22 lines
496 B
Ucode
22 lines
496 B
Ucode
/**
|
|
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
|
|
*/
|
|
class MantleReachSpec extends ForcedReachSpec
|
|
native;
|
|
|
|
cpptext
|
|
{
|
|
virtual INT CostFor(APawn* P);
|
|
virtual FVector GetForcedPathSize( class ANavigationPoint* Start, class ANavigationPoint* End, AScout* Scout );
|
|
void ReInitialize();
|
|
virtual UBOOL CanBeSkipped( APawn* P );
|
|
}
|
|
|
|
/** This mantle spec climbs up a surface instead of jumping over */
|
|
var() bool bClimbUp;
|
|
|
|
defaultproperties
|
|
{
|
|
bSkipPrune=TRUE
|
|
}
|