refactor: replaced steamID3/steamID64 conversation algorithm
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@ -43,7 +43,7 @@ readonly InstanceConfigTemplate="/etc/kf2-srv/instance.conf.template"
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readonly AppServerNum="232130"
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readonly AppClientNum="232090"
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readonly StrangeConstUID="17825793"
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readonly SteamConstB='17825793'
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readonly ServerBotLogin="srvbot"
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declare -a DiffNames
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@ -108,7 +108,7 @@ function ban_ID3 () # $1: ID3
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do
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(
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local Config="$InstanceConfigDir/$Instance/LinuxServer-KFGame.ini"
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local BanStr="(Uid=(A=$ID3,B=$StrangeConstUID))"
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local BanStr="(Uid=(A=$ID3,B=$SteamConstB))"
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local Service=$(service_name "$Instance")
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if ! multini -gq "$Config" "Engine.AccessControl" "BannedIDs" "$BanStr"; then
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echo "Add ban $ID3 to $Instance"
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@ -137,7 +137,7 @@ function unban_ID3 () # $1: ID3
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do
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(
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local Config="$InstanceConfigDir/$Instance/LinuxServer-KFGame.ini"
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local BanStr="(Uid=(A=$ID3,B=$StrangeConstUID))"
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local BanStr="(Uid=(A=$ID3,B=$SteamConstB))"
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local Service=$(service_name "$Instance")
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if systemctl -q is-active $Service ; then
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local PlainID=0
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@ -19,35 +19,42 @@
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <https://www.gnu.org/licenses/>.
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# conversion algorithm taken from here:
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# https://github.com/noobient/killinuxfloor/blob/master/share/killinuxfloor
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# thank bviktor for that :)
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function steamID3_to_steamID64 () # $1: ID3
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# WARNING:
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# Conversion works correctly for positive A/B for EGS,
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# but still gives incorrect results if there are negative ones
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function steamID3_to_steamID64 () # $1: ID3 (A), $2: B
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{
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# steamID64 = "7656" + (steamID3 + 1197960265728)
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ID64=$1
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((ID64+=1197960265728))
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ID64="7656${ID64}"
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echo "$ID64"
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local ID3="$1"
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if [[ -z $2 ]]; then
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local B="$SteamConstB"
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else
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local B="$2"
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fi
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# SteamID64=B*2^32+SteamID3
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echo $(($B*(2**32)+$ID3))
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}
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function steamID64_to_steamID3 () # $1: ID4
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function steamID64_to_steamID3 () # $1: ID64, $2: B
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{
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# steamID3 = substr(steamID64, 4) - 1197960265728
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ID3=${1:4}
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((ID3-=1197960265728))
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echo "$ID3"
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local ID64="$1"
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if [[ -z $2 ]]; then
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local B="$SteamConstB"
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else
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local B="$2"
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fi
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# SteamID3=SteamID64-B*2^32
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echo $(($ID64-$B*(2**32)))
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}
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function any_to_ID3 () # $1: ID3/ID64/Url
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{
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if echo "$1" | grep -qP '^http.+'; then
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local Xml=$(mktemp)
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curl -ss "$1/?xml=1" > "$Xml"
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local ID64=$(xmllint --xpath 'string(//steamID64/text())' "$Xml")
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local ID64=$(curl -ss "$1/?xml=1" | xmllint --xpath 'string(//steamID64/text())' -)
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local ID3=$(steamID64_to_steamID3 "$ID64")
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rm -f "$Xml"
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elif [[ $(echo "$1" | wc -m) -eq 18 ]] && echo "$1" | grep -qP '^76561[0-9]+' ; then
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elif [[ $(echo "$1" | wc -m) -eq 18 ]] && echo "$1" | grep -qP '^7656[0-9]+' ; then
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local ID3=$(steamID64_to_steamID3 "$1")
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else
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local ID3="$1"
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@ -1,7 +1,7 @@
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%global steamuser steam
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Name: kf2-srv
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Version: 0.15.3
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Version: 0.15.4
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Release: 1%{dist}
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Summary: Killing Floor 2 server
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Group: Amusements/Games
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@ -101,6 +101,9 @@ if [[ $1 == 1 ]]; then # Install
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fi
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%changelog
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* Sat Aug 15 2020 GenZmeY <genzmey@gmail.com> - 0.15.4-1
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- replaced steamID3/steamID64 conversation algorithm.
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* Sat Aug 15 2020 GenZmeY <genzmey@gmail.com> - 0.15.3-1
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- fix 'find: Failed to restore initial working directory'.
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