60 lines
4.3 KiB
Markdown
60 lines
4.3 KiB
Markdown
# KF2-SafeMutLoader
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Use non-whitelisted mutators and stay ranked.
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# Disclaimer
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**SML only uses KF2 and UnrealScript features, it doesn't change game executables or RAM or anything like that, so it's not a hack and it doesn't violate [Killing Floor 2 EULA](https://store.steampowered.com/eula/232090_eula_0).**
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However, [AccessPlus](https://forums.tripwireinteractive.com/index.php?threads/utility-admin-access-plus-manager.118740) is also not a hack for the same reason, but it is constantly banned in the steam workshop. Why? I dont know.
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**So use this at your own risk!**
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# Usage (server only)
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1. Add SML to your server. There are two ways:
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* **without workshop:** download `SML.u` from [releases](https://github.com/GenZmeY/KF2-SafeMutLoader/releases) and put it to `KFGame/BrewedPC`
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* **with workshop:** Use the instructions below to build the SML and upload it to your workshop, then subscribe your server to SML
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2. Add `SML.Mut` **first** to your list of mutators, example:
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```
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?Mutator=SML.Mut,AAL.AALMut,YAS.YASMut,CTI.CTIMut,CVC.CVCMut,ZedSpawner.ZedSpawnerMut
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```
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(add/remove **compatible** mutators you need)
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⚠️ Doesn't work in single player
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⚠️ SML must be first in the mutators list or it won't work.
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⚠️ SML only has an effect when **compatible** mutators are used (the list below). If you use incompatible mutators you will lose ranked status.
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⚠️ SML is a server-side mutator, clients never download it. Therefore, no one will know about you using SML if you don’t tell yourself (or if you share with the whole world the `BrewedPC` folder where you put the SML, lol).
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⚠️ SML is incompatible with [AccessPlus](https://github.com/th3-z/kf2-acpp) and other mods based on it. If you need something from there, implement it as an SML compatible mutator using [developer guide](https://github.com/GenZmeY/KF2-SafeMutLoader/blob/master/DEV.md).
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# Compatible mutators
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🟢 Any whitelisted mutators
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🟢 [Admin Auto Login](https://steamcommunity.com/sharedfiles/filedetails/?id=2848836389)
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🟢 [Controlled Vote Collector](https://steamcommunity.com/sharedfiles/filedetails/?id=2847465899)
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🟡 [Custom Trader Inventory](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
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Purchasing a DLC weapon will unrank the server if currently there is no player with the purchased DLC. This can be bypassed by replacing all DLC weapons with their clones.
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Since KF2 [v1133](https://wiki.killingfloor2.com/index.php?title=Update_1133_(Killing_Floor_2)) the content preload causes the server to unrank for some reason. Disable it in CTI settings (`bPreloadContent=False`) to stay ranked.
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🟡 [Zed Spawner](https://steamcommunity.com/sharedfiles/filedetails/?id=2811290931)
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Since KF2 [v1133](https://wiki.killingfloor2.com/index.php?title=Update_1133_(Killing_Floor_2)) zed preload causes the server to unrank for some reason. Disable it in ZedSpawner settings (`bPreloadContentServer=False`) to stay ranked.
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🟢 [Yet Another Scoreboard](https://steamcommunity.com/sharedfiles/filedetails/?id=2521826524)
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# Making SML-compatible mutators
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See [developer guide](https://github.com/GenZmeY/KF2-SafeMutLoader/blob/master/DEV.md)
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# Build & Upload
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**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
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1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
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2. open git-bash and go to any folder where you want to store sources:
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`cd <ANY_FOLDER_YOU_WANT>`
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3. Clone this repository and go to the source folder:
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`git clone https://github.com/GenZmeY/KF2-SafeMutLoader && cd KF2-SafeMutLoader`
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4. Download dependencies:
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`git submodule init && git submodule update`
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5. Build and upload to steam workshop:
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`./tools/builder -cbu`
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6. Find `SafeMutLoader` in your workshop and change `Visibility` to `Unlisted` so your server can download it (don't use `Public` visibility)
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# Contributing
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If you make a mod compatible with SML I'll be happy to add it to the list of compatible mutators.
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Contact me in any convenient way (for example, create an [issue](https://github.com/GenZmeY/KF2-SafeMutLoader/issues))
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# License
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[GNU GPLv3](LICENSE)
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