcommunity.com/profiles/76561198001617867) - Russian [RUS];
|
||||||
|
[MilkTeaFox](https://steamcommunity.com/profiles/76561197967822972) - Traditional Chinese [CHT];
|
||||||
|
[あさぴっぴ1020](https://steamcommunity.com/profiles/76561198930643117) - Japanese [JPN];
|
||||||
|
[Jason Voorehes ](https://steamcommunity.com/profiles/76561198080866131) - Spanish [ESN];
|
||||||
|
[小曦曦](https://steamcommunity.com/profiles/76561198200630473) - Simplified Chinese [CHN].
|
||||||
|
|
||||||
|
## License
|
||||||
|
[![license](https://www.gnu.org/graphics/gplv3-with-text-136x68.png)](LICENSE)
|
||||||
|
|
||||||
***
|
***
|
||||||
|
|
||||||
**Note about the banner:**
|
**Note about the banner:**
|
||||||
The cat in the picture is [meowbin](https://www.deviantart.com/cottonvalent/gallery/48815375/creepy-cat). And [Cotton Valent](https://www.deviantart.com/cottonvalent) is the artist who designed and painted this magnificent cat.
|
The cat in the picture is [meowbin](https://twitter.com/meawbinneko). And [Cotton Valent](https://twitter.com/horrormove) is the artist who designed and painted this magnificent cat.
|
||||||
|
@ -126,8 +126,8 @@ function SellOffPerkWeapons()
|
|||||||
|
|
||||||
function InitializeOwnedItemList()
|
function InitializeOwnedItemList()
|
||||||
{
|
{
|
||||||
local Inventory Inv;
|
local Inventory Inv;
|
||||||
local KFWeapon KFW;
|
local KFWeapon KFW;
|
||||||
local KFPawn_Human KFP;
|
local KFPawn_Human KFP;
|
||||||
local Ext_PerkBase EP;
|
local Ext_PerkBase EP;
|
||||||
|
|
||||||
@ -142,14 +142,14 @@ function InitializeOwnedItemList()
|
|||||||
// init armor purchase values
|
// init armor purchase values
|
||||||
ArmorItem.SpareAmmoCount = KFP.Armor;
|
ArmorItem.SpareAmmoCount = KFP.Armor;
|
||||||
ArmorItem.MaxSpareAmmo = KFP.GetMaxArmor();
|
ArmorItem.MaxSpareAmmo = KFP.GetMaxArmor();
|
||||||
ArmorItem.AmmoPricePerMagazine = TraderItems.ArmorPrice * ActivePerkManager.GetArmorDiscountMod();
|
ArmorItem.AmmoPricePerMagazine = TraderItems.ArmorPrice * ActivePerkManager.GetArmorDiscountMod();
|
||||||
ArmorItem.DefaultItem.WeaponDef = TraderItems.ArmorDef;
|
ArmorItem.DefaultItem.WeaponDef = TraderItems.ArmorDef;
|
||||||
|
|
||||||
// init grenade purchase values
|
// init grenade purchase values
|
||||||
GrenadeItem.SpareAmmoCount = MyKFIM.GrenadeCount;
|
GrenadeItem.SpareAmmoCount = MyKFIM.GrenadeCount;
|
||||||
GrenadeItem.MaxSpareAmmo = ActivePerkManager.MaxGrenadeCount;
|
GrenadeItem.MaxSpareAmmo = ActivePerkManager.MaxGrenadeCount;
|
||||||
GrenadeItem.AmmoPricePerMagazine = TraderItems.GrenadePrice;
|
GrenadeItem.AmmoPricePerMagazine = TraderItems.GrenadePrice;
|
||||||
GrenadeItem.DefaultItem.WeaponDef = EP.GrenadeWeaponDef;
|
GrenadeItem.DefaultItem.WeaponDef = EP.GrenadeWeaponDef;
|
||||||
|
|
||||||
// @temp: fill in stuff that is normally serialized in the archetype
|
// @temp: fill in stuff that is normally serialized in the archetype
|
||||||
GrenadeItem.DefaultItem.AssociatedPerkClasses[0] = CurrentPerk.Class;
|
GrenadeItem.DefaultItem.AssociatedPerkClasses[0] = CurrentPerk.Class;
|
||||||
@ -161,7 +161,7 @@ function InitializeOwnedItemList()
|
|||||||
{
|
{
|
||||||
// Set the weapon information and add it to the OwnedItemList
|
// Set the weapon information and add it to the OwnedItemList
|
||||||
SetWeaponInformation(KFW);
|
SetWeaponInformation(KFW);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (MyGfxManager != none && MyGfxManager.TraderMenu != none)
|
if (MyGfxManager != none && MyGfxManager.TraderMenu != none)
|
||||||
@ -217,18 +217,18 @@ function int AddItemByPriority(out SItemInformation WeaponInfo)
|
|||||||
|
|
||||||
// Add secondary ammo immediately after the main weapon
|
// Add secondary ammo immediately after the main weapon
|
||||||
if (WeaponInfo.DefaultItem.WeaponDef.static.UsesSecondaryAmmo())
|
if (WeaponInfo.DefaultItem.WeaponDef.static.UsesSecondaryAmmo())
|
||||||
{
|
{
|
||||||
WeaponInfo.bIsSecondaryAmmo = true;
|
WeaponInfo.bIsSecondaryAmmo = true;
|
||||||
WeaponInfo.SellPrice = 0;
|
WeaponInfo.SellPrice = 0;
|
||||||
OwnedItemList.InsertItem(BestIndex + 1, WeaponInfo);
|
OwnedItemList.InsertItem(BestIndex + 1, WeaponInfo);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (MyGfxManager != none && MyGfxManager.TraderMenu != none)
|
if (MyGfxManager != none && MyGfxManager.TraderMenu != none)
|
||||||
{
|
{
|
||||||
MyGfxManager.TraderMenu.OwnedItemList = OwnedItemList;
|
MyGfxManager.TraderMenu.OwnedItemList = OwnedItemList;
|
||||||
}
|
}
|
||||||
|
|
||||||
return BestIndex;
|
return BestIndex;
|
||||||
}
|
}
|
||||||
|
|
||||||
function bool CanCarry(const out STraderItem Item, optional int OverrideLevelValue = INDEX_NONE)
|
function bool CanCarry(const out STraderItem Item, optional int OverrideLevelValue = INDEX_NONE)
|
||||||
|
@ -46,4 +46,5 @@ final function SaveData(FMyCustomChar R)
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
@ -64,7 +64,7 @@ static final function SetCharacterMeshFromArch(KFCharacterInfo_Human C, KFPawn K
|
|||||||
if (KFPRI == none)
|
if (KFPRI == none)
|
||||||
{
|
{
|
||||||
`Warn("Does not have a KFPRI" @ C);
|
`Warn("Does not have a KFPRI" @ C);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
EPRI = ExtPlayerReplicationInfo(KFPRI);
|
EPRI = ExtPlayerReplicationInfo(KFPRI);
|
||||||
bCustom = (EPRI!=None ? EPRI.UsesCustomChar() : false);
|
bCustom = (EPRI!=None ? EPRI.UsesCustomChar() : false);
|
||||||
@ -341,7 +341,7 @@ static final function SetAttachmentMeshAndSkin(KFCharacterInfo_Human C,
|
|||||||
// Since cosmetic attachments are optional, do not choose index 0 if none is
|
// Since cosmetic attachments are optional, do not choose index 0 if none is
|
||||||
// specified unlike the the head and body meshes
|
// specified unlike the the head and body meshes
|
||||||
if (C.CosmeticVariants.Length > 0 &&
|
if (C.CosmeticVariants.Length > 0 &&
|
||||||
CurrentAttachmentMeshIndex < C.CosmeticVariants.Length)
|
CurrentAttachmentMeshIndex < C.CosmeticVariants.Length)
|
||||||
{
|
{
|
||||||
if (KFPRI.StartLoadCosmeticContent(C, ECOSMETICTYPE_Attachment, CurrentAttachmentMeshIndex))
|
if (KFPRI.StartLoadCosmeticContent(C, ECOSMETICTYPE_Attachment, CurrentAttachmentMeshIndex))
|
||||||
{
|
{
|
||||||
@ -531,7 +531,7 @@ static final function DetachConflictingAttachments(KFCharacterInfo_Human C, int
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
if (C.CosmeticVariants.length > 0 &&
|
if (C.CosmeticVariants.length > 0 &&
|
||||||
NewAttachmentMeshIndex < C.CosmeticVariants.length)
|
NewAttachmentMeshIndex < C.CosmeticVariants.length)
|
||||||
{
|
{
|
||||||
// The socket that this attachment requires
|
// The socket that this attachment requires
|
||||||
NewAttachmentSocketName = C.CosmeticVariants[NewAttachmentMeshIndex].AttachmentItem.SocketName;
|
NewAttachmentSocketName = C.CosmeticVariants[NewAttachmentMeshIndex].AttachmentItem.SocketName;
|
||||||
@ -580,7 +580,7 @@ static final function SetFirstPersonArmsFromArch(KFCharacterInfo_Human C, KFPawn
|
|||||||
if (KFPRI == none)
|
if (KFPRI == none)
|
||||||
{
|
{
|
||||||
`Warn("Does not have a KFPRI" @ C);
|
`Warn("Does not have a KFPRI" @ C);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
EPRI = ExtPlayerReplicationInfo(KFPRI);
|
EPRI = ExtPlayerReplicationInfo(KFPRI);
|
||||||
bCustom = (EPRI!=None ? EPRI.UsesCustomChar() : false);
|
bCustom = (EPRI!=None ? EPRI.UsesCustomChar() : false);
|
||||||
|
@ -7,4 +7,5 @@ protected function SpecialCringeEffectsfor (Actor Victim, float VictimDist)
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
28
ServerExt/Classes/ExtHUD_ObjectiveConatiner.uc
Normal file
28
ServerExt/Classes/ExtHUD_ObjectiveConatiner.uc
Normal file
@ -0,0 +1,28 @@
|
|||||||
|
class ExtHUD_ObjectiveConatiner extends KFGFxHUD_ObjectiveConatiner;
|
||||||
|
|
||||||
|
simulated function SetActive(bool bActive)
|
||||||
|
{
|
||||||
|
if (bActive)
|
||||||
|
{
|
||||||
|
Super.SetActive(bActive);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
SetVisible(bActive);
|
||||||
|
CurrentObjectiveInterface = none;
|
||||||
|
|
||||||
|
// Fix:
|
||||||
|
// ScriptWarning: Accessed None
|
||||||
|
// KFGFxHUD_ObjectiveConatiner Transient.ExtMoviePlayer_HUD_0:KFGFxHUD_ObjectiveConatiner_0
|
||||||
|
// Function KFGame.KFGFxHUD_ObjectiveConatiner:SetActive:01D9
|
||||||
|
if (GetObject("objectiveNumberMC") != None)
|
||||||
|
{
|
||||||
|
GetObject("objectiveNumberMC").SetVisible(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
DefaultProperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
@ -31,4 +31,5 @@ function UpdateGrenades()
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
@ -44,4 +44,5 @@ function UpdatePlayerInfo(optional bool bForceUpdate)
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -88,4 +88,5 @@ simulated function SetWeaponGroupList(out array<KFWeapon> WeaponList, byte Group
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
@ -62,4 +62,5 @@ function Callback_Equip(int ItemDefinition)
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
@ -93,6 +93,20 @@ final function ShowKillMessageX(PlayerReplicationInfo PRI1, PlayerReplicationInf
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function UpdateObjectiveActive()
|
||||||
|
{
|
||||||
|
// Fix:
|
||||||
|
// ScriptWarning: Accessed None 'KFGRI'
|
||||||
|
// ExtMoviePlayer_HUD Transient.ExtMoviePlayer_HUD_0
|
||||||
|
// Function KFGame.KFGFxMoviePlayer_HUD:UpdateObjectiveActive:00B7
|
||||||
|
if (GetPC() == None || KFGameReplicationInfo(GetPC().WorldInfo.GRI) == None)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Super.UpdateObjectiveActive();
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
WidgetBindings.Remove((WidgetName="SpectatorInfoWidget",WidgetClass=class'KFGFxHUD_SpectatorInfo'))
|
WidgetBindings.Remove((WidgetName="SpectatorInfoWidget",WidgetClass=class'KFGFxHUD_SpectatorInfo'))
|
||||||
@ -103,4 +117,6 @@ defaultproperties
|
|||||||
WidgetBindings.Add((WidgetName="PlayerBackpackWidget",WidgetClass=class'ExtHUD_PlayerBackpack'))
|
WidgetBindings.Add((WidgetName="PlayerBackpackWidget",WidgetClass=class'ExtHUD_PlayerBackpack'))
|
||||||
WidgetBindings.Remove((WidgetName="WeaponSelectContainer",WidgetClass=class'KFGFxHUD_WeaponSelectWidget'))
|
WidgetBindings.Remove((WidgetName="WeaponSelectContainer",WidgetClass=class'KFGFxHUD_WeaponSelectWidget'))
|
||||||
WidgetBindings.Add((WidgetName="WeaponSelectContainer",WidgetClass=class'ExtHUD_WeaponSelectWidget'))
|
WidgetBindings.Add((WidgetName="WeaponSelectContainer",WidgetClass=class'ExtHUD_WeaponSelectWidget'))
|
||||||
|
WidgetBindings.Remove((WidgetName="ObjectiveContainer",WidgetClass=class'KFGFxHUD_ObjectiveConatiner'))
|
||||||
|
WidgetBindings.Add((WidgetName="ObjectiveContainer",WidgetClass=class'ExtHUD_ObjectiveConatiner'))
|
||||||
}
|
}
|
@ -111,6 +111,22 @@ function OnMenuOpen(name WidgetPath, KFGFxObject_Menu Widget)
|
|||||||
PerksMenu.ActionScriptVoid("closeContainer");
|
PerksMenu.ActionScriptVoid("closeContainer");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
event OnClose()
|
||||||
|
{
|
||||||
|
// Fix:
|
||||||
|
// ScriptWarning: Accessed None 'CurrentBackgroundMovie'
|
||||||
|
// ExtMoviePlayer_Manager KF-BIOTICSLAB.TheWorld:PersistentLevel.ExtPlayerController_0.ExtMoviePlayer_Manager_0
|
||||||
|
// Function KFGame.KFGFxMoviePlayer_Manager:OnClose:0039
|
||||||
|
if (CurrentBackgroundMovie != None)
|
||||||
|
{
|
||||||
|
Super.OnClose();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
CloseMenus();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
InGamePartyWidgetClass=class'ExtWidget_PartyInGame'
|
InGamePartyWidgetClass=class'ExtWidget_PartyInGame'
|
||||||
|
@ -98,7 +98,6 @@ function AttachWeaponByItemDefinition(int ItemDefinition)
|
|||||||
|
|
||||||
//setweapon skin
|
//setweapon skin
|
||||||
WeaponAttachment.SetWeaponSkin(ItemDefinition);
|
WeaponAttachment.SetWeaponSkin(ItemDefinition);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
|
@ -7,4 +7,5 @@ static simulated event bool IsABoss()
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -892,7 +892,7 @@ simulated function float GetPenetrationModifier(byte Level, class<KFDamageType>
|
|||||||
|
|
||||||
simulated function float GetTightChokeModifier()
|
simulated function float GetTightChokeModifier()
|
||||||
{
|
{
|
||||||
return (CurrentPerk!=None ? CurrentPerk.GetTightChokeModifier() : 1.f);
|
return (CurrentPerk!=None ? CurrentPerk.GetTightChokeModifier() : 1.f);
|
||||||
}
|
}
|
||||||
|
|
||||||
// SwitchSpeed
|
// SwitchSpeed
|
||||||
|
@ -4,7 +4,7 @@ var localized string PerkChangeWarning;
|
|||||||
|
|
||||||
function UpdatePerkSelection(byte SelectedPerkIndex)
|
function UpdatePerkSelection(byte SelectedPerkIndex)
|
||||||
{
|
{
|
||||||
local int i;
|
local int i;
|
||||||
local GFxObject DataProvider;
|
local GFxObject DataProvider;
|
||||||
local GFxObject TempObj;
|
local GFxObject TempObj;
|
||||||
local ExtPlayerController KFPC;
|
local ExtPlayerController KFPC;
|
||||||
@ -14,7 +14,7 @@ function UpdatePerkSelection(byte SelectedPerkIndex)
|
|||||||
|
|
||||||
if (KFPC!=none && KFPC.ActivePerkManager!=None)
|
if (KFPC!=none && KFPC.ActivePerkManager!=None)
|
||||||
{
|
{
|
||||||
DataProvider = CreateArray();
|
DataProvider = CreateArray();
|
||||||
|
|
||||||
for (i = 0; i < KFPC.ActivePerkManager.UserPerks.Length; i++)
|
for (i = 0; i < KFPC.ActivePerkManager.UserPerks.Length; i++)
|
||||||
{
|
{
|
||||||
|
@ -47,4 +47,5 @@ function PlayAnimation()
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
@ -2,7 +2,7 @@ class ExtTraderContainer_Filter extends KFGFxTraderContainer_Filter;
|
|||||||
|
|
||||||
function SetPerkFilterData(byte FilterIndex)
|
function SetPerkFilterData(byte FilterIndex)
|
||||||
{
|
{
|
||||||
local int i;
|
local int i;
|
||||||
local GFxObject DataProvider;
|
local GFxObject DataProvider;
|
||||||
local GFxObject FilterObject;
|
local GFxObject FilterObject;
|
||||||
local ExtPlayerController KFPC;
|
local ExtPlayerController KFPC;
|
||||||
@ -31,7 +31,7 @@ function SetPerkFilterData(byte FilterIndex)
|
|||||||
SetString("filterText", OffPerkString);
|
SetString("filterText", OffPerkString);
|
||||||
}
|
}
|
||||||
|
|
||||||
DataProvider = CreateArray();
|
DataProvider = CreateArray();
|
||||||
for (i = 0; i < PrM.UserPerks.Length; i++)
|
for (i = 0; i < PrM.UserPerks.Length; i++)
|
||||||
{
|
{
|
||||||
FilterObject = CreateObject("Object");
|
FilterObject = CreateObject("Object");
|
||||||
|
@ -10,11 +10,11 @@ function SetPerkInfo()
|
|||||||
if (KFPC!=none && KFPC.ActivePerkManager!=None && KFPC.ActivePerkManager.CurrentPerk!=None)
|
if (KFPC!=none && KFPC.ActivePerkManager!=None && KFPC.ActivePerkManager.CurrentPerk!=None)
|
||||||
{
|
{
|
||||||
CurrentPerk = KFPC.ActivePerkManager.CurrentPerk;
|
CurrentPerk = KFPC.ActivePerkManager.CurrentPerk;
|
||||||
SetString("perkName", CurrentPerk.PerkName);
|
SetString("perkName", CurrentPerk.PerkName);
|
||||||
SetString("perkIconPath", CurrentPerk.GetPerkIconPath(CurrentPerk.CurrentLevel));
|
SetString("perkIconPath", CurrentPerk.GetPerkIconPath(CurrentPerk.CurrentLevel));
|
||||||
SetInt("perkLevel", CurrentPerk.CurrentLevel);
|
SetInt("perkLevel", CurrentPerk.CurrentLevel);
|
||||||
V = CurrentPerk.GetProgressPercent()*100.f;
|
V = CurrentPerk.GetProgressPercent()*100.f;
|
||||||
SetInt("xpBarValue", int(V));
|
SetInt("xpBarValue", int(V));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -52,4 +52,5 @@ function SetPerkList()
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
@ -12,7 +12,7 @@ function bool IsItemFiltered(STraderItem Item, optional bool bDebug)
|
|||||||
if ( Item.WeaponDef.default.PlatformRestriction != PR_All && class'KFUnlockManager'.static.IsPlatformRestricted( Item.WeaponDef.default.PlatformRestriction ) )
|
if ( Item.WeaponDef.default.PlatformRestriction != PR_All && class'KFUnlockManager'.static.IsPlatformRestricted( Item.WeaponDef.default.PlatformRestriction ) )
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
function RefreshWeaponListByPerk(byte FilterIndex, const out array<STraderItem> ItemList)
|
function RefreshWeaponListByPerk(byte FilterIndex, const out array<STraderItem> ItemList)
|
||||||
|
@ -2,11 +2,11 @@ class ExtWeaponSkinList extends Object;
|
|||||||
|
|
||||||
struct WeaponSkin
|
struct WeaponSkin
|
||||||
{
|
{
|
||||||
var int Id;
|
var int Id;
|
||||||
|
|
||||||
var array<string> MIC_1P;
|
var array<string> MIC_1P;
|
||||||
var string MIC_3P;
|
var string MIC_3P;
|
||||||
var string MIC_Pickup;
|
var string MIC_Pickup;
|
||||||
|
|
||||||
var class<KFWeaponDefinition> WeaponDef;
|
var class<KFWeaponDefinition> WeaponDef;
|
||||||
};
|
};
|
||||||
@ -87,12 +87,12 @@ defaultproperties
|
|||||||
{
|
{
|
||||||
//Anodized Hazard AR15
|
//Anodized Hazard AR15
|
||||||
Skins.Add((Id=3001, Weapondef=class'KFWeapDef_AR15', MIC_1P=("WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_1P_Mint_MIC"), MIC_3P="WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_3P_Pickup_MIC"))
|
Skins.Add((Id=3001, Weapondef=class'KFWeapDef_AR15', MIC_1P=("WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_1P_Mint_MIC"), MIC_3P="WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=3002, Weapondef=class'KFWeapDef_AR15', MIC_1P=("WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_3P_Pickup_MIC"))
|
Skins.Add((Id=3002, Weapondef=class'KFWeapDef_AR15', MIC_1P=("WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=3003, Weapondef=class'KFWeapDef_AR15', MIC_1P=("WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_3P_Pickup_MIC"))
|
Skins.Add((Id=3003, Weapondef=class'KFWeapDef_AR15', MIC_1P=("WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet01_MAT.anodizedhazard_ar15.AnodizedHazard_AR15_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Airlock 9mm
|
//Airlock 9mm
|
||||||
Skins.Add((Id=3004, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_1P_Mint_MIC"), MIC_3P="WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_3P_Pickup_MIC"))
|
Skins.Add((Id=3004, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_1P_Mint_MIC"), MIC_3P="WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=3005, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_3P_Pickup_MIC"))
|
Skins.Add((Id=3005, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=3006, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_3P_Pickup_MIC"))
|
Skins.Add((Id=3006, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet01_MAT.airlock_9mm.Airlock_9MM_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Aeronaut Bullpup
|
//Aeronaut Bullpup
|
||||||
@ -102,17 +102,17 @@ defaultproperties
|
|||||||
|
|
||||||
//Woodland AA12
|
//Woodland AA12
|
||||||
Skins.Add((Id=3010, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_1P_Mint_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_3P_Mint_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_3P_Pickup_MIC"))
|
Skins.Add((Id=3010, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_1P_Mint_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_3P_Mint_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=3011, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_3P_Pickup_MIC"))
|
Skins.Add((Id=3011, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=3012, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_3P_Pickup_MIC"))
|
Skins.Add((Id=3012, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_aa12.Woodland_AA12_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Woodland Boomstick
|
//Woodland Boomstick
|
||||||
Skins.Add((Id=3013, Weapondef=class'KFWeapDef_DoubleBarrel', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_1P_Mint_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_3P_Mint_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_3P_Pickup_MIC"))
|
Skins.Add((Id=3013, Weapondef=class'KFWeapDef_DoubleBarrel', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_1P_Mint_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_3P_Mint_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=3014, Weapondef=class'KFWeapDef_DoubleBarrel', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_3P_Pickup_MIC"))
|
Skins.Add((Id=3014, Weapondef=class'KFWeapDef_DoubleBarrel', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=3015, Weapondef=class'KFWeapDef_DoubleBarrel', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_3P_Pickup_MIC"))
|
Skins.Add((Id=3015, Weapondef=class'KFWeapDef_DoubleBarrel', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_doublebarrel.Woodland_DoubleBarrel_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Woodland L85A2
|
//Woodland L85A2
|
||||||
Skins.Add((Id=3016, Weapondef=class'KFWeapDef_Bullpup', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_1P_Mint_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_3P_Mint_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_3P_Pickup_MIC"))
|
Skins.Add((Id=3016, Weapondef=class'KFWeapDef_Bullpup', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_1P_Mint_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_3P_Mint_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=3017, Weapondef=class'KFWeapDef_Bullpup', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_3P_Mint_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_3P_Pickup_MIC"))
|
Skins.Add((Id=3017, Weapondef=class'KFWeapDef_Bullpup', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_3P_Mint_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=3018, Weapondef=class'KFWeapDef_Bullpup', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_3P_Pickup_MIC"))
|
Skins.Add((Id=3018, Weapondef=class'KFWeapDef_Bullpup', MIC_1P=("WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSetPSN03_MAT.woodland_bullpup.Woodland_Bullpup_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Woodland Scar
|
//Woodland Scar
|
||||||
@ -863,7 +863,7 @@ defaultproperties
|
|||||||
|
|
||||||
//Victorian Double Barrel
|
//Victorian Double Barrel
|
||||||
Skins.Add((Id=4047, Weapondef=class'KFWeapDef_DoubleBarrel', MIC_1P=("WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_1P_Mint_MIC"), MIC_3P="WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_3P_Pickup_MIC"))
|
Skins.Add((Id=4047, Weapondef=class'KFWeapDef_DoubleBarrel', MIC_1P=("WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_1P_Mint_MIC"), MIC_3P="WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4046, Weapondef=class'KFWeapDef_DoubleBarrel', MIC_1P=("WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_3P_Pickup_MIC"))
|
Skins.Add((Id=4046, Weapondef=class'KFWeapDef_DoubleBarrel', MIC_1P=("WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4045, Weapondef=class'KFWeapDef_DoubleBarrel', MIC_1P=("WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_3P_Pickup_MIC"))
|
Skins.Add((Id=4045, Weapondef=class'KFWeapDef_DoubleBarrel', MIC_1P=("WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet06_MAT.victorian_doublebarrel.Victorian_DoubleBarrel_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Victorian M4
|
//Victorian M4
|
||||||
@ -920,7 +920,7 @@ defaultproperties
|
|||||||
|
|
||||||
//Tactical AA12
|
//Tactical AA12
|
||||||
Skins.Add((Id=4460, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_1P_Mint_MIC"), MIC_3P="WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_3P_Pickup_MIC"))
|
Skins.Add((Id=4460, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_1P_Mint_MIC"), MIC_3P="WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4459, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_3P_Pickup_MIC"))
|
Skins.Add((Id=4459, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4458, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_3P_Pickup_MIC"))
|
Skins.Add((Id=4458, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet07_MAT.tactical_aa12.Tactical_AA12_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Tactical AK12
|
//Tactical AK12
|
||||||
@ -980,92 +980,92 @@ defaultproperties
|
|||||||
|
|
||||||
//Deepstrike 9mm
|
//Deepstrike 9mm
|
||||||
Skins.Add((Id=4359, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_3P_Pickup_MIC"))
|
Skins.Add((Id=4359, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4358, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_3P_Pickup_MIC"))
|
Skins.Add((Id=4358, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4357, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_3P_Pickup_MIC"))
|
Skins.Add((Id=4357, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_9mm.Deepstrike_9mm_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Deepstrike Crossbow
|
//Deepstrike Crossbow
|
||||||
Skins.Add((Id=4362, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_1P_Mint_MIC", "WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_3P_Pickup_MIC"))
|
Skins.Add((Id=4362, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_1P_Mint_MIC", "WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4361, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_3P_Pickup_MIC"))
|
Skins.Add((Id=4361, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4360, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_1P_BattleScarred_MIC", "WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_3P_Pickup_MIC"))
|
Skins.Add((Id=4360, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_1P_BattleScarred_MIC", "WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_crossbow.Deepstrike_Crossbow_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Deepstrike Desert Eagle
|
//Deepstrike Desert Eagle
|
||||||
Skins.Add((Id=4365, Weapondef=class'KFWeapDef_Deagle', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_3P_Pickup_MIC"))
|
Skins.Add((Id=4365, Weapondef=class'KFWeapDef_Deagle', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4364, Weapondef=class'KFWeapDef_Deagle', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_3P_Pickup_MIC"))
|
Skins.Add((Id=4364, Weapondef=class'KFWeapDef_Deagle', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4363, Weapondef=class'KFWeapDef_Deagle', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_3P_Pickup_MIC"))
|
Skins.Add((Id=4363, Weapondef=class'KFWeapDef_Deagle', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_deagle.Deepstrike_Deagle_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Deepstrike Winchester 1894
|
//Deepstrike Winchester 1894
|
||||||
Skins.Add((Id=4368, Weapondef=class'KFWeapDef_Winchester1894', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_3P_Pickup_MIC"))
|
Skins.Add((Id=4368, Weapondef=class'KFWeapDef_Winchester1894', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4367, Weapondef=class'KFWeapDef_Winchester1894', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_3P_Pickup_MIC"))
|
Skins.Add((Id=4367, Weapondef=class'KFWeapDef_Winchester1894', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4366, Weapondef=class'KFWeapDef_Winchester1894', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_3P_Pickup_MIC"))
|
Skins.Add((Id=4366, Weapondef=class'KFWeapDef_Winchester1894', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_lar.Deepstrike_LAR_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Deepstrike M79
|
//Deepstrike M79
|
||||||
Skins.Add((Id=4371, Weapondef=class'KFWeapDef_M79', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_3P_Pickup_MIC"))
|
Skins.Add((Id=4371, Weapondef=class'KFWeapDef_M79', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4370, Weapondef=class'KFWeapDef_M79', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_3P_Pickup_MIC"))
|
Skins.Add((Id=4370, Weapondef=class'KFWeapDef_M79', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4369, Weapondef=class'KFWeapDef_M79', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_3P_Pickup_MIC"))
|
Skins.Add((Id=4369, Weapondef=class'KFWeapDef_M79', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_m79.Deepstrike_M79_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Deepstrike RPG7
|
//Deepstrike RPG7
|
||||||
Skins.Add((Id=4374, Weapondef=class'KFWeapDef_RPG7', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_3P_Pickup_MIC"))
|
Skins.Add((Id=4374, Weapondef=class'KFWeapDef_RPG7', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4373, Weapondef=class'KFWeapDef_RPG7', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_3P_Pickup_MIC"))
|
Skins.Add((Id=4373, Weapondef=class'KFWeapDef_RPG7', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4372, Weapondef=class'KFWeapDef_RPG7', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_3P_Pickup_MIC"))
|
Skins.Add((Id=4372, Weapondef=class'KFWeapDef_RPG7', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_rpg7.Deepstrike_RPG7_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Deepstrike SCAR
|
//Deepstrike SCAR
|
||||||
Skins.Add((Id=4377, Weapondef=class'KFWeapDef_SCAR', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_1P_Mint_MIC", "WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_3P_Pickup_MIC"))
|
Skins.Add((Id=4377, Weapondef=class'KFWeapDef_SCAR', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_1P_Mint_MIC", "WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4376, Weapondef=class'KFWeapDef_SCAR', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_3P_Pickup_MIC"))
|
Skins.Add((Id=4376, Weapondef=class'KFWeapDef_SCAR', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4375, Weapondef=class'KFWeapDef_SCAR', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_1P_BattleScarred_MIC", "WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_3P_Pickup_MIC"))
|
Skins.Add((Id=4375, Weapondef=class'KFWeapDef_SCAR', MIC_1P=("WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_1P_BattleScarred_MIC", "WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.deepstrike_scar.Deepstrike_SCAR_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Horzine Elite Blue Kriss
|
//Horzine Elite Blue Kriss
|
||||||
Skins.Add((Id=4572, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_1P_Mint_MIC", "WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_3P_Pickup_MIC"))
|
Skins.Add((Id=4572, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_1P_Mint_MIC", "WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4571, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_3P_Pickup_MIC"))
|
Skins.Add((Id=4571, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4570, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_1P_BattleScarred_MIC", "WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_3P_Pickup_MIC"))
|
Skins.Add((Id=4570, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_1P_BattleScarred_MIC", "WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineeliteblue_kriss.HorzineEliteBlue_Kriss_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Horzine Elite Green Kriss
|
//Horzine Elite Green Kriss
|
||||||
Skins.Add((Id=4575, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_1P_Mint_MIC", "WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_3P_Pickup_MIC"))
|
Skins.Add((Id=4575, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_1P_Mint_MIC", "WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4574, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_3P_Pickup_MIC"))
|
Skins.Add((Id=4574, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4573, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_1P_BattleScarred_MIC", "WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_3P_Pickup_MIC"))
|
Skins.Add((Id=4573, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_1P_BattleScarred_MIC", "WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitegreen_kriss.HorzineEliteGreen_Kriss_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Horzine Elite Red Kriss
|
//Horzine Elite Red Kriss
|
||||||
Skins.Add((Id=4578, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_1P_Mint_MIC", "WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_3P_Pickup_MIC"))
|
Skins.Add((Id=4578, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_1P_Mint_MIC", "WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4577, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_3P_Pickup_MIC"))
|
Skins.Add((Id=4577, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4576, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_1P_BattleScarred_MIC", "WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_3P_Pickup_MIC"))
|
Skins.Add((Id=4576, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_1P_BattleScarred_MIC", "WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitered_kriss.HorzineEliteRed_Kriss_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Horzine Elite White Kriss
|
//Horzine Elite White Kriss
|
||||||
Skins.Add((Id=4581, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_1P_Mint_MIC", "WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_3P_Pickup_MIC"))
|
Skins.Add((Id=4581, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_1P_Mint_MIC", "WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4580, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_3P_Pickup_MIC"))
|
Skins.Add((Id=4580, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_1P_FieldTested_MIC", "WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4579, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_1P_BattleScarred_MIC", "WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_3P_Pickup_MIC"))
|
Skins.Add((Id=4579, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_1P_BattleScarred_MIC", "WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet09_MAT.horzineelitewhite_kriss.HorzineEliteWhite_Kriss_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Industrial Crossbow
|
//Industrial Crossbow
|
||||||
Skins.Add((Id=4720, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_1P_Mint_MIC", "WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_3P_Pickup_MIC"))
|
Skins.Add((Id=4720, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_1P_Mint_MIC", "WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4719, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_1P_FieldTested_MIC", "WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_3P_Pickup_MIC"))
|
Skins.Add((Id=4719, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_1P_FieldTested_MIC", "WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4718, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_1P_BattleScarred_MIC", "WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_3P_Pickup_MIC"))
|
Skins.Add((Id=4718, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_1P_BattleScarred_MIC", "WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_crossbow.Industrial_Crossbow_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Shredder (Industrial) Kriss
|
//Shredder (Industrial) Kriss
|
||||||
Skins.Add((Id=4723, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_3P_Pickup_MIC"))
|
Skins.Add((Id=4723, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4722, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_3P_Pickup_MIC"))
|
Skins.Add((Id=4722, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4721, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_3P_Pickup_MIC"))
|
Skins.Add((Id=4721, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_kriss.Industrial_Kriss_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Industrial M14EBR
|
//Industrial M14EBR
|
||||||
Skins.Add((Id=4726, Weapondef=class'KFWeapDef_M14EBR', MIC_1P=("WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_1P_Mint_MIC", "WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_3P_Pickup_MIC"))
|
Skins.Add((Id=4726, Weapondef=class'KFWeapDef_M14EBR', MIC_1P=("WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_1P_Mint_MIC", "WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4725, Weapondef=class'KFWeapDef_M14EBR', MIC_1P=("WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_1P_FieldTested_MIC", "WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_3P_Pickup_MIC"))
|
Skins.Add((Id=4725, Weapondef=class'KFWeapDef_M14EBR', MIC_1P=("WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_1P_FieldTested_MIC", "WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4724, Weapondef=class'KFWeapDef_M14EBR', MIC_1P=("WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_1P_BattleScarred_MIC", "WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_3P_Pickup_MIC"))
|
Skins.Add((Id=4724, Weapondef=class'KFWeapDef_M14EBR', MIC_1P=("WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_1P_BattleScarred_MIC", "WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_m14ebr.Industrial_M14EBR_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Industrial MP5RAS
|
//Industrial MP5RAS
|
||||||
Skins.Add((Id=4729, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_3P_Pickup_MIC"))
|
Skins.Add((Id=4729, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4728, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_3P_Pickup_MIC"))
|
Skins.Add((Id=4728, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4727, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_3P_Pickup_MIC"))
|
Skins.Add((Id=4727, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_mp5ras.Industrial_MP5RAS_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Jackhammer (Industrial) MP7
|
//Jackhammer (Industrial) MP7
|
||||||
Skins.Add((Id=4732, Weapondef=class'KFWeapDef_MP7', MIC_1P=("WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_1P_Mint_MIC", "WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_3P_Pickup_MIC"))
|
Skins.Add((Id=4732, Weapondef=class'KFWeapDef_MP7', MIC_1P=("WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_1P_Mint_MIC", "WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4731, Weapondef=class'KFWeapDef_MP7', MIC_1P=("WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_1P_FieldTested_MIC", "WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_3P_Pickup_MIC"))
|
Skins.Add((Id=4731, Weapondef=class'KFWeapDef_MP7', MIC_1P=("WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_1P_FieldTested_MIC", "WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4730, Weapondef=class'KFWeapDef_MP7', MIC_1P=("WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_1P_BattleScarred_MIC", "WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_3P_Pickup_MIC"))
|
Skins.Add((Id=4730, Weapondef=class'KFWeapDef_MP7', MIC_1P=("WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_1P_BattleScarred_MIC", "WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_mp7.Industrial_MP7_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Buzzsaw (Industrial) P90
|
//Buzzsaw (Industrial) P90
|
||||||
Skins.Add((Id=4735, Weapondef=class'KFWeapDef_P90', MIC_1P=("WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_1P_Mint_MIC", "WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_3P_Pickup_MIC"))
|
Skins.Add((Id=4735, Weapondef=class'KFWeapDef_P90', MIC_1P=("WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_1P_Mint_MIC", "WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4734, Weapondef=class'KFWeapDef_P90', MIC_1P=("WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_1P_FieldTested_MIC", "WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_3P_Pickup_MIC"))
|
Skins.Add((Id=4734, Weapondef=class'KFWeapDef_P90', MIC_1P=("WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_1P_FieldTested_MIC", "WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4733, Weapondef=class'KFWeapDef_P90', MIC_1P=("WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_1P_BattleScarred_MIC", "WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_3P_Pickup_MIC"))
|
Skins.Add((Id=4733, Weapondef=class'KFWeapDef_P90', MIC_1P=("WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_1P_BattleScarred_MIC", "WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_p90.Industrial_P90_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//High Voltage (Industrial) Railgun
|
//High Voltage (Industrial) Railgun
|
||||||
Skins.Add((Id=4738, Weapondef=class'KFWeapDef_RailGun', MIC_1P=("WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_1P_Mint_MIC", "WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_3P_Pickup_MIC"))
|
Skins.Add((Id=4738, Weapondef=class'KFWeapDef_RailGun', MIC_1P=("WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_1P_Mint_MIC", "WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4737, Weapondef=class'KFWeapDef_RailGun', MIC_1P=("WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_1P_FieldTested_MIC", "WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_3P_Pickup_MIC"))
|
Skins.Add((Id=4737, Weapondef=class'KFWeapDef_RailGun', MIC_1P=("WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_1P_FieldTested_MIC", "WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4736, Weapondef=class'KFWeapDef_RailGun', MIC_1P=("WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_1P_BattleScarred_MIC", "WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_3P_Pickup_MIC"))
|
Skins.Add((Id=4736, Weapondef=class'KFWeapDef_RailGun', MIC_1P=("WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_1P_BattleScarred_MIC", "WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet10_MAT.industrial_railgun.Industrial_RailGun_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Industrial SW500
|
//Industrial SW500
|
||||||
@ -1162,7 +1162,7 @@ defaultproperties
|
|||||||
|
|
||||||
//Junkyard AA12
|
//Junkyard AA12
|
||||||
Skins.Add((Id=4614, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_1P_Mint_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_3P_Pickup_MIC"))
|
Skins.Add((Id=4614, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_1P_Mint_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4613, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_3P_Pickup_MIC"))
|
Skins.Add((Id=4613, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4612, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_3P_Pickup_MIC"))
|
Skins.Add((Id=4612, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_aa12.Junkyard_AA12_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Junkyard AK12
|
//Junkyard AK12
|
||||||
@ -1192,12 +1192,12 @@ defaultproperties
|
|||||||
|
|
||||||
//Junkyard M4
|
//Junkyard M4
|
||||||
Skins.Add((Id=4626, Weapondef=class'KFWeapDef_M4', MIC_1P=("WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_1P_Mint_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_3P_Pickup_MIC"))
|
Skins.Add((Id=4626, Weapondef=class'KFWeapDef_M4', MIC_1P=("WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_1P_Mint_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4625, Weapondef=class'KFWeapDef_M4', MIC_1P=("WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_3P_Pickup_MIC"))
|
Skins.Add((Id=4625, Weapondef=class'KFWeapDef_M4', MIC_1P=("WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4624, Weapondef=class'KFWeapDef_M4', MIC_1P=("WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_3P_Pickup_MIC"))
|
Skins.Add((Id=4624, Weapondef=class'KFWeapDef_M4', MIC_1P=("WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_m4.Junkyard_M4_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Junkyard MP5RAS
|
//Junkyard MP5RAS
|
||||||
Skins.Add((Id=4629, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_1P_Mint_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_3P_Pickup_MIC"))
|
Skins.Add((Id=4629, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_1P_Mint_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4628, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_3P_Pickup_MIC"))
|
Skins.Add((Id=4628, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4627, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_3P_Pickup_MIC"))
|
Skins.Add((Id=4627, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_mp5ras.Junkyard_MP5RAS_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Junkyard SCAR
|
//Junkyard SCAR
|
||||||
@ -1207,7 +1207,7 @@ defaultproperties
|
|||||||
|
|
||||||
//Junkyard Winchester 1894
|
//Junkyard Winchester 1894
|
||||||
Skins.Add((Id=4635, Weapondef=class'KFWeapDef_Winchester1894', MIC_1P=("WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_1P_Mint_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_3P_Pickup_MIC"))
|
Skins.Add((Id=4635, Weapondef=class'KFWeapDef_Winchester1894', MIC_1P=("WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_1P_Mint_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4634, Weapondef=class'KFWeapDef_Winchester1894', MIC_1P=("WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_3P_Pickup_MIC"))
|
Skins.Add((Id=4634, Weapondef=class'KFWeapDef_Winchester1894', MIC_1P=("WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=4633, Weapondef=class'KFWeapDef_Winchester1894', MIC_1P=("WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_3P_Pickup_MIC"))
|
Skins.Add((Id=4633, Weapondef=class'KFWeapDef_Winchester1894', MIC_1P=("WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet13_MAT.junkyard_winchester1894.Junkyard_Winchester1894_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Headshot Weekly Centerfire
|
//Headshot Weekly Centerfire
|
||||||
@ -1215,117 +1215,117 @@ defaultproperties
|
|||||||
|
|
||||||
//Horzine Elite White MP5RAS
|
//Horzine Elite White MP5RAS
|
||||||
Skins.Add((Id=5033, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_1P_Mint_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_3P_Pickup_MIC"))
|
Skins.Add((Id=5033, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_1P_Mint_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5032, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_3P_Pickup_MIC"))
|
Skins.Add((Id=5032, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5031, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_3P_Pickup_MIC"))
|
Skins.Add((Id=5031, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitewhite_mp5ras.HorzineEliteWhite_MP5RAS_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Horzine Elite Black MP5RAS
|
//Horzine Elite Black MP5RAS
|
||||||
Skins.Add((Id=5036, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_1P_Mint_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_3P_Pickup_MIC"))
|
Skins.Add((Id=5036, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_1P_Mint_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5035, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_3P_Pickup_MIC"))
|
Skins.Add((Id=5035, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5034, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_3P_Pickup_MIC"))
|
Skins.Add((Id=5034, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineeliteblack_mp5ras.HorzineEliteBlack_MP5RAS_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Horzine Elite Green MP5RAS
|
//Horzine Elite Green MP5RAS
|
||||||
Skins.Add((Id=5039, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_1P_Mint_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_3P_Pickup_MIC"))
|
Skins.Add((Id=5039, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_1P_Mint_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5038, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_3P_Pickup_MIC"))
|
Skins.Add((Id=5038, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5037, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_3P_Pickup_MIC"))
|
Skins.Add((Id=5037, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitegreen_mp5ras.HorzineEliteGreen_MP5RAS_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Horzine Elite Blue MP5RAS
|
//Horzine Elite Blue MP5RAS
|
||||||
Skins.Add((Id=5042, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_1P_Mint_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_3P_Pickup_MIC"))
|
Skins.Add((Id=5042, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_1P_Mint_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5041, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_3P_Pickup_MIC"))
|
Skins.Add((Id=5041, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5040, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_3P_Pickup_MIC"))
|
Skins.Add((Id=5040, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineeliteblue_mp5ras.HorzineEliteBlue_MP5RAS_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Horzine Elite Red MP5RAS
|
//Horzine Elite Red MP5RAS
|
||||||
Skins.Add((Id=5045, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_1P_Mint_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_3P_Pickup_MIC"))
|
Skins.Add((Id=5045, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_1P_Mint_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5044, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_3P_Pickup_MIC"))
|
Skins.Add((Id=5044, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5043, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_3P_Pickup_MIC"))
|
Skins.Add((Id=5043, Weapondef=class'KFWeapDef_MP5RAS', MIC_1P=("WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet15_MAT.horzineelitered_mp5ras.HorzineEliteRed_MP5RAS_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Halloween 9mm
|
//Halloween 9mm
|
||||||
Skins.Add((Id=5115, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_3P_Pickup_MIC"))
|
Skins.Add((Id=5115, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5114, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_3P_Pickup_MIC"))
|
Skins.Add((Id=5114, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5113, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_3P_Pickup_MIC"))
|
Skins.Add((Id=5113, Weapondef=class'KFWeapDef_9mm', MIC_1P=("WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_9mm.Halloween_9MM_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Halloween Crossbow
|
//Halloween Crossbow
|
||||||
Skins.Add((Id=5118, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_3P_Pickup_MIC"))
|
Skins.Add((Id=5118, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5117, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_3P_Pickup_MIC"))
|
Skins.Add((Id=5117, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5116, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_3P_Pickup_MIC"))
|
Skins.Add((Id=5116, Weapondef=class'KFWeapDef_Crossbow', MIC_1P=("WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_crossbow.Halloween_Crossbow_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Halloween Flamethrower
|
//Halloween Flamethrower
|
||||||
Skins.Add((Id=5121, Weapondef=class'KFWeapDef_FlameThrower', MIC_1P=("WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_3P_Pickup_MIC"))
|
Skins.Add((Id=5121, Weapondef=class'KFWeapDef_FlameThrower', MIC_1P=("WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5120, Weapondef=class'KFWeapDef_FlameThrower', MIC_1P=("WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_3P_Pickup_MIC"))
|
Skins.Add((Id=5120, Weapondef=class'KFWeapDef_FlameThrower', MIC_1P=("WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5119, Weapondef=class'KFWeapDef_FlameThrower', MIC_1P=("WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_3P_Pickup_MIC"))
|
Skins.Add((Id=5119, Weapondef=class'KFWeapDef_FlameThrower', MIC_1P=("WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_flamethrower.Halloween_Flamethrower_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Halloween Healer
|
//Halloween Healer
|
||||||
Skins.Add((Id=5124, Weapondef=class'KFWeapDef_Healer', MIC_1P=("WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_3P_Pickup_MIC"))
|
Skins.Add((Id=5124, Weapondef=class'KFWeapDef_Healer', MIC_1P=("WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5123, Weapondef=class'KFWeapDef_Healer', MIC_1P=("WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_3P_Pickup_MIC"))
|
Skins.Add((Id=5123, Weapondef=class'KFWeapDef_Healer', MIC_1P=("WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5122, Weapondef=class'KFWeapDef_Healer', MIC_1P=("WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_3P_Pickup_MIC"))
|
Skins.Add((Id=5122, Weapondef=class'KFWeapDef_Healer', MIC_1P=("WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_healer.Halloween_Healer_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Halloween HZ12
|
//Halloween HZ12
|
||||||
Skins.Add((Id=5127, Weapondef=class'KFWeapDef_HZ12', MIC_1P=("WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_3P_Pickup_MIC"))
|
Skins.Add((Id=5127, Weapondef=class'KFWeapDef_HZ12', MIC_1P=("WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5126, Weapondef=class'KFWeapDef_HZ12', MIC_1P=("WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_3P_Pickup_MIC"))
|
Skins.Add((Id=5126, Weapondef=class'KFWeapDef_HZ12', MIC_1P=("WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5125, Weapondef=class'KFWeapDef_HZ12', MIC_1P=("WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_3P_Pickup_MIC"))
|
Skins.Add((Id=5125, Weapondef=class'KFWeapDef_HZ12', MIC_1P=("WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_hz12.Halloween_HZ12_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Halloween Katana
|
//Halloween Katana
|
||||||
Skins.Add((Id=5130, Weapondef=class'KFWeapDef_Katana', MIC_1P=("WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_3P_Pickup_MIC"))
|
Skins.Add((Id=5130, Weapondef=class'KFWeapDef_Katana', MIC_1P=("WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5129, Weapondef=class'KFWeapDef_Katana', MIC_1P=("WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_3P_Pickup_MIC"))
|
Skins.Add((Id=5129, Weapondef=class'KFWeapDef_Katana', MIC_1P=("WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5128, Weapondef=class'KFWeapDef_Katana', MIC_1P=("WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_3P_Pickup_MIC"))
|
Skins.Add((Id=5128, Weapondef=class'KFWeapDef_Katana', MIC_1P=("WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_katana.Halloween_Katana_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Halloween Kriss
|
//Halloween Kriss
|
||||||
Skins.Add((Id=5133, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_3P_Pickup_MIC"))
|
Skins.Add((Id=5133, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5132, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_3P_Pickup_MIC"))
|
Skins.Add((Id=5132, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5131, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_3P_Pickup_MIC"))
|
Skins.Add((Id=5131, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_kriss.Halloween_Kriss_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Halloween M79
|
//Halloween M79
|
||||||
Skins.Add((Id=5136, Weapondef=class'KFWeapDef_M79', MIC_1P=("WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_3P_Pickup_MIC"))
|
Skins.Add((Id=5136, Weapondef=class'KFWeapDef_M79', MIC_1P=("WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5135, Weapondef=class'KFWeapDef_M79', MIC_1P=("WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_3P_Pickup_MIC"))
|
Skins.Add((Id=5135, Weapondef=class'KFWeapDef_M79', MIC_1P=("WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5134, Weapondef=class'KFWeapDef_M79', MIC_1P=("WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_3P_Pickup_MIC"))
|
Skins.Add((Id=5134, Weapondef=class'KFWeapDef_M79', MIC_1P=("WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_m79.Halloween_M79_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Halloween Stoner 63A
|
//Halloween Stoner 63A
|
||||||
Skins.Add((Id=5139, Weapondef=class'KFWeapDef_Stoner63A', MIC_1P=("WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_1P_Mint_MIC", "WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_Receiver_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_3P_Pickup_MIC"))
|
Skins.Add((Id=5139, Weapondef=class'KFWeapDef_Stoner63A', MIC_1P=("WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_1P_Mint_MIC", "WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_Receiver_1P_Mint_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5138, Weapondef=class'KFWeapDef_Stoner63A', MIC_1P=("WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_1P_FieldTested_MIC", "WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_Receiver_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_3P_Pickup_MIC"))
|
Skins.Add((Id=5138, Weapondef=class'KFWeapDef_Stoner63A', MIC_1P=("WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_1P_FieldTested_MIC", "WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_Receiver_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5137, Weapondef=class'KFWeapDef_Stoner63A', MIC_1P=("WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_1P_BattleScarred_MIC", "WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_Receiver_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_3P_Pickup_MIC"))
|
Skins.Add((Id=5137, Weapondef=class'KFWeapDef_Stoner63A', MIC_1P=("WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_1P_BattleScarred_MIC", "WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_Receiver_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet14_MAT.halloween_stoner63a.Halloween_Stoner63a_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Neon MB500
|
//Neon MB500
|
||||||
Skins.Add((Id=5160, Weapondef=class'KFWeapDef_MB500', MIC_1P=("WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_3P_Pickup_MIC"))
|
Skins.Add((Id=5160, Weapondef=class'KFWeapDef_MB500', MIC_1P=("WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5159, Weapondef=class'KFWeapDef_MB500', MIC_1P=("WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_3P_Pickup_MIC"))
|
Skins.Add((Id=5159, Weapondef=class'KFWeapDef_MB500', MIC_1P=("WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5158, Weapondef=class'KFWeapDef_MB500', MIC_1P=("WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_3P_Pickup_MIC"))
|
Skins.Add((Id=5158, Weapondef=class'KFWeapDef_MB500', MIC_1P=("WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_mb500.Neon_MB500_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Neon Railgun
|
//Neon Railgun
|
||||||
Skins.Add((Id=5163, Weapondef=class'KFWeapDef_RailGun', MIC_1P=("WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_1P_Mint_MIC", "WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_3P_Pickup_MIC"))
|
Skins.Add((Id=5163, Weapondef=class'KFWeapDef_RailGun', MIC_1P=("WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_1P_Mint_MIC", "WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5162, Weapondef=class'KFWeapDef_RailGun', MIC_1P=("WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_1P_FieldTested_MIC", "WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_Scope_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_3P_Pickup_MIC"))
|
Skins.Add((Id=5162, Weapondef=class'KFWeapDef_RailGun', MIC_1P=("WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_1P_FieldTested_MIC", "WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_Scope_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5161, Weapondef=class'KFWeapDef_RailGun', MIC_1P=("WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_1P_BattleScarred_MIC", "WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_Scope_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_3P_Pickup_MIC"))
|
Skins.Add((Id=5161, Weapondef=class'KFWeapDef_RailGun', MIC_1P=("WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_1P_BattleScarred_MIC", "WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_Scope_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_railgun.Neon_Railgun_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Neon RPG7
|
//Neon RPG7
|
||||||
Skins.Add((Id=5166, Weapondef=class'KFWeapDef_RPG7', MIC_1P=("WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_3P_Pickup_MIC"))
|
Skins.Add((Id=5166, Weapondef=class'KFWeapDef_RPG7', MIC_1P=("WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5165, Weapondef=class'KFWeapDef_RPG7', MIC_1P=("WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_3P_Pickup_MIC"))
|
Skins.Add((Id=5165, Weapondef=class'KFWeapDef_RPG7', MIC_1P=("WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5164, Weapondef=class'KFWeapDef_RPG7', MIC_1P=("WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_3P_Pickup_MIC"))
|
Skins.Add((Id=5164, Weapondef=class'KFWeapDef_RPG7', MIC_1P=("WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_rpg7.Neon_RPG7_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Neon Scar
|
//Neon Scar
|
||||||
Skins.Add((Id=5169, Weapondef=class'KFWeapDef_SCAR', MIC_1P=("WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_1P_Mint_MIC", "WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_3P_Pickup_MIC"))
|
Skins.Add((Id=5169, Weapondef=class'KFWeapDef_SCAR', MIC_1P=("WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_1P_Mint_MIC", "WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5168, Weapondef=class'KFWeapDef_SCAR', MIC_1P=("WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_1P_FieldTested_MIC", "WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_Scope_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_3P_Pickup_MIC"))
|
Skins.Add((Id=5168, Weapondef=class'KFWeapDef_SCAR', MIC_1P=("WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_1P_FieldTested_MIC", "WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_Scope_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5167, Weapondef=class'KFWeapDef_SCAR', MIC_1P=("WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_1P_BattleScarred_MIC", "WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_Scope_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_3P_Pickup_MIC"))
|
Skins.Add((Id=5167, Weapondef=class'KFWeapDef_SCAR', MIC_1P=("WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_1P_BattleScarred_MIC", "WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_Scope_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_scar.Neon_SCAR_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Neon M1911
|
//Neon M1911
|
||||||
Skins.Add((Id=5172, Weapondef=class'KFWeapDef_Colt1911', MIC_1P=("WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_3P_Pickup_MIC"))
|
Skins.Add((Id=5172, Weapondef=class'KFWeapDef_Colt1911', MIC_1P=("WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5171, Weapondef=class'KFWeapDef_Colt1911', MIC_1P=("WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_3P_Pickup_MIC"))
|
Skins.Add((Id=5171, Weapondef=class'KFWeapDef_Colt1911', MIC_1P=("WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5170, Weapondef=class'KFWeapDef_Colt1911', MIC_1P=("WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_3P_Pickup_MIC"))
|
Skins.Add((Id=5170, Weapondef=class'KFWeapDef_Colt1911', MIC_1P=("WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_m1911.Neon_M1911_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Neon Katana
|
//Neon Katana
|
||||||
Skins.Add((Id=5175, Weapondef=class'KFWeapDef_Katana', MIC_1P=("WEP_SkinSet16_MAT.neon_katana.Neon_Katana_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_katana.Neon_Katana_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_katana.Neon_Katana_3P_Pickup_MIC"))
|
Skins.Add((Id=5175, Weapondef=class'KFWeapDef_Katana', MIC_1P=("WEP_SkinSet16_MAT.neon_katana.Neon_Katana_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_katana.Neon_Katana_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_katana.Neon_Katana_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5174, Weapondef=class'KFWeapDef_Katana', MIC_1P=("WEP_SkinSet16_MAT.neon_katana.Neon_Katana_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_katana.Neon_Katana_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_katana.Neon_Katana_3P_Pickup_MIC"))
|
Skins.Add((Id=5174, Weapondef=class'KFWeapDef_Katana', MIC_1P=("WEP_SkinSet16_MAT.neon_katana.Neon_Katana_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_katana.Neon_Katana_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_katana.Neon_Katana_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5173, Weapondef=class'KFWeapDef_Katana', MIC_1P=("WEP_SkinSet16_MAT.neon_katana.Neon_Katana_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_katana.Neon_Katana_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_katana.Neon_Katana_3P_Pickup_MIC"))
|
Skins.Add((Id=5173, Weapondef=class'KFWeapDef_Katana', MIC_1P=("WEP_SkinSet16_MAT.neon_katana.Neon_Katana_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_katana.Neon_Katana_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_katana.Neon_Katana_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Neon Dragonsbreath
|
//Neon Dragonsbreath
|
||||||
Skins.Add((Id=5178, Weapondef=class'KFWeapDef_DragonsBreath', MIC_1P=("WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_3P_Pickup_MIC"))
|
Skins.Add((Id=5178, Weapondef=class'KFWeapDef_DragonsBreath', MIC_1P=("WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5177, Weapondef=class'KFWeapDef_DragonsBreath', MIC_1P=("WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_3P_Pickup_MIC"))
|
Skins.Add((Id=5177, Weapondef=class'KFWeapDef_DragonsBreath', MIC_1P=("WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5176, Weapondef=class'KFWeapDef_DragonsBreath', MIC_1P=("WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_3P_Pickup_MIC"))
|
Skins.Add((Id=5176, Weapondef=class'KFWeapDef_DragonsBreath', MIC_1P=("WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_dragonsbreath.Neon_DragonsBreath_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Neon Kriss
|
//Neon Kriss
|
||||||
Skins.Add((Id=5181, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_1P_Mint_MIC", "WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_Sight_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_3P_Pickup_MIC"))
|
Skins.Add((Id=5181, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_1P_Mint_MIC", "WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_Sight_1P_Mint_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5180, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_1P_FieldTested_MIC", "WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_Sight_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_3P_Pickup_MIC"))
|
Skins.Add((Id=5180, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_1P_FieldTested_MIC", "WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_Sight_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5179, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_1P_BattleScarred_MIC", "WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_Sight_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_3P_Pickup_MIC"))
|
Skins.Add((Id=5179, Weapondef=class'KFWeapDef_Kriss', MIC_1P=("WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_1P_BattleScarred_MIC", "WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_Sight_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet16_MAT.neon_kriss.Neon_KRISS_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Vault Pink MP7
|
//Vault Pink MP7
|
||||||
Skins.Add((Id=5291, Weapondef=class'KFWeapDef_MP7', MIC_1P=("WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_1P_Mint_MIC", "WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_3P_Pickup_MIC"))
|
Skins.Add((Id=5291, Weapondef=class'KFWeapDef_MP7', MIC_1P=("WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_1P_Mint_MIC", "WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5290, Weapondef=class'KFWeapDef_MP7', MIC_1P=("WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_1P_FieldTested_MIC", "WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_3P_Pickup_MIC"))
|
Skins.Add((Id=5290, Weapondef=class'KFWeapDef_MP7', MIC_1P=("WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_1P_FieldTested_MIC", "WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5289, Weapondef=class'KFWeapDef_MP7', MIC_1P=("WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_1P_BattleScarred_MIC", "WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_3P_Pickup_MIC"))
|
Skins.Add((Id=5289, Weapondef=class'KFWeapDef_MP7', MIC_1P=("WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_1P_BattleScarred_MIC", "WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_Scope_1P_Mint_MIC"), MIC_3P="WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet17_MAT.cute_mp7.Vault_Cute_MP7_3P_Pickup_MIC"))
|
||||||
|
|
||||||
//Vault Honorable Death AK12
|
//Vault Honorable Death AK12
|
||||||
@ -1347,5 +1347,4 @@ defaultproperties
|
|||||||
Skins.Add((Id=5303, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_1P_Mint_MIC"), MIC_3P="WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_3P_Pickup_MIC"))
|
Skins.Add((Id=5303, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_1P_Mint_MIC"), MIC_3P="WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_3P_Mint_MIC", MIC_Pickup="WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5302, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_3P_Pickup_MIC"))
|
Skins.Add((Id=5302, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_1P_FieldTested_MIC"), MIC_3P="WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_3P_FieldTested_MIC", MIC_Pickup="WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_3P_Pickup_MIC"))
|
||||||
Skins.Add((Id=5301, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_3P_Pickup_MIC"))
|
Skins.Add((Id=5301, Weapondef=class'KFWeapDef_AA12', MIC_1P=("WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_1P_BattleScarred_MIC"), MIC_3P="WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_3P_BattleScarred_MIC", MIC_Pickup="WEP_SkinSet17_MAT.sports_aa12.Vault_Sports_AA12_3P_Pickup_MIC"))
|
||||||
|
|
||||||
}
|
}
|
@ -7,6 +7,7 @@ function SpecialMoveStarted(bool bForced, Name PrevMove)
|
|||||||
|
|
||||||
function SpecialMoveEnded(Name PrevMove, Name NextMove)
|
function SpecialMoveEnded(Name PrevMove, Name NextMove)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
|
@ -1171,10 +1171,10 @@ simulated function float ApplyEffect(name Type, float Value, float Progress)
|
|||||||
Modifiers[1] = 1.f + (Value*Progress);
|
Modifiers[1] = 1.f + (Value*Progress);
|
||||||
break;
|
break;
|
||||||
case 'Recoil':
|
case 'Recoil':
|
||||||
Modifiers[2] = 1.f / (1.f+Value*Progress);
|
Modifiers[2] = 1.f - (Value*Progress);
|
||||||
break;
|
break;
|
||||||
case 'Spread':
|
case 'Spread':
|
||||||
Modifiers[3] = 1.f / (1.f+Value*Progress);
|
Modifiers[3] = 1.f - (Value*Progress);
|
||||||
break;
|
break;
|
||||||
case 'Rate':
|
case 'Rate':
|
||||||
Modifiers[4] = 1.f / (1.f+Value*Progress);
|
Modifiers[4] = 1.f / (1.f+Value*Progress);
|
||||||
@ -1191,8 +1191,8 @@ simulated function float ApplyEffect(name Type, float Value, float Progress)
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 'KnockDown':
|
case 'KnockDown':
|
||||||
Modifiers[7] = FMin(1.f + (Value*Progress),2.f);
|
Modifiers[7] = 1.f + (Value*Progress);
|
||||||
return (Modifiers[7]-1.f);
|
break;
|
||||||
case 'Welder':
|
case 'Welder':
|
||||||
Modifiers[8] = 1.f + (Value*Progress);
|
Modifiers[8] = 1.f + (Value*Progress);
|
||||||
break;
|
break;
|
||||||
@ -1499,7 +1499,7 @@ simulated function float GetZedTimeExtensions(byte Level)
|
|||||||
|
|
||||||
simulated function float GetTightChokeModifier()
|
simulated function float GetTightChokeModifier()
|
||||||
{
|
{
|
||||||
return Modifiers[3];
|
return Modifiers[3];
|
||||||
}
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
@ -1556,8 +1556,8 @@ defaultproperties
|
|||||||
|
|
||||||
DefPerkStats(0)=(MaxValue=50,CostPerValue=1,StatType="Speed",Progress=0.4)
|
DefPerkStats(0)=(MaxValue=50,CostPerValue=1,StatType="Speed",Progress=0.4)
|
||||||
DefPerkStats(1)=(MaxValue=1000,CostPerValue=1,StatType="Damage",Progress=0.5)
|
DefPerkStats(1)=(MaxValue=1000,CostPerValue=1,StatType="Damage",Progress=0.5)
|
||||||
DefPerkStats(2)=(MaxValue=90,CostPerValue=1,StatType="Recoil",Progress=1)
|
DefPerkStats(2)=(MaxValue=100,CostPerValue=1,StatType="Recoil",Progress=1)
|
||||||
DefPerkStats(3)=(MaxValue=80,CostPerValue=1,StatType="Spread",Progress=0.75)
|
DefPerkStats(3)=(MaxValue=100,CostPerValue=1,StatType="Spread",Progress=1)
|
||||||
DefPerkStats(4)=(MaxValue=1000,CostPerValue=1,StatType="Rate",Progress=0.5)
|
DefPerkStats(4)=(MaxValue=1000,CostPerValue=1,StatType="Rate",Progress=0.5)
|
||||||
DefPerkStats(5)=(MaxValue=1000,CostPerValue=1,StatType="Reload",Progress=0.5)
|
DefPerkStats(5)=(MaxValue=1000,CostPerValue=1,StatType="Reload",Progress=0.5)
|
||||||
DefPerkStats(6)=(MaxValue=150,CostPerValue=1,StatType="Health",Progress=1)
|
DefPerkStats(6)=(MaxValue=150,CostPerValue=1,StatType="Health",Progress=1)
|
||||||
|
@ -212,7 +212,7 @@ defaultproperties
|
|||||||
|
|
||||||
ToxicDmgTypeClass=class'KFDT_Toxic_AcidicRounds'
|
ToxicDmgTypeClass=class'KFDT_Toxic_AcidicRounds'
|
||||||
|
|
||||||
SelfHealingSurgePct=0.1f
|
SelfHealingSurgePct=0.1f
|
||||||
|
|
||||||
MaxHealingSpeedBoost=30
|
MaxHealingSpeedBoost=30
|
||||||
HealingSpeedBoostDuration=5.f
|
HealingSpeedBoostDuration=5.f
|
||||||
|
@ -1,5 +1,48 @@
|
|||||||
Class Ext_PerkFirebug extends Ext_PerkBase;
|
Class Ext_PerkFirebug extends Ext_PerkBase;
|
||||||
|
|
||||||
|
var bool bUseInferno,bUsePyromaniac,bUseGroundFire,bUseHeatWave;
|
||||||
|
|
||||||
|
replication
|
||||||
|
{
|
||||||
|
// Things the server should send to the client.
|
||||||
|
if (true)
|
||||||
|
bUseInferno,bUsePyromaniac,bUseGroundFire,bUseHeatWave;
|
||||||
|
}
|
||||||
|
|
||||||
|
simulated final private function bool IsInfernoActive()
|
||||||
|
{
|
||||||
|
return bUseInferno && WorldInfo.TimeDilation < 1.f;
|
||||||
|
}
|
||||||
|
|
||||||
|
simulated function bool GetIsUberAmmoActive(KFWeapon KFW)
|
||||||
|
{
|
||||||
|
return bUsePyromaniac && IsWeaponOnPerk(KFW) && WorldInfo.TimeDilation < 1.f;
|
||||||
|
}
|
||||||
|
|
||||||
|
simulated function float GetZedTimeModifier(KFWeapon W)
|
||||||
|
{
|
||||||
|
local name StateName;
|
||||||
|
|
||||||
|
if (bUsePyromaniac && IsWeaponOnPerk(W))
|
||||||
|
{
|
||||||
|
StateName = W.GetStateName();
|
||||||
|
if (BasePerk.Default.ZedTimeModifyingStates.Find(StateName) != INDEX_NONE || StateName == 'Reloading')
|
||||||
|
return 1.f;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0.f;
|
||||||
|
}
|
||||||
|
|
||||||
|
simulated final private function bool IsGroundFireActive()
|
||||||
|
{
|
||||||
|
return bUseGroundFire;
|
||||||
|
}
|
||||||
|
|
||||||
|
simulated final private function bool IsHeatWaveActive()
|
||||||
|
{
|
||||||
|
return bUseHeatWave;
|
||||||
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
PerkIcon=Texture2D'UI_PerkIcons_TEX.UI_PerkIcon_Firebug'
|
PerkIcon=Texture2D'UI_PerkIcons_TEX.UI_PerkIcon_Firebug'
|
||||||
@ -7,6 +50,10 @@ defaultproperties
|
|||||||
DefTraitList.Add(class'Ext_TraitNapalm')
|
DefTraitList.Add(class'Ext_TraitNapalm')
|
||||||
DefTraitList.Add(class'Ext_TraitFireExplode')
|
DefTraitList.Add(class'Ext_TraitFireExplode')
|
||||||
DefTraitList.Add(class'Ext_TraitFireRange')
|
DefTraitList.Add(class'Ext_TraitFireRange')
|
||||||
|
DefTraitList.Add(class'Ext_TraitInferno')
|
||||||
|
DefTraitList.Add(class'Ext_TraitPyromaniac')
|
||||||
|
DefTraitList.Add(class'Ext_TraitGroundFire')
|
||||||
|
DefTraitList.Add(class'Ext_TraitHeatWave')
|
||||||
BasePerk=class'KFPerk_Firebug'
|
BasePerk=class'KFPerk_Firebug'
|
||||||
|
|
||||||
PrimaryMelee=class'KFWeap_Knife_Firebug'
|
PrimaryMelee=class'KFWeap_Knife_Firebug'
|
||||||
|
@ -52,16 +52,16 @@ final function UpdateDmgScale(bool bUp)
|
|||||||
function UpdatePerkHeadShots(ImpactInfo Impact, class<DamageType> DamageType, int NumHit)
|
function UpdatePerkHeadShots(ImpactInfo Impact, class<DamageType> DamageType, int NumHit)
|
||||||
{
|
{
|
||||||
local int HitZoneIdx;
|
local int HitZoneIdx;
|
||||||
local KFPawn_Monster KFPM;
|
local KFPawn_Monster KFPM;
|
||||||
|
|
||||||
if (MaxRhythmCombo<=0)
|
if (MaxRhythmCombo<=0)
|
||||||
return;
|
return;
|
||||||
KFPM = KFPawn_Monster(Impact.HitActor);
|
KFPM = KFPawn_Monster(Impact.HitActor);
|
||||||
if (KFPM==none || KFPM.GetTeamNum()==0)
|
if (KFPM==none || KFPM.GetTeamNum()==0)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
HitZoneIdx = KFPM.HitZones.Find('ZoneName', Impact.HitInfo.BoneName);
|
HitZoneIdx = KFPM.HitZones.Find('ZoneName', Impact.HitInfo.BoneName);
|
||||||
if (HitZoneIdx == HZI_Head && KFPM.IsAliveAndWell())
|
if (HitZoneIdx == HZI_Head && KFPM.IsAliveAndWell())
|
||||||
{
|
{
|
||||||
if (class<KFDamageType>(DamageType)!=None && (class<KFDamageType>(DamageType).Default.ModifierPerkList.Find(BasePerk)>=0))
|
if (class<KFDamageType>(DamageType)!=None && (class<KFDamageType>(DamageType).Default.ModifierPerkList.Find(BasePerk)>=0))
|
||||||
UpdateDmgScale(true);
|
UpdateDmgScale(true);
|
||||||
|
@ -2,4 +2,5 @@ class Ext_TGroupMonster extends Ext_TGroupBase;
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
@ -33,4 +33,5 @@ static final function byte GetMaxLimit(Ext_PerkBase Perk)
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
@ -2,4 +2,5 @@ class Ext_TGroupZEDTime extends Ext_TGroupBase;
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
@ -24,4 +24,5 @@ function Timer()
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
@ -8,4 +8,5 @@ var class<Ext_TraitBase> TraitClass;
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
@ -15,7 +15,7 @@ static function bool MeetsRequirements(byte Lvl, Ext_PerkBase Perk)
|
|||||||
{
|
{
|
||||||
local int i;
|
local int i;
|
||||||
|
|
||||||
if (Perk.CurrentLevel<Default.MinLevel || Perk.CurrentPrestige<3)
|
if (Perk.CurrentLevel<Default.MinLevel || Perk.CurrentPrestige<1)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (Lvl==0)
|
if (Lvl==0)
|
||||||
|
16
ServerExt/Classes/Ext_TraitGroundFire.uc
Normal file
16
ServerExt/Classes/Ext_TraitGroundFire.uc
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
Class Ext_TraitGroundFire extends Ext_TraitBase;
|
||||||
|
|
||||||
|
static function TraitActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
|
||||||
|
{
|
||||||
|
Ext_PerkFirebug(Perk).bUseGroundFire = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static function TraitDeActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
|
||||||
|
{
|
||||||
|
Ext_PerkFirebug(Perk).bUseGroundFire = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
DefLevelCosts(0)=50
|
||||||
|
}
|
16
ServerExt/Classes/Ext_TraitHeatWave.uc
Normal file
16
ServerExt/Classes/Ext_TraitHeatWave.uc
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
Class Ext_TraitHeatWave extends Ext_TraitBase;
|
||||||
|
|
||||||
|
static function TraitActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
|
||||||
|
{
|
||||||
|
Ext_PerkFirebug(Perk).bUseHeatWave = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static function TraitDeActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
|
||||||
|
{
|
||||||
|
Ext_PerkFirebug(Perk).bUseHeatWave = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
DefLevelCosts(0)=50
|
||||||
|
}
|
31
ServerExt/Classes/Ext_TraitInferno.uc
Normal file
31
ServerExt/Classes/Ext_TraitInferno.uc
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
Class Ext_TraitInferno extends Ext_TraitBase;
|
||||||
|
|
||||||
|
var localized string GroupDescription;
|
||||||
|
|
||||||
|
function string GetPerkDescription()
|
||||||
|
{
|
||||||
|
local string S;
|
||||||
|
|
||||||
|
S = Super.GetPerkDescription();
|
||||||
|
S $= "|"$GroupDescription;
|
||||||
|
return S;
|
||||||
|
}
|
||||||
|
|
||||||
|
static function TraitActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
|
||||||
|
{
|
||||||
|
Ext_PerkFirebug(Perk).bUseInferno = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static function TraitDeActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
|
||||||
|
{
|
||||||
|
Ext_PerkFirebug(Perk).bUseInferno = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SupportedPerk=class'Ext_PerkFirebug'
|
||||||
|
TraitGroup=class'Ext_TGroupZEDTime'
|
||||||
|
NumLevels=1
|
||||||
|
DefLevelCosts(0)=50
|
||||||
|
//DefMinLevel=65
|
||||||
|
}
|
@ -20,7 +20,7 @@ static function ApplyEffectOn(KFPawn_Human Player, Ext_PerkBase Perk, byte Level
|
|||||||
{
|
{
|
||||||
Inv = Player.CreateInventory(class'ExtWeap_Pistol_MedicS',Player.Weapon!=None);
|
Inv = Player.CreateInventory(class'ExtWeap_Pistol_MedicS',Player.Weapon!=None);
|
||||||
if (KFWeapon(Inv)!=None)
|
if (KFWeapon(Inv)!=None)
|
||||||
KFWeapon(Inv).bGivenAtStart = true;
|
KFWeapon(Inv).bGivenAtStart = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
31
ServerExt/Classes/Ext_TraitPyromaniac.uc
Normal file
31
ServerExt/Classes/Ext_TraitPyromaniac.uc
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
Class Ext_TraitPyromaniac extends Ext_TraitBase;
|
||||||
|
|
||||||
|
var localized string GroupDescription;
|
||||||
|
|
||||||
|
function string GetPerkDescription()
|
||||||
|
{
|
||||||
|
local string S;
|
||||||
|
|
||||||
|
S = Super.GetPerkDescription();
|
||||||
|
S $= "|"$GroupDescription;
|
||||||
|
return S;
|
||||||
|
}
|
||||||
|
|
||||||
|
static function TraitActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
|
||||||
|
{
|
||||||
|
Ext_PerkFirebug(Perk).bUsePyromaniac = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static function TraitDeActivate(Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data)
|
||||||
|
{
|
||||||
|
Ext_PerkFirebug(Perk).bUsePyromaniac = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SupportedPerk=class'Ext_PerkFirebug'
|
||||||
|
TraitGroup=class'Ext_TGroupZEDTime'
|
||||||
|
NumLevels=1
|
||||||
|
DefLevelCosts(0)=50
|
||||||
|
//DefMinLevel=65
|
||||||
|
}
|
@ -54,7 +54,7 @@ static function ApplyEffectOn(KFPawn_Human Player, Ext_PerkBase Perk, byte Level
|
|||||||
{
|
{
|
||||||
Inv = Player.CreateInventory(IC,Player.Weapon!=None);
|
Inv = Player.CreateInventory(IC,Player.Weapon!=None);
|
||||||
if (KFWeapon(Inv)!=None)
|
if (KFWeapon(Inv)!=None)
|
||||||
KFWeapon(Inv).bGivenAtStart = true;
|
KFWeapon(Inv).bGivenAtStart = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (M!=None)
|
if (M!=None)
|
||||||
|
@ -59,4 +59,5 @@ function PreClientTravel(string PendingURL, ETravelType TravelType, bool bIsSeam
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
@ -53,4 +53,5 @@ function DrawMenu()
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
@ -90,4 +90,5 @@ function HandleMouseClick(bool bRight);
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
@ -56,4 +56,5 @@ function PreDraw()
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
@ -1,928 +0,0 @@
|
|||||||
//====================================================================
|
|
||||||
// HTML Text box, written by Marco
|
|
||||||
// Simply call SetContents to change window contents.
|
|
||||||
// Only callback available is for LaunchKFURL.
|
|
||||||
// ====================================================================
|
|
||||||
class KFGUI_HTMLTextBox extends KFGUI_MultiComponent;
|
|
||||||
|
|
||||||
struct FTextLine
|
|
||||||
{
|
|
||||||
var string Text,URL;
|
|
||||||
var color Color,ALColor;
|
|
||||||
var Font Font;
|
|
||||||
var float FontScale;
|
|
||||||
var byte Align,FontSize;
|
|
||||||
var int X,Y,XS,YS,Tab,TOffset;
|
|
||||||
var byte LineSkips;
|
|
||||||
var array<int> ImgList;
|
|
||||||
var bool bHasURL,bSplit;
|
|
||||||
};
|
|
||||||
var array<FTextLine> Lines;
|
|
||||||
|
|
||||||
struct FImageEntry
|
|
||||||
{
|
|
||||||
var Surface Img;
|
|
||||||
var int X,Y,XS,YS,YOffset,XOffset;
|
|
||||||
var byte Align,Style;
|
|
||||||
};
|
|
||||||
var array<FImageEntry> Images;
|
|
||||||
|
|
||||||
var FImageEntry BgImage;
|
|
||||||
var float OldXSize,OldYSize;
|
|
||||||
var int YSize,HoverOverLinkLine,OldHoverLine;
|
|
||||||
var() Color BGColor,WhiteColor,BlueColor,RedColor;
|
|
||||||
var KFGUI_ScrollBarV MyScrollBar;
|
|
||||||
var string TitleString;
|
|
||||||
var int CurTab;
|
|
||||||
var byte DefaultFontSize;
|
|
||||||
var bool bNeedsInit,bHasSplitLines,bNeedScrollbar;
|
|
||||||
|
|
||||||
function InitMenu()
|
|
||||||
{
|
|
||||||
Super.InitMenu();
|
|
||||||
|
|
||||||
MyScrollBar = KFGUI_ScrollBarV(FindComponentID('Scrollbar'));
|
|
||||||
}
|
|
||||||
|
|
||||||
final function int AddText( string Input, color TextColor, byte TextAlign, byte FontSize, out byte NumSkips )
|
|
||||||
{
|
|
||||||
local int i;
|
|
||||||
|
|
||||||
i = Lines.Length;
|
|
||||||
Lines.Length = i+1;
|
|
||||||
Lines[i].Text = Input;
|
|
||||||
Lines[i].Color = TextColor;
|
|
||||||
Lines[i].Align = TextAlign;
|
|
||||||
Lines[i].FontSize = FontSize;
|
|
||||||
Lines[i].LineSkips = NumSkips;
|
|
||||||
Lines[i].Tab = CurTab;
|
|
||||||
NumSkips = 0;
|
|
||||||
return i;
|
|
||||||
}
|
|
||||||
final function string ParseLinkType( string URL )
|
|
||||||
{
|
|
||||||
if( InStr(URL,"//")>0 )
|
|
||||||
return URL;
|
|
||||||
if( Left(URL,4)~="ftp." )
|
|
||||||
return "ftp://"$URL;
|
|
||||||
return "http://"$URL;
|
|
||||||
}
|
|
||||||
final function AddImage( string Input )
|
|
||||||
{
|
|
||||||
local string Temp;
|
|
||||||
local byte Align,Sty;
|
|
||||||
local Material M;
|
|
||||||
local int X,Y,XS,YS,i,j,z;
|
|
||||||
|
|
||||||
Align = 3;
|
|
||||||
Temp = GetOption(Input, "ALIGN=");
|
|
||||||
if (Temp != "")
|
|
||||||
{
|
|
||||||
switch( Caps(Temp) )
|
|
||||||
{
|
|
||||||
case "LEFT":
|
|
||||||
case "0":
|
|
||||||
Align = 0;
|
|
||||||
break;
|
|
||||||
case "CENTER":
|
|
||||||
case "1":
|
|
||||||
Align = 1;
|
|
||||||
break;
|
|
||||||
case "RIGHT":
|
|
||||||
case "2":
|
|
||||||
Align = 2;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Temp = GetOption(Input, "STYLE=");
|
|
||||||
if (Temp != "")
|
|
||||||
{
|
|
||||||
switch( Caps(Temp) )
|
|
||||||
{
|
|
||||||
case "NORMAL":
|
|
||||||
case "0":
|
|
||||||
Sty = 0;
|
|
||||||
break;
|
|
||||||
case "STRETCH":
|
|
||||||
case "1":
|
|
||||||
Sty = 1;
|
|
||||||
break;
|
|
||||||
case "TILEDX":
|
|
||||||
case "2":
|
|
||||||
Sty = 2;
|
|
||||||
break;
|
|
||||||
case "TILEDY":
|
|
||||||
case "3":
|
|
||||||
Sty = 3;
|
|
||||||
break;
|
|
||||||
case "TILED":
|
|
||||||
case "4":
|
|
||||||
Sty = 4;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Temp = GetOption(Input, "SRC=");
|
|
||||||
if (Temp != "")
|
|
||||||
M = Surface(DynamicLoadObject(Temp,Class'Surface'));
|
|
||||||
if( M==None )
|
|
||||||
M = class'Canvas'.Default.DefaultTexture;
|
|
||||||
X = int(GetOption(Input, "VSPACE="));
|
|
||||||
Y = int(GetOption(Input, "HSPACE="));
|
|
||||||
XS = int(GetOption(Input, "WIDTH="));
|
|
||||||
YS = int(GetOption(Input, "HEIGHT="));
|
|
||||||
|
|
||||||
if( XS==0 )
|
|
||||||
XS = M.GetSurfaceWidth();
|
|
||||||
if( YS==0 )
|
|
||||||
YS = M.GetSurfaceHeight();
|
|
||||||
|
|
||||||
i = Images.Length;
|
|
||||||
Images.Length = i+1;
|
|
||||||
Images[i].Img = M;
|
|
||||||
Images[i].XOffset = X;
|
|
||||||
Images[i].YOffset = Y;
|
|
||||||
Images[i].XS = XS;
|
|
||||||
Images[i].YS = YS;
|
|
||||||
Images[i].Style = Sty;
|
|
||||||
Images[i].Align = Align;
|
|
||||||
j = Lines.Length-1;
|
|
||||||
z = Lines[j].ImgList.Length;
|
|
||||||
Lines[j].ImgList.Length = z+1;
|
|
||||||
Lines[j].ImgList[z] = i;
|
|
||||||
}
|
|
||||||
final function SetContents( string Input )
|
|
||||||
{
|
|
||||||
local string LeftText,HTML,RightText,Output,Temp,Link;
|
|
||||||
local int Index;
|
|
||||||
local color TextColor,LinkColor,ALinkColor,OrgTextColor;
|
|
||||||
local byte Alignment,FontScaler,NextLineSkips;
|
|
||||||
|
|
||||||
CurTab = 0;
|
|
||||||
BGColor.A = 0;
|
|
||||||
BgImage.Img = None;
|
|
||||||
Lines.Length = 0;
|
|
||||||
Images.Length = 0;
|
|
||||||
TitleString = "";
|
|
||||||
bHasSplitLines = false;
|
|
||||||
bNeedsInit = true;
|
|
||||||
|
|
||||||
// First remove new liners
|
|
||||||
Input = Repl(Input, Chr(13)$Chr(10), "");
|
|
||||||
Input = Repl(Input, Chr(13), "");
|
|
||||||
Input = Repl(Input, Chr(10), "");
|
|
||||||
Input = Repl(Input, Chr(9), " ");
|
|
||||||
Input = Repl(Input, "\\n", "<BR>");
|
|
||||||
|
|
||||||
TextColor = WhiteColor;
|
|
||||||
OrgTextColor = WhiteColor;
|
|
||||||
LinkColor = BlueColor;
|
|
||||||
ALinkColor = RedColor;
|
|
||||||
FontScaler = 3;
|
|
||||||
DefaultFontSize = 3;
|
|
||||||
Index = -1;
|
|
||||||
|
|
||||||
while (Input != "")
|
|
||||||
{
|
|
||||||
ParseHTML(Input, LeftText, HTML, RightText);
|
|
||||||
|
|
||||||
switch (GetTag(HTML))
|
|
||||||
{
|
|
||||||
// multiline HTML tags
|
|
||||||
case "P":
|
|
||||||
Output $= LeftText;
|
|
||||||
if( Output!="" )
|
|
||||||
{
|
|
||||||
Index = AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
|
|
||||||
NextLineSkips = 2;
|
|
||||||
Output = "";
|
|
||||||
}
|
|
||||||
else ++NextLineSkips;
|
|
||||||
break;
|
|
||||||
case "BR":
|
|
||||||
Output $= LeftText;
|
|
||||||
if( Output!="" )
|
|
||||||
{
|
|
||||||
Index = AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
|
|
||||||
NextLineSkips = 1;
|
|
||||||
Output = "";
|
|
||||||
}
|
|
||||||
else ++NextLineSkips;
|
|
||||||
break;
|
|
||||||
case "BODY":
|
|
||||||
Temp = GetOption(HTML, "BGCOLOR=");
|
|
||||||
if (Temp != "")
|
|
||||||
BGColor = ParseColor(Temp);
|
|
||||||
|
|
||||||
Temp = GetOption(HTML, "LINK=");
|
|
||||||
if (Temp != "")
|
|
||||||
LinkColor = ParseColor(Temp);
|
|
||||||
|
|
||||||
Temp = GetOption(HTML, "ALINK=");
|
|
||||||
if (Temp != "")
|
|
||||||
ALinkColor = ParseColor(Temp);
|
|
||||||
|
|
||||||
Temp = GetOption(HTML, "TEXT=");
|
|
||||||
if (Temp != "")
|
|
||||||
{
|
|
||||||
TextColor = ParseColor(Temp);
|
|
||||||
OrgTextColor = TextColor;
|
|
||||||
}
|
|
||||||
|
|
||||||
Temp = GetOption(HTML, "SIZE=");
|
|
||||||
if (Temp != "")
|
|
||||||
{
|
|
||||||
FontScaler = int(Temp);
|
|
||||||
DefaultFontSize = FontScaler;
|
|
||||||
}
|
|
||||||
|
|
||||||
Temp = GetOption(Input, "IMG=");
|
|
||||||
if (Temp != "")
|
|
||||||
{
|
|
||||||
if( BGColor.A==0 )
|
|
||||||
BGColor = Class'Hud'.Default.WhiteColor;
|
|
||||||
BgImage.Img = Surface(DynamicLoadObject(Temp,Class'Surface'));
|
|
||||||
if( BgImage.Img==None )
|
|
||||||
BgImage.Img = Class'Canvas'.Default.DefaultTexture;
|
|
||||||
BgImage.X = BgImage.Img.GetSurfaceWidth();
|
|
||||||
BgImage.Y = BgImage.Img.GetSurfaceHeight();
|
|
||||||
switch( Caps(GetOption(Input, "IMGSTYLE=")) )
|
|
||||||
{
|
|
||||||
case "TILED":
|
|
||||||
BgImage.XS = BgImage.X;
|
|
||||||
BgImage.YS = BgImage.Y;
|
|
||||||
BgImage.Style = 1;
|
|
||||||
Temp = GetOption(Input, "TILEX=");
|
|
||||||
if (Temp != "")
|
|
||||||
BgImage.XS = int(Temp);
|
|
||||||
Temp = GetOption(Input, "TILEY=");
|
|
||||||
if (Temp != "")
|
|
||||||
BgImage.YS = int(Temp);
|
|
||||||
break;
|
|
||||||
case "FITX":
|
|
||||||
BgImage.Style = 2;
|
|
||||||
break;
|
|
||||||
case "FITY":
|
|
||||||
BgImage.Style = 3;
|
|
||||||
break;
|
|
||||||
default: // FIT
|
|
||||||
BgImage.Style = 0;
|
|
||||||
}
|
|
||||||
BgImage.Align = 0;
|
|
||||||
if( GetOption(Input, "IMGLOCK=")=="0" )
|
|
||||||
BgImage.Align = 1;
|
|
||||||
}
|
|
||||||
Output $= LeftText;
|
|
||||||
break;
|
|
||||||
case "CENTER":
|
|
||||||
Output $= LeftText;
|
|
||||||
if ( Output!="" )
|
|
||||||
{
|
|
||||||
Index = AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
|
|
||||||
Output = "";
|
|
||||||
}
|
|
||||||
NextLineSkips = Max(NextLineSkips,1);
|
|
||||||
Alignment = 1;
|
|
||||||
break;
|
|
||||||
case "RIGHT":
|
|
||||||
Output $= LeftText;
|
|
||||||
if ( Output!="" )
|
|
||||||
{
|
|
||||||
Index = AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
|
|
||||||
Output = "";
|
|
||||||
}
|
|
||||||
NextLineSkips = Max(NextLineSkips,1);
|
|
||||||
Alignment = 2;
|
|
||||||
break;
|
|
||||||
case "/CENTER":
|
|
||||||
case "/RIGHT":
|
|
||||||
Index = AddText(Output $ LeftText,TextColor,Alignment,FontScaler,NextLineSkips);
|
|
||||||
++NextLineSkips;
|
|
||||||
Alignment = 0;
|
|
||||||
Output = "";
|
|
||||||
break;
|
|
||||||
// Inline HTML tags
|
|
||||||
case "H1":
|
|
||||||
Output $= LeftText;
|
|
||||||
if ( Output!="" )
|
|
||||||
{
|
|
||||||
Index = AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
|
|
||||||
Output = "";
|
|
||||||
}
|
|
||||||
NextLineSkips = Max(NextLineSkips,1);
|
|
||||||
FontScaler = 5;
|
|
||||||
Alignment = 1;
|
|
||||||
break;
|
|
||||||
case "/H1":
|
|
||||||
Index = AddText(Output $ LeftText,TextColor,Alignment,FontScaler,NextLineSkips);
|
|
||||||
++NextLineSkips;
|
|
||||||
Output = "";
|
|
||||||
FontScaler = DefaultFontSize;
|
|
||||||
Alignment = 0;
|
|
||||||
break;
|
|
||||||
case "FONT":
|
|
||||||
Output $= LeftText;
|
|
||||||
if( Output!="" )
|
|
||||||
{
|
|
||||||
Index = AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
|
|
||||||
Output = "";
|
|
||||||
}
|
|
||||||
Temp = GetOption(HTML, "COLOR=");
|
|
||||||
if (Temp != "")
|
|
||||||
TextColor = ParseColor(Temp);
|
|
||||||
Temp = GetOption(HTML, "SIZE=");
|
|
||||||
if (Temp != "")
|
|
||||||
FontScaler = int(Temp);
|
|
||||||
break;
|
|
||||||
case "/FONT":
|
|
||||||
Output $= LeftText;
|
|
||||||
if( Output!="" )
|
|
||||||
{
|
|
||||||
Index = AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
|
|
||||||
Output = "";
|
|
||||||
}
|
|
||||||
TextColor = OrgTextColor;
|
|
||||||
FontScaler = DefaultFontSize;
|
|
||||||
break;
|
|
||||||
case "TAB":
|
|
||||||
Output $= LeftText;
|
|
||||||
if( Output!="" )
|
|
||||||
{
|
|
||||||
Index = AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
|
|
||||||
Output = "";
|
|
||||||
}
|
|
||||||
CurTab = int(GetOption(HTML, "X="));
|
|
||||||
break;
|
|
||||||
case "/TAB":
|
|
||||||
Output $= LeftText;
|
|
||||||
if( Output!="" )
|
|
||||||
{
|
|
||||||
Index = AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
|
|
||||||
Output = "";
|
|
||||||
}
|
|
||||||
CurTab = 0;
|
|
||||||
break;
|
|
||||||
case "TITLE":
|
|
||||||
Output $= LeftText;
|
|
||||||
break;
|
|
||||||
case "/TITLE":
|
|
||||||
TitleString = LeftText;
|
|
||||||
break;
|
|
||||||
case "A":
|
|
||||||
Output $= LeftText;
|
|
||||||
if( Output!="" )
|
|
||||||
{
|
|
||||||
Index = AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
|
|
||||||
Output = "";
|
|
||||||
}
|
|
||||||
Link = GetOption(HTML, "HREF=");
|
|
||||||
break;
|
|
||||||
case "/A":
|
|
||||||
Output $= LeftText;
|
|
||||||
Index = AddText(Output,LinkColor,Alignment,FontScaler,NextLineSkips);
|
|
||||||
Lines[Index].ALColor = ALinkColor;
|
|
||||||
Lines[Index].bHasURL = true;
|
|
||||||
if( Link=="" )
|
|
||||||
Lines[Index].URL = ParseLinkType(Output);
|
|
||||||
else Lines[Index].URL = ParseLinkType(Link);
|
|
||||||
Output = "";
|
|
||||||
FontScaler = DefaultFontSize;
|
|
||||||
Alignment = 0;
|
|
||||||
break;
|
|
||||||
case "IMG":
|
|
||||||
Output $= LeftText;
|
|
||||||
if( Output!="" || NextLineSkips>0 )
|
|
||||||
AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
|
|
||||||
Output = "";
|
|
||||||
AddImage(HTML);
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
Output = Output $ LeftText;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
Input = RightText;
|
|
||||||
}
|
|
||||||
AddText(Output,TextColor,Alignment,FontScaler,NextLineSkips);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get the next HTML tag, the text before it and everthing after it.
|
|
||||||
final function ParseHTML(string Input, out string LeftText, out string HTML, out string RightText)
|
|
||||||
{
|
|
||||||
local int i;
|
|
||||||
|
|
||||||
i = InStr(Input, "<");
|
|
||||||
if (i == -1)
|
|
||||||
{
|
|
||||||
LeftText = Input;
|
|
||||||
HTML = "";
|
|
||||||
RightText = "";
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
LeftText = Left(Input, i);
|
|
||||||
HTML = Mid(Input, i);
|
|
||||||
|
|
||||||
i = InStr(HTML, ">");
|
|
||||||
if (i == -1)
|
|
||||||
{
|
|
||||||
RightText = "";
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
RightText = Mid(HTML, i+1);
|
|
||||||
HTML = Left(HTML, i+1);
|
|
||||||
}
|
|
||||||
final function string GetTag(string HTML)
|
|
||||||
{
|
|
||||||
local int i;
|
|
||||||
|
|
||||||
if (HTML == "")
|
|
||||||
return "";
|
|
||||||
|
|
||||||
HTML = Mid(HTML, 1); // lose <
|
|
||||||
|
|
||||||
i = FirstMatching(InStr(HTML, ">"), InStr(HTML, " "));
|
|
||||||
if (i == -1)
|
|
||||||
return Caps(HTML);
|
|
||||||
else
|
|
||||||
return Caps(Left(HTML, i));
|
|
||||||
}
|
|
||||||
final function string GetOption(string HTML, string Option)
|
|
||||||
{
|
|
||||||
local int i, j;
|
|
||||||
local string s;
|
|
||||||
|
|
||||||
i = InStr(Caps(HTML), Caps(Option));
|
|
||||||
|
|
||||||
if (i == 1 || Mid(HTML, i-1, 1) == " ")
|
|
||||||
{
|
|
||||||
s = Mid(HTML, i+Len(Option));
|
|
||||||
j = FirstMatching(InStr(s, ">"), InStr(s, " "));
|
|
||||||
s = Left(s, j);
|
|
||||||
|
|
||||||
if (Left(s, 1) == "\"")
|
|
||||||
s = Mid(s, 1);
|
|
||||||
|
|
||||||
if (Right(s, 1) == "\"")
|
|
||||||
s = Left(s, Len(s) - 1);
|
|
||||||
|
|
||||||
return s;
|
|
||||||
}
|
|
||||||
return "";
|
|
||||||
}
|
|
||||||
final function int FirstMatching(int i, int j)
|
|
||||||
{
|
|
||||||
if (i == -1)
|
|
||||||
return j;
|
|
||||||
if (j == -1)
|
|
||||||
return i;
|
|
||||||
return Min(i, j);
|
|
||||||
}
|
|
||||||
final function Color ParseColor(string S)
|
|
||||||
{
|
|
||||||
local Color C;
|
|
||||||
local int i;
|
|
||||||
|
|
||||||
S = Caps(S);
|
|
||||||
if (Left(S, 1) == "#")
|
|
||||||
{
|
|
||||||
C.R = (GetHexDigit(Mid(S, 1, 1)) << 4) + GetHexDigit(Mid(S, 2, 1));
|
|
||||||
C.G = (GetHexDigit(Mid(S, 3, 1)) << 4) + GetHexDigit(Mid(S, 4, 1));
|
|
||||||
C.B = (GetHexDigit(Mid(S, 5, 1)) << 4) + GetHexDigit(Mid(S, 6, 1));
|
|
||||||
}
|
|
||||||
else if (Left(S, 4) == "RGB(")
|
|
||||||
{
|
|
||||||
S = Mid(S, 4);
|
|
||||||
i = InStr(S,",");
|
|
||||||
C.R = int(Left(S,i));
|
|
||||||
S = Mid(S,i+1);
|
|
||||||
i = InStr(S,",");
|
|
||||||
C.G = int(Left(S,i));
|
|
||||||
C.B = int(Mid(S,i+1));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
switch( S )
|
|
||||||
{
|
|
||||||
case "RED":
|
|
||||||
C.R = 255;
|
|
||||||
C.G = 0;
|
|
||||||
C.B = 0;
|
|
||||||
break;
|
|
||||||
case "BLUE":
|
|
||||||
C.R = 0;
|
|
||||||
C.G = 0;
|
|
||||||
C.B = 255;
|
|
||||||
break;
|
|
||||||
case "GREEN":
|
|
||||||
C.R = 0;
|
|
||||||
C.G = 255;
|
|
||||||
C.B = 0;
|
|
||||||
break;
|
|
||||||
case "YELLOW":
|
|
||||||
C.R = 255;
|
|
||||||
C.G = 255;
|
|
||||||
C.B = 0;
|
|
||||||
break;
|
|
||||||
case "BLACK":
|
|
||||||
C.R = 0;
|
|
||||||
C.G = 0;
|
|
||||||
C.B = 0;
|
|
||||||
break;
|
|
||||||
default: // WHITE
|
|
||||||
C.R = 255;
|
|
||||||
C.G = 255;
|
|
||||||
C.B = 255;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
C.A = 255;
|
|
||||||
|
|
||||||
return C;
|
|
||||||
}
|
|
||||||
final function byte GetHexDigit(string D)
|
|
||||||
{
|
|
||||||
local byte i;
|
|
||||||
|
|
||||||
i = Asc(D);
|
|
||||||
if( i>=48 && i<=57 ) // i>='0' && i<='9'
|
|
||||||
return (i-48); // i-'0'
|
|
||||||
return Min(i-55,15); // i-('A'-10)
|
|
||||||
}
|
|
||||||
|
|
||||||
final function SplitLine( int iLine, int iOffset )
|
|
||||||
{
|
|
||||||
local int i;
|
|
||||||
local string S;
|
|
||||||
|
|
||||||
++iLine;
|
|
||||||
Lines.Insert(iLine,1);
|
|
||||||
S = Lines[iLine-1].Text;
|
|
||||||
for( i=iOffset; i<Len(S); ++i )
|
|
||||||
if( Mid(S,i,1)!=" " )
|
|
||||||
break;
|
|
||||||
Lines[iLine].Text = Mid(S,i);
|
|
||||||
Lines[iLine-1].Text = Left(S,iOffset);
|
|
||||||
Lines[iLine].URL = Lines[iLine-1].URL;
|
|
||||||
Lines[iLine].Color = Lines[iLine-1].Color;
|
|
||||||
Lines[iLine].ALColor = Lines[iLine-1].ALColor;
|
|
||||||
Lines[iLine].Align = Lines[iLine-1].Align;
|
|
||||||
Lines[iLine].FontSize = Lines[iLine-1].FontSize;
|
|
||||||
Lines[iLine].Tab = Lines[iLine-1].Tab;
|
|
||||||
Lines[iLine].LineSkips = 1;
|
|
||||||
Lines[iLine].bHasURL = Lines[iLine-1].bHasURL;
|
|
||||||
Lines[iLine].bSplit = true;
|
|
||||||
bHasSplitLines = true;
|
|
||||||
}
|
|
||||||
final protected function InitHTMLArea()
|
|
||||||
{
|
|
||||||
local float XS,YS;
|
|
||||||
local int i,j,X,Y,iStart,BestHeight,FontSize,PrevY,Remain,iLastWord,iLen,z,ImgHeight;
|
|
||||||
|
|
||||||
// Used to detect resolution changes when text needs realignment.
|
|
||||||
OldXSize = CompPos[2];
|
|
||||||
OldYSize = CompPos[3];
|
|
||||||
|
|
||||||
// Merge splitted lines again
|
|
||||||
if( bHasSplitLines )
|
|
||||||
{
|
|
||||||
bHasSplitLines = false;
|
|
||||||
for( i=1; i<Lines.Length; ++i )
|
|
||||||
{
|
|
||||||
if( Lines[i].bSplit )
|
|
||||||
{
|
|
||||||
Lines[i-1].Text @= Lines[i].Text;
|
|
||||||
Lines.Remove(i--,1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Setup background image scaling
|
|
||||||
if( BgImage.Img!=None )
|
|
||||||
{
|
|
||||||
switch( BgImage.Style )
|
|
||||||
{
|
|
||||||
case 1: // Tiled
|
|
||||||
if( BgImage.X==BgImage.XS )
|
|
||||||
BgImage.XOffset = Canvas.ClipX;
|
|
||||||
else
|
|
||||||
{
|
|
||||||
XS = Canvas.ClipX / float(BgImage.XS) * float(BgImage.X);
|
|
||||||
BgImage.XOffset = XS;
|
|
||||||
}
|
|
||||||
if( BgImage.Y==BgImage.YS )
|
|
||||||
BgImage.YOffset = Canvas.ClipY;
|
|
||||||
else
|
|
||||||
{
|
|
||||||
XS = Canvas.ClipY / float(BgImage.YS) * float(BgImage.Y);
|
|
||||||
BgImage.YOffset = XS;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case 2: // Fit X
|
|
||||||
XS = Canvas.ClipY * (Canvas.ClipX / float(BgImage.X));
|
|
||||||
BgImage.YS = XS;
|
|
||||||
break;
|
|
||||||
case 3: // Fit Y
|
|
||||||
XS = Canvas.ClipX * (Canvas.ClipY / float(BgImage.Y));
|
|
||||||
BgImage.XS = XS;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
FontSize = Owner.CurrentStyle.DefaultFontSize;
|
|
||||||
|
|
||||||
Canvas.SetPos(0,0);
|
|
||||||
if( Lines.Length>0 )
|
|
||||||
{
|
|
||||||
while( true )
|
|
||||||
{
|
|
||||||
if( i>=Lines.Length || (i>0 && Lines[i].LineSkips>0) )
|
|
||||||
{
|
|
||||||
for( j=iStart; j<i; ++j )
|
|
||||||
{
|
|
||||||
switch( Lines[j].Align )
|
|
||||||
{
|
|
||||||
case 0: // Left
|
|
||||||
Lines[j].X = Lines[j].TOffset;
|
|
||||||
break;
|
|
||||||
case 1: // Center
|
|
||||||
Lines[j].X = (Canvas.ClipX-X+Lines[j].TOffset)/2;
|
|
||||||
break;
|
|
||||||
case 2: // Right
|
|
||||||
Lines[j].X = Canvas.ClipX-X+Lines[j].TOffset;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if( i>=Lines.Length )
|
|
||||||
break;
|
|
||||||
X = 0;
|
|
||||||
iStart = i;
|
|
||||||
PrevY = BestHeight;
|
|
||||||
BestHeight = 0;
|
|
||||||
}
|
|
||||||
if( Lines[i].FontSize>=247 )
|
|
||||||
Lines[i].Font = Owner.CurrentStyle.PickFont(Max(Lines[i].FontSize-247,0),Lines[i].FontScale);
|
|
||||||
else Lines[i].Font = Owner.CurrentStyle.PickFont(Max(FontSize+Lines[i].FontSize,0),Lines[i].FontScale);
|
|
||||||
Canvas.Font = Lines[i].Font;
|
|
||||||
if( Lines[i].Text=="" )
|
|
||||||
{
|
|
||||||
Canvas.TextSize("ABC",XS,YS,Lines[i].FontScale,Lines[i].FontScale);
|
|
||||||
XS = 0;
|
|
||||||
}
|
|
||||||
else Canvas.TextSize(Lines[i].Text,XS,YS,Lines[i].FontScale,Lines[i].FontScale);
|
|
||||||
if( Lines[i].LineSkips>0 )
|
|
||||||
{
|
|
||||||
if( PrevY==0 )
|
|
||||||
PrevY = YS;
|
|
||||||
Y+=(PrevY*Lines[i].LineSkips);
|
|
||||||
}
|
|
||||||
X = Max(X,Lines[i].Tab);
|
|
||||||
Lines[i].TOffset = X;
|
|
||||||
Lines[i].Y = Y;
|
|
||||||
Lines[i].YS = YS;
|
|
||||||
BestHeight = Max(BestHeight,YS);
|
|
||||||
if( (X+XS)>Canvas.ClipX )
|
|
||||||
{
|
|
||||||
// Split to next row.
|
|
||||||
Remain = Canvas.ClipX-X;
|
|
||||||
iLastWord = 0;
|
|
||||||
iLen = Len(Lines[i].Text);
|
|
||||||
for( j=1; j<iLen; ++j )
|
|
||||||
{
|
|
||||||
Canvas.TextSize(Left(Lines[i].Text,j),XS,YS,Lines[i].FontScale,Lines[i].FontScale);
|
|
||||||
if( Remain<XS )
|
|
||||||
{
|
|
||||||
if( iLastWord==0 ) // Must cut off a word now.
|
|
||||||
SplitLine(i,Max(j-1,0));
|
|
||||||
else SplitLine(i,iLastWord);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
if( Mid(Lines[i].Text,j,1)==" " )
|
|
||||||
iLastWord = j+1;
|
|
||||||
}
|
|
||||||
Canvas.TextSize(Lines[i].Text,XS,YS,Lines[i].FontScale,Lines[i].FontScale);
|
|
||||||
}
|
|
||||||
Lines[i].XS = XS;
|
|
||||||
X+=XS;
|
|
||||||
|
|
||||||
for( j=0; j<Lines[i].ImgList.Length; ++j )
|
|
||||||
{
|
|
||||||
z = Lines[i].ImgList[j];
|
|
||||||
if( Images[z].Align==3 )
|
|
||||||
Images[z].X = X+Images[z].XOffset;
|
|
||||||
else Images[z].X = Images[z].XOffset;
|
|
||||||
Images[z].Y = Y+Images[z].YOffset;
|
|
||||||
ImgHeight = Max(ImgHeight,Images[z].Y+Images[z].YS);
|
|
||||||
}
|
|
||||||
++i;
|
|
||||||
}
|
|
||||||
YSize = Max(Y+BestHeight,ImgHeight);
|
|
||||||
}
|
|
||||||
else YSize = 0;
|
|
||||||
|
|
||||||
bNeedScrollbar = (YSize>Canvas.ClipY);
|
|
||||||
if( bNeedScrollbar )
|
|
||||||
{
|
|
||||||
MyScrollBar.SetDisabled(false);
|
|
||||||
MyScrollBar.UpdateScrollSize(0,YSize,Canvas.ClipY,512);
|
|
||||||
}
|
|
||||||
else MyScrollBar.SetDisabled(true);
|
|
||||||
}
|
|
||||||
simulated final function DrawTileStretchedClipped( Surface M, float XS, float YS )
|
|
||||||
{
|
|
||||||
Canvas.CurX += Canvas.OrgX;
|
|
||||||
Canvas.CurY += Canvas.OrgY;
|
|
||||||
if( Canvas.CurX<Canvas.OrgX )
|
|
||||||
{
|
|
||||||
XS-=(Canvas.OrgX-Canvas.CurX);
|
|
||||||
Canvas.CurX = Canvas.OrgX;
|
|
||||||
}
|
|
||||||
if( Canvas.CurY<Canvas.OrgY )
|
|
||||||
{
|
|
||||||
YS-=(Canvas.OrgY-Canvas.CurY);
|
|
||||||
Canvas.CurY = Canvas.OrgY;
|
|
||||||
}
|
|
||||||
if( (Canvas.CurX+XS)>Canvas.ClipX )
|
|
||||||
XS = (Canvas.ClipX-Canvas.CurX);
|
|
||||||
if( (Canvas.CurY+YS)>Canvas.ClipY )
|
|
||||||
YS = (Canvas.ClipY-Canvas.CurY);
|
|
||||||
if( Texture(M)!=None )
|
|
||||||
Canvas.DrawTileStretched(Texture(M),XS,YS);
|
|
||||||
}
|
|
||||||
function DrawMenu()
|
|
||||||
{
|
|
||||||
local float YS;
|
|
||||||
local int i,YOffset,MX,MY;
|
|
||||||
local bool bMouseOnClient;
|
|
||||||
|
|
||||||
if( bNeedsInit || OldXSize!=CompPos[2] || OldYSize!=CompPos[3] )
|
|
||||||
{
|
|
||||||
bNeedsInit = false;
|
|
||||||
InitHTMLArea();
|
|
||||||
}
|
|
||||||
if( bNeedScrollbar )
|
|
||||||
YOffset = MyScrollBar.CurrentScroll;
|
|
||||||
|
|
||||||
if( BGColor.A>0 )
|
|
||||||
{
|
|
||||||
C.SetPos(0,0);
|
|
||||||
C.DrawColor = BGColor;
|
|
||||||
|
|
||||||
if( BgImage.Img!=None )
|
|
||||||
{
|
|
||||||
if( BgImage.Align==1 ) // not locked on screen.
|
|
||||||
MX = YOffset;
|
|
||||||
switch( BgImage.Style )
|
|
||||||
{
|
|
||||||
case 0: // Stretched to fit
|
|
||||||
C.DrawTileClipped(BgImage.Img,C.ClipX,C.ClipY,0,MX,BgImage.X,BgImage.Y);
|
|
||||||
break;
|
|
||||||
case 1: // Tiled
|
|
||||||
C.DrawTileClipped(BgImage.Img,C.ClipX,C.ClipY,0,MX,BgImage.XOffset,BgImage.YOffset);
|
|
||||||
break;
|
|
||||||
case 2: // Fit X
|
|
||||||
C.DrawTileClipped(BgImage.Img,C.ClipX,C.ClipY,0,MX,BgImage.X,BgImage.YS);
|
|
||||||
break;
|
|
||||||
case 3: // Fit Y
|
|
||||||
C.DrawTileClipped(BgImage.Img,C.ClipX,C.ClipY,0,MX,BgImage.XS,BgImage.Y);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else C.DrawTile(Texture'WhiteTexture',C.ClipX,C.ClipY,0,0,1,1);
|
|
||||||
}
|
|
||||||
MX = Controller.MouseX-C.OrgX;
|
|
||||||
MY = Controller.MouseY-C.OrgY;
|
|
||||||
bMouseOnClient = (MX>=0 && MX<=C.ClipX && MY>=0 && MY<=C.ClipY);
|
|
||||||
HoverOverLinkLine = -1;
|
|
||||||
MY+=YOffset;
|
|
||||||
|
|
||||||
C.DrawColor = Class'HUD'.Default.WhiteColor;
|
|
||||||
for( i=0; i<Images.Length; ++i )
|
|
||||||
{
|
|
||||||
C.CurY = Images[i].Y-YOffset;
|
|
||||||
if( (C.CurY+Images[i].YS)<0 || C.CurY>C.ClipY )
|
|
||||||
continue;
|
|
||||||
switch( Images[i].Align )
|
|
||||||
{
|
|
||||||
case 0: // Left
|
|
||||||
case 3: // Unaligned, postition after text.
|
|
||||||
C.CurX = 0;
|
|
||||||
break;
|
|
||||||
case 1: // Center
|
|
||||||
C.CurX = (C.ClipX-Images[i].XS)/2;
|
|
||||||
break;
|
|
||||||
case 1: // Right
|
|
||||||
C.CurX = C.ClipX-Images[i].XS;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
C.CurX += Images[i].X;
|
|
||||||
switch( Images[i].Style )
|
|
||||||
{
|
|
||||||
case 1: // Stretched
|
|
||||||
DrawTileStretchedClipped(C,Images[i].Img,Images[i].XS,Images[i].YS);
|
|
||||||
break;
|
|
||||||
case 2: // Tiled on X axis
|
|
||||||
C.DrawTileClipped(Images[i].Img,Images[i].XS,Images[i].YS,0,0,Images[i].XS,Images[i].Img.MaterialVSize());
|
|
||||||
break;
|
|
||||||
case 3: // Tiled on Y axis
|
|
||||||
C.DrawTileClipped(Images[i].Img,Images[i].XS,Images[i].YS,0,0,Images[i].Img.MaterialUSize(),Images[i].YS);
|
|
||||||
break;
|
|
||||||
case 4: // Fully tiled
|
|
||||||
C.DrawTileClipped(Images[i].Img,Images[i].XS,Images[i].YS,0,0,Images[i].XS,Images[i].YS);
|
|
||||||
break;
|
|
||||||
default: // Normal
|
|
||||||
C.DrawTileClipped(Images[i].Img,Images[i].XS,Images[i].YS,0,0,Images[i].Img.MaterialUSize(),Images[i].Img.MaterialVSize());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for( i=0; i<Lines.Length; ++i )
|
|
||||||
{
|
|
||||||
C.SetPos(Lines[i].X,Lines[i].Y-YOffset);
|
|
||||||
if( (C.CurY+Lines[i].YS)<0 || Lines[i].Text=="" )
|
|
||||||
continue;
|
|
||||||
if( C.CurY>C.ClipY )
|
|
||||||
break;
|
|
||||||
|
|
||||||
// Check if mouse hovers over URL
|
|
||||||
if( bMouseOnClient && Lines[i].bHasURL && MX>=Lines[i].X && MX<=(Lines[i].X+Lines[i].XS)
|
|
||||||
&& MY>=Lines[i].Y && MY<=(Lines[i].Y+Lines[i].YS) )
|
|
||||||
{
|
|
||||||
HoverOverLinkLine = i;
|
|
||||||
bMouseOnClient = false; // No need to check on rest anymore.
|
|
||||||
C.DrawColor = Lines[i].ALColor;
|
|
||||||
}
|
|
||||||
else C.DrawColor = Lines[i].Color;
|
|
||||||
|
|
||||||
C.Font = Lines[i].Font;
|
|
||||||
C.DrawTextClipped(Lines[i].Text);
|
|
||||||
if( Lines[i].bHasURL )
|
|
||||||
{
|
|
||||||
YS = Max(Lines[i].YS/15,1);
|
|
||||||
C.SetPos(Lines[i].X,Lines[i].Y+Lines[i].YS-(YS*2)-YOffset);
|
|
||||||
if( C.CurY<C.ClipY )
|
|
||||||
C.DrawTileClipped(Texture'WhiteTexture',Lines[i].XS,YS,0,0,1,1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if( OldHoverLine!=HoverOverLinkLine )
|
|
||||||
{
|
|
||||||
OldHoverLine = HoverOverLinkLine;
|
|
||||||
if( HoverOverLinkLine>=0 )
|
|
||||||
{
|
|
||||||
Controller.PlayInterfaceSound(CS_Hover);
|
|
||||||
SetToolTipText(Lines[HoverOverLinkLine].URL);
|
|
||||||
}
|
|
||||||
else SetToolTipText("");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function bool LaunchURL(GUIComponent Sender)
|
|
||||||
{
|
|
||||||
if( HoverOverLinkLine>=0 )
|
|
||||||
{
|
|
||||||
if( Left(Lines[HoverOverLinkLine].URL,8)~="kfurl://" )
|
|
||||||
LaunchKFURL(Mid(Lines[HoverOverLinkLine].URL,8));
|
|
||||||
else if( Left(Lines[HoverOverLinkLine].URL,5)~="kf://" )
|
|
||||||
ChangeGameURL(Mid(Lines[HoverOverLinkLine].URL,5));
|
|
||||||
else LaunchURLPage(Lines[HoverOverLinkLine].URL);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
delegate LaunchKFURL( string URL );
|
|
||||||
delegate ChangeGameURL( string URL )
|
|
||||||
{
|
|
||||||
Class'SRLevelCleanup'.Static.AddSafeCleanup(PlayerOwner(),URL);
|
|
||||||
}
|
|
||||||
delegate LaunchURLPage( string URL )
|
|
||||||
{
|
|
||||||
PlayerOwner().Player.Console.DelayedConsoleCommand("START "$URL);
|
|
||||||
}
|
|
||||||
|
|
||||||
defaultproperties
|
|
||||||
{
|
|
||||||
bNeedsInit=true
|
|
||||||
|
|
||||||
PropagateVisibility=true
|
|
||||||
OnDraw=RenderHTMLText
|
|
||||||
OnClick=LaunchURL
|
|
||||||
Begin Object Class=GUIVertScrollBar Name=TheScrollbar
|
|
||||||
bBoundToParent=true
|
|
||||||
bScaleToParent=true
|
|
||||||
WinWidth=0.03
|
|
||||||
WinLeft=0.97
|
|
||||||
WinTop=0.0
|
|
||||||
WinHeight=1.0
|
|
||||||
bVisible=true
|
|
||||||
PropagateVisibility=true
|
|
||||||
OnPreDraw=TheScrollbar.GripPreDraw
|
|
||||||
End Object
|
|
||||||
MyScrollBar=TheScrollbar
|
|
||||||
StyleName="NoBackground"
|
|
||||||
bAcceptsInput=True
|
|
||||||
Begin Object Class=GUIToolTip Name=GUIListBoxBaseToolTip
|
|
||||||
ExpirationSeconds=0
|
|
||||||
End Object
|
|
||||||
ToolTip=GUIListBoxBaseToolTip
|
|
||||||
|
|
||||||
WhiteColor=(R=255,G=255,B=255,A=255)
|
|
||||||
BlueColor=(R=0,G=0,B=255,A=255)
|
|
||||||
RedColor=(R=255,G=0,B=0,A=255)
|
|
||||||
}
|
|
@ -64,4 +64,5 @@ function DrawMenu()
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
@ -2,4 +2,5 @@ Class KFGUI_ScrollBarH extends KFGUI_ScrollBarBase;
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
@ -49,4 +49,5 @@ function DrawMenu()
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
@ -64,4 +64,5 @@ function PreDraw()
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
@ -68,4 +68,5 @@ final function RenderProgress()
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
@ -2,4 +2,5 @@ Class SRPerkManager extends ExtPerkManager;
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
@ -257,4 +257,5 @@ function SetSaveVersion(int Num)
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
@ -1722,6 +1722,8 @@ function WebAdminSetValue(name PropName, int ElementIndex, string Value)
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
GroupNames.Add("ServerExt")
|
||||||
|
|
||||||
// Main devs
|
// Main devs
|
||||||
DevList.Add("0x0110000100E8984E") // Marco
|
DevList.Add("0x0110000100E8984E") // Marco
|
||||||
DevList.Add("0x01100001023DF8A8") // ForrestMarkX
|
DevList.Add("0x01100001023DF8A8") // ForrestMarkX
|
||||||
|
@ -34,4 +34,5 @@ event AllowBroadcastLocalizedTeam(int TeamIndex, actor Sender, class<LocalMessag
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
2
tools
2
tools
@ -1 +1 @@
|
|||||||
Subproject commit 0e821f3dbbc6b3528f2028b0060d3b6f7f1c4b93
|
Subproject commit fb458ac61f7e6c6426b8dff366dd5e7499e0d95f
|
Loading…
Reference in New Issue
Block a user