This is a heavily stripped-down version of [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239]CTI[/url] that only allows you to remove weapons, not add them.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239]CTI[/url] has no chance of being whitelisted, but this version has a chance because it can't add anything unbalanced to the game - and that's the only reason this version exists.
If we're lucky with that then server operators will have more tools to fine-tune the server.
[b]Note:[/b] [i]If you don't understand what is written here, read the article [url=https://wiki.killingfloor2.com/index.php?title=Dedicated_Server_(Killing_Floor_2)][u]Dedicated Server (KF2 wiki)[/u][/url] before following these instructions.[/i]
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[*]Open your [b]PCServer-KFEngine.ini[/b] / [b]LinuxServer-KFEngine.ini[/b];
[*]Find the [b][IpDrv.TcpNetDriver][/b] section and make sure that there is a line (add if not):
The config should be created on first start, but now the game contains a bug that initializes the config values randomly if they are not explicitly set. Thus, the config may have incorrect values or not be created at all.
So if you are using this mutator for the first time, I highly recommend doing the following:
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[*]Create (modify) [b]KFLTI.ini[/b] manually. Put the following content there:
[b][LTI.LTI]
Version=0[/b]
[*]Start the game/server to generate the contents of the config
[*]Close the game/server
[*]Now you have the correct default config.
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[b]Right now this is the only way to correctly create the default config.[/b]
Unfortunately I can't do anything about it because it's a game problem (not mutator). I hope TWI fixes this someday.