32 lines
2.3 KiB
Markdown
32 lines
2.3 KiB
Markdown
# Looted Trader Inventory
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[](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909)
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[](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909)
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[](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909)
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[](https://github.com/GenZmeY/KF2-LootedTraderInventory/actions/workflows/mega-linter.yml)
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[](https://github.com/GenZmeY/KF2-LootedTraderInventory/tags)
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[](LICENSE)
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## Description
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This is a heavily stripped down version of [CTI](https://github.com/GenZmeY/KF2-CustomTraderInventory) that only allows you to remove the trader's weapons, not add them. This only exists in hopes of being whitelisted.
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## Usage & Setup
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[See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2864857909)
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## Build
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**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
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1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
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2. open git-bash and go to any folder where you want to store sources:
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`cd <ANY_FOLDER_YOU_WANT>`
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3. Clone this repository and go to the source folder:
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`git clone https://github.com/GenZmeY/KF2-LootedTraderInventory && cd KF2-LootedTraderInventory`
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4. Download dependencies:
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`git submodule init && git submodule update`
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5. Compile:
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`./tools/builder -c`
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5. The compiled files will be here:
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`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
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## License
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[](LICENSE)
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