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KF2-Dev-Scripts/KFGameContent/Classes/KFSM_GorgeVictim.uc
2020-12-13 18:01:13 +03:00

18 lines
714 B
Ucode

//=============================================================================
// KFSM_GorgeVictim
//=============================================================================
// Simple SM to play a looping anim while the zed is being pulled. Duration
// is infinite, and on/off state is triggered by KFSM_BloatKing_Gorge.
//=============================================================================
// Killing Floor 2
// Copyright (C) 2017 Tripwire Interactive LLC
//=============================================================================
class KFSM_GorgeVictim extends KFSM_PlaySingleAnim;
defaultproperties
{
bAllowHitReactions=true
bDisableMovement=true
AnimName=Gorge_V1
}