//============================================================================= // KFSM_PlayerScrake_Melee3 //============================================================================= // Player controlled scrake attacks //============================================================================= // Killing Floor 2 // Copyright (C) 2015 Tripwire Interactive LLC //============================================================================= class KFSM_PlayerScrake_Melee3 extends KFSM_PlayerScrake_Melee; defaultproperties { Attacks.Empty Attacks.Add((Type=PZA_Default, Stance=EAS_FullBody, Anims=(Player_360_Spin), bCannotBeParried=true)) //Attacks.Add((Type=PZA_Sprinting, Stance=EAS_FullBody, Anims=(Player_Lunge_Combo))) // Rage attacks Attacks.Add((Type=PZA_SpecialDefault, Stance=EAS_FullBody, Anims=(Player_Rage_360_Spin), bCannotBeParried=true)) Attacks.Add((Type=PZA_SpecialSprinting, Stance=EAS_FullBody, Anims=(Player_Rage_360_Spin), bCannotBeParried=true)) }