19 Commits

Author SHA1 Message Date
eff8f05926 update description.txt 2025-04-10 23:29:30 +03:00
1722bca158 Merge pull request #3 from GenZmeY/short-name
add short alias for mutator
2024-03-08 22:25:34 +03:00
e72a9ad77b add short alias for mutator 2023-12-31 23:31:30 +03:00
c83ab7055d update ci/cd 2023-12-31 23:24:07 +03:00
c667b5fc54 Merge pull request #2 from GenZmeY/update
update DPLMut
2023-07-04 22:20:20 +03:00
a3bb56079b update DPLMut 2023-06-03 17:00:13 +03:00
e976dd3647 update .editorconfig 2023-05-14 12:19:30 +03:00
b0c7eb7f41 Merge pull request #1 from GenZmeY/MegaLinter
add MegaLinter
2023-05-14 04:13:31 +03:00
762499ace1 fix style 2023-05-14 04:10:08 +03:00
176e2b7fd8 update README.md 2023-05-14 04:05:13 +03:00
b3897611a1 add MegaLinter 2023-05-14 04:03:26 +03:00
db05d95a84 add .editorconfig 2023-05-14 04:02:50 +03:00
995f898317 update build tools 2023-05-14 04:02:28 +03:00
38424db90e update description 2022-10-01 21:04:53 +03:00
c86b653e53 update description 2022-10-01 20:37:45 +03:00
00e95b546e update description 2022-10-01 20:31:08 +03:00
6bdabb5c62 update description 2022-10-01 20:28:53 +03:00
172d4881f1 Update README.md 2022-09-19 06:44:33 +03:00
10af5ff483 skip carryable pickups 2022-09-19 06:41:08 +03:00
15 changed files with 395 additions and 209 deletions

33
.editorconfig Normal file
View File

@ -0,0 +1,33 @@
root = true
# Global
[*]
indent_style = unset
indent_size = 4
tab_width = 4
end_of_line = lf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = unset
# Unreal Engine 3 / Source
[*.uc]
indent_style = tab
[*.{uci,upkg}]
# Unreal Engine 3 / i18n
[*.{chn,cht,cze,dan,deu,dut,esl,esn,fra,frc,hun,int,ita,jpn,kor,pol,por,ptb,rus,tur,ukr}]
charset = utf-16le
# Other
[*.md]
indent_style = space
trim_trailing_whitespace = false
[*.yml]
indent_style = space
indent_size = 2
[*.{txt,cfg,conf}]
indent_style = tab

118
.github/workflows/mega-linter.yml vendored Normal file
View File

@ -0,0 +1,118 @@
---
name: MegaLinter
permissions: read-all
on:
push:
pull_request:
branches:
- master
env:
APPLY_FIXES: none
APPLY_FIXES_EVENT: pull_request
APPLY_FIXES_MODE: commit
FILTER_REGEX_EXCLUDE: (mega-linter.yml)
DISABLE: SPELL
concurrency:
group: ${{ github.ref }}-${{ github.workflow }}
cancel-in-progress: true
jobs:
megalinter:
name: MegaLinter
runs-on: ubuntu-latest
permissions:
contents: write
issues: write
pull-requests: write
steps:
- name: Checkout Code
uses: actions/checkout@b4ffde65f46336ab88eb53be808477a3936bae11
with:
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
fetch-depth: 0
- name: MegaLinter
uses: oxsecurity/megalinter@7e042c726c68415475b05a65a686c612120a1232
id: ml
env:
VALIDATE_ALL_CODEBASE: >-
${{
github.event_name == 'push' &&
contains(fromJSON('["refs/heads/main", "refs/heads/master"]'), github.ref)
}}
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Archive production artifacts
uses: actions/upload-artifact@c7d193f32edcb7bfad88892161225aeda64e9392
if: success() || failure()
with:
name: MegaLinter reports
path: |
megalinter-reports
mega-linter.log
- name: Set APPLY_FIXES_IF var
run: |
printf 'APPLY_FIXES_IF=%s\n' "${{
steps.ml.outputs.has_updated_sources == 1 &&
(
env.APPLY_FIXES_EVENT == 'all' ||
env.APPLY_FIXES_EVENT == github.event_name
) &&
(
github.event_name == 'push' ||
github.event.pull_request.head.repo.full_name == github.repository
)
}}" >> "${GITHUB_ENV}"
- name: Set APPLY_FIXES_IF_* vars
run: |
printf 'APPLY_FIXES_IF_PR=%s\n' "${{
env.APPLY_FIXES_IF == 'true' &&
env.APPLY_FIXES_MODE == 'pull_request'
}}" >> "${GITHUB_ENV}"
printf 'APPLY_FIXES_IF_COMMIT=%s\n' "${{
env.APPLY_FIXES_IF == 'true' &&
env.APPLY_FIXES_MODE == 'commit' &&
(!contains(fromJSON('["refs/heads/main", "refs/heads/master"]'), github.ref))
}}" >> "${GITHUB_ENV}"
- name: Create Pull Request with applied fixes
uses: peter-evans/create-pull-request@153407881ec5c347639a548ade7d8ad1d6740e38
id: cpr
if: env.APPLY_FIXES_IF_PR == 'true'
with:
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
commit-message: "[MegaLinter] Apply linters automatic fixes"
title: "[MegaLinter] Apply linters automatic fixes"
labels: bot
- name: Create PR output
if: env.APPLY_FIXES_IF_PR == 'true'
run: |
echo "PR Number - ${{ steps.cpr.outputs.pull-request-number }}"
echo "PR URL - ${{ steps.cpr.outputs.pull-request-url }}"
- name: Prepare commit
if: env.APPLY_FIXES_IF_COMMIT == 'true'
run: sudo chown -Rc $UID .git/
- name: Commit and push applied linter fixes
uses: stefanzweifel/git-auto-commit-action@8756aa072ef5b4a080af5dc8fef36c5d586e521d
if: env.APPLY_FIXES_IF_COMMIT == 'true'
with:
branch: >-
${{
github.event.pull_request.head.ref ||
github.head_ref ||
github.ref
}}
commit_message: "[MegaLinter] Apply linters fixes"
commit_user_name: "github-actions"
commit_user_email: "github-actions[bot]@users.noreply.github.com"

View File

@ -9,7 +9,8 @@ enum E_PickupType
{
PT_NotPickup,
PT_Weapon,
PT_Dosh
PT_Dosh,
PT_Carryable
};
var private config int Version;
@ -18,58 +19,58 @@ var private config E_LogLevel LogLevel;
public simulated function bool SafeDestroy()
{
`Log_Trace();
return (bPendingDelete || bDeleteMe || Destroy());
}
public event PreBeginPlay()
{
`Log_Trace();
if (WorldInfo.NetMode == NM_Client)
{
`Log_Fatal("NetMode:" @ WorldInfo.NetMode);
SafeDestroy();
return;
}
Super.PreBeginPlay();
Init();
}
private function Init()
{
`Log_Trace();
if (Version == `NO_CONFIG)
{
LogLevel = LL_Info;
SaveConfig();
}
CfgLifespan.static.InitConfig(Version, LatestVersion, LogLevel);
switch (Version)
{
case `NO_CONFIG:
`Log_Info("Config created");
case MaxInt:
`Log_Info("Config updated to version" @ LatestVersion);
break;
case LatestVersion:
`Log_Info("Config is up-to-date");
break;
default:
`Log_Warn("The config version is higher than the current version (are you using an old mutator?)");
`Log_Warn("Config version is" @ Version @ "but current version is" @ LatestVersion);
`Log_Warn("The config version will be changed to" @ LatestVersion);
break;
}
if (LatestVersion != Version)
{
Version = LatestVersion;
@ -83,16 +84,16 @@ private function Init()
SaveConfig();
}
`Log_Base("LogLevel:" @ LogLevel);
CfgLifespan.static.Load(LogLevel);
`Log_Info("Initialized");
}
public function ModifyLifespan(Actor A)
{
`Log_Trace();
switch (PickupType(A))
{
case PT_Dosh:
@ -106,7 +107,7 @@ public function ModifyLifespan(Actor A)
`Log_Debug("Skip modify dosh lifespan");
}
break;
case PT_Weapon:
if (CfgLifespan.default.Weap > 0)
{
@ -118,7 +119,8 @@ public function ModifyLifespan(Actor A)
`Log_Debug("Skip modify weapon lifespan");
}
break;
case PT_Carryable:
case PT_NotPickup:
default:
break;
@ -128,16 +130,20 @@ public function ModifyLifespan(Actor A)
private function E_PickupType PickupType(Actor A)
{
`Log_Trace();
if (KFDroppedPickup_Cash(A) != None)
{
return PT_Dosh;
}
else if (KFDroppedPickup_Carryable(A) != None)
{
return PT_Carryable;
}
else if (KFDroppedPickup(A) != None)
{
return PT_Weapon;
}
return PT_NotPickup;
}

View File

@ -1,4 +1,4 @@
[Flags]
AllowDownload=False
ClientOptional=False
ServerSideOnly=True
[Flags]
AllowDownload=False
ClientOptional=False
ServerSideOnly=True

View File

@ -1,59 +1 @@
class DPLMut extends KFMutator;
var private DPL DPL;
public simulated function bool SafeDestroy()
{
return (bPendingDelete || bDeleteMe || Destroy());
}
public event PreBeginPlay()
{
Super.PreBeginPlay();
if (WorldInfo.NetMode == NM_Client) return;
foreach WorldInfo.DynamicActors(class'DPL', DPL)
{
break;
}
if (DPL == None)
{
DPL = WorldInfo.Spawn(class'DPL');
}
if (DPL == None)
{
`Log_Base("FATAL: Can't Spawn 'DPL'");
SafeDestroy();
}
}
public function AddMutator(Mutator Mut)
{
if (Mut == Self) return;
if (Mut.Class == Class)
Mut.Destroy();
else
Super.AddMutator(Mut);
}
public function bool CheckRelevance(Actor A)
{
local bool Relevance;
Relevance = Super.CheckRelevance(A);
if (Relevance)
{
DPL.ModifyLifespan(A);
}
return Relevance;
}
defaultproperties
{
}
class DPLMut extends Mut; // backward compatibility

View File

@ -1,42 +1,42 @@
class Lifespan extends Object
config(DPL)
abstract;
var public config int Weap;
var public config int Dosh;
public static function InitConfig(int Version, int LatestVersion, E_LogLevel LogLevel)
{
`Log_TraceStatic();
switch (Version)
{
case `NO_CONFIG:
ApplyDefault(LogLevel);
default: break;
}
if (LatestVersion != Version)
{
StaticSaveConfig();
}
}
public static function Load(E_LogLevel LogLevel)
{
`Log_TraceStatic();
}
protected static function ApplyDefault(E_LogLevel LogLevel)
{
`Log_TraceStatic();
default.Weap = int(class'KFDroppedPickup'.default.Lifespan);
default.Dosh = int(class'KFDroppedPickup_Cash'.default.Lifespan);
}
defaultproperties
{
}
class Lifespan extends Object
config(DPL)
abstract;
var public config int Weap;
var public config int Dosh;
public static function InitConfig(int Version, int LatestVersion, E_LogLevel LogLevel)
{
`Log_TraceStatic();
switch (Version)
{
case `NO_CONFIG:
ApplyDefault(LogLevel);
default: break;
}
if (LatestVersion != Version)
{
StaticSaveConfig();
}
}
public static function Load(E_LogLevel LogLevel)
{
`Log_TraceStatic();
}
protected static function ApplyDefault(E_LogLevel LogLevel)
{
`Log_TraceStatic();
default.Weap = int(class'KFDroppedPickup'.default.Lifespan);
default.Dosh = int(class'KFDroppedPickup_Cash'.default.Lifespan);
}
defaultproperties
{
}

59
DPL/Classes/Mut.uc Normal file
View File

@ -0,0 +1,59 @@
class Mut extends KFMutator;
var private DPL DPL;
public simulated function bool SafeDestroy()
{
return (bPendingDelete || bDeleteMe || Destroy());
}
public event PreBeginPlay()
{
Super.PreBeginPlay();
if (WorldInfo.NetMode == NM_Client) return;
foreach WorldInfo.DynamicActors(class'DPL', DPL)
{
break;
}
if (DPL == None)
{
DPL = WorldInfo.Spawn(class'DPL');
}
if (DPL == None)
{
`Log_Base("FATAL: Can't Spawn 'DPL'");
SafeDestroy();
}
}
public function AddMutator(Mutator M)
{
if (M == Self) return;
if (M.Class == Class)
Mut(M).SafeDestroy();
else
Super.AddMutator(M);
}
public function bool CheckRelevance(Actor A)
{
local bool Relevance;
Relevance = Super.CheckRelevance(A);
if (Relevance)
{
DPL.ModifyLifespan(A);
}
return Relevance;
}
defaultproperties
{
}

View File

@ -1,20 +1,20 @@
class _Logger extends Object
abstract;
enum E_LogLevel
{
LL_WrongLevel,
LL_None,
LL_Fatal,
LL_Error,
LL_Warning,
LL_Info,
LL_Debug,
LL_Trace,
LL_All
};
defaultproperties
{
}
class _Logger extends Object
abstract;
enum E_LogLevel
{
LL_WrongLevel,
LL_None,
LL_Fatal,
LL_Error,
LL_Warning,
LL_Info,
LL_Debug,
LL_Trace,
LL_All
};
defaultproperties
{
}

View File

@ -1,2 +1,2 @@
// Constants
`define NO_CONFIG 0
// Constants
`define NO_CONFIG 0

View File

@ -1,3 +1,3 @@
// Imports
`include(Logger.uci)
`include(Constants.uci)
// Imports
`include(Logger.uci)
`include(Constants.uci)

View File

@ -1,15 +1,15 @@
// Logger
`define Log_Tag 'DPL'
`define LocationStatic "`{ClassName}::" $ GetFuncName()
`define Log_Base(msg, cond) `log(`msg `if(`cond), `cond`{endif}, `Log_Tag)
`define Log_Fatal(msg) `log("FATAL:" @ `msg, (LogLevel >= LL_Fatal), `Log_Tag)
`define Log_Error(msg) `log("ERROR:" @ `msg, (LogLevel >= LL_Error), `Log_Tag)
`define Log_Warn(msg) `log("WARN:" @ `msg, (LogLevel >= LL_Warning), `Log_Tag)
`define Log_Info(msg) `log("INFO:" @ `msg, (LogLevel >= LL_Info), `Log_Tag)
`define Log_Debug(msg) `log("DEBUG:" @ `msg, (LogLevel >= LL_Debug), `Log_Tag)
`define Log_Trace(msg) `log("TRACE:" @ `Location `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)
`define Log_TraceStatic(msg) `log("TRACE:" @ `LocationStatic `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)
// Logger
`define Log_Tag 'DPL'
`define LocationStatic "`{ClassName}::" $ GetFuncName()
`define Log_Base(msg, cond) `log(`msg `if(`cond), `cond`{endif}, `Log_Tag)
`define Log_Fatal(msg) `log("FATAL:" @ `msg, (LogLevel >= LL_Fatal), `Log_Tag)
`define Log_Error(msg) `log("ERROR:" @ `msg, (LogLevel >= LL_Error), `Log_Tag)
`define Log_Warn(msg) `log("WARN:" @ `msg, (LogLevel >= LL_Warning), `Log_Tag)
`define Log_Info(msg) `log("INFO:" @ `msg, (LogLevel >= LL_Info), `Log_Tag)
`define Log_Debug(msg) `log("DEBUG:" @ `msg, (LogLevel >= LL_Debug), `Log_Tag)
`define Log_Trace(msg) `log("TRACE:" @ `Location `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)
`define Log_TraceStatic(msg) `log("TRACE:" @ `LocationStatic `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)

View File

@ -1,52 +1,80 @@
[img]https://img.shields.io/static/v1?logo=GitHub&labelColor=gray&color=blue&logoColor=white&label=&message=Open Source[/img] [img]https://img.shields.io/github/license/GenZmeY/KF2-DroppedPickupLifespan[/img] [img]https://img.shields.io/steam/downloads/2864944858[/img] [img]https://img.shields.io/steam/favorites/2864944858[/img] [img]https://img.shields.io/steam/update-date/2864944858[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2864944858][img]https://img.shields.io/github/v/tag/GenZmeY/KF2-DroppedPickupLifespan[/img][/url]
[h1]Description[/h1]
[h1]📋 Description[/h1]
Small server-side mutator that changes the lifespan of thrown weapons and dosh.
[h1]Whitelisted?[/h1]
No. This mod is not whitelisted and will de-rank your server. Any XP gained will not be saved.
[h1]Whitelisted?[/h1]
No. This mod is not whitelisted and will de-rank your server. Any XP earned will not be saved.
[h1]Usage (single player)[/h1]
But I hope that it will be whitelisted - I submitted whitelist request here:
https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-mutators.120340/post-2353663
[h1]🎮 Usage (single player)[/h1]
[olist]
[*]Subscribe to this mutator;
[*]Start KF2;
[*]Open console (`) and input:
[b]open KF-BioticsLab?Mutator=DPL.DPLMut[/b]
(replace the map and add the parameters you need)
[*]<Enter>.
[*]Subscribe to this mutator.
[*]Create a file [b](*)[/b]: [code]C:\Users\<username>\Documents\My Games\KillingFloor2\KFGame\Config\KFDPL.ini[/code]
with content:
[code][DPL.DPL]
Version=0[/code]
[*]Launch KF2.
[*]Open console (~) and start any map with the mutator (this will generate the default KFDPL.ini content):
[code]open KF-BioticsLab?Mutator=DPL.Mut[/code]
[*]Close the game and configure the mutator (see [b]⚙️ Setup (KFDPL.ini)[/b] below).
[*]Launch KF2 again, open the console, and start the game:
[code]open KF-BioticsLab?Game=KFGameContent.KFGameInfo_Survival?Difficulty=3?GameLength=2?Mutator=DPL.Mut[/code]
(replace the map and set/add parameters you need).
[/olist]
[h1]Usage (server)[/h1]
[b]Note:[/b] [i]If you don't understand what is written here, read the article [url=https://wiki.killingfloor2.com/index.php?title=Dedicated_Server_(Killing_Floor_2)][u]Dedicated Server (KF2 wiki)[/u][/url] before following these instructions.[/i]
[h1]🖥️ Usage (server)[/h1]
[b]Note:[/b] [i]If this is unclear, first read: [url=https://wiki.killingfloor2.com/index.php?title=Dedicated_Server_(Killing_Floor_2)][u]Dedicated Server Guide (KF2 wiki)[/u][/url][/i]
[olist]
[*]Open your [b]PCServer-KFEngine.ini[/b] / [b]LinuxServer-KFEngine.ini[/b];
[*]Find the [b][IpDrv.TcpNetDriver][/b] section and make sure that there is a line (add if not):
[b]DownloadManagers=OnlineSubsystemSteamworks.SteamWorkshopDownload[/b]
❗️ If there are several [b]DownloadManagers=[/b] then the line above should be the first ❗️
[*]Open [b]PCServer-KFEngine.ini[/b] / [b]LinuxServer-KFEngine.ini[/b].
[*]Find [b][IpDrv.TcpNetDriver][/b] section and ensure line exists (add if missing):
[code]DownloadManagers=OnlineSubsystemSteamworks.SteamWorkshopDownload[/code]
(If there are several [b]DownloadManagers[/b] then the line above should be the first)
[*]Add the following string to the [b][OnlineSubsystemSteamworks.KFWorkshopSteamworks][/b] section (create one if it doesn't exist):
[b]ServerSubscribedWorkshopItems=2864944858[/b]
[*]Start the server and wait while the mutator is downloading;
[*]Add mutator to server start parameters: [b]?Mutator=DPL.DPLMut[/b] and restart the server.
[code]ServerSubscribedWorkshopItems=2864944858[/code]
[*]Start server and wait for mutator download.
[*]When the download is complete, stop the server.
[*]Create a file [b](*)[/b]: [code]<kf2-server>\KFGame\Config\KFDPL.ini[/code]
with content:
[code][DPL.DPL]
Version=0[/code]
[*]Add mutator to server start parameters: [code]?Mutator=DPL.Mut[/code] and start the server (this will generate the default KFDPL.ini content).
[*]Stop the server and configure the mutator (see [b]⚙️ Setup (KFDPL.ini)[/b] below).
[*]Start the server.
[/olist]
[h1]Setup (KFDPL.ini)[/h1]
Config will be created at the first start[b]*[/b].
[h1]🐞 (*) Buggy config initialization[/h1]
This mutator (like many others) relies on UnrealScript's default values (0 for int type) to detect first-time use and generate a config.
However, the game contains a bug that initializes unset values to random data, which can lead to incorrect settings or missing configs.
As a workaround, I recommend explicitly setting [b]Version=0[/b] in the config during the first initialization.
Unfortunately, I can't fix this issue because it's a game engine problem (not the mutator's fault).
[h1]⚙️ Setup (KFDPL.ini)[/h1]
[list]
[*][b]Weap[/b] - time in seconds after which weapon disappears. If zero or less the default value is used.
[*][b]Dosh[/b] - time in seconds after which dosh disappears. If zero or less the default value is used.
[*][b]Weap[/b] - Time in seconds after which weapon disappears. If zero or less the default value is used.
[*][b]Dosh[/b] - Time in seconds after which dosh disappears. If zero or less the default value is used.
[/list]
Do not use too large values because a large number of objects on the map can cause lags.
[h1]📌 Notes[/h1]
[list]
[*]A large number of objects on the map can cause lags.
Some unscrupulous players may exploit this to harm your server: for example, they can throw a lot of money or weapons in a place inaccessible to other players (for example, in the pool on [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1210703659]KF-KillingPool[/url]).
So do not use too large values when you configure the mutator.
[*]Unfortunately there is no way to change ammo lifespan for technical reasons (the CheckRelevance() function is never called on Projectile objects). Ammo will disappear within 1-3 minutes depending on the type of projectile.
[/list]
[h1]Notes[/h1]
📌 Unfortunately there is no way to change ammo lifespan for technical reasons (the CheckRelevance() function is never called on Projectile objects). Ammo will disappear within a minute.
[h1]🌍 Credits[/h1]
[list]
[*]The cat on the cover is Meawbin (original character by [url=https://x.com/horrormove]Cotton Valent[/url]).
[/list]
[h1]Troubleshooting[/h1]
[b](*)[/b] If your config is not created for some reason, create it manually with the following content:
[b][DPL.DPL]
Version=0
[/b]
[h1]☑️ Status: Completed[/h1]
✔️ The mutator works with the current version of the game (v1150) and I have implemented everything I planned.
⛔️ Development has stopped: I no longer have the time or motivation to maintain this mod. No further updates or bug fixes are planned.
Then start the server and check the file again - config content should be generated.
[h1]Sources[/h1]
[h1]📜 Sources[/h1]
[url=https://github.com/GenZmeY/KF2-DroppedPickupLifespan]https://github.com/GenZmeY/KF2-DroppedPickupLifespan[/url] [b](GNU GPLv3)[/b]

View File

@ -3,17 +3,17 @@
[![Steam Workshop](https://img.shields.io/static/v1?message=workshop&logo=steam&labelColor=gray&color=blue&logoColor=white&label=steam%20)](https://steamcommunity.com/sharedfiles/filedetails/?id=2864944858)
[![Steam Downloads](https://img.shields.io/steam/downloads/2864944858)](https://steamcommunity.com/sharedfiles/filedetails/?id=2864944858)
[![Steam Favorites](https://img.shields.io/steam/favorites/2864944858)](https://steamcommunity.com/sharedfiles/filedetails/?id=2864944858)
[![Steam Update Date](https://img.shields.io/steam/update-date/2864944858)](https://steamcommunity.com/sharedfiles/filedetails/?id=2864944858)
[![MegaLinter](https://github.com/GenZmeY/KF2-DroppedPickupLifespan/actions/workflows/mega-linter.yml/badge.svg?branch=master)](https://github.com/GenZmeY/KF2-DroppedPickupLifespan/actions/workflows/mega-linter.yml)
[![GitHub tag (latest by date)](https://img.shields.io/github/v/tag/GenZmeY/KF2-CustomTraderInventory)](https://github.com/GenZmeY/KF2-CustomTraderInventory/tags)
[![GitHub](https://img.shields.io/github/license/GenZmeY/KF2-CustomTraderInventory)](LICENSE)
# Description
Small server-side mutator that changes the lifespan of thrown weapons and dosh.
## Description
Small server-side mutator that changes the lifespan of dropped weapons and dosh.
# Usage & Setup
## Usage & Setup
[See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2864944858)
# Build
## Build
**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
2. open git-bash and go to any folder where you want to store sources:
@ -27,5 +27,5 @@ Small server-side mutator that changes the lifespan of thrown weapons and dosh.
5. The compiled files will be here:
`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
# License
[GNU GPLv3](LICENSE)
## License
[![license](https://www.gnu.org/graphics/gplv3-with-text-136x68.png)](LICENSE)

View File

@ -7,7 +7,7 @@ StripSource="True"
# Mutators to be compiled
# Specify them with a space as a separator,
# Mutators will be compiled in the specified order
# Mutators will be compiled in the specified order
PackageBuildOrder="DPL"
@ -16,7 +16,7 @@ PackageBuildOrder="DPL"
# Packages you want to brew using @peelz's patched KFEditor.
# Useful for cases where regular brew doesn't put *.upk inside the package.
# Specify them with a space as a separator,
# The order doesn't matter
# The order doesn't matter
PackagePeelzBrew=""
@ -24,7 +24,7 @@ PackagePeelzBrew=""
# Mutators that will be uploaded to the workshop
# Specify them with a space as a separator,
# The order doesn't matter
# The order doesn't matter
PackageUpload="DPL"

2
tools

Submodule tools updated: 0e821f3dbb...fb458ac61f