23 lines
1.2 KiB
Ucode
23 lines
1.2 KiB
Ucode
//=============================================================================
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// KFGameWaveforms
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//=============================================================================
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// Default force feedback waveforms for camera shake
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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//=============================================================================
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class KFGameWaveforms extends GameWaveForms;
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var ForceFeedbackWaveform CameraShakeMediumVeryShort;
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var ForceFeedbackWaveform CameraShakeBigVeryShort;
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DefaultProperties
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{
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//defaults
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CameraShakeMediumVeryShort=ForceFeedbackWaveform'FX_ForceFeedback_ARCH.CameraShake.CamShake_MediumVeryShort'
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CameraShakeMediumShort=ForceFeedbackWaveform'FX_ForceFeedback_ARCH.CameraShake.CamShake_MediumShort'
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CameraShakeMediumLong=ForceFeedbackWaveform'FX_ForceFeedback_ARCH.CameraShake.CamShake_MediumLong'
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CameraShakeBigVeryShort=ForceFeedbackWaveform'FX_ForceFeedback_ARCH.CameraShake.CamShake_BigVeryShort'
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CameraShakeBigShort=ForceFeedbackWaveform'FX_ForceFeedback_ARCH.CameraShake.CamShake_BigShort'
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CameraShakeBigLong=ForceFeedbackWaveform'FX_ForceFeedback_ARCH.CameraShake.CamShake_BigLong'
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} |