Rack'em Up doesn't reducing when miss anymore
Trait "MedicPistol" replacing (don't removing) 9mm from default inventory so players with this trait will spawn with medic pistol in hands
Optimized code of Rack'em Up trait
MedicPistol has no weight in upgrades now
Fixed weight and damage for upgrades in trader
Fixed initial secondary ammo for weapons in trader
Fixed secondary ammo icon in trader
Fixed error when perk hasn't HeadDamage stat
Fixed upgrades in WeaponSelectWidget
Fixed original weapons in CustomTrader
Removed dual 9mm and medpistol from trader
MedicPistol: replaced GetPerk function just for fun
CustomTrader is always active now
Custom 9mm and medpistol added to trader for upgrades
Removed 9mm and medpistol from PickupFactory (weapons that placed on map)
Known bug: custom 9mm and medpistol haven't localization, i dont know how to fix that
Fixed scoreboard avatars not working
Added the ServerExt perk menu to the lobby
Made the perk buttons look better (Reset, Unload, Prestige)
Added a better damage popup system
Added a better pet info hud system
Made player info bars fade out with distance
Added missing traits from most of the perks
Made lobby menu support 12 players
Medic Pistol from the trait can't be dropped, sold and has infinite ammo
9mm Pistol now has infinite ammo
Pet sirens do not blow up grenades
Unlocked all cosmetics and emotes
Hide bad cosmetics that were debug
Hans pet no longer forces the camera on his death
Custom weapons in the trader now support the proper weapon names
Updated character info system to support alot of added items