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KF2-Dev-Scripts/KFGame/Classes/KFExplosionActorPlaceable.uc
2020-12-13 18:01:13 +03:00

35 lines
1.0 KiB
Ucode

//=============================================================================
// KFExplosionActorPlaceable
//=============================================================================
// Explosion actor that can be placed in the map
//=============================================================================
// Killing Floor 2
// Copyright (C) 2015 Tripwire Interactive LLC
//=============================================================================
class KFExplosionActorPlaceable extends KFExplosionActor
placeable;
defaultproperties
{
Begin Object Class=SpriteComponent Name=Sprite
Sprite=Texture2D'EditorResources.S_Actor'
HiddenGame=True
AlwaysLoadOnClient=False
AlwaysLoadOnServer=False
End Object
Components.Add(Sprite)
Begin Object Class=ArrowComponent Name=Arrow
ArrowColor=(R=0,G=255,B=128)
ArrowSize=1.5
AlwaysLoadOnClient=False
AlwaysLoadOnServer=False
bTreatAsASprite=True
End Object
Components.Add(Arrow)
bNoDelete=true
RemoteRole=ROLE_SimulatedProxy
bGameRelevant=true
}