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KF2-Dev-Scripts/Engine/Classes/ZoneInfo.uc
2020-12-13 18:01:13 +03:00

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559 B
Ucode

/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class ZoneInfo extends Info
native;
var() float KillZ; // any actor falling below this level gets destroyed
var() float SoftKill; // units of grace until land
var() class<KillZDamageType> KillZDamageType<AllowAbstract>; // damage type for KillZ
var() bool bSoftKillZ; // enable SoftKill
defaultproperties
{
KillZ=-262143.0 // this is HALF_WORLD_MAX1
SoftKill=2500.0
bStatic=true
bNoDelete=true
bGameRelevant=true
KillZDamageType=class'KillZDamageType'
}