1
0
KF2-Dev-Scripts/KFGameContent/Classes/KFDT_Fire_Ground_FlareGun.uc
2020-12-13 18:09:05 +03:00

42 lines
1.1 KiB
Ucode

//=============================================================================
// KFDT_Fire_Ground_FlareGun
//=============================================================================
// Damage caused by burning from being hit by a dragon's breath ground fire
//=============================================================================
// Killing Floor 2
// Copyright (C) 2020 Tripwire Interactive LLC
// Tulio Beloqui (Saber Interactive)
//=============================================================================
class KFDT_Fire_Ground_FlareGun extends KFDT_Fire_Ground
abstract;
static function int GetKillerDialogID()
{
return 86;//KILL_Fire
}
static function int GetDamagerDialogID()
{
return 102;//DAMZ_Fire
}
static function int GetDamageeDialogID()
{
return 116;//DAMP_Fire
}
defaultproperties
{
WeaponDef=class'KFWeapDef_FlareGun'
DoT_Type=DOT_Fire
DoT_Duration=1.7 //5.0
DoT_Interval=0.4 //1.0
DoT_DamageScale=0.8 //1.5
BurnPower=12 //15.5
ModifierPerkList(0) = class'KFPerk_Firebug'
ModifierPerkList(1) = class'KFPerk_Gunslinger'
ModifierPerkList(2) = class'KFPerk_Sharpshooter'
}