update description

This commit is contained in:
GenZmeY 2022-10-01 20:44:59 +03:00
parent c73cc311a3
commit cde46735aa

View File

@ -11,16 +11,16 @@ This is a heavily stripped-down version of [url=https://steamcommunity.com/share
If we're lucky with that then server operators will have more tools to fine-tune the server. If we're lucky with that then server operators will have more tools to fine-tune the server.
[h1]Whitelisted?[/h1] [h1]Whitelisted?[/h1]
No. But I really hope that it will be whitelisted. [b]No.[/b] But I really hope that it will be whitelisted.
[b]⚠️ I submitted whitelist request here:[/b] [b]⚠️ I submitted whitelist request here:[/b]
https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-mutators.120340/ https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-mutators.120340/post-2353665
[h1]Usage (single player)[/h1] [h1]Usage (single player)[/h1]
[olist] [olist]
[*]Subscribe to this mutator; [*]Subscribe to this mutator;
[*]Start KF2; [*]Start KF2;
[*]Open console (`) and input: [*]Open console (~) and input:
[b]open KF-BioticsLab?Mutator=LTI.LTIMut[/b] [b]open KF-BioticsLab?Mutator=LTI.LTIMut[/b]
(replace the map and add the parameters you need) (replace the map and add the parameters you need)
[*]<Enter>. [*]<Enter>.
@ -38,21 +38,26 @@ https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-m
[*]Add mutator to server start parameters: [b]?Mutator=LTI.LTIMut[/b] and restart the server. [*]Add mutator to server start parameters: [b]?Mutator=LTI.LTIMut[/b] and restart the server.
[/olist] [/olist]
[h1]Important setup information[/h1]
The config should be created on first start, but now the game contains a bug that initializes the config values randomly if they are not explicitly set. Thus, the config may have incorrect values or not be created at all.
So if you are using this mutator for the first time, I highly recommend doing the following:
[olist]
[*]Create (modify) [b]KFLTI.ini[/b] manually. Put the following content there:
[b][LTI.LTI]
Version=0[/b]
[*]Start the game/server to generate the contents of the config
[*]Close the game/server
[*]Now you have the correct default config.
[/olist]
[b]Right now this is the only way to correctly create the default config.[/b]
Unfortunately I can't do anything about it because it's a game problem (not mutator). I hope TWI fixes this someday.
[h1]Setup (KFLTI.ini)[/h1] [h1]Setup (KFLTI.ini)[/h1]
Config will be created at the first start[b]*[/b].
[list] [list]
[*]Set [b]bOfficialWeaponsList=True[/b] to have an auto-updated list of all official weapons in the config (for a convenient copy-paste). [*]Set [b]bOfficialWeaponsList=True[/b] to have an auto-updated list of all official weapons in the config (for a convenient copy-paste).
[*]Use [b][LTI.RemoveItems][/b] to remove items from the trader inventory. [*]Use [b][LTI.RemoveItems][/b] to remove items from the trader inventory.
example: [b]Item=KFGame.KFWeapDef_Mac10[/b] will remove MAC10 from sale. example: [b]Item=KFGame.KFWeapDef_Mac10[/b] will remove MAC10 from sale.
[/list] [/list]
[h1]Troubleshooting[/h1]
[b](*)[/b] If your config is not created for some reason, create it manually with the following content:
[b][LTI.LTI]
Version=0
[/b]
Then start the server and check the file again - config content should be generated.
[h1]Sources[/h1] [h1]Sources[/h1]
[url=https://github.com/GenZmeY/KF2-LootedTraderInventory]https://github.com/GenZmeY/KF2-LootedTraderInventory[/url] [b](GNU GPLv3)[/b] [url=https://github.com/GenZmeY/KF2-LootedTraderInventory]https://github.com/GenZmeY/KF2-LootedTraderInventory[/url] [b](GNU GPLv3)[/b]