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KF2-Dev-Scripts/KFGameContent/Classes/KFSM_PlayerScrake_Melee3.uc
2020-12-13 18:01:13 +03:00

21 lines
1008 B
Ucode

//=============================================================================
// KFSM_PlayerScrake_Melee3
//=============================================================================
// Player controlled scrake attacks
//=============================================================================
// Killing Floor 2
// Copyright (C) 2015 Tripwire Interactive LLC
//=============================================================================
class KFSM_PlayerScrake_Melee3 extends KFSM_PlayerScrake_Melee;
defaultproperties
{
Attacks.Empty
Attacks.Add((Type=PZA_Default, Stance=EAS_FullBody, Anims=(Player_360_Spin), bCannotBeParried=true))
//Attacks.Add((Type=PZA_Sprinting, Stance=EAS_FullBody, Anims=(Player_Lunge_Combo)))
// Rage attacks
Attacks.Add((Type=PZA_SpecialDefault, Stance=EAS_FullBody, Anims=(Player_Rage_360_Spin), bCannotBeParried=true))
Attacks.Add((Type=PZA_SpecialSprinting, Stance=EAS_FullBody, Anims=(Player_Rage_360_Spin), bCannotBeParried=true))
}