From cde46735aa5424be78e9091bee1cc516e92293f0 Mon Sep 17 00:00:00 2001 From: GenZmeY Date: Sat, 1 Oct 2022 20:44:59 +0300 Subject: [PATCH] update description --- PublicationContent/description.txt | 29 +++++++++++++++++------------ 1 file changed, 17 insertions(+), 12 deletions(-) diff --git a/PublicationContent/description.txt b/PublicationContent/description.txt index 73cd672..4524792 100644 --- a/PublicationContent/description.txt +++ b/PublicationContent/description.txt @@ -11,16 +11,16 @@ This is a heavily stripped-down version of [url=https://steamcommunity.com/share If we're lucky with that then server operators will have more tools to fine-tune the server. [h1]Whitelisted?[/h1] -No. But I really hope that it will be whitelisted. +[b]No.[/b] But I really hope that it will be whitelisted. [b]⚠️ I submitted whitelist request here:[/b] -https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-mutators.120340/ +https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-mutators.120340/post-2353665 [h1]Usage (single player)[/h1] [olist] [*]Subscribe to this mutator; [*]Start KF2; -[*]Open console (`) and input: +[*]Open console (~) and input: [b]open KF-BioticsLab?Mutator=LTI.LTIMut[/b] (replace the map and add the parameters you need) [*]. @@ -38,21 +38,26 @@ https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-m [*]Add mutator to server start parameters: [b]?Mutator=LTI.LTIMut[/b] and restart the server. [/olist] +[h1]Important setup information[/h1] +The config should be created on first start, but now the game contains a bug that initializes the config values ​​randomly if they are not explicitly set. Thus, the config may have incorrect values ​​or not be created at all. +So if you are using this mutator for the first time, I highly recommend doing the following: +[olist] +[*]Create (modify) [b]KFLTI.ini[/b] manually. Put the following content there: +[b][LTI.LTI] +Version=0[/b] +[*]Start the game/server to generate the contents of the config +[*]Close the game/server +[*]Now you have the correct default config. +[/olist] +[b]Right now this is the only way to correctly create the default config.[/b] +Unfortunately I can't do anything about it because it's a game problem (not mutator). I hope TWI fixes this someday. + [h1]Setup (KFLTI.ini)[/h1] -Config will be created at the first start[b]*[/b]. [list] [*]Set [b]bOfficialWeaponsList=True[/b] to have an auto-updated list of all official weapons in the config (for a convenient copy-paste). [*]Use [b][LTI.RemoveItems][/b] to remove items from the trader inventory. example: [b]Item=KFGame.KFWeapDef_Mac10[/b] will remove MAC10 from sale. [/list] -[h1]Troubleshooting[/h1] -[b](*)[/b] If your config is not created for some reason, create it manually with the following content: -[b][LTI.LTI] -Version=0 -[/b] - -Then start the server and check the file again - config content should be generated. - [h1]Sources[/h1] [url=https://github.com/GenZmeY/KF2-LootedTraderInventory]https://github.com/GenZmeY/KF2-LootedTraderInventory[/url] [b](GNU GPLv3)[/b]