KF2-Server-Extension/ServerExt/Classes/Ext_TraitHealthReg.uc

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2017-10-20 02:00:49 +00:00
Class Ext_TraitHealthReg extends Ext_TraitBase;
var array<byte> RegenValues;
static function ApplyEffectOn( KFPawn_Human Player, Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data )
{
local Ext_T_HealthRegHelp H;
H = Player.Spawn(class'Ext_T_HealthRegHelp',Player);
if( H!=None )
H.RegCount = Default.RegenValues[Level-1];
}
static function CancelEffectOn( KFPawn_Human Player, Ext_PerkBase Perk, byte Level, optional Ext_TraitDataStore Data )
{
local Ext_T_HealthRegHelp H;
foreach Player.ChildActors(class'Ext_T_HealthRegHelp',H)
H.Destroy();
}
defaultproperties
{
TraitGroup=class'Ext_TGroupRegen'
TraitName="Health Regeneration"
NumLevels=3
DefLevelCosts(0)=10
DefLevelCosts(1)=20
DefLevelCosts(2)=40
Description="With this trait your health will regen every 10 seconds at a rate of:|Lvl1-3: +5HP, +10HP, +20HP"
RegenValues.Add(5)
RegenValues.Add(10)
RegenValues.Add(20)
}